KotC Roster
I'm Interested in Joining
- Step 1 - Read up on the Keepers of the Cosmia Lore! . You don't have to take in everything at once, but it's a good idea to get a feel for what the Keepers of the Cosmia is as both a supergroup and a "RPverse". There WILL be mistakes and inconsistencies made and corrected, so bare with us.
- Step 2 - Review the KotC charts below and select a Keeper that appeals to you. Take into consideration which powersets you want to use (including weapons) and which colour you want to flaunt around. The pictures of the Keepers only show off the cosmic armor look for each signature. They do NOT determine which sex can take which signature. Everything is for anyone, there's no such thing as a "boy or girl colour".
- Step 3 - Contact @Stormfall (in-game or otherwise) or contact keepersofthecosmia@outlook.com and declare the Keeper you are interested in/want to claim. Information and expectations will be gone through to make sure you know everything you need to. Which powersets are you choosing? How do you want your character introduced into the Cosmia world? Etc. As a special note, ICly Ophiuchus is in possession of all the Zodiac cosmia crystals. If you are choosing any of these Keepers, your IC introduction WILL involve coming into contact with Ophiuchus first.
- Step 4 - Now it's time to get that cosmic armor costume! You can either follow the costume guide yourself, or you can create a costume file of the civilian look to your character and send it. You will receive back a cosmic armor costume file of that character (or multiple costume files if required) soon as possible. You can also choose to have your power customization file done for your character as well.
- Step 5 - Create your new character in-game with a placeholder name. This will be freed up and available for you to change your placeholder name once everything is finalized and approved (because people taking names to be spiteful has already happened). The default character origin is Magic, but the origin isn't terribly important and sometimes you may want to actually use a different origin for specific "origin power" weapons. Rectify any costume mistakes or costume-weapon issues because we all know they ALWAYS occur, and make sure the colour effects of auras and powersets are appropriate (as you level on).
- Step 6 - One last OOC check over will occur if required, and then you will be invited to join the supergroup. Congratulations! You're now a Keeper of the Cosmia. You may choose to be ICly introduced into the story then, or a little later (no longer than a week after officially claiming the Keeper unless specifically addressing a variety of RL reasons).
Regulations
- You can only claim 1 Keeper at any given time. You cannot claim Keepers in bulk. Please take some time to integrate your current Keeper into the RP before moving onto the next. The only exception is if you're reserving Keepers for someone else who might also be interested. See the next point. V
- You can only reserve up to 2 Keepers for others at any given time. Keepers will be reserved for up to 14 days before automatically becoming available again.
- You can only have a total of 6 different Keepers at any given time. This limit may be stretched for very active members. This does not include alts of Keepers, which are unlimited.
- You can only play 1 Keeper per outlined Faction/Alliance combined. You can't, for example, play both Aries and Libra at the same time.
- You can only play 1 Keeper per "color family". You can't, for example, claim both Aries and Reticulum at the same time as they are both red Keepers.
- You can only play 1 Keeper per weapon powerset type. You can't, for example, play two Keepers who use Dual Blades.
- You can make an already existing character a Keeper and be excluded from the OOC Magic Origin rule. This can only happen if you already possess the appropriate powersets of whatever Keeper signature you're interested in.
The Many Parts of a Keeper
Names/Titles
- Most Keeper titles will fit within the confines of CoX's character count limitations, but a handful do not. In this case, the next step is to reduce the name to a K Insertnamehereor KeeperInsertnamehere.
Example: K Camelopardalis
- In very rare occasions, such as with an extra long name like Keeper Triangulum Austale, the signature/constellation name itself can be shortened: K Tri Australe. A name must always contain Keeper or K.
- You can easily stretch singular characters into multiple variations to keep things interesting for yourself if you need a change of pace. While some Keepers's name flexibility can let you squeeze out 5+ alts of the same person, others may struggle with giving you even a couple. Take this under consideration. If you're someone who won't be satisfied with just two versions of a character, we don't recommend choosing a Triangulum Australe, Manus Lustitiae or Piscis Austrinus type.
Example: Your Keeper Aries can also have the alts of K Aries, KeeperAries, Keeper. Aries, Keeper.Aries, K. Aries, etc.
Costumes
- Every Keeper requires you to have at minimum one costume slot dedicated to the cosmic armor. This costume is predetermined, as shown below and cannot be altered in any way except for very niche circumstances. Some Keepers may require an additional costume slot (or two) if they have cosmic weapons, powers or themes that demand additional costume parts or body changes to be displayed.
Examples: You want to have 2 costume slots for Keeper Pegasus's or Keeper Aquila's cosmic armor: one with wings and one without wings. You may also need 2 costume slots for a role like Keeper Hercules or Lepus, as their cosmic weapon (fist-oriented and feet-oriented) have to be represented by costume parts and not actual weapon powersets. Microscopium is an example of a case that may require 3-4 costume slots just for the armor alone depending on how you want to represent their powers.
- While it's not required, a costume slot may be reserved for a future addition to the Keeper's cosmic armor which will involve an ultra form shtick. You don't have to worry about that in the present though.
Powers
- The colour palettes of any powers will match that Keeper's own primary colour scheme to the absolute best of your ability. This is not always possible, so exceptions will be made.
Examples: Mastermind pets, some weapons and the occasional powerset lacking custom options like Shield Defense.
- Some cosmic weapons cannot be properly shown/used in game, and some powers will also require a little imagination to sell the concept.
Examples: Leo Minor's Megaphone can be expressed through a sonic-oriented powerset, or Aquila's ranged Claw powerset attacks can function as thrown feathers. Stretch your creative skills!
- There will be a distinction between RP IC power expression and OOC power usage game-wise to avoid build handicapping.
Examples: If you're choosing Demon Summoning for the Whip Weapon representation or Beast Mastery just for the bugs, birds, lions or wolves, you're not expected to literally leave out the pets/powers that don't fit the theme of your Keeper. Of course you MAY choose to do so however, and simply make use of logical pool powers that fit your Keeper's concept well enough to fill in the gaps. We want you to have fun and be functional, and that shouldn't mean not being able to actually play the game!
- Potential mistakes may be included and/or potential powersets might've been overlooked. If you're ever in doubt or have an idea that isn't listed, please feel free to inquire!
Catchphrases/Camp Flavour
- Other things to build upon the flavour of a Keeper are catchphrases and introductions. As mentioned on the main page, the majority of Keepers use a universal exclamation as a focal point to activate their cosmia crystals, extract the energy within and don the cosmic armor (in the same spirit as Super Sentai/Power Rangers, Sailor Scouts, etc.) - "Cosmify: (Signature)!"
- A macro can easily be created that will change your costume (using an animation that best fits your Keeper colourwise/themewise) and send out the message at the same time.
It could look something like this: /macro COSMIA "cce 0 CCvanguardsigil$$l Cosmify - Bootes!"
- Extra catchphrases and introductions can take the camp one step further, and are typically expressed after activating the cosmia crystal or when first confronting enemies. These introductions/taunts/fighting words are usually 1-2 sentences long, contain a mixture of personality, threats, and puns/relations to their signature, and are finished off with an "I am Keeper >Blank<!". Some Keepers love this camp so much that they have about five to choose from.
Example: "Follow the path of ill will, and this shepherd shall lead you to your demise. I am Keeper Bootes!" To create this simple macro: /macro CP1 "local (Insert message here without the brackets)"
The Roster
Currently there are over 150 Keepers for you to choose from. While the current point of the Keepers of the Cosmia plot has rendered Factions/Alliances not AS important, they will still be used for organizational purposes so you're not just looking at one very long monster list.
The following information will be shown for each Keeper:
- Title: The name of your Keeper (Keeper Aries, Keeper Volans, etc.)
- Cosmia Signature: The symbolism surrounding the cosmic signature/constellation of the Keeper (the Ram, the Flying Fish, etc.)
- Designated Code: The three-letter code associated with the Keeper. It's not really relevant for anything beyond OOC or IC data entry.
- Cosmic Powers: This is a short listing of superhuman powers that serve as the general feel of a Keeper. This includes both IC powers already demonstrated by past holders of the designated signature, and an OOC guideline/suggestion. You are always free to come up with power expressions not listed if they fit the theme and symbolism of the signature (Zeus knows some of them are much more difficult to figure out over others).
- Cosmic Weapon: The weapon each signature affords their Keeper, expressed through either literal weapon powersets, costume items or other powersets that just require you to have more of an imagination. All weapons already have a predetermined aesthetic chosen to ensure all Keepers have a unique weapon. Note that the term "weapon" includes offensive, defensive and utility-based items all the same.
- Notes: Any notes of interest regarding the active Keeper's weapons, powersets or costumes/outfits.
- Availability: Determines the availability of a Keeper: Available, Claimed, Reserved or Unavailable (usually for IC reasons).
- Powersets This is a list of powersets (and by extension archetypes) that we want the first couple of versions of your Keeper to have for thematic reasons. The ideal primary should always be considered first and is highly recommended for the first version of your Keeper. Always consider sets marked with * first and foremost.
If the first version of your Keeper doesn't possess their "weapon set", please prioritize it in the build of your first alt/second version. Make both versions at the same time if you're in the mood! IC weapon expression will be an important factor in the not so distant future. Though this may seem limited, this is to ensure a Keeper (their first/second versions) is thematically appropriate as possible, sensible and relevant to the very nature of the signature they derive their powers from. Further alts, while still required to follow sensible powerset/pool choices, have much more freedom of expression. Power pools are also suggested, but unless they are marked with * to signify they're important for weapon expression (Tarabellum's Rocket Launcher, Microscopium's Dartgun, etc.), they're not mandatory in any way, shape or form. However, you are still expected to use pool sensibility when it comes to theme and power expression. Some universal pools that work with any Keeper: Energy Mastery, Force Mastery, Fighting, Flight, Force of Will, Leadership, Speed-Hasten, etc. You get the idea! When a character is Claimed, this powerset section will instead list the specific powersets and archetypes of all alts currently in use.
Options for powersets will be constantly updated as more powersets/pools are added or altered within the game.
Zodiac Faction
| Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
|---|---|---|---|---|---|---|---|
| Keeper Aquarius | The Water-Bearer | AQR | Enhanced Intelligence, Hydroelectric Manipulation, Weather Manipulation | Water-Bearer Jar (Devastator) | Ideal Primary: Beam Rifle + Electrical Affinity/Storm Summoning | Set Suggestions: *Beam Rifle, *Electric Affinity, *Storm Summoning, Electric Armor, Electrical Blast, Electricity Manipulation, Storm Blast, Water Blast | Pool Suggestions: Electricity Mastery, Flight, Mu Mastery | - | Available |
| Keeper Aries | The Ram | ARI | Anger Empowerment, Combat Mastery, Supernatural Willpower | Ram Pistons (Celestial Armor) | Ideal Primary: Street Justice + Willpower/Psionic Armor | Set Suggestions: *Psionic Armor, *Street Justice, *Willpower, Energy Aura, Energy Blast, Fiery Aura, Fire Blast, Invulnerability, Martial Arts, Radiation Armor, Regeneration, Super Reflexes | Pool Suggestions: Fighting, Force of Will, Leadership | Cosmic weapon is a gloves detail costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Cancer | The Crab | CNC | Lunar Empowerment, Lunar Energy Manipulation, Protection Empowerment | Crab Shield (Tech Shield Texture B) | Ideal Primary: Shield Defense + Kinetic Melee/Radiation Melee | Set Suggestions: *Kinetic Melee, *Radiation Melee*, *Shield Defense, Energy Melee, Force Field, Gravity Control | Pool Suggestions: Psionic Mastery | - | Available |
| Keeper Capricornus | The Sea Goat | CAP | Force Combat, Force-Field Creation, Land and Aquatic Superiority | Sea Goat Cornet | Ideal Primary: Sonic Attack/Symphony Control + Force Field | Set Suggestions: *Force Field, *Sonic Attack, *Symphony Control, Energy Assault, Energy Blast, Radiation Blast, Radioactive Assault, Sonic Assault, Sonic Manipulation | Pool Suggestions: Force of Will, Force Mastery | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | Available |
| Keeper Gemini | The Twins | GEM | Duality Embodiment, Ergokinetic Cloning, Spatial Phasing | Twin Daggers (Dragon Daggers) | Ideal Primary: Dual Blades + Ninjitsu/Super Reflexes | Set Suggestions: *Dual Blades, *Ninjitsu, *Super Reflexes, Energy Aura, Energy Blast, Martial Combat, Radiation Blast, Sonic Attack, Temporal Manipulation, Time Manipulation | Pool Suggestions: Concealment, Speed, Teleportation | - | Available |
| Keeper Leo | The Lion | LEO | Courage Inducement, Solar Empowerment, Solar Energy Manipulation | Lion Sword (Tech Sword) | Ideal Primary: Broad Sword + Radiation Armor | Set Suggestions: *Broad Sword, *Fiery Aura, *Radiation Armor, Atomic Manipulation, Energy Aura, Energy Blast, Fiery Melee, Fire Blast, Fire Manipulation, Radiation Blast, Radiation Emission, Sonic Attack, Thermal Radiation | Pool Suggestions: Fire Mastery, Leadership | - | Available |
| Keeper Libra | The Scale | LIB | Balance Inducement, Probability Manipulation, Vertigo Inducement | Scale Fans (Reno Hard 8) | Ideal Primary: Dual Pistols + Kinetics | Set Suggestions: *Dual Pistols, *Kinetics, Martial Combat, Mental Manipulation, Psionic Armor, Psychic Blast, Sonic Attack, Sonic Manipulation | Pool Suggestions: | - | Available |
| Keeper Ophiuchus | The Serpent-Bearer | OPH | Aspect Manifestation, Healing Venom, Snake Constructs | Serpent-Bearer Flute | Defender: Poison/Psychic Blast, Scrapper: War Mace/Regeneration, Defender: Empathy/Psychic Blast | - | Claimed |
| Keeper Pisces | The Fishes | PCS | Aquatic Superiority, Esoteric Mist Manipulation, Illusion Generation | Fishes Trident (Trident) | Ideal Primary: Staff Fighting + Psionic Armor | Set Suggestions: *Illusion Control, *Marine Affinity, *Staff Fighting, *Psionic Armor, Dark Assault, Dark Armor, Dark Miasma, Psionic Assault, Radiation Armor, Radiation Emission, Radioactive Assault | Pool Suggestions: Dark Mastery, Leviathan Mastery, Psionic Mastery | - | Available |
| Keeper Sagittarius | The Archer | SAG | Archery Mastery, Bow Manipulation, Cosmic Marking | Archer Bow (Vanguard Bow) | Ideal Primary: Archery + Tactical Arrow/Trick Arrow | Set Suggestions: *Archery, *Tactical Arrow, *Trick Arrow, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Psionic Armor, Radiation Armor, Super Reflexes, Time Manipulation, Temporal Manipulation, Willpower | Pool Suggestions: | - | Available |
| Keeper Scorpius | The Scorpion | SCO | Nether Manipulation, Nether Forces Summoning, Venom Induction | Scorpion Whip | Ideal Primary: Demon Summoning + Cold Domination/Dark Miasma | Set Suggestions: *Cold Domination, *Dark Miasma, *Demon Summoning, *Pain Domination, *Poison, Dark Assault, Darkness Control, Icy Assault | Pool Suggestions: Dark Mastery, Ice Mastery, Fire Mastery, Presence, Soul Mastery | - | Available |
| Keeper Taurus | The Bull | TAU | Land Superiority, Momentum Empowerment, Supernatural Stamina | Bull Hammer (Warhammer) | Ideal Primary: War Mace + Stone Armor | Set Suggestions: *War Mace, *Stone Armor, Energy Melee, Stone Melee, Street Justice, Super Strength, Invulnerability, Willpower | Pool Suggestions: Earth Mastery | - | Available |
| Keeper Virgo | The Maiden | VIR | Agriculture Mastery, Femininity Empowerment, Organic Healing | Maiden Crossbow (Rune Soldier Rifle) | Ideal Primary: Assault Rifle + Nature Affinity or Plant Control + Arsenal Assault | Set Suggestions: *Arsenal Assault, *Assault Rifle, *Nature Affinity, *Plant Control, Energy Blast, Plant Manipulation, Radiation Blast | Pool Suggestions: Medicine | - | Available |
Ptolemy Faction
| Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
|---|---|---|---|---|---|---|---|
| Keeper Andromeda | The Chained Maiden | AND | Chain Constructs, Escape Mastery, Power Nullification | Chained Maiden Belt (Valkyrie Wings) | Ideal Primary: Electric Control + Electrical Affinity/Electricity Assault | Set Suggestions: *Electrical Affinity, *Electric Control, *Electricity Assault, Electrical Blast, Electricity Manipulation, Energy Blast, Kinetics, Psychic Blast, Radiation Blast, Sonic Assault | Pool Suggestions: Electricity Mastery, Mu Mastery | Cosmic weapon is a belt costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Aquila | The Eagle | AQL | Feather Projection, Feather Wing Manifestation, Supernatural Vision | Eagle Talons (Villain Claws 2) | Ideal Primary: Claws + Super Reflexes/Willpower | Set Suggestions: *Claws, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Psionic Armor, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Flight | - | Available |
| Keeper Ara | The Altar | ARA | Altar Creation, Nether Forces Summoning, Sacrifice Empowerment | Altar Flail | Ideal Primary: Demon Summoning + Dark Miasma/Pain Domination | Set Suggestions: *Demon Summoning, *Pain Domination, *Seismic Blast, Dark Assault, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Mental Manipulation, Psionic Assault | Pool Suggestions: Earth Mastery, Sorcery, Soul Mastery, Psionic Mastery | - | Available |
| Keeper Auriga | The Charioteer | AUR | Chariot Constructs, Momentum Empowerment, Riding Mastery | Charioteer Crop | Ideal Primary: Demon Summoning-Whip + Kinetics/Time Manipulation | Set Suggestions: *Demon Summoning-Whip, *Kinetics, Energy Blast, Martial Combat, Radiation Blast, Seismic Blast, Time Manipulation, Temporal Manipulation | Pool Suggestions: Speed | - | Available |
| Keeper Bootes | The Herdsman | BOO | Herd Constructs, Leadership Empowerment | Herdsman Crook (Pipe Staff) | Scrapper: Staff Fighting/Super Reflexes, Controller: Illusion Control/Sonic Resonance, Dominator: Illusion Control/Sonic Assault | - | Claimed |
| Keeper Canis Major | The Dog | CMA | Clairalience, Loyalty Empowerment | Dog Fangs (Redcap Dagger) | Ideal Primary: Dual Blades + Ninjitsu/Super Reflexes | Set Suggestions: *Dual Blades, *Ninjitsu, *Super Reflexes, Energy Aura, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Willpower | Pool Suggestions: Leadership | - | Available |
| Keeper Canis Minor | The Lesser Dog | CMI | Clairalience, Enhanced Cuteness, Puppy Howling | Lesser Dog Handguns (S&W Model 29 Long Barrel) | Ideal Primary: Dual Pistols + Sonic Resonance | Set Suggestions:*Dual Pistols, *Sonic Manipulation, *Sonic Resonance, Mind Control, Energy Assault, Energy Aura, Energy Manipulation, Invulnerability, Ninjitsu, Psionic Armor, Psionic Assault, Regeneration, Sonic Assault, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
| Keeper Cassiopeia | The Queen | CAS | Command Inducement, Superiority Empowerment | Queen Scepter (Carnival of War) | Ideal Primary: War Mace + Psionic Armor/Willpower | Set Suggestions: *Mind Control, *Psionic Armor, *Sonic Assault, *War Mace, *Willpower, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes | Pool Suggestions: Force of Will, Presence, Psionic Mastery | - | Available |
| Keeper Centaurus | The Centaur | CEN | Centaur Aura, Knowledge Inducement, Land Superiority | Centaur Hooves (Mecha Armor) | Ideal Primary: Martial Arts + Psionic Armor | Set Suggestions: *Martial Arts, *Psionic Armor, Empathy, Energy Aura, Energy Blast, Invulnerability, Martial Combat, Nature Affinity, Psychic Blast, Radiation Armor, Radiation Blast, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: Leadership, Sorcery, Speed | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Cepheus | The King | CEP | Command Inducement, Superiority Empowerment | King Scepter (Carnival of Vengeance) | War Mace + Psionic Armor/Willpower | Set Suggestions: *Mind Control, *Psionic Armor, *Sonic Assault, *War Mace, *Willpower, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes | Pool Suggestions: Force of Will, Presence, Psionic Mastery | - | Available |
| Keeper Cetus | The Sea Monster | CET | Depth Empowerment, Hell-Ice Manipulation, Size Augmentation | Sea Monster Smasher (Atomic Smasher) | Ideal Primary: Titan Weapons + Ice Armor | Set Suggestions: *Titan Weapons, *Ice Armor, Ice Melee, Marine Affinity, Ice Blast, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Super Reflexes, Water Blast, Willpower | Pool Suggestions: Ice Mastery, Leviathan Mastery | - | Available |
| Keeper Corona Australis | The Southern Crown | CRA | Desert Lordship, Hot Desert Manipulation | Southern Crown Chakrams | Ideal Primary: Fire Control + Martial Assault or Fiery Melee/Dark Melee + Fiery Aura + Weapon Mastery | Set Suggestions: *Dark Melee, *Fiery Aura, *Fiery Melee, *Fire Control, *Martial Assault, Dark Blast, Fire Blast, Fire Manipulation, Thermal Radiation | Pool Suggestions: Fire Mastery, Presence, *Weapon Mastery-Shurikens | - | Available |
| Keeper Corona Borealis | The Northern Crown | CRB | Cold Desert Manipulation, Desert Lordship | Northern Crown Chakrams | Ideal Primary: Ice Control + Martial Assault or Ice Melee/Dark Melee + Ice Armor + Weapon Mastery | Set Suggestions: *Ice Control, *Ice Melee, *Martial Assault, *Dark Melee, *Ice Armor, Cold Domination, Ice Blast, Ice Manipulation, Radiation Blast | Pool Suggestions: Ice Mastery, Presence, *Weapon Mastery-Shurikens | - | Available |
| Keeper Corvus | The Crow | CRV | Curse Inducement, Murder Constructs, Shadow Manipulation | Crow Throwing Blades | Ideal Primary: Darkness Control + Martial Assault or Dark Melee + Dark Armor/Ninjitsu + Weapon Mastery | Set Suggestions: *Darkness Control, *Martial Assault, Beast Mastery-Ravens, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Ninjitsu, Savage Assault, Super Reflexes | Pool Suggestions: Concealment, Dark Mastery, Flight, Psionic Mastery, Sorcery, Soul Mastery, *Weapon Mastery-Shurikens, Temporary/Other Power Suggestions: *Envenomed Dagger, *Throwing Knives (Natural Origin Power) | - | Available |
| Keeper Crater | The Cup | CRT | Drink Manipulation, Energy Imbuement, Healing Liquid | Cup Chalice | Ideal Primary: Water Blast + Devices/Traps | Set Suggestions: *Devices, *Marine Affinity, *Traps, *Water Blast, Energy Aura, Energy Blast, Kinetics, Poison, Radiation Armor, Radiation Blast Pool Suggestions: | - | Available |
| Keeper Cygnus | The Swan | CYG | Astral Projection, Dancing Mastery, Enhanced Equilibrium | Swan Batons (Imperial Dynasty) | Ideal Primary: Dual Blades + Ninjitsu/Super Reflexes | Set Suggestions: *Dual Blades, *Martial Arts, *Ninjitsu, *Super Reflexes, Energy Aura, Energy Blast, Invulnerability, Psionic Armor, Psychic Blast, Radiation Blast, Regeneration, Willpower | Pool Suggestions: Flight, Leaping, Sorcery | - | Available |
| Keeper Delphinus | The Dolphin | DEL | Aquatic Superiority, Enhanced Intelligence, Sonar Sensory | Dolphin Blade (Chinese Broadsword) | Ideal Primary: Sonic Attack + Ninja Training or Katana/Ninja Blade + Ninjitsu/Super Reflexes | Set Suggestions: *Katana, *Ninja Blade, *Ninja Training, *Ninjitsu, *Sonic Attack, Energy Aura, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Leviathan Mastery, Weapon Mastery | - | Available |
| Keeper Draco | The Dragon | DRA | Aerial Superiority, Celestial Empowerment, Weather Manipulation | Dragon Staff (Carnival of War) | Ideal Primary: Staff Fighting + Electric Armor | Set Suggestions: *Staff Fighting, *Electric Armor, *Storm Blast, *Storm Summoning, Electric Melee, Electricity Manipulation | Pool Suggestions: Electricity Mastery, Flight, Mu Mastery | - | Available |
| Keeper Equuleus | The Horse | EQU | Horse Constructs, Land Superiority, Supernatural Stamina | Horse Shoes (Vanguard + Pad) | Ideal Primary: Martial Arts + Energy Aura/Invulnerability/Regeneration/Willpower | Set Suggestions: *Martial Arts, Energy Aura, Invulnerability, Psionic Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Eridanus | The River | ERI | Aquatic Superiority, Water Manipulation | River Bokken (Impervium Katana) | Ideal Primary: Water Blast + Ninja Training | Set Suggestions: *Katana, *Marine Affinity, *Ninja Blade, *Ninja Training, *Water Blast, Energy Aura, Poison, Radiation Armor | Pool Suggestions: Leviathan Mastery, Weapon Mastery | - | Available |
| Keeper Hercules | The Hero | HER | Heroic Empowerment, Supernatural Strength, Threat Identification | Hero Knuckles (Valkyrie) | Ideal Primary: Super Strength + Invulnerability/Psionic Armor/Willpower | Set Suggestions: *Super Strength, Energy Aura, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Street Justice, Willpower | Pool Suggestions: Fighting | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Hydra | The Monster | HYA | Appendage Generation, Fear Inducement, Supernatural Regeneration | Monster Greatsword (Black Knight) | Ideal Primary: Titan Weapons + Bio Armor | Set Suggestions: *Titan Weapons, *Bio Armor, Dark Armor, Plant Control, Plant Manipulation, Psionic Armor, Regeneration, Spines, Thorny Assault, Willpower | Pool Suggestions: Dark Mastery, Presence, Soul Mastery | - | Available |
| Keeper Lepus | The Hare | LEP | Clairaudience, Enhanced Luck, Supernatural Agility | Hare Boots (Santa Boots) | Ideal Primary: Martial Arts + Ninjitsu/Super Reflexes | Set Suggestions: *Martial Arts, Energy Aura, Energy Blast, Martial Combat, Ninjitsu, Psionic Armor, Psychic Blast, Radiation Blast, Super Reflexes | Pool Suggestions: Leaping | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Lupus | The Wolf | LUP | Lunar Empowerment, Pack Mind Link, Wolf Constructs | Wolf Claws (Cyborg) | Ideal Primary: Savage Melee + Psionic Armor/Radiation Armor or Beast Mastery-Wolves + Sonic Resonance | Set Suggestions: *Beast Mastery-Wolves, *Savage Melee, Empathy, Energy Aura, Invulnerability, Pain Domination, Psionic Armor, Radiation Armor, Radiation Emission, Regeneration, Ninjitsu, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Psionic Mastery | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Lyra | The Lyre | LYR | Music Mastery, Sound Manipulation | Lyre Lute (Cupid's Bow) | Ideal Primary: Symphony Control + Trick Arrow | Set Suggestions: *Archery, *Symphony Control, *Tactical Arrow, *Trick Arrow, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | Pool Suggestions: | - | Available |
| Keeper Orion | The Hunter | ORI | Hunting Mastery, Supernatural Tracking, Trap Constructs | Hunter Cudgel (Barbarian) | Ideal Primary: War Mace + Ninjitsu/Super Reflexes | Set Suggestions: *War Mace, *Devices, *Traps, Energy Aura, Energy Blast, Invulnerability, Ninjitsu, Psionic Armor, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Experimentation | - | Available |
| Keeper Pegasus | The Winged-Horse | PEG | Air Superiority, Celestial Energy Manipulation, Celestial Wing Generation | Winged Horse Spear (Mystical Staff) | Ideal Primary: Staff Fighting + Energy Aura/Radiation Armor | Set Suggestions: *Staff Fighting, Atomic Manipulation, Empathy, Energy Assault, Energy Aura, Energy Blast, Energy Manipulation, Fiery Assault, Fiery Aura, Fire Blast, Force Field, Psionic Armor, Pyrotechnic Control, Radiation Armor, Radiation Blast, Radioactive Assault, Thermal Radiation | Pool Suggestions: Fire Mastery, Flight, Sorcery | Main power theme of celestial wing manifestation is a back detail costume part. An extra costume slot may be required. | Available |
| Keeper Perseus | The Monster Slayer | PER | Disadvantage Empowerment, Slaying Intuition | Monster Slayer Swords (Longsword) | Ideal Primary: Dual Blades + Willpower | Set Suggestions: *Dual Blades, Energy Aura, Invulnerability, Ninjitsu, Psionic Armor, Radiation Armor, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: Fighting, Leadership | - | Available |
| Keeper Piscis Austrinus | The Southern Fish | PSA | Aquatic Superiority, Hot Water Manipulation | Southern Fish Fins (Fish Monster Gloves) | Ideal Primary: Savage Melee + Radiation Armor | Set Suggestions: *Savage Melee, *Marine Affinity, *Water Blast, Dark Armor, Energy Aura, Ninjitsu, Poison, Radiation Armor, Super Reflexes, Thermal Radiation, Willpower | Pool Suggestions: Leviathan Mastery | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Sagitta | The Arrow | SAA | Arrow Constructs, Trajectory Manipulation | Arrow Composite (Arcane Wooden) | Ideal Primary: Archery + Martial Combat/Temporal Manipulation | Set Suggestions: *Archery, *Tactical Arrow, *Trick Arrow, Energy Aura, Energy Manipulation, Invulnerability, Martial Combat, Psionic Armor, Psychic Blast, Radiation Armor, Regeneration, Super Reflexes, Temporal Manipulation, Willpower | Pool Suggestions: | - | Available |
| Keeper Serpens | The Snake | SER | Enhanced Regeneration, Snake Constructs, Venom Induction | Snake Fangs (Viper Blades) | Ideal Primary: Claws + Regeneration | Set Suggestions: *Claws, *Regeneration, Energy Aura, Invulnerability, Poison, Psychic Blast, Radiation Armor, Radiation Blast | Pool Suggestions: | - | Available |
| Keeper Triangulum | The Triangle | TRI | Trinity Force Strength, Intelligence and Attractiveness | Triangle Sai (Sai) | Ideal Primary: Dual Blades + Invulnerability/Willpower | Set Suggestions: *Dual Blades, Energy Assault, Energy Aura, Mind Control, Invulnerability, Psionic Assault, Radiation Armor, Radioactive Assault, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: Presence, Psionic Mastery | - | Available |
| Keeper Ursa Major | The Bear | UMA | Clairalience, Supernatural Strength, Wisdom Manifestation | Bear Claws (Tech Knight) | Ideal Primary: Savage Melee + Invulnerability/Willpower | Set Suggestions: *Savage Melee, Energy Aura, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Street Justice, Super Reflexes, Super Strength, Willpower | Pool Suggestions: Fighting, Leadership | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Ursa Minor | The Lesser Bear | UMI | Clairalience, Curiosity Empowerment | Bear Paws (Cosmic Corsair 1) | Ideal Primary: Savage Melee + Super Reflexes/Willpower | Set Suggestions: *Savage Melee, Energy Aura, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Lacaille Faction
| Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
|---|---|---|---|---|---|---|---|
| Keeper Antlia | The Air Pump | ANT | Air Pressure Manipulation, Air Projection, Healing Air | Air Pump Vacuum (Dust Cannon) | Ideal Primary: Beam Rifle + Storm Summoning | Set Suggestions: *Beam Rifle, *Storm Summoning, Energy Blast, Gravity Control, Sonic Attack, Storm Blast | Pool Suggestions: Flight, Force of Will | - | Available |
| Keeper Caelum | The Chisel | CAE | Precise Strike, Weakness Detection | Chisel Pickaxe (Impervium) | Ideal Primary: Battle Axe + Ninjitsu | Set Suggestions: *Battle Axe, Energy Aura, Invulnerability, Martial Arts, Ninjitsu, Psionic Armor, Radiation Armor, Regeneration, Street Justice, Willpower | Pool Suggestions: | - | Available |
| Keeper Carina | The Keel | CAR | Aquatic Superiority, Equilibrium Manipulation | Keel Chopper (Lumberjack) | Ideal Primary: Battle Axe + Super Reflexes/Willpower | Set Suggestions: *Battle Axe, Energy Aura, Energy Blast, Kinetics, Invulnerability, Martial Combat, Psionic Armor, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Temporal Manipulation, Water Blast, Willpower | Pool Suggestions: Leaping, Leviathan Mastery | - | Available |
| Keeper Circinus | The Compasses | CIR | Accelerated Rotation, Spinning Empowerment, Vortex Creation | Compass Khopeshes (Khopesh) | Ideal Primary: Dual Blades + Psionic Armor/Radiation Armor/Super Reflexes | Set Suggestions: *Dual Blades, Energy Aura, Energy Blast, Invulnerability, Martial Combat, Ninjitsu, Psionic Armor, Psychic Blast, Radiation Armor, Radiation Blast, Sonic Attack, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: *Speed-Whirlwind | - | Available |
| Keeper Fornax | The Furnace | FOR | Fire Generation, Heat Generation, Supernatural Durability | Furnace Hammer (Fusion Hammer) | Ideal Primary: Titan Weapons + Fiery Aura | Set Suggestions: *Titan Weapons, *Fiery Aura, Fiery Melee, Fire Blast, Fire Manipulation, Invulnerability, Radiation Armor, Thermal Radiation, Willpower | Pool Suggestions: Fire Mastery | - | Available |
| Keeper Horologium | The Pendulum Clock | HOR | Time Manipulation, Chronovision, Supernatural Wisdom | Pendulum Clock Wheel | Controller: Gravity Control/Time Manipulation, Scrapper: Titan Weapons/Radiation Armor, Blaster: Psychic Blast/Temporal Manipulation, Defender: Time Manipulation/Psychic Blast | - | Claimed |
| Keeper Mensa | The Table Mountain | MEN | Land Superiority, Seismic Projection, Stillness Empowerment | Table Mountain Shield (Spartan Shield 1) | Ideal Primary: Shield Defense + Stone Melee | Set Suggestions: *Shield Defense, *Stone Melee, Earth Assault, Earth Control, Earth Manipulation, Seismic Blast, Street Justice, Super Strength, Stone Armor | Pool Suggestions: Earth Mastery | - | Available |
| Keeper Microscopium | The Microscope | MIC | Microscopic Forces Manipulation, Microscopic Vision, Miniaturization | Microscope Dart Gun (Left Hand Resistance) | Ideal Primary: Radiation Blast + Ninja Training or Radiation Melee/Radiation Blast + Ninjitsu + Ninja Tool Mastery | Set Suggestions: Atomic Manipulation, Dark Armor, Energy Aura, Energy Blast, Energy Melee, Kinetic Melee, Ninjitsu, Psionic Armor, Radiation Armor, Radiation Blast, Radiation Melee, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Concealment, *Experimentation-Darts, *Ninja Tool Mastery-Darts | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Main power theme of miniaturization is a size scale alteration. An extra costume slot may be required for expression. | Available |
| Keeper Norma | The Level | NOR | Enhanced Equilibrium, Equilibrium Manipulation, Vertigo Inducement | Level Arquebus (L-5 Hyperifle) | Corruptor: Assault Rifle/Kinetics | - | Claimed |
| Keeper Octans | The Octant | OCT | Eight Empowerment, Eight Manifestation, Spatial Distance Perception | Octant Crossbow (Rune Soldier) | Ideal Primary: Assault Rifle + Martial Combat/Temporal Manipulation/Time Manipulation | Set Suggestions: *Assault Rifle, Arsenal Control, Arsenal Assault, Energy Assault, Energy Aura, Invulnerability, Martial Combat, Ninjitsu, Psionic Armor, Radiation Armor, Radioactive Assault, Regeneration, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: | - | Available |
| Keeper Pictor | The Easel | PIC | Art Manifestation, Paint Manipulation, Visual Art Mastery | Easel Saw (Organic Sword) | Ideal Primary: Broad Sword + Dark Armor | Set Suggestions: *Broad Sword, *Dark Miasma, *Darkness Affinity, *Dark Armor, Dark Blast, Darkness Control, Darkness Manipulation, Energy Aura, Illusion Control, Marine Affinity, Ninjitsu, Poison, Psionic Armor, Radiation Armor, Water Blast, Willpower | Pool Suggestions: Dark Mastery, Sorcery, Soul Mastery | - | Available |
| Keeper Puppis | The Deck | PUP | Supernatural Durability, Wood Manipulation | Deck Smasher (Fire and Ice Mace) | Ideal Primary: Titan Weapons + Bio Armor/Stone Armor | Set Suggestions: *Titan Weapons, Bio Armor, Earth Manipulation, Invulnerability, Regeneration, Seismic Blast, Stone Armor, Stone Melee, Willpower | Pool Suggestions: Earth Mastery | - | Available |
| Keeper Pyxis | The Mariner Compass | PYX | Electromagnetic Projection, Location Intuition, Magnetic Manipulation | Mariner Compass Discs | Ideal Primary: Gravity Control + Martial Assault | Set Suggestions: *Gravity Control, *Martial Assault, Electrical Blast, Electric Control, Martial Combat, Temporal Manipulation | Pool Suggestions: Electricity Mastery, Flight | - | Available |
| Keeper Reticulum | The Reticule | RET | Lock-On Tracking, Supernatural Accuracy, Trajectory Manipulation | Reticule Firearms (Rad-X) | Ideal Primary: Dual Pistols + Martial Combat | Set Suggestions: *Dual Pistols, Atomic Manipulation, Energy Aura, Energy Manipulation, Invulnerability, Kinetics, Martial Combat, Mental Manipulation, Radiation Armor, Regeneration, Sonic Manipulation, Sonic Resonance, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: | - | Available |
| Keeper Sculptor | The Sculptor | SCL | Sculpting Mastery, Sculpture Constructs | Sculptor Mallet (Carnival Mallet) | Ideal Primary: War Mace + Stone Armor | Set Suggestions: *War Mace, Bio Armor, Earth Assault, Earth Control, Earth Manipulation, Seismic Blast, Stone Armor | Pool Suggestions: Earth Mastery | - | Available |
| Keeper Telescopium | The Telescope | TEL | Remote Viewing, Spatial Distance Perception, Telescopic Vision | Telescope Sniper (Silenced Merc. Assault Weapon) | Ideal Primary: Beam Rifle + Martial Combat | Set Suggestions: *Beam Rifle, Atomic Manipulation, Energy Aura, Energy Manipulation, Invulnerability, Martial Combat, Ninjitsu, Psionic Armor, Radiation Armor, Regeneration, Sonic Manipulation, Sonic Resonance, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: | - | Available |
| Keeper Vela | The Sails | VEL | Aerial Superiority, Air Projection, Weather Influence | Sails Longbow (Longbow) | Ideal Primary: Archery + Storm Summoning or Storm Blast + Tactical Arrow/Trick Arrow | Set Suggestions: *Archery, *Storm Blast, *Storm Summoning, *Tactical Arrow, *Trick Arrow, Radiation Blast, Sonic Manipulation, Sonic Resonance, Wind Control | Pool Suggestions: Flight | - | Available |
| Keeper Argo Navis | The Ship Argo | ARG | Cross-Time Travel, Indomitable Momentum, Quintessence Force | Argo Saber (Fire and Ice Sword Elemental) | Ideal Primary: - | Pool Suggestions: - | - | Unavailable |
Keyser Faction
| Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
|---|---|---|---|---|---|---|---|
| Keeper Apus | The Bird-of-Paradise | APS | Aurora Projection, Beauty Aura, Personal Paradise Creation | Bird-of-Paradise Fan (Imperial Dynasty) | Ideal Primary: Katana/Ninja Blade + Energy Aura/Psionic Armor/Radiation Armor or Radiation Blast + Ninja Training | Set Suggestions: *Katana, *Ninja Blade, *Ninja Training, *Pyrotechnic Control, Atomic Manipulation, Energy Aura, Illusion Control, Mind Control, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radiation Blast, Radiation Emission, Radioactive Assault | Pool Suggestions: Presence, Psionic Mastery | - | Available |
| Keeper Chamaeleon | The Chameleon | CHA | Adhesive Climbing, Illusionary Shapeshifting, Tracking Evasion | Chameleon Hook Swords (Hook Swords) | Ideal Primary: Dual Blades + Ninjitsu | Set Suggestions: *Dual Blades, *Ninjitsu, Dark Armor, Energy Aura, Energy Blast, Martial Arts, Martial Assault, Radiation Blast, Street Justice | Pool Suggestions: Concealment | - | Available |
| Keeper Dorado | The Swordfish | DOR | Aquatic Superiority, Supernatural Agility, Swordsmanship Mastery | Swordfish Cutlass (Chromium Cutlass) | Ideal Primary: Broad Sword + Super Reflexes | Set Suggestions: *Broad Sword, *Super Reflexes, Energy Aura, Ninjitsu, Psionic Armor, Radiation Armor, Willpower | Pool Suggestions: Leviathan Mastery | - | Available |
| Keeper Grus | The Crane | GRU | Combat Mastery, Enhanced Equilibrium | Crane Boots (Valkyrie + with wings) | Ideal Primary: Martial Arts + Ninjitsu/Super Reflexes | Set Suggestions: *Martial Arts, *Martial Combat, *Ninjitsu, *Super Reflexes, Energy Aura, Energy Blast, Psionic Armor, Psychic Blast, Radiation Blast, Sonic Blast, Willpower | Pool Suggestions: Fighting, Flight | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Hydrus | The Water Snake | HYI | Aquatic Regeneration, Aquatic Superiority, Water Snake Constructs | Water Snake Hose | Ideal Primary: Demon Summoning-Whip + Marine Affinity or Water Blast + Marine Affinity/Regeneration | Set Suggestions: *Demon Summoning-Whip, *Marine Affinity, *Regeneration, *Water Blast, Atomic Manipulation, Energy Manipulation, Poison | Pool Suggestions: | - | Available |
| Keeper Indus | The Native | IND | Environmental Intuition, Environmental Symbiosis, Home Empowerment | Native Tomahawk (Barbarian Axe) | Ideal Primary: Battle Axe + Bio Armor/Stone Armor | Set Suggestions: *Battle Axe, *Bio Armor, *Nature Affinity, *Stone Armor, Earth Assault, Earth Control, Energy Aura, Energy Blast, Invulnerability, Plant Control, Plant Manipulation, Psionic Armor, Radiation Armor, Radiation Blast, Regeneration, Spines, Super Reflexes, Thorny Assault, Willpower | Pool Suggestions: Earth Mastery, Medicine | - | Available |
| Keeper Musca | The Fly | MUS | Insectoid Wing Manifestation, Miniaturization, Swarm Constructs | Fly Barbs (Widow Claws) | Ideal Primary: Claws + Ninjitsu/Super Reflexes | Set Suggestions: *Claws, Dark Armor, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Savage Assault, Super Reflexes, Willpower | Pool Suggestions: Concealment, Flight | Main power theme of insectoid wing manifestation is a back detail costume part. An extra costume slot may be required. Potential power theme of miniaturization is a size scale alteration. An extra costume slot may be required for expression. | Available |
| Keeper Pavo | The Peafowl | PAV | Audience Empowerment, Mesmerizing Presence | Peafowl Cape | "Dominator:" Mind Control/Energy Assault, "Blaster:" Radiation Blast/Mental Manipulation | - | Claimed |
| Keeper Phoenix | The Firebird | PHE | Grand Flame Manipulation, Phoenix Wing Manifestation, Resurrection | Firebird Corona | Ideal Primary: Fiery Melee/Fire Blast + Fiery Aura | Set Suggestions: *Fiery Aura, *Thermal Radiation, Energy Blast, Energy Melee, Fiery Melee, Fire Blast, Fire Control, Pyrotechnic Control, Radiation Blast, Radiation Melee | Pool Suggestions: Fire Mastery, Flight | Main power theme of phoenix wing manifestation is a back detail costume part. An extra costume slot may be required. | Available |
| Keeper Triangulum Australe | The Southern Triangle | TRA | Trinity Force Fire, Electricity and Celestial Energy Projection | Southern Triangle Shuriken | Ideal Primary: Pyrotechnic Control + Martial Assault | Set Suggestions: *Martial Assault, *Pyrotechnic Control, Electric Armor, Electric Control, Electrical Affinity, Electrical Blast, Electrical Melee, Electricity Assault, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Fiery Assault, Fiery Aura, Fiery Melee, Fire Blast, Fire Control, Gravity Control, Illusion Control, Kinetic Melee, Psionic Armor, Psionic Melee, Radiation Armor, Radiation Emission, Radioactive Assault, Thermal Radiation | Pool Suggestions: Electricity Mastery, Fire Mastery, Force of Will | Available | |
| Keeper Tucana | The Toucan | TUC | Tropical Plant Manipulation, Tropical Animal Constructs, Tropical Empowerment | Toucan Bugle | Ideal Primary: Plant Control + Sonic Assault or Sonic Attack + Nature Affinity/Plant Manipulation | Set Suggestions: *Nature Affinity, *Plant Control, *Plant Manipulation, *Savage Assault, *Sonic Assault, *Sonic Attack, Beast Mastery, Sonic Resonance, Symphony Control | Pool Suggestions: Flight | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | Available |
| Keeper Volans | The Flying Fish | VOL | Aerial Superiority, Aquatic Superiority, Flying Fish Constructs | Flying Fish Darts (Finned Ulterior Glove Left) | Ideal Primary: *Ninja Training-Darts | Set Suggestions: *Ninja Training-Immobilizing Dart, Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Ice Manipulation, Marine Affinity, Martial Arts, Martial Combat, Mental Manipulation, Ninjitsu, Psionic Armor, Psychic Blast, Radiation Armor, Radiation Blast, Super Reflexes, Water Blast, Willpower | Pool Suggestions: *Experimentation-Darts, *Ninja Tool Mastery-Darts, Leviathan Mastery, Temporary/Other Powers: *Tranq Dart (Science Origin Power) | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Hevelius Faction
| Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
|---|---|---|---|---|---|---|---|
| Keeper Canes Venatici | The Hunting Dogs | CVN | Dog Constructs, Hunting Mastery, Supernatural Olfactory | Hunting Dogs Rifle (Resistance Rifle) | Ideal Primary: Assault Rifle + Super Reflexes or Arsensal Control + Arsenal Assault/Sonic Assault | Set Suggestions: *Arsenal Assault, *Arsenal Control*, Assault Rifle, *Beast Mastery-Wolves, *Martial Combat, Atomic Manipulation, Energy Assault, Energy Aura, Energy Manipulation, Ninjitsu, Pain Domination, Psionic Armor, Sonic Assault, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Leadership | - | Available |
| Keeper Lacerta | The Lizard | LAC | Adhesive Climbing, Supernatural Regeneration | Lizard Katana (Katana) | Ideal Primary: Katana/Ninja Blade + Regeneration or Radiation Blast + Ninja Training | Set Suggestions: *Katana, *Ninja Blade, *Ninja Training, *Regeneration, Empathy, Energy Aura, Energy Blast, Ninjitsu, Psionic Armor, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: Medicine, *Ninja Tool Mastery | - | Available |
| Keeper Leo Minor | The Lesser Lion | LMI | Courage Inducement, Lion Constructs | Lesser Lion Megaphone | Ideal Primary: Beast Mastery + Sonic Resonance | Set Suggestions: *Beast Mastery-Lions, *Sonic Attack, *Sonic Resonance, Energy Aura, Energy Manipulation, Fiery Aura, Martial Combat, Radiation Armor, Sonic Manipulation, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | Available |
| Keeper Lynx | The Lynx | LYN | Clear Sight, Intuitive Polygraphy, Riddle Empowerment | Lynx Shuko (Hero Claws) | Ideal Primary: Claws + Ninjitsu | Set Suggestions: *Claws, *Ninjitsu, Dark Armor, Energy Aura, Invulnerability, Psionic Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Concealment | - | Available |
| Keeper Scutum | The Shield | SCT | Absolute Defense, Protection Empowerment, Shield Constructs | Shield Bunker (Tech Shield 2) | 'Ideal Primary: Shield Defense + Energy Melee/Kinetic Melee | Set Suggestions:' *Shield Defense, *Energy Melee, *Force Field, *Kinetic Melee, Energy Blast, Radiation Blast | Pool Suggestions: | - | Available |
| Keeper Sextans | The Sextant | SEX | Six Empowerment, Six Manifestation, Spatial Distance Perception | Sextant Sidearms (Semi-Auto Scope) | Blaster: Dual Pistols/Martial Combat | - | Claimed |
| Keeper Vulpecula | The Fox | VUL | Fox-Fire Manipulation, Illusionary Shapeshifting, Illusion Generation | Fox Tail (Fire Sword) | Ideal Primary: Katana/Ninja Blade + Fiery Aura or Fire Blast + Ninja Training | Set Suggestions: *Fiery Assault, *Fiery Aura, *Illusion Control, *Katana, *Ninja Blade, *Ninja Training, *Ninjitsu, Fire Blast, Fire Control, Psionic Armor, Pyrotechnic Control, Thermal Radiation | Pool Suggestions: Concealment, Fire Mastery, Sorcery | - | Available |
Plancius and Uranometria Alliances
| Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
|---|---|---|---|---|---|---|---|
| Keeper Camelopardalis | The Giraffe | CAM | Height Augmentation, Supernatural Leg Strength | Giraffe Staff (Studded Staff) | Ideal Primary: Staff Fighting + Energy Aura | Set Suggestions: *Martial Arts, *Staff Fighting, Energy Aura, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | Main power theme of height augmentation is a size scale alteration. An extra costume slot may be required for expression. | Available |
| Keeper Columba | The Dove | COL | Empathic Healing, Pacifism Inducement, Peace Empowerment | Dove Banner (Single Shoulder Mantle, Long Cape, Starshot) | Ideal Primary: Mind Control + Time Manipulation | Set Suggestions: *Mind Control, *Time Manipulation, *Temporal Manipulation, Empathy, Energy Assault, Gravity Control, Ice Control, Icy Assault, Martial Combat, Psionic Assault, Psychic Blast, Radiation Blast | Pool Suggestions: Ice Mastery, Medicine, Presence, Psionic Mastery | Cosmic weapon is a cape costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Coma Berenices | The Hair-of-Berenice | COM | Cosmic Hair Constructs, Hair Manipulation | Hair-of-Berenice Comb | Ideal Primary: Electric Control + Martial Assault | Set Suggestions: *Martial Assault, Dark Assault, Dark Blast, Darkness Control, Darkness Manipulation, Electrical Blast, Electric Control, Electricity Assault, Electricity Manipulation, Plant Control, Plant Manipulation | Pool Suggestions: Dark Mastery, Electricity Mastery, Mu Mastery Temporary/Other Power Suggestions: *Envenomed Dagger, *Throwing Knives | - | Available |
| Keeper Crux | The Southern Cross | CRU | Choice Clairvoyance, Cross Constructs, Crossroads Access | Southern Cross Axe (Roman C) | Ideal Primary: Battle Axe + Dark Armor/Psionic Armor | Set Suggestions: *Battle Axe, Dark Armor, Energy Aura, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Stone Armor, Super Reflexes, Willpower | Pool Suggestions: Sorcery, Teleportation | - | Available |
| Keeper Monoceros | The Unicorn | MON | Probability Manipulation, Spatial Manipulation, Wish Manifestation | Unicorn Horn | Ideal Primary: Symphony Control + Kinetics/Time Manipulation or Pyrotechnic Control + Sonic Resonance | Set Suggestions: *Gravity Control, *Pyrotechnic Control, *Symphony Control, *Sonic Resonance, *Temporal Manipulation, *Time Manipulation, Empathy, Energy Blast, Kinetics, Nature Affinity, Psychic Blast, Radiation Blast, Radiation Emission, Sonic Attack | Pool Suggestions: Medicine, Psionic Mastery, Sorcery, Teleportation | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | Available |
The Lost Keepers
| Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
|---|---|---|---|---|---|---|---|
| Keeper Anguilla | The Eel | ANG | Aquatic Superiority, Bio-Electricity Generation, Electrical Healing | Cosmic Eel Fins (Quartermass Pistol + Fin) | Ideal Primary: Dual Pistols + Electrical Affinity | Set Suggestions: *Dual Pistols, *Electrical Affinity, Electric Armor, Electricity Manipulation, Electric Melee | Pool Suggestions: Electricity Mastery, Mu Mastery | - | Available |
| Keeper Antinous | The Tragic Lover | ATN | Infatuation Inducement, Tragedy Empowerment, Supernatural Social Attraction | Tragic Lover Headband (Lotus Headband) | Ideal Primary: Mind Control + Psionic Assault or Psionic Melee + Psionic Armor | Set Suggestions: *Mind Control, Empathy, Energy Assault, Energy Aura, Invulnerability, Mental Manipulation, Pain Domination, Psionic Armor, Psionic Assault, Psionic Melee, Psychic Blast, Radioactive Assault, Radiation Armor, Super Reflexes, Willpower | Pool Suggestions: Presence, Psionic Mastery | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Aranea | The Spider | ANA | Adhesive Climbing, Supernatural Dexterity, Web Creation | Spider Mines | Ideal Primary: Dark Blast + Traps/Devices | Set Suggestions: *Devices, *Traps, Dark Armor, Dark Assault, Dark Blast, Dark Melee, Darkness Control, Martial Arts, Martial Combat, Ninjitsu, Super Reflexes | Pool Suggestions: Concealment, Dark Mastery, Leaping, Mace Mastery-Web, Soul Mastery, Weapon Mastery-Web | - | Available |
| Keeper Asellus Australis | The Southern Donkey | ASA | Stubborness Empowerment, Supernatural Willpower, Volcanic Mountain Superiority | Southern Donkey Flamethrower (Celestial Rifle) | Ideal Primary: Assault Rifle + Earth Manipulation or Earth Control + Arsenal Assault | Set Suggestions: *Arsenal Assault, *Assault Rifle, Atomic Manipulation, Earth Control, Earth Manipulation, Energy Assault, Energy Aura, Fire Control, Fire Manipulation, Fiery Aura, Radiation Armor, Thermal Radiation, Willpower | Pool Suggestions: Fire Mastery | - | Available |
| Keeper Asellus Borealis | The Northern Donkey | ASB | Glacial Mountain Superiority, Stubborness Empowerment, Supernatural Willpower | Northern Donkey Cryocannon (Celestial Rifle) | Ideal Primary: Arsenal Control + Earth Assault | Set Suggestions: *Arsenal Control, *Cold Domination, *Earth Assault, Energy Assault, Icy Assault, Radioactive Assault, Radiation Emission | Pool Suggestions: Ice Mastery, Arsenal Mastery-Cryo Freeze Ray | - | Available |
| Keeper Bufo | The Toad | BUF | Amphibious Adaptation, Psychedelic Toxin Secretion, Super Jumping | Cosmic Toad Cleats (Legs Sports Basic) | Ideal Primary: Martial Arts + Super Reflexes or Radiation Blast + Martial Combat | Set Suggestions: *Martial Arts, *Martial Combat, Energy Assault, Energy Aura, Illusion Control, Mind Control, Poison, Psionic Armor, Psionic Assault, Psychic Blast, Radiation Armor, Radiation Blast, Radioactive Assault, Super Reflexes, Time Manipulation | Pool Suggestions: Leaping | - | Available |
| Keeper Cancer Minor | The Lesser Crab | CNM | Force-Field Creation, Moody Empowerment | Lesser Crab Vise (Shock Rifle) | Ideal Primary: Beam Rifle + Force Field | Set Suggestions: *Beam Rifle, *Force Field, Energy Aura, Energy Melee, Invulnerability, Kinetic Melee, Psionic Armor, Radiation Armor, Willpower | Pool Suggestions: | - | Available |
| Keeper Capra | The Goat | CPA | Healing Milk, Milk Manipulation, Nurturing Empowerment | Goat Pistols (Dalton Equalizer) | Ideal Primary: Dual Pistols + Marine Affinity | Set Suggestions: *Dual Pistols, Dark Miasma, Empathy, Marine Affinity, Poison, Water Blast | Pool Suggestions: Medicine | - | Available |
| Keeper Ceneus | The Lapith | CNS | Combat Adaptation, Combat Empowerment, Combat Mastery | Lapith Gloves (Olympian Overguard) | Ideal Primary: Street Justice + Super Reflexes/Willpower | Set Suggestions: *Street Justice, Bio Armor, Energy Aura, Invulnerability, Martial Arts, Psionic Armor, Psionic Melee, Regeneration, Super Reflexes, Super Strength, Willpower | Pool Suggestions: Fighting, Leadership | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Cerberus | The Hellhound | CER | Hell-Fire Generation, Gate Creation, Triple Elemental Breath | Hellhound Battle Axe (Celestial Axe) | Ideal Primary: Battle Axe + Dark Armor/Fiery Aura | Set Suggestions: *Battle Axe, *Dark Armor, *Fiery Aura, Fiery Melee, Fire Blast, Ice Blast, Ice Melee, Invulnerability, Poison, Psionic Armor, Radiation Armor, Willpower | Pool Suggestions: Dark Mastery, Fire Mastery, Ice Mastery, Presence, Sorcery, Soul Mastery, Teleportation | Available | |
| Keeper Custos Messium | The Vineyard Keeper | CSM | Agriculture Mastery, Environmental Intuition, Wine Manipulation | Vineyard Keeper Sickle (Khopesh) | Ideal Primary: Broad Sword + Bio Armor | Set Suggestions: *Broad Sword, Bio Armor, Energy Aura, Invulnerability, Marine Affinity, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Regeneration, Super Reflexes, Water Blast, Willpower | Pool Suggestions: Medicine | Available | |
| Keeper Dentalium | The Tooth Shell | DEN | Aquatic Superiority, Bone Generation, Calcium Generation | Tooth Shell Stave (Shillelagh) | Ideal Primary: War Mace + Bio Armor/Stone Armor | Set Suggestions: *War Mace, Bio Armor, Earth Assault, Earth Control, Energy Assault, Energy Aura, Ice Armor, Plant Manipulation, Regeneration, Seismic Blast, Spines, Stone Armor, Thorny Assault | Pool Suggestions: Earth Mastery | - | Available |
| Keeper Felis | The Cat | FEL | Inaudibility, Nine Lives Manifestation, Supernatural Dexterity | Cat Mittens (Banded Robotic) | Ideal Primary: Savage Melee + Ninjitsu | Set Suggestions: *Savage Melee, Dark Armor, Energy Aura, Invulnerability, Ninjitsu, Psionic Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Concealment | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Frederici | The Honor-of-Frederick | FRD | Enhanced Wisdom, Heroic Empowerment, Pacifism Inducement | Honor-of-Frederick Cane (Circle of Thorns) | Ideal Primary: Broad Sword + Psionic Armor/Willpower | Set Suggestions: *Broad Sword, Energy Aura, Energy Melee, Invulnerability, Mind Control, Pain Domination, Psionic Armor, Psionic Melee, Radiation Armor, Radiation Melee, Sonic Resonance, Willpower | Pool Suggestions: Leadership, Presence | - | Available |
| Keeper Gallus | The Rooster | GAL | Dawn Empowerment, Masculinity Empowerment, Solar Energy Manipulation | Rooster Morningstar (War Mace) | Ideal Primary: War Mace + Radiation Armor | Set Suggestions: *War Mace, Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Pyrotechnic Control, Radiation Armor, Radiation Blast, Radiation Emission, Thermal Radiation | Pool Suggestions: Fire Mastery | - | Available |
| Keeper Gladii | The Crossed Swords | GDI | Spatial Slicing, Sword Constructs, Swordsmanship Mastery | Crossed Sword Scimitars (Scimitar) | Ideal Primary: Dual Blades + Super Reflexes | Set Suggestions: *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Sonic Blast, Sonic Manipulation, Super Reflexes, Willpower | Pool Suggestions: Sorcery, Teleportation | - | Available |
| Keeper Globus | The Hot Air Balloon | GLB | Aerial Superiority, Air Pressure Manipulation, Hot Air Manipulation | Hot Air Balloon Gondola | Ideal Primary: Storm Blast + Thermal Radiation | Set Suggestions: *Gravity Control, *Storm Blast, *Storm Summoning, *Thermal Radiation, Energy Aura, Energy Blast, Fiery Aura, Fire Blast, Kinetic Melee, Martial Combat, Radiation Blast, Wind Control | Pool Suggestions: Fire Mastery | Cosmic weapon is currently conceptual only. | Available |
| Keeper Gryphites | The Shellfish | GRY | Ancient Empowerment, Fossil Inducement, Psychometry | Shellfish Buckler (Round Shield Reinforced) | Brute: Stone Melee/Shield Defense | - | Claimed |
| Keeper Hippocampus | The Seahorse | HIP | Aquatic Superiority, Camouflage, Prehensile Appendage Generation | Seahorse Bow (Tech Knight) | Ideal Primary: Archery + Darkness Manipulation/Ninjitsu or Dark Blast + Tactical Arrow/Trick Arrow | Set Suggestions: *Archery, *Tactical Arrow, *Trick Arrow, Atomic Manipulation, Dark Armor, Dark Blast, Darkness Manipulation, Energy Aura, Energy Manipulation, Ninjitsu | Pool Suggestions: Concealment, Dark Mastery | - | Available |
| Keeper Hirudo | The Leech | HIR | Blunt Force Durability, Energy Draining, Energy Transference | Leech Raygun (Retro Rifle) | Ideal Primary: Beam Rifle + Kinetics | Set Suggestions: *Beam Rifle, *Dark Miasma, *Kinetics, Bio Armor, Dark Armor, Dark Melee, Energy Aura, Energy Melee, Invulnerability, Psionic Armor, Radiation Armor, Willpower | Pool Suggestions: Dark Mastery, Electricity Mastery, Soul Mastery | - | Available |
| Keeper Jordanus | The River Jordan | JOR | Aquatic Superiority, Water Manipulation | River Jordan Flamberge (Flamberge) | Ideal Primary: Broad Sword + Radiation Armor | Set Suggestions: *Broad Sword, *Water Blast, Dark Armor, Dark Miasma, Darkness Manipulation, Energy Aura, Marine Affinity, Poison, Radiation Armor | Pool Suggestions: Leviathan Mastery | - | Available |
| Keeper Leo Palatinus | The Royal Lion | LPS | Command Inducement, Lion's Roar | Royal Lion Claws (Villain Claws) | Ideal Primary: Claws + Energy Aura/Psionic Armor/Willpower | Set Suggestions: *Claws, Energy Aura, Energy Manipulation, Invulnerability, Martial Combat, Mind Control, Psionic Armor, Sonic Blast, Sonic Resonance, Sonic Manipulation, Super Reflexes, Willpower | Pool Suggestions: Leadership, Presence | - | Available |
| Keeper Lilium | The Fleur De Lis | LIL | Combat Mastery, Flower Constructs, Supernatural Grace | Fleur De Lis Rapiers (Rapier) | Ideal Primary: Dual Blades + Super Reflexes | Set Suggestions: *Dual Blades, Energy Aura, Nature Affinity, Ninjitsu, Plant Control, Psionic Armor, Psychic Blast, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Presence | - | Available |
| Keeper Limax | The Slug | LIM | Adhesive Climbing, Inertia Enhancement, Slime Generation | Slug Gatling (Assault Rifle) | Ideal Primary: Assault Rifle + Dark Miasma/Martial Combat/Temporal Manipulation/Time Manipulation | Set Suggestions: *Assault Rifle, *Dark Miasma, *Martial Combat, *Temporal Manipulation, *Time Manipulation, Dark Armor, Dark Blast, Dark Melee, Darkness Affinity, Darkness Control | Pool Suggestions: | - | Available |
| Keeper Linum | The Line | LIN | Link Induction, Symbiotic Connection | Line Ribbon | Ideal Primary: Demon Summoning-Whip + Electrical Affinity | Set Suggestions: *Demon Summoning-Whip, *Electrical Affinity, Electrical Blast, Electric Control, Electricity Manipulation, Energy Blast, Psychic Blast, Radiation Blast | Pool Suggestions: Electricity Mastery, Mu Mastery | - | Available |
| Keeper Lochium Funis | The Log Line | LCF | Aquatic Superiority, Grapnel Mastery, Speed Perception | Log Line Bolas | Ideal Primary: Psychic Blast + Devices | Set Suggestions: *Devices, *Water Blast, Energy Aura, Energy Blast, Energy Manipulation, Energy Melee, Martial Arts, Martial Combat, Invulnerability, Psionic Armor, Psychic Blast, Super Reflexes, Willpower | Pool Suggestions: *Utility Belt | Cosmic weapon is ideally represented via Utility Belt-Bolas. However, it is not currently available in-game. | Available |
| Keeper Lumbricus | The Earthworm | LUM | Dirt Manipulation, Hypertunneling, Land Superiority | Earthworm Blaster (X-M) | Ideal Primary: Beam Rifle + Dark Miasma/Darkness Affinity/Stone Armor | Set Suggestions: *Beam Rifle, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Martial Combat, Seismic Blast, Stone Armor, Stone Melee | Pool Suggestions: Dark Mastery, Earth Mastery, Speed | - | Available |
| Keeper Machina Electrica | The Electricity Generator | MEA | Electric Enhancement, Electricity Generation | Electricity Generator Taser | Ideal Primary: Electrical Blast + Devices-Taser | Set Suggestions: *Devices-Taser, Electrical Affinity, Electric Armor, Electrical Blast, Electricity Manipulation, Electric Melee | Pool Suggestions: Electricity Mastery, Mu Mastery, Tempory/Other Powers: *Taser Dart (Technology Origin Power) | - | Available |
| Keeper Manis | The Pangolin | MAN | Armor Manifestation, Supernatural Olfactory | Pangolin Scales (Post Apocalyptic Clean) | Ideal Primary: Street Justice + Bio Armor | Set Suggestions: *Bio Armor, *Street Justice, Energy Blast, Energy Melee, Martial Arts, Psionic Melee, Psychic Blast, Radiation Blast, Sonic Attack, Super Strength | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Manus Lustitiae | The Hand-of-Justice | MNL | Power Palm, Supernatural Fist Strength | Hand-of-Justice Gauntlets (Justice + Plate) | Ideal Primary: Energy Melee/Kinetic Melee/Psionic Melee + Psionic Armor/Willpower | Set Suggestions: *Energy Melee, *Kinetic Melee, *Psionic Melee, Atomic Manipulation, Energy Blast, Energy Aura, Energy Manipulation, Invulnerability, Radiation Armor, Radiation Blast, Radiation Melee, Street Justice, Super Reflexes, Super Strength, Willpower | Pool Suggestions: Fighting | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Mons Maenalus | The Greek Mountain | MMS | Environmental Empowerment, Music Mastery | Greek Mountain Panpipes (Mongolian) | Ideal Primary: Symphony Control + Trick Arrow or Archery + Sonic Manipulation/Sonic Resonance or Sonic Blast + Tactical Arrow/Trick Arrow | Set Suggestions: *Archery, *Sonic Blast, *Sonic Manipulation, *Sonic Resonance, *Symphony Control, *Tactical Arrow, *Trick Arrow, Earth Control, Nature Affinity | Pool Suggestions: | - | Available |
| Keeper Musca Borealis | The Northern Fly | MSB | Insectoid Wing Manifestation, Miniaturization, Swarm Constructs | Northern Fly Tommygun (Tommy Gun) | Ideal Primary: Assault Rifle + Atomic Manipulation/Darkness Manipulation or Darkness Control + Arsenal Assault | Set Suggestions: | *Arsenal Assault, *Assault Rifle, Atomic Manipulation, Beast Mastery-Swarm, Dark Miasma, Darkness Manipulation, Energy Aura, Ninjitsu, Psionic Armor, Radiation Emission, Savage Assault-Swarm, Super Reflexes Pool Suggestions: Flight | Potential power theme of miniaturization is a size scale alteration. An extra costume slot may be required for expression. | Available |
| Keeper Nilotica | The Nilometer | NIL | Height Augmentation, Spatial Perception, Water Manipulation | Nilometer Chainsaw (Post Apoc Pruner) | Ideal Primary: Titan Weapons + Ice Armor/Dark Armor | Set Suggestions: *Titan Weapons, Dark Armor, Ice Armor, Ice Manipulation, Marine Affinity, Martial Combat, Water Blast | Pool Suggestions: Leviathan Mastery | Main power theme of height augmentation is a size scale alteration. An extra costume slot may be required for expression. | Available |
| Keeper Noctua | The Owl | NOC | Clear Sight, Dusk Empowerment, Enhanced Wisdom | Owl Goggles (Blast Goggles 2) | Ideal Primary: Martial Arts + Ninjitsu/Super Reflexes | Set Suggestions: *Dark Blast, *Martial Arts, Martial Combat, Ninjitsu, Dark Armor, Dark Melee, Darkness Manipulation, Dark Miasma, Energy Aura, Energy Melee, Psionic Armor, Psionic Melee, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: Concealment, Dark Mastery, Flight, Soul Mastery | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Nubecula Major | The Galaxy | NMA | Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel | Galaxy Aura | Ideal Primary: Pyrotechnic Control + Radiation Emission | Set Suggestions: *Gravity Control, *Pyrotechnic Control, *Radiation Emission, Atomic Manipulation, Darkness Affinity, Earth Control, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Radioactive Assault, Seismic Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation, Time Manipulation | Pool Suggestions: Dark Mastery, Earth Mastery, Fire Mastery, Sorcery, Teleportation | - | Available |
| Keeper Nubecula Minor | The Lesser Galaxy | NMI | Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel | Lesser Galaxy Throwing Stars | Ideal Primary: Pyrotechnic Control + Martial Assault | Set Suggestions: *Martial Assault, *Pyrotechnic Control, Atomic Manipulation, Earth Control, Energy Blast, Energy Manipulation, Fire Blast, Gravity Control, Martial Combat, Radiation Blast, Radiation Emission, Radioactive Assault, Seismic Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation, Time Manipulation | Pool Suggestions: Dark Mastery, Earth Mastery, Fire Mastery, Sorcery, Teleportation, *Weapon Mastery | - | Available |
| Keeper Patella | The Limpet | PAT | Adhesive Generation, Aquatic Superiority | Limpet Razors | Ideal Primary: Darkness Control/Ice Control + Martial Assault | Set Suggestions: *Martial Assault, Dark Armor, Dark Miasma, Dark Melee, Darkness Control, Ice Armor, Ice Control, Ice Melee | Pool Suggestions: *Weapon Mastery-Shuriken | - | Available |
| Keeper Phaeton | The Fool | PHA | Foolishness Empowerment, Recklessness Empowerment, Temperature Manipulation | Fool Ruff (Jester) | Ideal Primary: Fire Control + Cold Domination/Icy Assault or Ice Control + Fiery Assault/Thermal Radiation | Set Suggestions: Cold Domination, Fiery Assault, Fiery Aura, Fire Blast, Fire Manipulation, Fiery Melee, Ice Blast, Ice Control, Ice Manipulation, Ice Melee, Icy Assault, Thermal Radiation | Pool Suggestions: Fire Mastery, Ice Mastery, Sorcery | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Chosen primary powerset combo must contain one Fire and one Ice oriented powerset each regardless of Archetype. | Available |
| Keeper Phoenicopterus | The Flamingo | PHO | Dance Friction Combustion, Supernatural Leg Strength | Flamingo Legs (Overguard) | Ideal Primary: Martial Arts + Fiery Aura | Set Suggestions: *Martial Arts, *Fiery Aura, Energy Aura, Energy Blast, Fire Blast, Martial Combat, Radiation Armor, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: Fire Mastery | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Pinna Marina | The Mussel | PNM | Aquatic Superiority, Bivalve Constructs, Healing Water | Mussel Grip (Imperial Dynasty Right) | Ideal Primary: Ice Control + Marine Affinity | Set Suggestions: Energy Assault, Ice Control, Marine Affinity, Psionic Assault, Radioactive Assault | Pool Suggestions: Medicine | Cosmic weapon is a glove costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Pluteum | The Parapet | PLU | Barrier Transmutation, Force-Field Creation | Parapet Barricade (Tribal Shield) | Ideal Primary: Psionic Melee + Shield Defense | Set Suggestions: *Shield Defense, Energy Blast, Energy Melee, Force Field, Psionic Melee, Radiation Melee, Radiation Blast, Seismic Blast, Stone Melee | Pool Suggestions: Force of Will | - | Available |
| Keeper Polophylax | The South Pole | POL | Cold Air Projection, Ice Manipulation, Magnetic Manipulation | South Pole Post (Polearm) | Ideal Primary: Staff Fighting + Ice Armor | Set Suggestions: *Ice Armor, *Ice Control, *Staff Fighting, Cold Domination, Gravity Control, Ice Blast, Ice Manipulation, Icy Assault, Martial Combat, Storm Blast, Storm Summoning, Time Manipulation, Temporal Manipulation | Pool Suggestions: Ice Mastery | - | Available |
| Keeper Pomus Imperiale | The Orb-of-Leopold | PIM | Ball Mastery, Sphere Projection, Superiority Empowerment | Orb-of-Leopold Sphere | Ideal Primary: Radiation Blast + Devices-Targeting Drone | Set Suggestions: *Devices-Targeting Drone, *Kinetic Melee, Energy Blast, Force Field, Radiation Armor, Radiation Blast, Radiation Emission, Radiation Melee | Pool Suggestions: | - | Available |
| Keeper Praesepe | The Manger | PRS | Farmland Symbiosis, Food Healing, Herd Constructs | Manger Shovel (Shovel) | Ideal Primary: Battle Axe + Bio Armor | Set Suggestions: *Battle Axe, *Bio Armor-NoFX, Empathy, Nature Affinity, Plant Control | Pool Suggestions: Earth Mastery, Medicine | - | Available |
| Keeper Psalterium | The Psaltery | PSL | Music Mastery, Sound Manipulation | Psaltery Zither (Roman B) | Ideal Primary: Battle Axe + Psionic Armor/Super Reflexes | Set Suggestions: *Battle Axe, *Symphony Control, Energy Aura, Invulnerability, Psionic Armor, Radiation Armor, Regeneration, Sonic Assault, Sonic Attack, Sonic Resonance, Sonic Manipulation, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
| Keeper Quadrans Muralis | The Quadrant Mural | QMR | Arc Projection, Spatial Perception | Quadrant Mural Templesword (Razor Sword) | Scrapper: Titan Weapons/Electric Armor | - | Claimed |
| Keeper Quadratum | The Rhombus | QDM | Four Empowerment, Four Manifestation, Spatial Phasing | Rhombus Cube | Ideal Primary: Energy Blast/Radiation Blast + Devices-Targeting Drone | Set Suggestions: *Devices-Targeting Drone, Energy Blast, Martial Combat, Psychic Blast, Radiation Blast, Sonic Attack, Time Manipulation, Temporal Manipulation | Pool Suggestions: Sorcery, Teleportation | - | Available |
| Keeper Ramus Pomifer | The Apple Branch | RMP | Autumn Empowerment, Fruit Manipulation, Plant Manipulation | Apple Branch Axes (Battle Axe) | Ideal Primary: Dual Blades + Bio Armor/Radiation Armor | Set Suggestions: *Bio Armor, *Dual Blades, *Nature Affinity, *Plant Control, *Plant Manipulation, *Poison, *Radiation Armor, Energy Assault, Energy Aura, Energy Blast, Psionic Armor, Radiation Blast, Radioactive Assault, Regeneration, Spines, Super Reflexes, Thorny Assault, Willpower | Pool Suggestions: | - | Available |
| Keeper Robur Carolinum | The Oak Tree | RBC | Bark Generation, Enhanced Wisdom, Tree Manifestation | Royal Oak Brand (Fire and Ice Sword) | Ideal Primary: Titan Weapons + Bio Armor/Stone Armor | Set Suggestions: *Bio Armor, *Plant Control, *Stone Armor, *Titan Weapons, Energy Assault, Energy Aura, Invulnerability, Plant Manipulation, Psionic Armor, Radiation Armor, Radioactive Assault, Spines, Thorny Assault, Willpower | Pool Suggestions: | - | Available |
| Keeper Rosa | The Rose | ROS | Pacification Inducement, Romance Empowerment, Thorn Projection | Rose Thornsword (Ice Sword) | Ideal Primary: Broad Sword + Energy Aura/Psionic Armor/Radiation Armor| Set Suggestions: *Broad Sword, *Mind Control, *Thorny Assault, Energy Aura, Psionic Armor, Psionic Melee, Radiation Armor, Radiation Emission, Regeneration, Spines, Willpower | Pool Suggestions: Presence | - | Available |
| Keeper Sagitta Australis | The Southern Arrow | SGA | Arrow Constructs, Trajectory Manipulation | Southern Arrow Barebow (Rularuu's Gaze) | Ideal Primary: Archery + Tactical Arrow/Trick Arrow | Set Suggestions: *Archery, *Tactical Arrow, *Trick Arrow, Energy Aura, Martial Combat, Psionic Armor, Super Reflexes, Temporal Manipulation, Time Manipulation | Pool Suggestions: | - | Available |
| Keeper Scarabaeus | The Beetle | SCR | Force-Shell Creation, Momentum Empowerment, Supernatural Strength | Beetle Horn (Rhino Horn) | Ideal Primary: Super Strength + Invulnerability/Willpower | Set Suggestions: *Super Strength, Energy Aura, Energy Blast, Energy Melee, Force Field, Invulnerability, Psionic Armor, Radiation Armor, Radiation Blast, Street Justice, Willpower | Pool Suggestions: Force Mastery, Speed | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Sceptrum | The Scepter | STM | Arcane Energy Manipulation, Power Augmentation, Scepter Constructs | Scepter Focus (Carnival of Light) | Ideal Primary: War Mace + Energy Aura/Radiation Armor | Set Suggestions: *War Mace, *Illusion Control, *Pyrotechnic Control, Electric Armor, Electrical Affinity, Electricity Assault, Energy Assault, Energy Aura, Kinetics, Pain Domination, Psionic Armor, Radiation Armor, Radiation Emission, Storm Summoning | Pool Suggestions: Sorcery, Teleportation | - | Available |
| Keeper Sciurus Volans | The Flying Squirrel | SCV | Aerial Superiority, Climbing Mastery, Explosive Nut Constructs | Flying Squirrel Cape (Long Cape Gothic) | Ideal Primary: - | Set Suggestions: Devices, Earth Control, Energy Aura, Energy Blast, Kinetic Melee, Martial Arts, Martial Combat, Ninjitsu, Psionic Armor, Radiation Blast, Seismic Blast, Super Reflexes, Traps, Willpower | Pool Suggestions: Flight, Leaping | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Siren | The Songstress | SIR | Aerial and Aquatic Superiority, Siren Song, Sound Manipulation | Siren Neckband (Victorian Steampunk) | Ideal Primary: Symphony Control + Psionic Assault/Sonic Assault/Sonic Resonance | Set Suggestions: *Sonic Assault, *Sonic Attack, *Sonic Manipulation, *Sonic Resonance, *Symphony Control, Mental Manipulation, Mind Control, Psionic Armor, Psionic Assault, Psychic Blast, Super Reflexes | Pool Suggestions: Flight | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Solarium | The Sundial | SOL | Chronovision, Solar Empowerment, Time Manipulation | Sundial Aegis (Targe + Spikes) | Ideal Primary: Shield Defense + Fiery Melee | Set Suggestions: *Shield Defense, *Temporal Manipulation, *Time Manipulation, Energy Blast, Energy Melee, *Fiery Melee, Fire Blast, Gravity Control, Psionic Melee, Psychic Blast, Radiation Blast, Radiation Melee | Pool Suggestions: Psionic Mastery, Sorcery, Teleportation | - | Available |
| Keeper Sudarium | The Veil | SUD | Invisibility, Tracking Evasion, Veil Manifestation | Veil Cloth (Veil Detail 3) | Ideal Primary: Martial Arts/Street Justice + Dark Armor/Energy Aura | Set Suggestions: Dark Armor, Dark Blast, Dark Melee, Energy Aura, Energy Blast, Energy Melee, Martial Arts, Radiation Blast, Ninjitsu, Street Justice | Pool Suggestions: Concealment | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Tarabellum | The Drill | TBM | Accelerated Rotation, Hypertunneling, Vortex Manipulation | Drill Rocket Launcher | Ideal Primary: Sonic Attack + Temporal Manipulation | Set Suggestions: Energy Blast, Martial Combat, Psychic Blast, Radiation Blast, Sonic Attack, Storm Blast, Temporal Manipulation | Pool Suggestions: *Arsenal Mastery-LRM Rocket, Speed | Cosmic weapon can only be obtained via Arsenal Mastery. | Available |
| Keeper Tarandus | The Reindeer | TAR | Arcane Energy Manipulation, Gravity Manipulation, Winter Empowerment | Reindeer Rifle (Elite Vanguard Redding) | Ideal Primary: Assault Rifle + Cold Domination/Time Manipulation or Arsenal Assault + Icy Assault or Gravity Control/Ice Control + Arsenal Assault | Set Suggestions: *Assault Rifle, *Arsenal Assault, Arsenal Control, Cold Domination, Energy Assault, Energy Manipulation, Gravity Control, Icy Assault, Martial Combat, Radioative Assault, Temporal Manipulation, Time Manipulation | Pool Suggestions: Flight, Ice Mastery, Sorcery | - | Available |
| Keeper Testudo | The Tortoise | TES | Force-Field Creation, Land Empowerment, Slowness Empowerment | Tortoise Shell (Roman Shield 3 Texture B ) | Ideal Primary: Shield Defense + Kinetic Melee/Stone Melee | Set Suggestions: *Shield Defense, *Force Field, Earth Control, Earth Manipulation, Energy Melee, Kinetic Melee, Seismic Blast, Stone Melee | Pool Suggestions: Earth Mastery | - | Available |
| Keeper Tigris | The River Tigris | TIG | Aquatic Superiority, Water Manipulation | River Tigris Recurve (Composite) | Ideal Primary: Water Blast + Tactical Arrow/Trick Arrow or Archery + Marine Affinity | Set Suggestions: *Water Blast, *Tactical Arrow, *Trick Arrow, *Archery, *Marine Affinity, Poison | Pool Suggestions: | - | Available |
| Keeper Triangulum Minus | The Lesser Triangle | TRM | Trinity Force Light, Darkness and Twilight Energy Projection | Lesser Triangle Sica (Fanasy Blade) | Ideal Primary: Katana/Ninja Blade + Dark Armor/Energy Aura or Dark Blast + Ninja Training | Set Suggestions: *Katana, *Ninja Blade, Dark Armor, Dark Blast, Dark Miasma, Energy Assault, Energy Aura, Energy Blast, Illusion Control, Psionic Armor, Psionic Assault, Psionic Melee, Psychic Blast, Pyrotechnic Control, Radiation Blast, Radiation Emission, Radioactive Assault | Pool Suggestions: *Ninja Tool Mastery-Katana | - | Available |
| Keeper Tubus | The Reflector | TUB | Mirror Creation, Power Deflection, Telescopic Vision | Reflector Scopes (Patented Potent Pistol) | Ideal Primary: Dual Pistols + Sonic Manipulation/Sonic Resonance | Set Suggestions: *Dual Pistols, Energy Aura, Energy Manipulation, Force Field, Illusion Control, Mental Manipulation, Pain Domination, Psionic Armor, Sonic Manipulation, Sonic Resonance | Pool Suggestions: Force of Will | - | Available |
| Keeper Typographica | The Printshop | TYP | Ink Generation, Word Manifestation | Printshop Sentry | Ideal Primary: Dark Blast + Devices-Gun Drone | Set Suggestions: *Devices-Gun Drone, Dark Assault, Dark Blast, Darkness Control, Dark Miasma, Marine Affinity-Nofish, Poison, Water Blast | Pool Suggestions: Sorcery | - | Available |
| Keeper Uranoscopus | The Stargazer | URO | Ambush Mastery, Aquatic Superiority, Celestial Divination | Stargazer Spines | Ideal Primary: Savage Melee + Ninjitsu | Set Suggestions: *Savage Melee, Dark Armor, Dark Assault, Energy Assault, Energy Aura, Illusion Control, Ninjitsu, Psionic Armor, Psionic Assault, Radioactive Assault | Pool Suggestions: Concealment, Leviathan Mastery | - | Available |
| Keeper Urna | The Urn | URN | Ash Manipulation, Nether Forces Summoning | Urn Vase (Wicker Basket) | Ideal Primary: Necromancy + Dark Miasma | Set Suggestions: *Necromancy, *Dark Miasma, Dark Assault, Dark Blast, Darkness Affinity, Darkness Control, Darkness Manipulation, Earth Assault, Earth Control, Earth Manipulation, Martial Combat, Pain Domination, Seismic Blast | Pool Suggestions: Dark Mastery, Sorcery, Soul Mastery | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
| Keeper Vespa | The Wasp | VES | Honey Generation, Insectoid Wing Manifestation, Swarm Constructs | Wasp Stingers (Flat Blades) | Ideal Primary: Claws + Ninjitsu/Radiation Armor/Super Reflexes | Set Suggestions: *Claws, Dark Assault, Dark Miasma, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Radiation Blast, Radioactive Assault, Savage Assault, Super Reflexes, Willpower | Pool Suggestions: Flight | - | Available |
| Keeper Vexillum | The Flag Standard | VEX | Courage Induction, Morale Empowerment | Flag Standard Pole (Bladed) | Ideal Primary: Staff Fighting + Psionic Armor | Set Suggestions: *Staff Fighting, Energy Aura, Energy Blast, Invulnerability, Pain Domination, Psionic Armor, Psychic Blast, Radiation Blast, Regeneration, Sonic Attack, Sonic Resonance, Willpower | Pool Suggestions: Leadership, Presence | - | Available |
| Keeper Volta | The Battery | VOL | Electricity Projection, Energy Imbuement, Energy Storage | Battery Cell (Rogers Rocket Pack) | Ideal Primary: Electrical Blast/Electrical Melee + Electric Armor/Electricity Manipulation | Set Suggestions: Electrical Affinity, Electrical Blast, Electricity Manipulation, Electrical Melee, Electric Armor, Electricity Manipulation, Energy Aura, Energy Manipulation | Pool Suggestions: Electrical Mastery, Mu Mastery, Flight | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Help!
- If you're overwhelmed by all the colours and lists, here are a few sections that will help you sort through the Keepers a bit better to find what you're looking for.
- Note that colors can be relative depending on an individual's own sense of perception, limitations and alterations thereof. It's not a perfect system just yet, so please inquire when you need to.
Keeper by Color Family
- BLACK/OFF-BLACK: Canes Venatici (Hevelius), Corvus (Ptolemy), Musca (Keyser), Scorpius (Zodiac), Sculptor (Lacaille)
- BLUE: Anguilla (Lost), Corona Borealis (Ptolemy), Eridanus (Ptolemy), Pisces (Zodiac), Telescopium (Lacaille), Triangulum (Ptolemy)
- BLUE (DARK): Gladii (Lost), Lupus (Ptolemy), Nilotica (Lost), Noctua (Lost), Pictor (Lacaille), Quadrans Muralis (Lost), Tarabellum (Lost)
- BLUE (LIGHT): Equuleus (Ptolemy), Pegasus (Ptolemy), Polyphylax (Lost)
- BLUE (STEEL): Asellus Borealis (Lost), Manis (Lost)
- BROWN (DEEP): Crux (Alliances), Lumbricus (Lost), Puppis (Lacaille), Tarandus (Lost), Taurus (Zodiac), Ursa Major (Ptolemy), Ursa Minor (Ptolemy)
- BROWN (DULL): Hercules (Ptolemy), Sextans (Hevelius), Urna (Lost)
- BURGUNDY: Canis Major (Ptolemy), Musca Borealis (Lost), Sudarium (Lost)
- CYAN/TURQUOISE: Aquarius (Zodiac), Delphinus (Ptolemy), Hippocampus (Lost), Pomus Imperiale (Lost), Pyxis (Lacaille), Testudo (Lost)
- FUCHSIA: Capra (Lost), Cassiopeia (Ptolemy), Gryphites (Lost), Nubecula Minor (Lost), Vexillum (Lost)
- GOLD/HONEY: Argo Navis (Lacaille), Camelopardalis (Alliances), Gemini (Zodiac), Leo (Zodiac), Leo Minor (Hevelius), Vespa (Lost)
- GREEN: Leo Palatinus (Lost), Sciurus Volans (Lost), Serpens (Ptolemy), Virgo (Zodiac)
- GREEN (ACID): Bootes (Ptolemy), Cepheus (Ptolemy), Hydra (Ptolemy), Lacerta (Hevelius), Scarabaeus (Lost-Horn), Tubus (Lost)
- GREEN (DARK): Bufo (Lost), Capricornus (Zodiac), Centaurus (Ptolemy), Cerberus (Lost), Hirudo (Lost)
- GREEN (LIGHT): Microscopium (Lacaille)
- GREEN (LIME): Dentalium (Lost), Limax (Lost), Mons Maenalus (Lost), Ramus Pomifer (Lost), Typographica (Lost-Devices)
- GREEN (MINT)/AQUA GREEN: Jordanus (Lost), Lochium Funis (Lost), Manus Lustitiae (Lost), Patella (Lost), Psalterium (Lost), Vela (Lacaille)
- GREEN (NEON): Linum (Lost), Tucana (Keyser), Volta (Lost)
- GREEN (STEEL): Ceneus (Lost), Chamaeleon (Keyser), Robur Carolinum (Lost), Scutum (Hevelius)
- GREY/SILVER: Caelum (Lacaille), Cancer (Zodiac), Crater (Ptolemy), Fornax (Lacaille), Praesepe (Lost)
- IRIS/LAVENDER: Antinous (Lost), Felis (Lost), Frederici (Lost), Pavo (Keyser), Siren (Lost), Uranoscopus (Lost)
- IRIS/LAVENDER (STEEL): Carina (Lacaille), Cetus (Ptolemy)
- MAROON: Machina Electrica (Lost), Mensa (Lacaille), Phaeton (Lost)
- ORANGE: Corona Australis (Ptolemy), Lynx (Hevelius), Norma (Lacaille), Piscis Austrinus (Ptolemy), Sagitta (Ptolemy), Sagittarius (Zodiac)
- PINK: Andromeda (Ptolemy), Libra (Zodiac)
- PINK (HOT)/MAGENTA: Globus (Lost), Nubecula Major (Lost), Rosa (Lost), Triangulum Australe (Keyser), Vulpecula (Hevelius)
- PINK (LIGHT): Apus (Keyser), Cygnus (Ptolemy), Phoenicopterus (Lost)
- PINK (STEEL): Canis Minor (Ptolemy), Horologium (Lacaille), Lepus (Ptolemy), Quadratum (Lost), Sagitta Australis (Lost)
- PURPLE/VIOLET: Asellus Australis (Lost), Grus (Keyser), Octans (Lacaille), Sceptrum (Lost)
- PURPLE/VIOLET (DARK): Aranea (Lost), Draco (Ptolemy), Ophiuchus (Zodiac), Pinna Marina (Lost), Triangulum Minus (Lost)
- PURPLE/VIOLET (LIGHT): Antlia (Lacaille), Custos Messium (Lost), Monoceros (Alliances)
- PURPLE/VIOLET (STEEL): Ara (Ptolemy), Pluteum (Lost)
- RED: Aquila (Ptolemy), Aries (Zodiac), Dorado (Keyser), Reticulum (Lacaille), Tigris (Lost)
- RED (DARK): Cancer Minor (Lost), Coma Berenices (Alliances), Perseus (Ptolemy), Phoenix (Keyser)
- TEAL: Hydrus (Keyser), Orion (Ptolemy), Volans (Keyser)
- YELLOW: Auriga (Ptolemy), Circinus (Lacaille), Gallus (Lost), Indus (Keyser), Lyra (Ptolemy)
- WHITE: Columba (Alliances), Lilium (Lost), Solarium (Lost)
Keeper by Weapon Powerset
- ARCHERY/ARROW SETS: Hippocampus (Lost), Lyra (Ptolemy), Mons Maenalus (Lost), Sagitta (Ptolemy), Sagitta Australis (Lost), Sagittarius (Zodiac), Tigris (Lost), Vela (Lacaille)
- ASSAULT RIFLE/ARSENSAL SETS: Asellus Australis (Lost), Asellus Borealis (Lost), Canes Venatici (Hevelius), Limax (Lost), Musca Borealis (Lost), Norma (Lacaille), Octans (Lacaille), Tarandus (Lost), Virgo (Zodiac)
- BATTLE AXE: Caelum (Lacaille), Carina (Lacaille), Cerberus (Lost), Crux (Alliances), Indus (Keyser), Praesepe (Lost), Psalterium (Lost)
- BEAM RIFLE: Antlia (Lacaille), Aquarius (Zodiac), Cancer Minor (Lost), Hirudo (Lost), Lumbricus (Lost), Telescopium (Lacaille)
- BROAD SWORD: Custos Messium (Lost), Dorado (Keyser), Frederici (Lost), Jordanus (Lost), Leo (Zodiac), Pictor (Lacaille), Rosa (Lost)
- CLAWS: Aquila (Ptolemy), Leo Palatinus (Lost), Lynx (Hevelius), Musca (Keyser), Serpens (Ptolemy), Vespa (Lost)
- DEMON SUMMONING-WHIP: Ara (Ptolemy), Auriga (Ptolemy), Hydrus (Keyser), Linum (Lost), Scorpius (Zodiac),
- DUAL BLADES: Canis Major (Ptolemy), Chamaeleon (Keyser), Circinus (Lacaille), Cygnus (Ptolemy), Gemini (Zodiac), Gladii (Lost), Lilium (Lost), Perseus (Ptolemy), Ramus Pomifer (Lost), Triangulum (Ptolemy)
- DUAL PISTOLS: Anguilla (Lost), Canis Minor (Ptolemy), Capra (Lost), Libra (Zodiac), Reticulum (Lacaille), Sextans (Hevelius), , Tubus (Lost)
- FIST/HAND SETS: Aries (Zodiac), Ceneus (Lost), Hercules (Ptolemy), Manis (Lost), Manus Lustitiae (Lost)
- KATANA/NINJA BLADE SETS: Apus (Keyser), Delphinus (Ptolemy), Eridanus (Ptolemy), Lacerta (Hevelius), Triangulum Minus (Lost), Vulpecula (Hevelius)
- LEG/KICKING SETS: Bufo (Lost), Centaurus (Ptolemy), Equuleus (Ptolemy), Grus (Keyser), Lepus (Ptolemy), Phoenicopterus (Lost)
- MARTIAL ASSAULT/THROWING STAR SETS: Coma Berenices (Alliances), Corona Australis (Ptolemy), Corona Borealis (Ptolemy), Corvus (Ptolemy), Nubecula Minor (Lost), Patella (Lost), Pyxis (Lacaille), Triangulum Australe
(Keyser)
- SAVAGE MELEE: Felis (Lost), Lupus (Ptolemy), Piscis Austrinus (Ptolemy), Uranoscopus (Lost), Ursa Major (Ptolemy), Ursa Minor (Ptolemy)
- SHIELD DEFENSE: Cancer (Zodiac), Gryphites (Lost), Mensa (Lacaille), Pluteum (Lost), Scutum (Hevelius), Solarium (Lost), Testudo (Lost)
- SONIC SETS: Capricornus (Zodiac), Leo Minor (Hevelius), Monoceros (Alliances), Tucana (Keyser)
- STAFF FIGHTING: Bootes (Ptolemy), Camelopardalis (Alliances), Draco (Ptolemy), Pegasus (Ptolemy), Pisces (Zodiac), Polyphylax (Lost), Vexillum (Lost)
- TITAN WEAPONS: Argo Navis (Lacaille), Cetus (Ptolemy), Fornax (Lacaille), Horologium (Lacaille), Hydra (Ptolemy), Nilotica (Lost), Puppis (Lacaille), Quadrans Muralis (Lost), Robur Carolinum (Lost)
- WAR MACE: Cassiopeia (Ptolemy), Centaurus (Ptolemy), Dentalium (Lost), Gallus (Lost), Ophiuchus (Zodiac), Orion (Ptolemy), Sceptrum (Lost), Sculptor (Lacaille), Taurus (Zodiac)
- OTHER: Aranea (Lost-Devices/Traps), Crater (Ptolemy-Devices/Traps), Lochium Funis (Lost-Utility Belt/Devices), Machina Electrica (Lost-Devices), Nubecula Major (Lost-Darkness Affinity), Phoenix (Keyser-Fiery Aura), Pomus Imperiale (Lost-Devices/Traps), Quadratum (Lost-Devices), Sciurus Volans (Lost-Devices/Traps), Typographica (Lost-Devices)
---
- CONCEPTUAL: Coma Berenices (Alliances), Globus (Lost)
- NON-POWERSET: Andromeda (Ptolemy-Belt), Antinous (Lost-Head Band), Columba (Alliances-Cape), Noctua (Lost-Goggles), Pavo (Keyser-Cape), Phaeton (Lost-Ruff), Pinna Marina (Lost-Grip), Scarabaeus (Lost-Horn), Siren (Lost-Neckband), Sudarium (Lost-Veil), Urna (Lost-Basket), Volta (Lost-Battery)
- POOL/EPIC POWERSET: Apus (Keyser-Ninja Tool Mastery), Asellus Borealis (Arsenal Mastery-Cryo Freeze Ray), Delphinus (Ptolemy-Ninja Tool Mastery), Eridanus (Ptolemy-Ninja Tool Mastery), Lacerta (Hevelius-Ninja Tool Mastery), Lochium Funis (Lost-Utility Belt/Devices), Microscopium (Lacaille-Experimentation/Ninja Tool Mastery), Tarabellum (Lost-Arsenal Mastery), Triangulum Minus (Lost-Ninja Tool Mastery), Volans (Keyser-Experimentation/Ninja Tool Mastery), Vulpecula (Hevelius-Ninja Tool Mastery)
- TEMPORARY/OTHER POWER: Coma Berenices (Alliances), Corvus (Ptolemy), Machina Electrica (Lost), Volans (Keyser)







