Inside
Player Notes: The Insiders were created for an AE mission titled The Getaways: Confidence Games - The 3 Card Monte Missions to serve as criminal inside men and women planted within Interpol to infiltrate the organization and hack data and assist with hit contracts placed on targets. The characters became a favorite of their creator and to fulfill alt addiction, deserved their own character(s). They evolved into the henchmen/henchwomen for the Getaways villain group.
The Getaways: The Origins Missions
The Inside Man and Woman make their first appearance in this Origins AE story mission. The henchman and woman of the villainess Alibis. With their identities exposed and to retain their anonymity the trio break into city Hall as Alibis uses her mental powers to turn citizens into a militia to distract the PPD outside. With the PPD occupied the 3 search and recover files pertaining to the Insiders aliases before making their escape before the Hall Monitors show up. Recruited into the Getaways villain group, the Alibis and Insiders join the heist to steal a teleportation network to begin a new criminal team and stay steps ahead of the heroes they will face in the future.