Afterlife: Difference between revisions

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<div style="float: right; margin-right: -px; margin-left: 4px;margin-top:-0px;">[[File:AfterlifeWarshade.png|175px]]</div>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''NAME:'''</span> <span style="color:#f5f5f5;">Viktor Volesky (Human), Dimmed Aphelion (Nictus)</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''name:'''</span> <span style="color:#f5f5f5;">viktor volesky (human), dimmed aphelion (nictus)</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''ALIASES:'''</span> <span style="color:#f5f5f5;">Vik, Lifer, the Beast of Brickstown</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''aliases:'''</span> <span style="color:#f5f5f5;">vik, lifer, the beast of brickstown</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''AGE:'''</span> <span style="color:#f5f5f5;">19 (Human), 1299 (Nictus)</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''age:'''</span> <span style="color:#f5f5f5;">19 (human), 1299 (nictus)</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''OCCUPATION:'''</span> <span style="color:#f5f5f5;">Vigilante</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''occupation:'''</span> <span style="color:#f5f5f5;">vigilante</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''PLACE OF BIRTH:'''</span> <span style="color:#f5f5f5;">Paragon City, RI</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''place of birth:'''</span> <span style="color:#f5f5f5;">paragon city</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''AFFILIATIONS:'''</span> <span style="color:#f5f5f5;">(Formerly) Nictus, (Formerly) The Council</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''affiliation:'''</span> <span style="color:#f5f5f5;">(formerly) nictus, (formerly) the council</span><br>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''GEAR:'''</span> <span style="color:#f5f5f5;">''None''</span>
<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''gear:'''</span> <span style="color:#f5f5f5;">''none''</span>
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<div style="text-align: left;padding-left:20px;padding-right:10px;padding-top:5px;border: 10px Solid #000; background:-webkit-linear-gradient(#000,#000,#000); width:850px; font-family: Calibri; font-size:14px; color:#000; line-height:1.5em; letter-spacing:0.2ex">
[[File:UmbralBlast SunlessMire.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Dark Energy Manipulation'''</span> <span style="color:#f5f5f5;">At the heart of the Warshade's power is the manipulation of Dark Energy. Nictus are made of it, and Warshades wield it with deadly efficacy. For the most part, Afterlife relies on dark energy for protective barriers and blasts targets at range.</span><br>
[[File:UmbralBlast SunlessMire.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''dark energy manipulation'''</span> <span style="color:#f5f5f5;">at the heart of the warshade's power is the manipulation of dark energy. nictus are made of it, and warshades wield it with deadly efficacy. for the most part, afterlife relies on dark energy for protective barriers and blasts targets at range</span><br>




[[File:UmbralBlast StarlessStep.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Teleportation:'''</span> <span style="color:#f5f5f5;">By warping spacetime in short bursts, Afterlife can teleport. With enough focus and concentration, he can teleport anywhere he wishes. Most often, though, he uses it as a means of closing distance quickly or surprising his enemies.</span><br>
:[[File:UmbralBlast StarlessStep.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''teleportation'''</span> <span style="color:#f5f5f5;">by warping spacetime in short bursts, afterlife can teleport. with enough focus and energy, he can teleport anywhere he wishes. mostly he uses it as a means of closing distance quickly or surprising his enemies</span><br>




[[File:UmbralAura StygianCircle.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Energy Drain:'''</span> <span style="color:#f5f5f5;">As any Nictus or Warshade worth their salt, Afterlife is capable of draining the life essence from his enemies to rejuvenate his own. </span><br>
:[[File:UmbralAura StygianCircle.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''energy drain'''</span> <span style="color:#f5f5f5;">As any Nictus or Warshade worth their salt, Afterlife is capable of draining the life essence from his enemies to rejuvenate his own. Afterlife is capable of only draining a portion of his target's lifeforce, but often gorges himself to the point of killing his enemies.</span><br>




[[File:UmbralAura ShadowSlip.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Shapeshifting:'''</span> <span style="color:#f5f5f5;">Vigilante</span><br>
[[File:UmbralAura ShadowSlip.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Shapeshifting'''</span> <span style="color:#f5f5f5;">Warshades can revert to aspects of previous hosts, and leverage their unique advantages over a human form. With care, he can shift between forms on a dime, making for a dizzying and deadly combination of attacks. Afterlife relies on four forms, in addition to his default human form:</span><br>




[[File:UmbralBlast DarkNova.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Dark Nova (The Squid)'''</span> <span style="color:#f5f5f5;">Paragon City, RI</span><br>
:[[File:UmbralBlast DarkNova.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Dark Nova (The Squid)'''</span> <span style="color:#f5f5f5;">So-called because of its many tentacles, "the Squid" allows Afterlife to fly swiftly and blast enemies from afar. However, this form as almost no natural protection, and while a smaller target, it cannot stand up to damage like the other forms can. Even Afterlife's human form is tougher.</span><br>




[[File:UmbralAura BlackDwarf.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Black Dwarf (The Lobster)'''</span> <span style="color:#f5f5f5;">(Formerly) Nictus, (Formerly) The Council</span><br>
:[[File:UmbralAura BlackDwarf.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Black Dwarf (The Lobster)'''</span> <span style="color:#f5f5f5;">A juggernaut of brutal power, "the Lobster" is a giant armored beast who pummels foes into submission. Afterlife has incredible strength and durability in this form, able to shrug off most conventional weapons fire. In this form, Afterlife can make short teleports to charge his enemies, making the Lobster more nimble than expected. However, without teleportation this form is slow to move and difficult to fit into tight spaces.</span><br>




[[File:UmbralAura ShadowCloak.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Dark Nebula (The Ghost)'''</span> <span style="color:#f5f5f5;">''None''</span>
:[[File:UmbralAura ShadowCloak.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Dark Nebula (The Ghost)'''</span> <span style="color:#f5f5f5;">"The Ghost" is simply based on a host from a race of sentient gaseous entities, called the ''Ublimu''. This form makes Afterlife nearly impervious to traditional attacks, in that they have nothing to hit. Afterlife can become "the Ghost" to sneak into secure facilities, escape capture, and easily hide. But in this form he cannot attack in any form, cannot teleport and is still subject to physics, and so a strong wind or suction could trap or destabilize him.</span>




[[File:AfterlifeRiftIcon.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Black Rift (The Jackal)'''</span> <span style="color:#f5f5f5;">''None''</span>
:[[File:AfterlifeRiftIcon.png|left|link=]]<span style="color:#dea4f5; text-shadow: 2px 2px 12px #dea4f5;">'''Black Rift (The Jackal)'''</span> <span style="color:#f5f5f5;">Based on a race called the ''Kyeta'', "the Jackal" turns Afterlife into a nimble, psuedobiped with excellent ground speed. The Jackal is faster than Afterlife's human form, equipped with sharp claws and fangs, and best of all: capable of using many of the same Dark Energy attacks he uses in his human form. Despite these advantages, the Jackal cannot fly or teleport and is only marginally tougher than Afterlife's human form.</span>
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<div style="float:right; margin-right: 5px;">IMAGELINK</div>
<div style="float:right; margin-right: 5px;">IMAGELINK</div>
<div style="margin:0 auto;padding:6px; color:#dea4f5; border: 2px solid #000; text-shadow: 2px 2px 12px #dea4f5; background:-webkit-linear-gradient(#000,#1f165d,#000); width:850px; font-family: arial; font-size:18px; line-height:1.2em; letter-spacing:0.3ex">
<div style="margin:0 auto;padding:6px; color:#dea4f5; border: 2px solid #000; text-shadow: 2px 2px 12px #dea4f5; background:-webkit-linear-gradient(#000,#1f165d,#000); width:850px; font-family: arial; font-size:18px; line-height:1.2em; letter-spacing:0.3ex">
<center>''If nothing matters, we're all to blame.''</center>
<center>''if nothing matters, we're all to blame''</center>
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<div style="margin:0 auto;padding:6px; color:#dea4f5; border: 2px solid #000; text-shadow: 2px 2px 12px #dea4f5; background:-webkit-linear-gradient(#000,#1f165d,#000);;width:850px; font-family: arial; font-size:18px; line-height:1.2em; letter-spacing:0.3ex">
<div style="margin:0 auto;padding:6px; color:#dea4f5; border: 2px solid #000; text-shadow: 2px 2px 12px #dea4f5; background:-webkit-linear-gradient(#000,#1f165d,#000);;width:850px; font-family: arial; font-size:18px; line-height:1.2em; letter-spacing:0.3ex">
<center>''We all surrender to those we serve.''</center>
<center>''we all surrender to those we serve''</center>
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<div style="margin:0 auto;padding:6px; color:#dea4f5; border: 2px solid #000; text-shadow: 2px 2px 12px #dea4f5; background:-webkit-linear-gradient(#000,#1f165d,#000);;width:850px; font-family: arial; font-size:18px; line-height:1.2em; letter-spacing:0.3ex">
<center>''We get the world we all deserve''</center>
<center>''we get the world we all deserve''</center>
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Revision as of 02:52, 4 November 2021




AfterlifeBannerTransparent.png


AfterlifeDwarfPose.png


AfterlifeWarshade.png

name: viktor volesky (human), dimmed aphelion (nictus)
aliases: vik, lifer, the beast of brickstown
age: 19 (human), 1299 (nictus)
occupation: vigilante
place of birth: paragon city
affiliation: (formerly) nictus, (formerly) the council
gear: none


UmbralBlast SunlessMire.png
dark energy manipulation at the heart of the warshade's power is the manipulation of dark energy. nictus are made of it, and warshades wield it with deadly efficacy. for the most part, afterlife relies on dark energy for protective barriers and blasts targets at range


UmbralBlast StarlessStep.png
teleportation by warping spacetime in short bursts, afterlife can teleport. with enough focus and energy, he can teleport anywhere he wishes. mostly he uses it as a means of closing distance quickly or surprising his enemies


UmbralAura StygianCircle.png
energy drain As any Nictus or Warshade worth their salt, Afterlife is capable of draining the life essence from his enemies to rejuvenate his own. Afterlife is capable of only draining a portion of his target's lifeforce, but often gorges himself to the point of killing his enemies.


UmbralAura ShadowSlip.png
Shapeshifting Warshades can revert to aspects of previous hosts, and leverage their unique advantages over a human form. With care, he can shift between forms on a dime, making for a dizzying and deadly combination of attacks. Afterlife relies on four forms, in addition to his default human form:


UmbralBlast DarkNova.png
Dark Nova (The Squid) So-called because of its many tentacles, "the Squid" allows Afterlife to fly swiftly and blast enemies from afar. However, this form as almost no natural protection, and while a smaller target, it cannot stand up to damage like the other forms can. Even Afterlife's human form is tougher.


UmbralAura BlackDwarf.png
Black Dwarf (The Lobster) A juggernaut of brutal power, "the Lobster" is a giant armored beast who pummels foes into submission. Afterlife has incredible strength and durability in this form, able to shrug off most conventional weapons fire. In this form, Afterlife can make short teleports to charge his enemies, making the Lobster more nimble than expected. However, without teleportation this form is slow to move and difficult to fit into tight spaces.


UmbralAura ShadowCloak.png
Dark Nebula (The Ghost) "The Ghost" is simply based on a host from a race of sentient gaseous entities, called the Ublimu. This form makes Afterlife nearly impervious to traditional attacks, in that they have nothing to hit. Afterlife can become "the Ghost" to sneak into secure facilities, escape capture, and easily hide. But in this form he cannot attack in any form, cannot teleport and is still subject to physics, and so a strong wind or suction could trap or destabilize him.


AfterlifeRiftIcon.png
Black Rift (The Jackal) Based on a race called the Kyeta, "the Jackal" turns Afterlife into a nimble, psuedobiped with excellent ground speed. The Jackal is faster than Afterlife's human form, equipped with sharp claws and fangs, and best of all: capable of using many of the same Dark Energy attacks he uses in his human form. Despite these advantages, the Jackal cannot fly or teleport and is only marginally tougher than Afterlife's human form.


EmblemCeltic4.png


IMAGELINK
if nothing matters, we're all to blame


At an early age, I began to suspect my parents didn’t want me around. Not long after that, I accepted it. After all, I didn’t want anything to do with them either. I had friends, and I had Yana.

In my youth I betrayed my brothers for power. As a reward, I was...humbled. I had power, but it would be made to serve my new masters. But I served dutifully, for the Kheldians would never take me back…

It was time for a party, but not like the “ragers” all the troglodytes go to. No, my friend knew people in the Skulls. I knew they were a gang, but...how cool right? To say that you partied with the Skulls? I had to convince Yana to come...

Two of my dark peers, slain, and many humans...but I broke free of my bondage. No longer would I serve The Council's vicious ends. But neither could I return to the Kheldians, for how could they believe I wished to atone for my crimes? No, I would have to make my own way. But without a host, I was sure to perish…


EmblemCeltic4.png


we all surrender to those we serve


IMAGE

The party was in full force when we arrived. It was dark and moody, just what we were looking for. Drugs were swapping hands, Skulls were lurking in the corners. Yana was nervous - and so was I - but after some drinks, she dragged me out to the dancefloor. For a time we forgot where we were. But it didn’t last...

There it was: a gathering of human youths. Surely I would find a willing host among them? For I could not bear another forced merger. Yet...the young humans began to disperse. I witnessed their law enforcement firing upon one of their criminal factions. Time was my enemy, and now fate, it seemed…

First sirens came, and most of us scattered. But before we could all clear out, there were gunshots. Yana and I were caught between the Skulls and the police. The cops hesitated. The Skulls didn’t.

EmblemCeltic4.png


we get the world we all deserve


He would have perished, had I not intervened.

I would have died if it hadn’t come to me. But Yana...she was gone...

I would not force it. I could not. So I offered him the same thing the Nictus offered me when I became one of them: life and power.

I could not bear to live without Yana, but neither could I bear to let her killers go free.

He accepted. His only condition: once joined, we would -

Hunt.

Them.

Down.

EmblemCeltic4.png


When you turn the lights off, in the night I'm the shivering feeling...

Down.