Enchantment
Life in Another World
In one version of reality, a species of humanity reached for the stars - and conquered them. It became an all powerful empire stretched across the galaxy, but then collapsed magnificently upon itself, leaving nothing but ruins and colony worlds that devolved in society and technology to the middle ages. It was on one such world that Elle was born in the Shire of Harken. That world was one of chivalry and adventure, dungeons and yes, dragons. Brave knights sallied forth in armies or independently to fight for honor or glory - and all looked to the Shire, isolated and quiet as it was, for the most vital and imperative of tasks. Though the reasons why disappeared from public knowledge over the millennia, those within the Shire knew it was because their little community had been entrusted with the secrets of the ancients. Preeminent among those in the community was Elle's grandfather, the Grand Archmage of their entire world. During the Conquest of the Kingslayer, a war that consumed the continent started by one evil man and his minions, Elle's grandfather took on a more active role, aiding several adventuring parties in their quests to rid the world of the Kingslayer's tyranny. And when that war ended, he retired and named Elle his successor. Also immensely powerful in the mystic and forgotten arts, Elle too ended up participating in many adventures.
During one such adventure, she traveled incognito as a bard by the name of Enchantment, hoping to enter into the good graces of a vampire and dismantle his organization from within. During another, she and the parties she advised raced against time to uncover the millennia old secrets of their world - uncovering its true nature in the process - before another evil destroyed all they knew and loved. By the time she met the Knight with Eyes As The Summer Sky, Elle had become the single most powerful entity on their world.
The Knight
Elle had had time for few romances in her life, and dalliances even less, for the world was always under some crisis or other. Still, she counted herself as world-wise in this as any other subject until The Knight with Eyes As The Summer Sky demonstrated how wrong she was with just one encounter. Perhaps with the world finally at peace, Elle had the time to consider such things. Perhaps it was more. With vivid blue eyes shining, and a dazzling display of skill with sword and shield, the Knight set out to impress Elle of the Shire of Harken - for she sought to convince the Archmage that she was ready to take on the evils of the world. Elle was impressed. The Knight was eloquent, beautiful...stunning in truth, and filled with honorable determination. Perhaps abusing her authority for the first time however, Elle informed the Knight to train harder and try again. The Archmage did not wish the Knight to come to harm. Yet again and again, the Knight came to Elle, sometimes with tales of minor valor, sometimes with a new technique or invention. The woman did indeed have a clever mind. Yet by the time Elle had to give in, Ranall was at peace...there were no more adventures to be had, no more sinister wrongs to be righted.
The Knight realized this one day and for the first time, Elle saw the Knight's eyes dulled, no longer shining with conviction...dejection bowed her proud bearing, and Elle knew deep, soul-rending remorse. She had quenched the soul of the valiant woman. Unable to bear that loss, Elle tore through her libraries, searching for the spell that might save the Knight with Eyes As The Summer Sky. And with spellbook in hand, she returned to the Knight and offered to send her to another world - another plane of existence where heroes were still desperately needed.
Paragon City
The absence of the Knight hit almost as hard as seeing her dejected. Elle waited months for the Knight, she yearned to see those beautiful eyes once more, and hear the breathless tales of her exploits. Had Elle been right to fear sending her into danger after all? Had the Knight been slain, or even worse, broken? Had she found true love beyond the portal Elle had opened? Even as life in Ranall went on in peaceful normalcy, Elle paced the rooms of her demesne. With every month, her own frustration and despondency grew. Finally, it grew to be too much.
Elle would chase after the Knight.
Holding aloft The Scepter Ignitable, she carved the arcane runes into the air, opening the portal to take her to the place the Knight had lived in all these months: Paragon City.
It was utterly incomprehensible at first. Their manner of speech. The heroes flying through the air with skin-tight armor and technologies approaching that of the Ancients. The corruption of the very air - a phenomenon she would come to learn was called "smog". It certainly smelled as bad as an evil dragon's breath. The rules of magic here, she discovered, were far different from her own plane's. There would be no tracking magics to find the Knight. To say she stumbled through life her first month in Paragon City would be to understate the obvious.
The harvesting of corpses and the wholesale slaughter of innocents were what finally made Elle realize the situation was not all under control by the heroes of this realm. Limited though her powers may be, she still had enough to aid in the fight against evil. This was after all the plane she sent The Knight to: a place with unconquered evil in desperate need of heroes. Noting the traditions of this society, she exchanged her gold, commissioned a super suit from Icon, and took up her pseudonym Enchantment once more.
Equipment
The Scepter Ignitable - A relic of the Ancients, The Scepter Ignitable is the powerful staff Elle used to carve out the runes necessary to send the Knight (and later, herself) to Paragon City. If asked, Enchantment states that the Scepter earns its name by being both a font of magical energies as well as a technological artifact capable of intense destructive power. The Scepter Ignitable has remained mostly dormant during the Archmage's time in Paragon, a major problem she notes she'll have to deal with later.
Contingencies
Elle Harkenshire did not become the Grand Archmage by ignoring the wise precautions her predecessors took. Every night she can, Enchantment casts spells upon her body called contingencies which activate under predetermined conditions. The following are contingencies which are always in place, however there may be more.
* Resurrection - Contingent upon her death, a resurrection spell will activate, reviving Enchantment. Within Ranall, this spell functions as an Immortal Recovery. Within Paragon City and its surrounding planes however, the spell revives her body in a weakened state that lasts for several minutes, mimicking the effects of an Awaken.
* Eye of the Storm - A combination of two spells activate when Enchantment is in mortal danger: Rune of Protection and Hurricane.