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==<div style="color:#ffffff; background-color: #000000"><center>'''Striga and the First Ward'''</center></div>==
==<div style="color:#ffffff; background-color: #000000"><center>'''Striga and the First Ward'''</center></div>==
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==<div style="color:#ffffff; background-color: #000000"><center>'''Croatoa and the Ward of Night'''</center></div>==
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==<div style="color:#ffffff; background-color: #000000"><center>'''Peregrine Island'''</center></div>==
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==<div style="color:#ffffff; background-color: #000000"><center>'''Fallen Out of Time'''</center></div>==
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==<div style="color:#ffffff; background-color: #000000"><center>'''The Rikti War Zone and Offworld Adventures'''</center></div>==
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==<div style="color:#ffffff; background-color: #000000"><center>'''Returning to Paragon'''</center></div>==


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Revision as of 17:46, 12 April 2022

Safehouse Banner.png



Safehouse
Player: @Safehouse
[[Image:Safehouse.jpg|300px|]]
Character Build
Origin:
Magic
Archetype:
Scrapper
Security Level:
24
Biographical Data
Real Name:
Ronan Adams
Known Aliases:
Ronan; Safe; Adams
Age:
18
Gender:
Male
Species:
Human
Ethnicity:
American
Birthdate:
10/30/2003
Birthplace:
Syracuse, NY
Relatives:
Kelly Adams (nee Hickson)(Mother); Calvin Adams (Father); Katie Adams (Sister); Fiona Manning (nee Adams)(Sister)
Characteristics
Height:
5'10"
Weight:
170 lbs
Eyes:
Blue
Hair:
Brown
Complexion:
Fair
Physical Build:
Muscular, Athletic
Physical Features:
Cleft Chin; Glasses
Status
Alignment:
██ ██ ██ ██ ██ ██ ██ ██ ██

Neutral Good

Reputation:
██ ██ ██ ██ ██ ██ ██ ██ ██

Reputable

Identity:
Secret
Years Active:
Less Than One
Base of Operations:
Paragon City University, Paragon City, RI
Citizenship:
American
Education:
High School Diploma; In College
Occupation:
College Student
Marital Status:
Single
Known Powers and Abilities
Cosmic Aether Absorption; Super Strength; Super Speed; Energy Aura; Mass/Momentum Manipulation; Energy Projection; Durability; Flight; Longevity
Equipment and Paraphernalia
Backpack; Gauntlets; Police Radio; Goggles
Attributes
 
   Strength
   Endurance
 
   Agility
   Speed
 
   Fighting
   Projectiles
 
   Durability
   Resistance
 
   Intelligence
   Psyche
 
   Intuition
   Charisma
 
ReldinBox Template




MAJOR WIP!

https://htmlcolorcodes.com/ here, use this to change colors!

A BRIEF INTRODUCTION

A young monster hunter and student of the arts, SAFEHOUSE isn't as much a hero by choice as he is out of necessity, and out of a strong sense of duty. He primarily aims to protect the innocents of the world from threats beyond the veil, the dark wizards, the things that go 'bump' in the night, though he's more than happy to take on thugs and fascists when the opportunity arises too. Even in the world of magic, where he most often operates, Safehouse is an outlier. He is no spell slinger; nor is he able to sense mystical energies or channel spirits. Yet as time passes, he grows stronger through passive exposure to cosmic aether, and it's through that power that he aims to make the world a better place.

Born in Syracuse, New York, Ronan Caleb Adams had a simple, even pleasant, childhood. Ronan was a quiet kid who enjoyed drawing and playing saxophone, focused on his school studies and extracurriculars. He was well-liked by his teachers and classmates, though he was never popular enough to get invited to any of the really fun stuff. Instead, he and his best friends Tracey Hill and Steven Carter contented themselves with reading about the exploits of heroes the world over. He often dreamed of awakening superpowers and impressing his long-time crush Lisa Summers, though puberty came with no sign of latent mutations. As fifteen came and went with no sign of changes, Ronan resigned himself to an ordinary life. Though he pined after Lisa as much as ever, he turned his focus to the rest of high school life. He even caught himself enjoying his life!

At the end of summer between tenth and eleventh grade, as he finally fell into a rhythm keeping his head out of the clouds, Ronan's friend Tracey flipped his reality on its head. During a visit following her return from vacation Tracey declared in hushed tones that she was a witch and that, more importantly, Ronan housed latent mystical potential that had potential to attract dangerous forces. While not outwardly dismissive of her claim, Ronan internally determined that Tracey must have lost her mind. After their visit, he resolved to move on and lean into the normal world of a high school. For a time, things proceeded as normal.

Then, more than a year after the last time Ronan talked with Tracy, it all changed. The shadows on his walls grew, attacked him in the night - an eldritch monster of demonic origin had found its way to him and longed to devour his budding aether. That night, long after he had given up on the dream of an extraordinary life, the extraordinary life found him. That night, Safehouse was born.



PERSONALITY

Like most kids his age, Safehouse has an optimistic, idealistic outlook on the way the world could be. Because of this, he uses his superhero persona to stand up for what he believes is right, and to fight for the better future he knows the world can have. Though he initially believed that that better future included the eradication of all demons and extradimensional threats, recent encounters with demons among the ranks of heroes has forced him to reconcile with the fact that demons are not universally evil or monstrous - that they, in fact, bear every bit as much complexity as humans.

Generally kind, patient, and gentle, Safehouse believes in expressing kindness to everybody. However, in his youth, he has sometimes mistaken "niceness" with kindness, and has made himself a doormat to his peers. He has a weakness for girls, and this makes him more inclined to be a pushover for them, or even turn the other way when they do something he doesn't think is right, particularly if doing so earns him favor. He is working on this, and while he generally has a soft spot for the fairer sex, he is also respectful and professional.

Although he is patient, Ronan can have a sharp temper, especially when pushed too far. Like a scorpion, his anger flares sharp and fast, and then quickly fades once he has expressed it. However, he is not above the occasional grudge - the deeper the wrongdoing and the more intensely he has been angered or betrayed, the stronger and longer lasting the anger.

Ronan has a bit of a loner streak. Due to his individualistic style, fixation on music and art, and exposure to numerous threats since awakening his power, Safehouse struggles to let people in, particularly if they are not able to defend themselves if they get caught between him and the monsters that hound him. However, this is gradually lessening over time as Ronan has come to Paragon City and worked alongside fellow supers.



APPEARANCE

A gawky teenage kid, Ronan was always described as "spidery," with long, thin arms and fingers. He had a sharp nose and cleft chin, and wore wire-framed glasses in front of his pale blue eyes. His mane of wild brown hair seemed only to draw attention to how thin, almost gaunt, he was, and muscular was never one of the terms his peers used to describe him in his younger years. His appearance was often a source of self-consciousness for him, and even to this day, Ronan has a bit of a self-deprecating streak. He believes it is impossible that anybody could find him attractive. This was only enhanced by the way Greg Denison mocked his cleft chin, calling him buttchin and assface.

However, things started to change when his powers kicked in. Chalk it up to the influence of aether leaching through his muscles and bones, but as time passed, the young man found his body gradually fill out. Almost overnight, his spider-thin frame became toned. Since then, a natural byproduct of ongoing training and practice with his powers, he has begun to bulk up. No longer the skinny string bean from middle and early high school, Ronan is now muscular - even if not overly bulky. Since coming to Paragon City, he has cut his hair short and devoted a fair amount of time to trying to keep it straight.


POWERS & ABILITIES

IMMENSE SPIRITUAL PRESENCE: Though extremely limited in his capacity to sense spiritual presences, Safehouse himself has tremendous levels of spiritual energy, well beyond what should be expected of an individual incapable of spellcraft. When angered or otherwise affected, this can present itself as a sudden feeling of gravity increasing or the air itself crushing sensors. Even to individuals unaware of spiritual presences or devoid of magical power, Ronan can seem imposing, towering, and intimidating when tapped into his aetheric power. His presence has sometimes been described as raw, sharp, or harsh feeling, with an electric crackle - a feeling enhanced by the small veins of electrical-looking energy that crawl along his body and behind him when he is pushing himself. Safehouse’s power also seems to be constantly growing as he absorbs more and more cosmic aether unconsciously into himself.

AETHERIC EMPOWERMENT: Safehouse’s physical attributes were all greatly improved once his magical powers awakened.

  • Immense Strength: Though initially only slightly stronger than peak human fitness, long term exposure to the aether field has increased his strength over time until ultimately being able to lift nearly 5 tons without any assistance from his other powers.
  • Super Speed: Safehouse has been witnessed running in excess of 40 MPH with relative ease, and at the speed of thruway traffic when sprinting. When actively tapping into the aether field, he is even faster, able to break the sound barrier, albeit briefly. For a time, he considered this his most powerful ability, as his strength has been slow to kick in.
  • Heightened Reflexes: His agility is high enough that he can fight multiple opponents with relative ease. By extending his senses through his aetheric aura, Ronan is able to sharply react to ranged attacks - particularly of a magical or energetic nature.
  • Durability: Aether has leached into Ronan’s bones, blood, muscles, and skin, making him resistant, though far from invulnerable, to forces that would severely injure most people; this has been critical in enabling him to use his most unique abilities without rendering himself completely immobile. Ronan’s aura has, to a significantly greater degree, gifted him with an intense resistance to swings in energy, making Safehouse resilient against extreme temperatures, fire, radiation, electricity, and other dangerous forces. It’s as if these energies bend around him. He is also able to tap into his magical energy to enhance his healing for a brief period of time.

ENERGY PROJECTION: Despite his reputation as a brute with super strength and the like, Safehouse’s greatest power actually lies in his skill with energy projection.

Defense: He is initially able to extend an aura of aether that grants him a host of powerful defensive attributes. On top of granting him his durability, Ronan’s aura - a radiant sparkling cloud of stardust and sun rays that emanates from within him - deflects projectile attacks before they can even reach him, particularly but not limited to: energy beams, fire, magic, electricity, and ions. He’s even able to utilize this protective shield to change the kinetic energy around him, weakening enemy attacks and even making him very difficult to move. Further, he is able to expel this energy to propel himself to greater speeds, and even bend the light around himself to go invisible!

Offense: Over time, Ronan has been training to project this energy for more offensive purposes. He is able to expel this energy from his hands and arms, enhancing his strong punches with a mixture of concussive, cosmic, and heat energy. He is gradually learning to implement this power for ranged uses, having managed mid-ranged abilities, and even a burst from his body in all directions. By channeling his aether appropriately, he is learning to discharge his aether in powerful ionic blasts that tear through his foes at a distance.


MASS/MOMENTUM MANIPULATION: Arguably the most subtle, complex, and bizarre of his powers, Ronan is able to manipulate his own mass, and therefore manipulate the momentum of a physical system that he’s in. From the mass of a thimble to the mass of a locomotive, Safehouse can make himself fall anywhere on that spectrum. In doing so, for example, when faced with an oncoming truck, he can bleed the momentum out of the truck’s approach and thus stop it head on. The downside is that this power is mostly reflex and not easily controlled. Moreover, the more extreme the mass fluctuation, the harder it is on Safehouse’s body, and the harder it is to bounce back from. At highest mass, Ronan is effectively immobilized by his own weight and his durability can barely handle it.


FLIGHT: Through a combination of energy release and aetheric manipulation, Safehouse ultimately learns how to fly. Though not as fast as his super speed, he is able to move faster than most subsonic jets.

LONGEVITY: It’s uncertain by how much, but like most entities with large quantities of aether, Ronan’s aging has been significantly slowed - and his lifespan correspondingly increased - by his magical power.


EQUIPMENT

Backpack: Just a backpack. Nothing special about it. Safehouse uses it to bring his books to class. He may or may not stash a superhero outfit or two in it. Doesn't everybody carry around spandex and a cape?

Gauntlets: Not just for added flair; Safehouse's gauntlets provide much-needed support to his arms when he is in situations that strain his body or require extensive use of his powers. The gauntlets are fitted with technology similar to shock absorbers. Moreover, they absorb kinetic energy, which he can channel through his body for greater power.

Boots: Similar to his gauntlets, Safehouse's boots help him absorb the shock of impacts when moving at high speeds.

Police Radio: First given to Ronan by Lt. David Wincott as a gift for his help in securing the Hollows and saving his son, Ronan is able to use this radio to listen into bands not operated by other conventional radio services. As he has formed a stronger bond with members of the law enforcement community, he has been given new frequencies to tune into over time, allowing him to swiftly respond to any call to action. It is also fed into an earpiece, so he can listen in on the go as he wants to.

Goggles: Imagine if a fly got in your eye when you were moving at 100MPH. That's all the justification Safehouse needs to wear these nifty goggles. But that's not their only function - on top of helping secure Ronan's identity, they also have a night vision feature, allowing him to operate in the dark and at any time of day.


BASE OF OPERATIONS

PARAGON CITY UNIVERSITY: Ronan is a first year student at Paragon City University, on the Founders Fall Campus. After classes, when not patrolling or conducting an investigation for his colleagues in law enforcement or the FBSA, he returns to his dormitory, where he lives with his assigned roommate and friend Drake Landry. Though Safehouse's true identity was initially a secret even from his roommate, Drake was sharp enough to deduce the truth. He now helps him hide his identity, and their dorm suite has become a "headquarters" of sorts to the pair.

THE LEGACY BASE: Through his growing alliance with a new supergroup called The Legacy, Ronan has gradually started to spend more time at their base, though he still leans in favor of his Founder's Falls dormitory.


HISTORY

Early Life



Awakening and Local Activities




Coming to Paragon



Savior of Atlas Park




The Hollows



Superadine in the Row



The Faultline in Our Stars



Saving Steel Canyon



Striga and the First Ward



Croatoa and the Ward of Night



Peregrine Island



Fallen Out of Time



The Rikti War Zone and Offworld Adventures



Returning to Paragon



AFFILIATES