Murkwing: Difference between revisions

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===Hooks===
===Hooks===
 
(WIP)
{{Collapsible
{{Collapsible
|[What follows is a severely fragmented religious text belonging to a long deceased civilization of Murkwing's world, who identified their gods with specific stars in the night sky. Through whatever means you have, you manage to translate what you can into your language, but not all of it. Of the passages you manage to translate, the following paragraph stands out to you.]
|[What follows is a severely fragmented religious text belonging to a long deceased civilization of Murkwing's world, who identified their gods with specific stars in the night sky. Through whatever means you have, you manage to translate what you can into your language, but not all of it. Of the passages you manage to translate, the following paragraph stands out to you.]

Latest revision as of 10:58, 29 October 2024

Murkwing.png
Originicon magic.png V archetypeicon brute.png
Murkwing
CreateSymbol Villain.png
Player: Confidential
Origin: Magic
Archetype: Brute
Security Level: '
Server: Everlasting
Personal Data
Real Name: Adartemos
Known Aliases: Murkwing
Species: '
GenderMale
PronounsHe/him
Age: '
Height: Approx. 5'5 (1.70m)
Weight: Unknown
Eye Color: White
Hair Color: Brown
Biographical Data
Nationality: '
Occupation: '
Education: '
Place of Birth: '
Hometown: '
Base of Operations: Confidential
Marital Status: Single
Known Relatives: Confidential
Known Powers
'
Known Abilities
Confidential
Equipment
Confidential

Murkwing is a male villain native to another reality and who currently resides on Primal Earth.

Description

In-game

"Murkwing is an aspect of Adartemos, in turn an emanation of Areunos, the Platonic form of struggle native to an alternate Earth. Sent out to experience other realities, he eventually arrived at Primal Earth, where he adopted its trends and took on the alias of "Murkwing". His own nature as testing god often creates conflict with Primal Earth's heroes, who perceive his methods as immoral and harmful. But for Murkwing this is good, as their trespass into his affairs will test his own mettle, and glorify him even further."

Full version

"Bright-eyed in both the literal and figurative sense, Murkwing is an aspect of Adartemos, who is in turn an emanation of Areunos, the Platonic form of struggle native to an alternate universe. Generated so that Adartemos could experience things beyond his own universe, this aspect roamed many universes until he arrived at one which intrigued him - Primal Earth, whereupon he adapted to its fads and took on "Murkwing" as an alias, using the meaning of his name as the basis.

While a spirit driven by curiosity, his own nature as a god who tests mortals with toil and hardship often leads him into conflict with those who regard his actions as immoral and harmful, primarily the so-called heroes of Primal Earth. But for Murkwing this is good, as their trespass into his affairs will too test his own mettle, and lead him unto greater heights."

Lore

Biography

(WIP)

Names and epithets

A major deity in his home reality, the mythological and historical actions of Murkwing as well as local conceptions of his figure have led to the accumulation of various epithets which would be used to better describe Adartemos within various contexts. These can be split into two categories - descriptive (in that they relate to Murkwing's features) and aspectual (in that they relate to Murkwing's roles and acts).

Descriptive

  • Adartemos ("Black-Winged" or "Murk-Winged"): epithet earned due to the colour of his wings, and which he adopted as his primary name. It was also used as the basis for his alias on Primal Earth.
  • Adarktis: compound meaning either "winged serpent" or "dragon", earned by both Adartemos's fondness for dragons, and his subsequent adoption of draconic elements for his physical form.
  • Lukanakis ("of the bright eyes"): a descriptive epithet earned due to Adartemos's characteristic shining eyes.

Aspectual

  • Atanervero ("Father of Wild Men"): as the source of the curse of therianthropy, Adartemos is recognized as the "father" of all involuntary shapeshifters.
  • Inviétor ("Hunter" or "Challenger"): one of the more infamous of Adartemos's methods of testing mortals is by abducting them and pitting them against each other in war games within his realm. In one variant of these games, Adartemos would personally hunt down his abductees, earning him the appellation of "Inviétor". Those who survived the night would then be released and granted great blessings.
  • Marmaros ("Whisperer"): name given to Adartemos due to his tendency to cause strife by manipulating individuals.
  • Olodehmós ("Abolisher of Nations"): in myths, Adartemos often joined the skirmishes between armies, sometimes fighting for one side and sometimes for neither, often with destructive results. As a result, many kingdoms and empires have fallen due to his (more often than not, unwanted) interventions.

Hooks

(WIP)

Fragmentary text on the "White Star"   
[What follows is a severely fragmented religious text belonging to a long deceased civilization of Murkwing's world, who identified their gods with specific stars in the night sky. Through whatever means you have, you manage to translate what you can into your language, but not all of it. Of the passages you manage to translate, the following paragraph stands out to you.]

... last moon of the fifth month ... proper propitiation to the White Star, the eldest ... who in splendour divests the world of stagnation ... born at the first breath of eternity ... whose will shall birth strength from ... ever mirrored by his twin, the Golden Star who guides mortals towards ... together weaving the tapestry of ... as determined by the limitless ...

Personality

Despite his domain, epithets, and seemingly aloof appearance, Murkwing possesses a somewhat sanguine and buoyant demeanour. Even if not contributing to an ongoing conversation, Murkwing enjoys being in the company of others, and particularly dislikes prologued periods of solitude. An aspect spawned for the purpose of exploration and learning, Murkwing is also naturally curious and eager to experience new things. Despite being generally friendly, certain acts can invoke his ire or displeasure, such as displays of cowardice and hubris.

Due to his divine nature, Murkwing is unable to connect emotionally with mortal concepts of morality. For him, embracing the struggles and hardships as a natural part of life and working to surpass them in order to better oneself is the closest thing resembling a "moral good" in Murkwing's mentality. Conversely, a life characterized by indolence, stagnation, and a lack of self-improvement is the closest thing resembling a "moral evil" in Murkwing's mentality.

Trivia

  • Murkwing's "real" name and epithets are derived from reconstructed words of the Proto-Indo-European language and its descendant languages, which were either left intact or slightly altered for aesthetic purposes.