Miss Meteorite: Difference between revisions
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='''<div style="font-size:24px; color:#FFBC00; background-color: #000000"><center>POWERS & ABILITIES</center></div>'''= | ='''<div style="font-size:24px; color:#FFBC00; background-color: #000000"><center>POWERS & ABILITIES</center></div>'''= | ||
==Powers== | ==Powers== | ||
'''Energy Manipulation:''' This is her | '''Energy Manipulation:''' This is her main power, and all the others derive from it. Serena's mutation allows her to absorb and manipulate different types of energies in any way she wants. Solar energy being the "most accessible" became her main one, giving her the ability to empower herself and increase her physical attributes at will, as well as bending the laws of physics allowing her to fly. | ||
*'''Energy Absorption:''' She can absorb different energies in large amounts. However, she cannot do that with psychic and non-elemental magical energies. | *'''Energy Absorption:''' She can absorb different energies in large amounts. However, she cannot do that with psychic and non-elemental magical energies. |
Revision as of 17:57, 11 September 2022
Power Grid | ||||||||||||
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Statistic |
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Intelligence |
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Strength |
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Speed |
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Durability |
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Energy Projection |
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Fighting Skill |
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HISTORY
Early Life
WIP
Becoming a hero
WIP
PERSONALITY
Serena is an intelligent, chill and confident girl. She prefers to work alone, but when she is on a team, her confidence extends to her allies, believing that they can achieve their goals if they work carefully and united.
She also seems to have fun while fighting crime by cracking jokes, making fun of the bad guys, facing groups of them at the same time and talking to the people she saves to reassure them.
However, this cool-headed and relaxed personality is lost when: Things don't go as she planned, when a hero or civilian gets critically injured, when she faces magic users or Arachnos.
When not working or fighting crime, Serena prefers to go to secluded or quiet places to practice yoga, relax and cool down.
POWERS & ABILITIES
Powers
Energy Manipulation: This is her main power, and all the others derive from it. Serena's mutation allows her to absorb and manipulate different types of energies in any way she wants. Solar energy being the "most accessible" became her main one, giving her the ability to empower herself and increase her physical attributes at will, as well as bending the laws of physics allowing her to fly.
- Energy Absorption: She can absorb different energies in large amounts. However, she cannot do that with psychic and non-elemental magical energies.
- Energy Projection: She can project energies in different ways such as small bursts of solar energy, a minor explosion and the most common, energy fists.
- Super Strength: Perhaps her most impressive power, Serena has an incredible strength that not many can match, which often makes her hold back during fights.
- Invulnerability: Not very different from her strength, she has tremendous durability, such that only magic, psychics or strength comparable to hers are capable of harming her.
- Super Speed: She is astonishingly fast, being able to move at speeds the eyes of regular humans and people with above-average powers cannot keep up with. As fast as she is, people whose powers are speed itself are usually faster than she is.
- Flight: She can fly with great ease, maneuverability and speed. Despite being among the most common powers around superpowered people, it is her favorite one, the idea of being able to fly just feels different to her.
Skills
Fighting Skills: Miss Meteorite is an average fighter, she's been taught Boxing and Kickboxing by her adoptive sister. While fighting, she usually utilizes what she learned, but when things get ugly, she prioritizes the use of her brute strength.
Tailoring: She learned a bit of tailoring from her biological mother when they were living together. Eventually, she decided to become a tailor and join Icon in Paragon City. Sometimes she can be seen wearing leather jackets and gloves along with her superhero costume.
Weaknesses
Magic: Despite all her power, Serena doesn't do very well against magic users. This is due to the experiments performed by Arachnos on her mother to test her invulnerability where they placed a magical sigil to lower her defenses. Consequently, this weakness to magic was passed on to Serena.
"About magic? Not a big fan... At least when it's used against me."
- Miss Meteorite
Psychic Energy: An exploitable weak point, second only to magic. Serena has little defenses against Psychic Energies, but they won't be enough for prolonged fights. The only way she can partially shield herself is by overcharging her body with different energies, and even then, it would be temporary.
"Let's just say that I'm not well versed in this area."
- Miss Meteorite
AFFILIATIONS & RELATIONSHIPS
Friends
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Allies
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Enemies
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