Nightmare: Difference between revisions

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:She can sense the emotions and fears of others, allowing her to anticipate their actions and exploit their vulnerabilities.
:She can sense the emotions and fears of others, allowing her to anticipate their actions and exploit their vulnerabilities.


;<strong><span style="color:#ac7994;font-size:20px;">ENCHANGED STRENGTH & DURABILITY</span></strong>
;<strong><span style="color:#ac7994;font-size:20px;">ENHANCED STRENGTH & DURABILITY</span></strong>
:Her connection to the dream realm grants her enhanced physical abilities, making her a formidable combatant.
:Her connection to the dream realm grants her enhanced physical abilities, making her a formidable combatant.



Revision as of 20:51, 10 November 2024

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Player: @Drea

NAME: REDACTED
ALIASES: Nightmare
BIRTHPLACE: King's Row
OCCUPATION: REDACTED
BASE OF OPERATIONS: The Nightmare Realm
AGE: REDACTED
STATUS: Single

POWERS
  • NIGHTMARE GENERATION

Able to see the nightmares in all things through one eye constantly, literally producing and generating nightmares.

  • SLEEP PARALYSIS

Able to use her touch to induce a sort of sleep paralysis, leaving a foe vulnerable to varying degrees.

💀 MUSIC
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Her birth name, a whisper lost to time, is a secret she guards closely. Known to the world as Nightmare, she was born and raised in the gritty, industrial city of King's Row. Despite the city's bleakness, her childhood was relatively idyllic. Her parents, though working-class, provided a loving and stable home. She was a bright, curious child, often lost in daydreams.

However, a strange transformation began to occur. Her dreams grew vivid, her perceptions skewed. What started as occasional nightmares turned into a constant, waking nightmare. Her left eye, a mirror to the real world; her right eye, a singular, luminescent orb, saw the nightmares that lurked beneath the surface.

This newfound ability, a curse of magic whispered in the shadowed places of childhood nightmares, forced her to confront the darkness within herself and others. She realized that she could not simply ignore the nightmares; she had to use them to become something better. She began to use her powers to punish the wicked, inducing sleep paralysis and conjuring terrifying dreamscapes.

To protect her true identity and safeguard those she loved, Nightmare adopted a mysterious persona. She cloaked herself in darkness, her face hidden beneath the shadow of a hood. Her true form, a far cry from the imposing figure she presents to the world, is a secret known only to a select few. With each passing night, Nightmare continues to walk the fine line between dream and reality, a guardian of the waking world and a harbinger of justice.


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NIGHTMARE GENERATION
She can project her nightmares into the physical world, manifesting them as tangible, terrifying entities.
SLEEP PARALYSIS
With a mere touch, Nightmare can induce sleep paralysis, leaving her victims trapped in a state of terror, unable to move or cry out.
DREAM MANIPULATION
Nightmare can enter and manipulate the dreams of others, shaping their nightmares and influencing their subconscious. She can induce vivid, terrifying dreams, or conversely, peaceful, restorative ones.
SHADOW WALKING
Nightmare can phase through shadows, allowing her to move silently and undetected.
EMPATHIC PERCEPTION
She can sense the emotions and fears of others, allowing her to anticipate their actions and exploit their vulnerabilities.
ENHANCED STRENGTH & DURABILITY
Her connection to the dream realm grants her enhanced physical abilities, making her a formidable combatant.
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ALLY ONE
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ALLY THREE
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