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| equipment = Static Energy Field Blades
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=Mu Ronin, Tau Tau 12-24, Akan Republic=
There was once nation in the Mediterranean, a kind of theocracy, long before the Hellenes-- indeed before Khem, that is, Egypt, rose to power. These people were experts in magic. Their civilization went through a long civil war, dividing the devotees of the Gods from the more popular secularist factions, who saw magic as simply another tool. Eventually, they split. The Kwansea, the secularists, hid their greatest city here in North America, but were wiped out. Today, on this world, scholars call them Oranbegans, after their lost city.
Their enemy, the Mu, were not completely wiped out, but scattered over the earth. Nevertheless, their lineages persisted down through the milleniums, and for nearly a century now, the ruler of the Rogue Isles has recruited and even bred members of that lost civilization, and resurrected knowledge of their ancient culture has... evidently returned to them.
It’s a strange thing to resurrect a culture. To guide them, they had a number of ancient texts, and magic that let them speak to their ancestors. But these are Americans, Canadias, Russians, Europeans, people like anyone in Paragon City. They have a culture; they adopted Mu culture.
You are familiar with the Portal Corporation, and the war being waged against invaders from a place called ‘Praetorian Earth,' designated ‘Upsilon Beta Nine Six.’ Tina Macintyre, one of the top folks at Portal Corp, and a friend of mine, recently tested me and was able to identify my dimension in their nomenclature-- ‘Tau Tau Twelve-Twenty Four.’
I have studied Earth ‘prime’ -- your world-- extensively, to understand how it differs from mine.
The point at which your dimension and mine diverged is that on my world, before the worshipers of Ermeeth and Hequat warred, the great Empire of Akan arose and subdued them. The Empire of Akan was a nation whose center is West Africa, and its capital is called Wiasakoma, meaning 'World-Heart.' After a colonial period, the Empire reformed into a great and egalitarian Republic that brought Africa and Europe justice and peace. Though my people still warred with the Kwansea-- the Oranbegans-- neither party was wiped out on our world. As a nation we, the Mu, pledged our allegiance to the Akan Republic, and our goddess Hequat became part of the Akan pantheon-- one of the spouses of the Trickster-creator god Anansi. For generations the most gifted of our sorcerers were trained in the war colleges of Akan.


= Personality =
= Personality =
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[[Category:Character]] [[Category:Hero]] [[Category:Male]] [[Category:Human]] [[Category:Incarnate]] [[Category:Magic]] [[Category:Brute]] [[Category:Roleplay]] [[Category:Natural]] [[Category:Technology]] [[Category:Brute]] [[Category:Alternate Universe]] [[Category:Incarnate]] [[Category:Character Stubs]] [[Category:Everlasting]]
[[Category:Character]] [[Category:Hero]] [[Category:Male]] [[Category:Human]] [[Category:Incarnate]] [[Category:Magic]] [[Category:Brute]] [[Category:Roleplay]] [[Category:Natural]] [[Category:Technology]] [[Category:Brute]] [[Category:Alternate Universe]] [[Category:Dimensional Traveler]] [[Category:Incarnate]] [[Category:Character Stubs]] [[Category:Everlasting]]

Latest revision as of 18:29, 5 May 2022

MuRoninAvatar.jpg
Sword Saint
Mu Ronin
Player: Enantiodromos
Origin: Natural
Archetype: Brute
Security Level: 50+3
Server: Confidential
Personal Data
Real Name: Asai Bhakin
Known Aliases: (the) Red Jedi
Species: human
Age: 31
Height: 6' 1"
Weight: 180 lbs
Eye Color: blue-grey
Hair Color: black
Biographical Data
Nationality: Naturalized Citizen of the U.S.
Occupation: Superhero
Place of Birth: Tau Tau 12-24, Akan city
Base of Operations: King's Row
Marital Status: Single
Known Relatives: unknown
Known Powers
Dual Blades, Electric Armor, Flight, Mu Mastery
Known Abilities
Confidential
Equipment
Static Energy Field Blades
No additional information available.


Mu Ronin, Tau Tau 12-24, Akan Republic

There was once nation in the Mediterranean, a kind of theocracy, long before the Hellenes-- indeed before Khem, that is, Egypt, rose to power. These people were experts in magic. Their civilization went through a long civil war, dividing the devotees of the Gods from the more popular secularist factions, who saw magic as simply another tool. Eventually, they split. The Kwansea, the secularists, hid their greatest city here in North America, but were wiped out. Today, on this world, scholars call them Oranbegans, after their lost city.

Their enemy, the Mu, were not completely wiped out, but scattered over the earth. Nevertheless, their lineages persisted down through the milleniums, and for nearly a century now, the ruler of the Rogue Isles has recruited and even bred members of that lost civilization, and resurrected knowledge of their ancient culture has... evidently returned to them.

It’s a strange thing to resurrect a culture. To guide them, they had a number of ancient texts, and magic that let them speak to their ancestors. But these are Americans, Canadias, Russians, Europeans, people like anyone in Paragon City. They have a culture; they adopted Mu culture.

You are familiar with the Portal Corporation, and the war being waged against invaders from a place called ‘Praetorian Earth,' designated ‘Upsilon Beta Nine Six.’ Tina Macintyre, one of the top folks at Portal Corp, and a friend of mine, recently tested me and was able to identify my dimension in their nomenclature-- ‘Tau Tau Twelve-Twenty Four.’

I have studied Earth ‘prime’ -- your world-- extensively, to understand how it differs from mine.

The point at which your dimension and mine diverged is that on my world, before the worshipers of Ermeeth and Hequat warred, the great Empire of Akan arose and subdued them. The Empire of Akan was a nation whose center is West Africa, and its capital is called Wiasakoma, meaning 'World-Heart.' After a colonial period, the Empire reformed into a great and egalitarian Republic that brought Africa and Europe justice and peace. Though my people still warred with the Kwansea-- the Oranbegans-- neither party was wiped out on our world. As a nation we, the Mu, pledged our allegiance to the Akan Republic, and our goddess Hequat became part of the Akan pantheon-- one of the spouses of the Trickster-creator god Anansi. For generations the most gifted of our sorcerers were trained in the war colleges of Akan.

Personality

Asai (INTP) is gifted intellectually and in terms of his sorcerous abilities. He is more intuitive and more philosophical than most Mu Sword Saints (ISTP), which figured strongly into his decision to break his vows and leave the ranks of Akan Republic Mu Sword Saints when he discovered the ongoing violence and terror on Primal and Praetorian earth.

Acquaintances

Asai has made good friends with a number of heroes in the city, including the psychometer Miriam Bloechl, the Archaeologist Doc Delilah, Cadao Kestrel, and Unai Kemen, and the leadership of Vanguard, including the Lady Grey and especially Borea.

More controversially, he has maintained a longstanding friendship with the Archvillians Sirocco and Mu'Vorkin, as well as with the ghost-mage Tarixus. Asai was instrumental in keeping Sirocco alive against both the might of Primal Earth's Mu worshipers of the corrupt incarnation of Hequat, and against the God of Death, Mot.

Powers

Mu Sorcery

Asai comes from a long line of Mu sorcerers on Tau Tau 12-24, who have been bred for centuries by the Republic for such abilities; his innate ability to channel Mu energy was in the top 0.1% for his generation. His mastery of spellcraft allows him to channel energies of almost any form, frequency, or magnitude away from himself harmlessly, to project energy as a weapon at short and long range, to sap energy from nearby opponents, to use it to fly, and to power the armor and weapons of his order.

Armor And Weapons

Equipment issued to Akan Republic Mu Sword Saint has been continuously revised for generations. Their body armor and helmet use and recycle their energy to dampen kinetic impacts, and their weapons allow them to focus their energy into coherent static fields, usually shaped like swords.

Skills

Asai is a competent navigator and metallurgist, a brilliant tactician, and a seasoned expert in light and heavy armed combat.


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