KotC Roster: Difference between revisions
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=I'm Interested in Joining= | |||
*'''Step 1''' - '''Read up on the [[Keepers of the Cosmia]] Lore''' . You don't have to take in everything at once, but it's a good idea to get a feel for what the Keepers of the Cosmia is as both a supergroup and a "RPverse". There WILL be mistakes and inconsistencies made and corrected, so bare with us. | *'''Step 1''' - '''Read up on the [[Keepers of the Cosmia]] Lore!''' . You don't have to take in everything at once, but it's a good idea to get a feel for what the Keepers of the Cosmia is as both a supergroup and a "RPverse". There WILL be mistakes and inconsistencies made and corrected, so bare with us. | ||
*'''Step 2''' - Review the KotC | *'''Step 2''' - Review the KotC charts below and select a Keeper that appeals to you. '''Take into consideration which powersets you want to use (including weapons) and which colour you want to flaunt around.''' The pictures of the Keepers only show off the cosmic armor look for each signature. They do NOT determine which sex can take which signature. Everything is for anyone, there's no such thing as a "boy or girl colour". | ||
*'''Step 3''' - Contact @Stormfall (in-game or otherwise) or keepersofthecosmia@outlook.com and declare the Keeper you are interested in/want to claim. Information and expectations will be gone through to make sure you know everything you need to. '''Which powersets are you choosing? How do you want your character introduced into the Cosmia world? Etc. As a special note, ICly Ophiuchus is in possession of all the Zodiac cosmia crystals. If you are choosing any of these | *'''Step 3''' - Contact @Stormfall (in-game or otherwise) or keepersofthecosmia@outlook.com and declare the Keeper you are interested in/want to claim. Information and expectations will be gone through to make sure you know everything you need to. '''Which powersets are you choosing? How do you want your character introduced into the Cosmia world?''' Etc. As a special note, ICly Ophiuchus is in possession of all the '''Zodiac''' cosmia crystals. If you are choosing any of these Keepers, your IC introduction WILL involve coming into contact with Ophiuchus first.''' | ||
*'''Step 4''' - Now it's time to get that cosmic armor costume | *'''Step 4''' - Now it's time to get that cosmic armor costume! You can either follow the costume guide yourself, or you can create a costume file of the civilian look to your character and send it. You will receive back a cosmic armor costume file of that character (or multiple costume files if required) soon as possible. You can also choose to have your power customization file done for your character as well. | ||
*'''Step 5''' - Create your new character in-game '''with a placeholder name | *'''Step 5''' - Create your new character in-game '''with a placeholder name'''. This will be freed up and available for you to change your placeholder name once everything is finalized and approved (because people taking names to be spiteful has already happened). Make sure the character origin is '''Magic''', rectify any costume mistakes or costume-weapon issues because we all know they ALWAYS occur, and the colour pallet/effects of auras and powersets are appropriate. | ||
*'''Step 6''' - One last OOC check over will occur and then you will be invited to join the supergroup. Congratulations! You're now a Keeper of the Cosmia. You may choose to be ICly introduced then, or | *'''Step 6''' - One last OOC check over will occur if required, and then you will be invited to join the supergroup. Congratulations! You're now a Keeper of the Cosmia. You may choose to be ICly introduced into the story then, or a little later (no longer than three days after officially claiming the Keeper). | ||
* | =Regulations= | ||
*You can '''only claim 1 Keeper at any given time. You cannot claim Keepers in bulk.''' Please take some time (a few days at least?) to integrate your current Keeper into the RP before moving onto the next. The only exception is if you're reserving Keepers for someone else who might also be interested. See the next point. V | |||
*You can '''only reserve 2 Keepers at any given time'''. Keepers will be reserved for up to 14 days before automatically becoming available again. | |||
*You can '''only have a total of 5 different Keepers at any given time'''. This limit may be stretched for very active members. This does not include alts of Keepers, which are unlimited. | |||
*You can '''only play 1 Keeper per outlined Faction/Alliance combined'''. You can't, for example, play both Aries and Libra at the same time. | |||
*You can '''only play 1 Keeper per weapon powerset type'''. You can't, for example, play two Keepers who use Dual Blades. | |||
*You can '''make an already existing character a Keeper''' and be excluded from the Magic Origin rule. This can only happen if you already possess the appropriate powersets of whatever Keeper signature you're interested in. | |||
=The Many Parts of a Keeper= | =The Many Parts of a Keeper= | ||
==Names/Titles== | ==Names/Titles== | ||
*Most Keeper titles will fit within the confines of CoX's limitations, but a handful do not. In this case, the next step is to reduce the name to a K Insertnamehere | *Most Keeper titles will fit within the confines of CoX's character count limitations, but a handful do not. In this case, the next step is to reduce the name to a '''Keeper.Insernamehere''', '''KeeperInsertnamehere''' or '''K Insertnamehere''' | ||
''Example: K Camelopardalis'' | |||
*In | *In very rare occasions, such as with a name like '''Keeper Triangulum Austale''', the signature/constellation name itself can be shortened: K Tri Australe. '''A name must always contain Keeper or K'''. | ||
* | *You can easily stretch singular characters into multiple variations to keep things interesting for yourself if you need a change of pace. While some Keepers' name flexibility can let you squeeze out 5+ alts of the same person, others may struggle with giving you even a couple. Take this under consideration. If you're someone who won't be satisfied with just two versions of a character, we don't recommend choosing a '''Triangulum Australe''', '''Manus Lustitiae''' or '''Piscis Austrinus''' type. | ||
''Example: Your '''Keeper Aries''' can also have the alts of '''K Aries''', '''KeeperAries''', '''Keeper. Aries''', '''Keeper.Aries''', '''K. Aries''', etc. | |||
==Costumes== | ==Costumes== | ||
*Every Keeper requires you to have at minimum one costume slot dedicated to the cosmic armor. Some Keepers may require an additional costume slot (or two) if they have powers/themes that demand additional costume parts to be displayed''' | *Every Keeper requires you to have at minimum one costume slot dedicated to the cosmic armor. '''This costume is predetermined, as shown below and cannot be altered''' in any way except for very niche circumstances. '''Some Keepers may require an additional costume slot (or two) if they have powers/themes that demand additional costume parts or body changes to be displayed'''. | ||
''Examples: You want to have 2 costume slots for Keeper Pegasus's or Keeper Aquila's cosmic armor - one with wings and one without wings. You may also need 2 costume slots for a role like Keeper Hercules or Lepus, as their cosmic weapon (fist-oriented and feet-oriented) have to be represented by costume parts and not actual weapon powersets. Microscopium is an example of a case that may require 3-4 costume slots just for the armor alone depending on how you want to represent their powers.'' | |||
*While it's not required, a | *While it's not required, a costume slot may be reserved for a future addition to the Keeper's cosmic armor which will involve an '''ultra form''' shtick. You don't have to worry about that in the present though. | ||
==Powers== | ==Powers== | ||
* | *'''The colour pallets of any powers will match that Keeper's own primary colour scheme to the absolute best of your ability'''. This is not always possible, so exceptions will be made. | ||
''Examples: Mastermind pets, some weapons and the occasional powerset lacking custom options like Shield Defense.'' | |||
*Some | *Some cosmic weapons cannot be properly shown/used in game, and some powers will also require a little imagination to sell the concept. | ||
''Examples: Leo Minor's Megaphone can be expressed through a sonic-oriented powerset, or Aquila's ranged Claw powerset attacks can function as thrown feathers. Stretch your creative skills!'' | |||
* | *'''There will be a distinction between RP IC power expression and OOC power usage game-wise to avoid build handicapping.''' | ||
''Examples: If you're choosing Demon Summoning for the Whip Weapon representation or Beast Mastery just for the bugs, birds, lions or wolves, you're not expected to literally leave out the pets/powers that don't fit the theme of your Keeper. You MAY choose to do so however, and simply make use of logical pool powers that fit your Keeper's concept well enough to fill in the gaps. We want you to have fun, and that shouldn't mean not being able to actually play the game!'' | |||
==Catchphrases/Camp Flavour== | ==Catchphrases/Camp Flavour== | ||
*Other things to build upon the flavour of a Keeper are catchphrases and introductions. As mentioned on the main page, the majority of Keepers use a universal exclamation as a focal point to activate their cosmia crystals, extract the energy within and don the cosmic armor (in the same spirit as Power Rangers, Sailor Scouts, etc.) - "For the Cosmia!" | *Other things to build upon the flavour of a Keeper are catchphrases and introductions. As mentioned on the main page, the majority of Keepers use a universal exclamation as a focal point to activate their cosmia crystals, extract the energy within and don the cosmic armor (in the same spirit as Power Rangers, Sailor Scouts, etc.) - "For the Cosmia!" | ||
*A macro can easily be created that will change your costume (using an animation that best fits your Keeper colourwise) and send out the message at the same time. | *A macro can easily be created that will change your costume (using an animation that best fits your Keeper colourwise/themewise) and send out the message at the same time. | ||
It could look something like this: '''/macro COSMIA "cce 0 CCvanguardsigil$$l For the Cosmia!" ''' | It could look something like this: '''/macro COSMIA "cce 0 CCvanguardsigil$$l For the Cosmia!" ''' | ||
*Extra catchphrases and introductions can take the camp one step further, and are typically expressed after activating the cosmia crystal or when first confronting enemies. These introductions/taunts/fighting words are usually 1-2 sentences long, contain a mixture of personality, threats, and puns/relations to their signature, and are finished off with an "I am Keeper >Blank<!" Some Keepers love this camp so much that they have about five to choose from. | *Extra catchphrases and introductions can take the camp one step further, and are typically expressed after activating the cosmia crystal or when first confronting enemies. These introductions/taunts/fighting words are usually 1-2 sentences long, contain a mixture of personality, threats, and puns/relations to their signature, and are finished off with an "I am Keeper >Blank<!" Some Keepers love this camp so much that they have about five to choose from. | ||
Example: '''"Follow the path of ill will, and this shepherd shall lead you to your demise. I am Keeper Bootes!"''' | Example: '''"Follow the path of ill will, and this shepherd shall lead you to your demise. I am Keeper Bootes!"''' | ||
To create this simple macro: '''/macro CP1 "local (Insert message here without the brackets)" ''' | To create this simple macro: '''/macro CP1 "local (Insert message here without the brackets)" ''' | ||
For more information | *For more information, please visit: [[https://homecoming.wiki/wiki/Macro_(Slash_Command)]] and [[https://homecoming.wiki/wiki/Cce_(Slash_Command)]]. | ||
=The Roster= | =The Roster= | ||
Currently there are '''over 100 Keepers for you to choose from'''. While the current point of the Keepers of the Cosmia plot has rendered Factions/Alliances much less important, they will still be used for organizational purposes so you're not just looking at a very long monster list. | |||
* | The following information will be shown for each Keeper: | ||
*'''Title:''' The name of your Keeper (Keeper Aries, Keeper Volans, etc.) | |||
*'''Cosmia Signature:''' The symbolism surrounding the cosmic signature of the Keeper (the Ram, the Flying Fish, etc.) | |||
*'''Designated Code:''' The three-letter code associated with the Keeper. It's not really relevant for anything beyond OOC or IC data entry. | |||
*'''Cosmic Powers:''' This is a short listing of superhuman powers that serve as the general feel of a Keeper. This includes both IC powers already demonstrated by past holders of the designated signature, and an OOC guideline/suggestion. You are always free to come up with power expressions not listed if they fit the theme and symbolism of the signature (Zeus knows some of them are much more difficult to figure out over others). | |||
*'''Cosmic Weapon:''' The weapon each signature affords their Keeper, expressed through either literal weapon powersets, costume items or other powersets that just require you to have more of an imagination. All weapons already have a predetermined aesthetic chosen to ensure all Keepers have a unique weapon. | |||
*'''Notes:''' Any notes of interest regarding the active Keeper's weapons and powersets. | |||
*'''Availability:''' Determines the availability of a Keeper: Available, Claimed, Reserved or Unavailable (usually for IC reasons). | |||
*'''Powersets''' This is a list of powersets that we want the first version of your Keeper to have for thematic reasons. '''Powersets marked with * should be especially considered''', and are usually cosmic weapon expressions. | |||
'''If the first version of your Keeper doesn't possess their weapon powerset if applicable, please ensure the second alt of your Keeper does sooner rather than later.''' IC weapon expression will be an important factor in the not so distant future. Though this may seem limited, this is to ensure a Keeper (their first/second versions) is thematically appropriate as possible, sensible and relevant to the very nature of the signature they derive their powers from. '''Further alts, while still required to follow sensible powerset/pool regulations, have much more freedom of expression'''. | |||
Power pools are also suggested, but unless they are marked with * to signify they're important for weapon expression (Tarabellum's Rocket Launcher, Microscopium's Dartgun, etc.), they're not mandatory in any way, shape or form. However, '''you are still expected to use pool sensibility''' when it comes to theme and power expression. | |||
''Some universal pools that work with any Keeper:'' Fighting, Flight, Leadership, Force of Will, Force Mastery, Energy Mastery, Primal Forces Mastery, Power Mastery, Field Mastery, Body Mastery, etc. | |||
When a character is '''Claimed''', this powerset section will instead list the specific powersets and archetypes of all alts in use. | |||
* | |||
[[Image:KOTCZodiac.png]]] | |||
[[Image: | |||
=Zodiac Faction= | =Zodiac Faction= | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 116: | Line 95: | ||
! Title | ! Title | ||
! Cosmia Signature | ! Cosmia Signature | ||
! | ! Designated Code | ||
! Cosmic Powers | ! Cosmic Powers | ||
! Cosmic Weapon | ! Cosmic Weapon | ||
! | ! Powersets | ||
! Notes | ! Notes | ||
! Availability | ! Availability | ||
|- | |- | ||
| align="center" |'''Keeper | | align="center" |'''Keeper Aquarius''' | ||
| align="center" |The | | align="center" | The Water-Bearer | ||
| align="center" | | | align="center" | AQR | ||
| align="center" | | | align="center" | Enhanced Intelligence, Hydroelectric Manipulation, Weather Manipulation | ||
| align="center" | | | align="center" | Water-Bearer Jar (Devastator) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Beam Rifle, *Storm Summoning, Electric Affinity, Electric Blast, Electricity Manipulation, Storm Blast | '''Pool Suggestions:''' Electrical Mastery, Electricity Mastery, Mu Mastery | ||
| | | align="center" | - | ||
| align="center" | | | align="center" | Available | ||
| align="center" | | |||
|- | |- | ||
| align="center" |'''Keeper Aries''' | | align="center" |'''Keeper Aries''' | ||
| align="center" |The Ram | | align="center" | The Ram | ||
| align="center" | | | align="center" | ARI | ||
| align="center" | | | align="center" | Anger Empowerment, Combat Mastery, Supernatural Willpower | ||
| align="center" | | | align="center" | Ram Pistons (Celestial Armor) | ||
| align="center" | '''Ideal Primary:''' *Street Justice, Fiery Aura, Invulnerability, Martial Arts, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a gloves detail costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Cancer''' | | align="center" |'''Keeper Cancer''' | ||
| align="center" |The Crab | | align="center" | The Crab | ||
| align="center" | | | align="center" | CNC | ||
| align="center" |Lunar Energy Manipulation, Protection Empowerment | | align="center" | Lunar Empowerment, Lunar Energy Manipulation, Protection Empowerment | ||
| align="center" | | | align="center" | Crab Shield (Tech Shield Texture B) | ||
| align="center" | '''Ideal Primary:''' *Kinetic Melee, *Shield Defense, Energy Melee, Force Field, Gravity Control | '''Pool Suggestions:''' Force of Will, Leadership | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
| align="center" | | |||
| align="center" | | |||
|- | |- | ||
| align="center" |'''Keeper Capricornus''' | | align="center" |'''Keeper Capricornus''' | ||
| align="center" |The Sea | | align="center" | The Sea Goat | ||
| align="center" | | | align="center" | CAP | ||
| align="center" |Force-Field | | align="center" | Force Combat, Force-Field Creation, Land and Aquatic Superiority | ||
| align="center" | | | align="center" | Sea Goat Cornet | ||
| align="center" | '''Ideal Primary:''' *Force Field, *Sonic Attack, Energy Assault, Energy Blast, Radioactive Assault, Sonic Assault, Symphony Control | '''Pool Suggestions:''' Force of Will | |||
| align="center" | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Force Field | |||
|- | |- | ||
| align="center" |'''Keeper Gemini''' | | align="center" |'''Keeper Gemini''' | ||
| align="center" |The Twins | | align="center" | The Twins | ||
| align="center" | | | align="center" | GEM | ||
| align="center" | | | align="center" | Duality Embodiment, Ergokinetic Cloning, Spatial Phasing | ||
| align="center" | | | align="center" | Twin Daggers (Dragon Daggers) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Speed, Teleportation | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |- | ||
| align="center" |'''Keeper Leo''' | |||
| align="center" | The Lion | |||
| align="center" | LEO | |||
| align="center" | Courage Inducement, Solar Empowerment, Solar Energy Manipulation | |||
| align="center" | Lion Sword (Tech Sword) | |||
| align="center" | '''Ideal Primary:''' *Broad Sword, *Fiery Melee, *Radiation Armor, Atomic Manipulation, Energy Aura, Energy Blast, Fire Blast, Fire Manipulation, Radiation Blast, Radiation Emission, Thermal Radiation | '''Pool Suggestions:''' Blaze Mastery, Fire Mastery, Flame Mastery, Leadership, Pyre Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Libra''' | | align="center" |'''Keeper Libra''' | ||
| align="center" |The Scale | | align="center" | The Scale | ||
| align="center" | | | align="center" | LIB | ||
| align="center" |Balance Manipulation, Vertigo Inducement | | align="center" | Balance Inducement, Probability Manipulation, Vertigo Inducement | ||
| align="center" | | | align="center" | Scale Fans (Reno Hard 8) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Dual Pistols, *Kinetics, Psychic Blast, Sonic Attack | '''Pool Suggestions:''' | ||
| align="center" | | | align="center" | - | ||
| align="center" | | | align="center" | Available | ||
| align="center" |''' | |- | ||
| align="center" |'''Keeper Ophiuchus''' | |||
| align="center" | The Serpent-Bearer | |||
| align="center" | OPH | |||
| align="center" | Aspect Manifestation, Healing Venom, Snake Constructs | |||
| align="center" | Serpent-Bearer Flute | |||
| align="center" | '''Defender:''' Psychic Blast/Empathy | |||
| align="center" | - | |||
| align="center" | Claimed | |||
|- | |- | ||
| align="center" |'''Keeper Pisces''' | | align="center" |'''Keeper Pisces''' | ||
| align="center" |The Fishes | | align="center" | The Fishes | ||
| align="center" | | | align="center" | PCS | ||
| align="center" |Esoteric Mist Manipulation, Illusion | | align="center" | Aquatic Superiority, Esoteric Mist Manipulation, Illusion Generation | ||
| align="center" | | | align="center" | Fishes Trident (Trident) | ||
| align="center" | '''Ideal Primary:''' *Illusion Control, *Staff Fighting, Dark Assault, Dark Armor, Poison, Psionic Assault, Radiation Armor, Radiation Emission, Radioactive Assault | '''Pool Suggestions:''' Darkness Mastery, Psionic Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Illusion Control | |||
|- | |- | ||
| align="center" |'''Keeper Sagittarius''' | | align="center" |'''Keeper Sagittarius''' | ||
| align="center" |The Archer | | align="center" | The Archer | ||
| align="center" | | | align="center" | SAG | ||
| align="center" | | | align="center" | Archery Mastery, Bow Manipulation, Cosmic Marking | ||
| align="center" | | | align="center" | Archer Bow (Vanguard Bow) | ||
| align="center" | '''Ideal Primary:''' *Archery, *Tactical Arrow, *Trick Arrow, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Radiation Armor, Super Reflexes, Temporal Manipulation, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Archery | |||
|- | |- | ||
| align="center" |'''Keeper Scorpius''' | | align="center" |'''Keeper Scorpius''' | ||
| align="center" |The Scorpion | | align="center" | The Scorpion | ||
| align="center" | | | align="center" | SCO | ||
| align="center" | | | align="center" | Nether Manipulation, Nether Forces Summoning, Venom Induction | ||
| align="center" | | | align="center" | Scorpion Whip | ||
| align="center" | '''Ideal Primary:''' *Demon Summoning, *Cold Domination, *Poison, Dark Miasma | '''Pool Suggestions:''' Chill Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Demon Summoning | |||
|- | |- | ||
| align="center" |'''Keeper Taurus''' | | align="center" |'''Keeper Taurus''' | ||
| align="center" |The Bull | | align="center" | The Bull | ||
| align="center" | | | align="center" | TAU | ||
| align="center" |Momentum Empowerment, | | align="center" | Land Superiority, Momentum Empowerment, Supernatural Stamina | ||
| align="center" | | | align="center" | Bull Hammer (Warhammer) | ||
| align="center" | '''Ideal Primary:''' *War Mace, *Stone Armor, Stone Melee, Invulnerability, Willpower | '''Pool Suggestions:''' Earth Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Virgo''' | | align="center" |'''Keeper Virgo''' | ||
| align="center" |The Maiden | | align="center" | The Maiden | ||
| align="center" | | | align="center" | VIR | ||
| align="center" | | | align="center" | Agriculture Mastery, Femininity Empowerment, Organic Healing | ||
| align="center" | | | align="center" | Maiden Crossbow (Rune Soldier Rifle) | ||
| align="center" | '''Ideal Primary:''' *Assault Rifle, *Nature Affinity, Energy Assault, Plant Control, Psionic Assault, Radioactive Assault | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Plant Control | |||
|- | |||
|} | |} | ||
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[[Image:KOTCPtolemy.png]] | |||
[[Image: | |||
=Ptolemy Faction= | =Ptolemy Faction= | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 266: | Line 229: | ||
! Title | ! Title | ||
! Cosmia Signature | ! Cosmia Signature | ||
! | ! Designated Code | ||
! Cosmic Powers | ! Cosmic Powers | ||
! Cosmic Weapon | ! Cosmic Weapon | ||
! | ! Powersets | ||
! Notes | ! Notes | ||
! Availability | ! Availability | ||
|- | |- | ||
| align="center" |'''Keeper | | align="center" |'''Keeper Andromeda''' | ||
| align="center" |The | | align="center" | The Chained Maiden | ||
| align="center" | | | align="center" | AND | ||
| align="center" | | | align="center" | Chain Constructs, Escape Mastery, Power Nullification | ||
| align="center" | Chained Maiden Belt (Valkyrie Wings) | |||
| align="center" | '''Ideal Primary:''' *Electrical Affinity, *Electric Control, Electrical Blast, Electricity Assault, Electricity Manipulation, Energy Blast, Kinetics, Psychic Blast, Radiation Blast, Sonic Assault | '''Pool Suggestions:''' Electrical Mastery | |||
| align="center" | | | align="center" | Cosmic weapon is a belt costume part and not a powerset. Therefore, an extra costume slot is required. | ||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
| align="center" | | |||
| align="center" | | |||
|- | |- | ||
| align="center" |'''Keeper Aquila''' | | align="center" |'''Keeper Aquila''' | ||
| align="center" |The Eagle | | align="center" | The Eagle | ||
| align="center" | | | align="center" | AQL | ||
| align="center" | | | align="center" | Feather Projection, Feather Wing Manifestation, Supernatural Vision | ||
| align="center" | | | align="center" | Eagle Talons (Villain Claws 2) | ||
| align="center" | '''Ideal Primary:''' *Claws, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
| align="center" | | |||
| align="center" | | |||
|- | |- | ||
| align="center" |'''Keeper Ara''' | | align="center" |'''Keeper Ara''' | ||
| align="center" |The Altar | | align="center" | The Altar | ||
| align="center" | | | align="center" | ARA | ||
| align="center" |Altar | | align="center" | Altar Creation, Nether Forces Summoning, Sacrifice Empowerment | ||
| align="center" | | | align="center" | Altar Flail | ||
| align="center" | '''Ideal Primary:''' *Demon Summoning, *Pain Domination, Dark Assault, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Mental Manipulation, Psionic Assault, Seismic Blast | '''Pool Suggestions:''' Fire Mastery, Heat Mastery, Sorcery, Soul Mastery, Psionic Mastery, Stone Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Auriga''' | | align="center" |'''Keeper Auriga''' | ||
| align="center" |The Charioteer | | align="center" | The Charioteer | ||
| align="center" | | | align="center" | AUR | ||
| align="center" |Chariot | | align="center" | Chariot Constructs, Momentum Empowerment, Riding Mastery | ||
| align="center" | | | align="center" | Charioteer Crop | ||
| align="center" | '''Ideal Primary:''' Demon Summoning-Whip, Energy Blast, Kinetics, Martial Combat, Radiation Blast, Seismic Blast, Time Manipulation, Temporal Manipulation | '''Pool Suggestions:''' Speed | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Demon Summoning-Whip | |||
|- | |- | ||
| align="center" |'''Keeper Bootes''' | | align="center" |'''Keeper Bootes''' | ||
| align="center" |The Herdsman | | align="center" | The Herdsman | ||
| align="center" | | | align="center" | BOO | ||
| align="center" |Herd | | align="center" | Herd Constructs, Leadership Empowerment | ||
| align="center" | | | align="center" | Herdsman Crook (Pipe Staff) | ||
| align="center" | '''Scrapper:''' Staff Fighting/Super Reflexes, '''Controller:''' Illusion Control/Sonic Resonance | |||
| align="center" | - | |||
| align="center" |''' | | align="center" | Available | ||
|- | |- | ||
| align="center" |'''Keeper Canis Major''' | | align="center" |'''Keeper Canis Major''' | ||
| align="center" |The Dog | | align="center" | The Dog | ||
| align="center" | | | align="center" | CMA | ||
| align="center" |Clairalience, Loyalty Empowerment | | align="center" | Clairalience, Loyalty Empowerment | ||
| align="center" | | | align="center" | Dog Fangs (Redcap Dagger) | ||
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Canis Minor''' | | align="center" |'''Keeper Canis Minor''' | ||
| align="center" |The | | align="center" | The Lesser Dog | ||
| align="center" | | | align="center" | CMI | ||
| align="center" |Enhanced Cuteness, | | align="center" | Clairalience, Enhanced Cuteness, Puppy Howling | ||
| align="center" | | | align="center" | Lesser Dog Handguns (S&W Model 29 Long Barrel) | ||
| align="center" | '''Ideal Primary:''' *Dual Pistols, Mind Control, Energy Assault, Energy Aura, Energy Manipulation, Invulnerability, Ninjitsu, Psionic Assault, Regeneration, Sonic Assault, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Dual Pistols | |||
|- | |- | ||
| align="center" |'''Keeper Cassiopeia''' | | align="center" |'''Keeper Cassiopeia''' | ||
| align="center" |The Queen | | align="center" | The Queen | ||
| align="center" | | | align="center" | CAS | ||
| align="center" |Command Inducement, Superiority Empowerment | | align="center" | Command Inducement, Superiority Empowerment | ||
| align="center" | | | align="center" | Queen Scepter (Carnival of War) | ||
| align="center" | '''Ideal Primary:''' *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:''' Presence | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' War Mace | |||
|- | |- | ||
| align="center" |'''Keeper Centaurus''' | | align="center" |'''Keeper Centaurus''' | ||
| align="center" |The Centaur | | align="center" | The Centaur | ||
| align="center" | | | align="center" | CEN | ||
| align="center" |Knowledge | | align="center" | Centaur Aura, Knowledge Inducement, Land Superiority | ||
| align="center" | | | align="center" | Centaur Hooves (Mecha Armor) | ||
| align="center" | '''Ideal Primary:''' *Martial Arts, Empathy, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Speed | |||
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Martial Arts | |||
|- | |- | ||
| align="center" |'''Keeper Cepheus''' | | align="center" |'''Keeper Cepheus''' | ||
| align="center" |The King | | align="center" | The King | ||
| align="center" | | | align="center" | CEP | ||
| align="center" |Command Inducement, Superiority Empowerment | | align="center" | Command Inducement, Superiority Empowerment | ||
| align="center" | | | align="center" | King Scepter (Carnival of Vengence) | ||
| align="center" | '''Ideal Primary:''' *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:''' Presence | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' War Mace | |||
|- | |- | ||
| align="center" |'''Keeper Cetus''' | | align="center" |'''Keeper Cetus''' | ||
| align="center" |The Sea Monster | | align="center" | The Sea Monster | ||
| align="center" | | | align="center" | CET | ||
| align="center" | | | align="center" | Depth Empowerment, Hell-Ice Manipulation, Size Augmentation | ||
| align="center" | | | align="center" | Sea Monster Smasher (Atomic Smasher) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Titan Weapons, *Ice Armor, Ice Melee, Invulnerability, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Arctic Mastery, Ice Mastery, Leviathan Mastery | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |- | ||
| align="center" |'''Keeper Corona Australis''' | |||
| align="center" | The Southern Crown | |||
| align="center" | CRA | |||
| align="center" | Desert Lordship, Hot Desert Manipulation | |||
| align="center" | Southern Crown Chakrams | |||
| align="center" | '''Ideal Primary:''' *Fire Control, *Martial Assault, Dark Blast, Fiery Aura, Fire Blast, Fire Manipulation, Thermal Radiation | '''Pool Suggestions:''' Fire Mastery, Flame Mastery, Presence | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Corona Borealis''' | |||
| align="center" | The Northern Crown | |||
| align="center" | CRB | |||
| align="center" | Cold Desert Manipulation, Desert Lordship | |||
| align="center" | Northern Crown Chakrams | |||
| align="center" | '''Ideal Primary:''' *Ice Control, *Martial Assault, Cold Domination, Ice Armor, Ice Blast, Ice Manipulation, Radiation Blast | '''Pool Suggestions:''' Ice Mastery, Presence | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Corvus''' | | align="center" |'''Keeper Corvus''' | ||
| align="center" |The Crow | | align="center" | The Crow | ||
| align="center" | | | align="center" | CRV | ||
| align="center" |Curse Inducement, Shadow Manipulation | | align="center" | Curse Inducement, Murder Constructs, Shadow Manipulation | ||
| align="center" | | | align="center" | Crow Throwing Blades | ||
| align="center" | '''Ideal Primary:''' *Darkness Control, *Martial Assault, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Ninjitsu, Super Reflexes | '''Pool Suggestions:''' Dark Mastery, Psionic Mastery, Soul Mastery, Weapon Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Darkness Control | |||
|- | |- | ||
| align="center" |'''Keeper Crater''' | | align="center" |'''Keeper Crater''' | ||
| align="center" |The Cup | | align="center" | The Cup | ||
| align="center" | | | align="center" | CRT | ||
| align="center" | | | align="center" | Drink Manipulation, Energy Imbuement, Healing Liquid | ||
| align="center" | | | align="center" | Cup Chalice | ||
| align="center" | '''Ideal Primary:'' *Devices, *Water Blast, Energy Aura, Energy Blast, Kinetics, Poison, Radiation Armor, Radiation Blast '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:'' | |||
|- | |- | ||
| align="center" |'''Keeper Cygnus''' | | align="center" |'''Keeper Cygnus''' | ||
| align="center" |The Swan | | align="center" | The Swan | ||
| align="center" | | | align="center" | CYG | ||
| align="center" | | | align="center" | Astral Projection, Dancing Mastery, Enhanced Equilibrium | ||
| align="center" | | | align="center" | Swan Batons (Imperial Dynasty) | ||
| align="center" | '''Ideal Primary:''' *Dual Blades, *Martial Arts, *Martial Combat, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Martial Arts | |||
|- | |- | ||
| align="center" |'''Keeper Delphinus''' | | align="center" |'''Keeper Delphinus''' | ||
| align="center" |The Dolphin | | align="center" | The Dolphin | ||
| align="center" | | | align="center" | DEL | ||
| align="center" |Sonar Sensory | | align="center" | Aquatic Superiority, Enhanced Intelligence, Sonar Sensory | ||
| align="center" | | | align="center" | Dolphin Blade (Chinese Broadsword) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, Energy Aura, Ninjitsu, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:''' Leviathan Mastery, Ninja Tool Mastery | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |- | ||
| align="center" |'''Keeper Draco''' | |||
| align="center" | The Dragon | |||
| align="center" | DRA | |||
| align="center" | Aerial Superiority, Celestial Empowerment, Weather Manipulation | |||
| align="center" | Dragon Staff (Carnival of War) | |||
| align="center" | '''Ideal Primary:''' *Staff Fighting, *Electric Armor, *Storm Blast, *Storm Summoning, Electric Melee, Electricity Manipulation | '''Pool Suggestions:''' Electrical Mastery, Electricity Mastery, Mu Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Equuleus''' | | align="center" |'''Keeper Equuleus''' | ||
| align="center" |The | | align="center" | The | ||
| align="center" | | | align="center" | EQU | ||
| align="center" | | | align="center" | Horse Constructs, Land Superiority, Supernatural Stamina | ||
| align="center" | | | align="center" | Horse Shoes (Vanguard + Pad) | ||
| align="center" | '''Ideal Primary:''' *Martial Arts, Energy Aura, Invulnerability, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Speed | |||
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Martial Arts | |||
|- | |- | ||
| align="center" |'''Keeper Eridanus''' | | align="center" |'''Keeper Eridanus''' | ||
| align="center" |The River | | align="center" | The River | ||
| align="center" | | | align="center" | ERI | ||
| align="center" |Water Manipulation | | align="center" | Aquatic Superiority, Water Manipulation | ||
| align="center" | | | align="center" | River Bokken (Impervium Katana) | ||
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, *Water Blast, Energy Aura, Poison, Radiation Armor | '''Pool Suggestions:''' Leviathan Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Water Blast | |||
|- | |- | ||
| align="center" |'''Keeper Hercules''' | | align="center" |'''Keeper Hercules''' | ||
| align="center" |The Hero | | align="center" | The Hero | ||
| align="center" | | | align="center" | HER | ||
| align="center" | | | align="center" | Heroic Empowerment, Supernatural Strength, Threat Identification | ||
| align="center" | | | align="center" | Hero Knuckles (Valkyrie) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Super Strength, *Invulnerability, Energy Aura, Radiation Armor, Regeneration, Street Justice, Super Reflexes, Willpower | '''Pool Suggestions:''' | ||
| align="center" | | | align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |- | ||
| align="center" |'''Keeper Hydra''' | |||
| align="center" | The | |||
| align="center" | HYA | |||
| align="center" | Appendage Generation, Fear Inducement, Supernatural Regeneration | |||
| align="center" | Monster Greatsword (Black Knight) | |||
| align="center" | '''Ideal Primary:''' *Titan Weapons, Bio Armor, Dark Armor, Regeneration, Spines, Willpower | '''Pool Suggestions:''' Darkness Mastery, Presence, Soul Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Lepus''' | | align="center" |'''Keeper Lepus''' | ||
| align="center" |The Hare | | align="center" | The Hare | ||
| align="center" | | | align="center" | LEP | ||
| align="center" |Clairaudience, | | align="center" | Clairaudience, Supernatural Agility | ||
| align="center" | | | align="center" | Hare Boots (Santa Boots) | ||
| align="center" | '''Ideal Primary:''' *Martial Arts, *Super Reflexes, Energy Aura, Energy Blast, Martial Combat, Psychic Blast, Radiation Blast | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Martial Arts | |||
|- | |- | ||
| align="center" |'''Keeper Lupus''' | | align="center" |'''Keeper Lupus''' | ||
| align="center" |The Wolf | | align="center" | The Wolf | ||
| align="center" | | | align="center" | LUP | ||
| align="center" |Pack Link | | align="center" | Lunar Empowerment, Pack Mind Link, Wolf Constructs | ||
| align="center" | | | align="center" | Wolf Claws (Cyborg) | ||
| align="center" | '''Ideal Primary:''' *Beast Mastery, *Savage Melee, *Sonic Resonance, Energy Aura, Invulnerability, Pain Domination, Radiation Armor, Regeneration, Ninjitsu, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Beast Mastery | |||
|- | |- | ||
| align="center" |'''Keeper Lyra''' | | align="center" |'''Keeper Lyra''' | ||
| align="center" |The | | align="center" | The | ||
| align="center" | | | align="center" | LYR | ||
| align="center" |Music | | align="center" | Music Mastery, Sound Manipulation | ||
| align="center" | | | align="center" | Lyre Lute (Cupid's Bow) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Archery, *Symphony Control, *Tactical Arrow, *Trick Arrow, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | '''Pool Suggestions:''' | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |- | ||
| align="center" |'''Keeper Orion''' | |||
| align="center" | The Hunter | |||
| align="center" | ORI | |||
| align="center" | Hunting Mastery, Supernatural Tracking, Trap Constructs | |||
| align="center" | Hunter Cudgel (Barbarian) | |||
| align="center" | '''Ideal Primary:''' *War Mace, *Devices, *Traps, Energy Aura, Energy Blast, Invulnerability, Ninjitsu, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Pegasus''' | |||
| align="center" | The | |||
| align="center" | PEG | |||
| align="center" | Air Superiority, Celestial Energy Manipulation, Celestial Wing Generation | |||
| align="center" | Winged Horse Spear (Mystical Staff) | |||
| align="center" | '''Ideal Primary:''' *Staff Fighting, Atomic Manipulation, Empathy, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Force Field, Radiation Armor, Radiation Blast, Thermal Radiation| '''Pool Suggestions:''' Flame Mastery | |||
| align="center" | Main power theme of celestial wing manifestation is a back detail costume part. An extra costume slot may be required. | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Perseus''' | | align="center" |'''Keeper Perseus''' | ||
| align="center" |The Monster Slayer | | align="center" | The Monster Slayer | ||
| align="center" | | | align="center" | PER | ||
| align="center" |Disadvantage Empowerment, | | align="center" | Disadvantage Empowerment, Slaying Intuition | ||
| align="center" | | | align="center" | Monster Slayer Swords (Longsword) | ||
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Dual Blades | |||
|- | |- | ||
| align="center" |'''Keeper Piscis Austrinus''' | | align="center" |'''Keeper Piscis Austrinus''' | ||
| align="center" |The Southern Fish | | align="center" | The Southern Fish | ||
| align="center" | | | align="center" | PSA | ||
| align="center" |Hot Water Manipulation | | align="center" | Aquatic Superiority, Hot Water Manipulation | ||
| align="center" | | | align="center" | Southern Fish Fins (Fish Monster Gloves) | ||
| align="center" | '''Ideal Primary:''' *Savage Melee, *Water Blast, Energy Aura, Ninjitsu, Poison, Radiation Armor, Super Reflexes, Thermal Radiation, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Water Blast | |||
|- | |- | ||
| align="center" |'''Keeper Sagitta''' | | align="center" |'''Keeper Sagitta''' | ||
| align="center" |The Arrow | | align="center" | The Arrow | ||
| align="center" | | | align="center" | SAA | ||
| align="center" |Arrow | | align="center" | Arrow Constructs, Trajectory Manipulation | ||
| align="center" | | | align="center" | Arrow Composite (Arcane Wooden) | ||
| align="center" | '''Ideal Primary:''' *Archery, *Tactical Arrow, *Trick Arrow, Energy Aura, Energy Manipulation, Fiery Aura, Fire Manipulation, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Archery | |||
|- | |- | ||
| align="center" |'''Keeper Serpens''' | | align="center" |'''Keeper Serpens''' | ||
| align="center" |The | | align="center" | The Snake | ||
| align="center" | | | align="center" | SER | ||
| align="center" |Enhanced Regeneration | | align="center" | Enhanced Regeneration, Snake Constructs, Venom Induction | ||
| align="center" | | | align="center" | Snake Fangs (Viper Blades) | ||
| align="center" | '''Ideal Primary:''' *Claws, *Regeneration, Energy Aura, Invulnerability, Poison, Radiation Armor, Radiation Blast | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Claws | |||
|- | |- | ||
| align="center" |'''Keeper Triangulum''' | | align="center" |'''Keeper Triangulum''' | ||
| align="center" |The Triangle | | align="center" | The Triangle | ||
| align="center" | | | align="center" | TRI | ||
| align="center" | | | align="center" | Trinity Force Strength, Intelligence and Attractiveness | ||
| align="center" | | | align="center" | Triangle Sai (Sai) | ||
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Assault, Energy Aura, Mind Control, Invulnerability, Psionic Assault, Radiation Armor, Radioactive Assault, Regeneration, Street Justice, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Ursa Major''' | | align="center" |'''Keeper Ursa Major''' | ||
| align="center" |The Bear | | align="center" | The Bear | ||
| align="center" | | | align="center" | UMA | ||
| align="center" | | | align="center" | Clairalience, Supernatural Strength, Wisdom Manifestation | ||
| align="center" | | | align="center" | Bear Claws (Tech Knight) | ||
| align="center" | '''Ideal Primary:''' *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Savage Melee | |||
|- | |- | ||
| align="center" |'''Keeper Ursa Minor''' | | align="center" |'''Keeper Ursa Minor''' | ||
| align="center" |The | | align="center" | The Lesser Bear | ||
| align="center" | | | align="center" | UMI | ||
| align="center" |Curiosity Empowerment | | align="center" | Clairalience, Curiosity Empowerment | ||
| align="center" | | | align="center" | Bear Paws (Cosmic Corsair 1) | ||
| align="center" | '''Ideal Primary:''' *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Savage Melee | |||
|- | |- | ||
|} | |} | ||
Line 619: | Line 547: | ||
[[Image:KOTCLacaille.png]] | |||
[[Image: | |||
=Lacaille Faction= | =Lacaille Faction= | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 626: | Line 553: | ||
! Title | ! Title | ||
! Cosmia Signature | ! Cosmia Signature | ||
! | ! Designated Code | ||
! Cosmic Powers | ! Cosmic Powers | ||
! Cosmic Weapon | ! Cosmic Weapon | ||
! | ! Powersets | ||
! Notes | ! Notes | ||
! Availability | ! Availability | ||
|- | |- | ||
| align="center" |'''Keeper Antlia''' | | align="center" |'''Keeper Antlia''' | ||
| align="center" |The Air Pump | | align="center" | The Air Pump | ||
| align="center" | | | align="center" | ANT | ||
| align="center" |Air Manipulation, Air Projection, | | align="center" | Air Pressure Manipulation, Air Projection, Healing Air | ||
| align="center" | | | align="center" | Air Pump Vacuum (Dust Cannon) | ||
| align="center" | '''Ideal Primary:''' *Beam Rifle, *Storm Summoning, Gravity Control, Storm Blast | '''Pool Suggestions:''' | |||
| align="center" | | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Beam Rifle | |||
|- | |- | ||
| align="center" |'''Keeper Caelum''' | | align="center" |'''Keeper Caelum''' | ||
| align="center" |The Chisel | | align="center" | The Chisel | ||
| align="center" | | | align="center" | CAE | ||
| align="center" |Weakness Detection | | align="center" | Precise Strike, Weakness Detection | ||
| align="center" | | | align="center" | Chisel Pickaxe (Impervium) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Battle Axe, Energy Aura, Invulnerability, Martial Arts, Ninjitsu, Radiation Armor, Regeneration, Street Justice, Willpower | '''Pool Suggestions:''' | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |- | ||
| align="center" |'''Keeper Carina''' | |||
| align="center" | The Keel | |||
| align="center" | CAR | |||
| align="center" | Aquatic Superiority, Equilibrium Manipulation | |||
| align="center" | Keel Chopper (Lumberjack) | |||
| align="center" | '''Ideal Primary:''' *Battle Axe, Energy Aura, Energy Blast, Kinetics, Invulnerability, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Water Blast, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Circinus''' | | align="center" |'''Keeper Circinus''' | ||
| align="center" |The Compasses | | align="center" | The Compasses | ||
| align="center" | | | align="center" | CIR | ||
| align="center" | | | align="center" | Accelerated Rotation, Spinning Empowerment, Vortex Creation | ||
| align="center" | | | align="center" | Compass Khopeshes (Khopesh) | ||
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Energy Blast, Invulnerability, Martial Combat, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Sonic Attack, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | '''Pool Suggestions:''' *Speed | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Dual Blades | |||
|- | |- | ||
| align="center" |'''Keeper Fornax''' | | align="center" |'''Keeper Fornax''' | ||
| align="center" |The Furnace | | align="center" | The Furnace | ||
| align="center" | | | align="center" | FOR | ||
| align="center" |Heat Generation, | | align="center" | Fire Generation, Heat Generation, Supernatural Durability | ||
| align="center" | | | align="center" | Furnace Hammer (Fusion Hammer) | ||
| align="center" | '''Ideal Primary:''' *Titan Weapons, *Fiery Aura, Fire Blast, Fire Manipulation, Invulnerability, Thermal Radiation, Willpower | '''Pool Suggestions:''' Blaze Mastery, Flame Mastery, Pyre Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Titan Weapons | |||
|- | |- | ||
| align="center" |'''Keeper Mensa''' | | align="center" |'''Keeper Mensa''' | ||
| align="center" |The Table Mountain | | align="center" | The Table Mountain | ||
| align="center" | | | align="center" | MEN | ||
| align="center" |Land | | align="center" | Land Superiority, Seismic Projection, Stillness Empowerment | ||
| align="center" | | | align="center" | Table Mountain Shield (Spartan Shield 1) | ||
| align="center" | '''Ideal Primary:''' *Shield Defense, *Stone Melee, Earth Manipulation, Energy Aura, Invulnerability, Seismic Blast, Super Strength, Willpower, Stone Armor | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Shield Defense | |||
|- | |- | ||
| align="center" |'''Keeper Microscopium''' | | align="center" |'''Keeper Microscopium''' | ||
| align="center" |The Microscope | | align="center" | The Microscope | ||
| align="center" | | | align="center" | MIC | ||
| align="center" | | | align="center" | Microscopic Forces Manipulation, Microscopic Vision, Miniaturization | ||
| align="center" | | | align="center" | Microscope Dart Gun (Left Hand Resistance) | ||
| align="center" | '''Ideal Primary:''' Atomic Manipulation, Energy Aura, Energy Melee, Kinetic Melee, Ninjitsu, Radiation Armor, Radiation Blast, Radiation Melee, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' *Experimentation | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Main power theme of miniaturization is a size scale alteration. An extra costume slot may be required for expression. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Norma''' | | align="center" |'''Keeper Norma''' | ||
| align="center" |The Level | | align="center" | The Level | ||
| align="center" | | | align="center" | NOR | ||
| align="center" |Equilibrium Manipulation, Vertigo Inducement | | align="center" | Enhanced Equilibrium, Equilibrium Manipulation, Vertigo Inducement | ||
| align="center" | | | align="center" | Level Arquebus (L-5 Hyperifle) | ||
| align="center" | '''Ideal Primary:''' *Assault Rifle, *Kinetics, Energy Blast, Psychic Blast, Sonic Attack | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Octans''' | | align="center" |'''Keeper Octans''' | ||
| align="center" |The Octant | | align="center" | The Octant | ||
| align="center" | | | align="center" | OCT | ||
| align="center" | | | align="center" | Eight Empowerment, Eight Manifestation, Spatial Distance Perception | ||
| align="center" | | | align="center" | Octant Crossbow (Rune Soldier) | ||
| align="center" | '''Ideal Primary:''' *Assault Rifle, Energy Aura, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Assault Rifle | |||
|- | |- | ||
| align="center" |'''Keeper Pictor''' | | align="center" |'''Keeper Pictor''' | ||
| align="center" |The Easel | | align="center" | The Easel | ||
| align="center" | | | align="center" | PIC | ||
| align="center" | | | align="center" | Art Manifestation, Paint Manipulation, Visual Art Mastery | ||
| align="center" | | | align="center" | Easel Saw (Organic Sword) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Broad Sword, *Dark Miasma, *Darkness Affinity, Dark Armor, Dark Blast, Darkness Control, Darkness Manipulation, Energy Aura, Ninjitsu, Radiation Armor, Willpower | '''Pool Suggestions:''' Dark Mastery, Darkness Mastery | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |- | ||
| align="center" |'''Keeper Puppis''' | |||
| align="center" | The Deck | |||
| align="center" | PUP | |||
| align="center" | Supernatural Durability, Wood Manipulation | |||
| align="center" | Deck Smasher (Fire and Ice Mace) | |||
| align="center" | '''Ideal Primary:''' *Titan Weapons, *Bio Armor, *Stone Armor, Invulnerability, Stone Melee, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Pyxis''' | | align="center" |'''Keeper Pyxis''' | ||
| align="center" |The Mariner Compass | | align="center" | The Mariner Compass | ||
| align="center" | | | align="center" | PYX | ||
| align="center" |Magnetic Manipulation | | align="center" | Electromagnetic Projection, Location Intuition, Magnetic Manipulation | ||
| align="center" | | | align="center" | Mariner Compass Discs | ||
| align="center" | '''Ideal Primary:''' *Gravity Control, *Martial Assault, Electrical Blast, Energy Blast, Martial Combat, Temporal Manipulation | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper | | align="center" |'''Keeper Reticulum''' | ||
| align="center" |The | | align="center" | The Reticule | ||
| align="center" | | | align="center" | RET | ||
| align="center" | | | align="center" | Lock-On Tracking, Supernatural Accuracy, Trajectory Manipulation | ||
| align="center" | | | align="center" | Reticule Firearms (Rad-X) | ||
| align="center" | '''Ideal Primary:''' *Dual Pistols, Atomic Manipulation, Energy Aura, Energy Manipulation, Invulnerability, Kinetics, Martial Combat, Mental Manipulation, Radiation Armor, Regeneration, Sonic Manipulation, Sonic Resonance, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper | | align="center" |'''Keeper Sculptor''' | ||
| align="center" |The | | align="center" | The | ||
| align="center" | | | align="center" | SCL | ||
| align="center" | | | align="center" | Sculpting Mastery, Sculpture Constructs | ||
| align="center" | Sculptor Mallet (Carnival Mallet) | |||
| align="center" | | | align="center" | '''Ideal Primary:''' *War Mace, Earth Assault, Earth Control, Earth Manipulation, Seismic Blast, Stone Armor | '''Pool Suggestions:''' Earth Mastery, Stone Mastery | ||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper | | align="center" |'''Keeper Telescopium''' | ||
| align="center" |The | | align="center" | The Telescope | ||
| align="center" | | | align="center" | TEL | ||
| align="center" | | | align="center" | Chain Constructs, Escape Mastery, Power Nullification | ||
| align="center" | Telescope Sniper (Celestial) | |||
| align="center" | '''Ideal Primary:''' *Beam Rifle, Energy Aura, Energy Manipulation, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Vela''' | | align="center" |'''Keeper Vela''' | ||
| align="center" |The Sails | | align="center" | The Sails | ||
| align="center" | | | align="center" | VEL | ||
| align="center" | | | align="center" | Aerial Superiority, Air Projection, Weather Influence | ||
| align="center" | | | align="center" | Sails Longbow (Longbow) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Archery, *Tactical Arrow, *Trick Arrow, Storm Blast, Storm Summoning | '''Pool Suggestions:''' | ||
| align="center" | | |0 align="center" | - | ||
| align="center" | | | align="center" | Available | ||
|- | |- | ||
| align="center" |'''Keeper Argo Navis''' | | align="center" |'''Keeper Argo Navis''' | ||
| align="center" |The | | align="center" | The Ship Argo | ||
| align="center" | | | align="center" | ARG | ||
| align="center" |Quintessence | | align="center" | Cross-Time Travel, Indomitable Momentum, Quintessence Force | ||
| align="center" | | | align="center" | Argo Saber (Fire and Ice Sword Elemental) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' | '''Pool Suggestions:''' - | ||
| align="center" | | | align="center" | - | ||
| align="center" | | | align="center" | Unavailable | ||
|- | |- | ||
|} | |} | ||
Line 819: | Line 718: | ||
[[Image:KOTCKeyser.png]] | |||
[[Image: | |||
=Keyser Faction= | =Keyser Faction= | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 826: | Line 724: | ||
! Title | ! Title | ||
! Cosmia Signature | ! Cosmia Signature | ||
! | ! Designated Code | ||
! Cosmic Powers | ! Cosmic Powers | ||
! Cosmic Weapon | ! Cosmic Weapon | ||
! | ! Powersets | ||
! Notes | ! Notes | ||
! Availability | ! Availability | ||
|- | |- | ||
| align="center" |'''Keeper Apus''' | | align="center" |'''Keeper Apus''' | ||
| align="center" |The Bird-of-Paradise | | align="center" | The Bird-of-Paradise | ||
| align="center" | | | align="center" | APS | ||
| align="center" |Aurora | | align="center" | Aurora Projection, Beauty Aura, Personal Paradise Creation | ||
| align="center" | | | align="center" | Bird-of-Paradise Fan (Imperial Dynasty) | ||
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, Atomic Manipulation, Energy Aura, Mind Control, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Radiation Emission, Radioactive Assault | '''Pool Suggestions:''' Presence, Psionic Mastery, Psychic Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Chamaeleon''' | | align="center" |'''Keeper Chamaeleon''' | ||
| align="center" |The Chameleon | | align="center" | The Chameleon | ||
| align="center" | | | align="center" | CHA | ||
| align="center" | | | align="center" | Adhesive Climbing, Illusionary Shapeshifting, Tracking Evasion | ||
| align="center" | | | align="center" | Chameleon Hook Swords (Hook Swords) | ||
| align="center" | '''Ideal Primary:''' *Dual Blades, Dark Armor, Energy Aura, Energy Blast, Martial Arts, Martial Assault, Radiation Blast, Ninjitsu, Street Justice | '''Pool Suggestions:''' Concealment | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Dual Blades | |||
|- | |- | ||
| align="center" |'''Keeper Dorado''' | | align="center" |'''Keeper Dorado''' | ||
| align="center" |The Swordfish | | align="center" | The Swordfish | ||
| align="center" | | | align="center" | DOR | ||
| align="center" | | | align="center" | Aquatic Superiority, Supernatural Agility, Swordsmanship Mastery | ||
| align="center" | | | align="center" | Swordfish Cutlass (Chromium Cutlass) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Broad Sword, Energy Aura, Ninjitsu, Super Reflexes, Willpower | '''Pool Suggestions:''' Leviathan Mastery | ||
| align="center" | | | align="center" | - | ||
| align="center" | | | align="center" | Available | ||
| align="center" |''' | |- | ||
| align="center" |'''Keeper Grus''' | |||
| align="center" | The Crane | |||
| align="center" | GRU | |||
| align="center" | Combat Mastery, Enhanced Equilibrium | |||
| align="center" | Crane Boots (Valkyrie + with wings) | |||
| align="center" | '''Ideal Primary:''' *Martial Arts, Energy Aura, Energy Blast, Martial Assault, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Hydrus''' | | align="center" |'''Keeper Hydrus''' | ||
| align="center" |The Water Snake | | align="center" | The Water Snake | ||
| align="center" | | | align="center" | HYI | ||
| align="center" | | | align="center" | Aquatic Superiority, Water Snake Constructs | ||
| align="center" | | | align="center" | Water Snake Hose | ||
| align="center" | '''Ideal Primary:''' *Water Blast, *Demon Summoning-Whip, Atomic Manipulation, Dark Miasma, Energy Manipulation, Radiation Emission | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Water Blast | |||
|- | |- | ||
| align="center" |'''Keeper Indus''' | | align="center" |'''Keeper Indus''' | ||
| align="center" |The Native | | align="center" | The Native | ||
| align="center" | | | align="center" | IND | ||
| align="center" |Environmental Intuition, Environmental Symbiosis, Home Empowerment | | align="center" | Environmental Intuition, Environmental Symbiosis, Home Empowerment | ||
| align="center" | | | align="center" | Native Tomahawk (Barbarian Axe) | ||
| align="center" | '''Ideal Primary:''' *Battle Axe, Bio Armor, Earth Assault, Earth Control, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Radiation Blast, Regeneration, Stone Armor, Super Reflexes, Thorny Assault, Willpower | '''Pool Suggestions:''' Earth Mastery, Stone Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Musca''' | | align="center" |'''Keeper Musca''' | ||
| align="center" |The Fly | | align="center" | The Fly | ||
| align="center" | | | align="center" | MUS | ||
| align="center" | | | align="center" | Insectoid Wing Manifestation, Swarm Constructs | ||
| align="center" | | | align="center" | Fly Barbs (Widow Claws) | ||
| align="center" | '''Ideal Primary:''' *Claws, Dark Armor, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Savage Assault, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Main power theme of insectoid wing manifestation is a back detail costume part. An extra costume slot may be required. | |||
| align="center" |'''Ideal Primary:''' | | align="center" | Available | ||
|- | |- | ||
| align="center" |'''Keeper Pavo''' | | align="center" |'''Keeper Pavo''' | ||
| align="center" |The Peafowl | | align="center" | The Peafowl | ||
| align="center" | | | align="center" | PAV | ||
| align="center" | | | align="center" | Audience Empowerment, Mesmerizing Presence | ||
| align="center" | | | align="center" | Peafowl Cape | ||
| align="center" | | | align="center" | "Dominator:" Mind Control/Energy Assault, "Blaster:" Radiation Blast/Mental Manipulation | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Claimed | ||
| align="center" |''' | |- | ||
| align="center" |'''Keeper Phoenix''' | |||
| align="center" | The Firebird | |||
| align="center" | PHE | |||
| align="center" | Grand Flame Manipulation, Phoenix Wing Manifestation, Resurrection | |||
| align="center" | Firebird Corona | |||
| align="center" | '''Ideal Primary:''' *Fiery Aura, *Thermal Radiation, Fiery Melee, Fire Blast, Fire Control | '''Pool Suggestions:''' Blaze Mastery, Fire Mastery, Flame Mastery | |||
| align="center" | Main power theme of phoenix wing manifestation is a back detail costume part. An extra costume slot may be required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Triangulum Australe''' | |||
| align="center" | The Southern Triangle | |||
| align="center" | TRA | |||
| align="center" | Trinity Force Fire, Electricity and Celestial Energy Projection | |||
| align="center" | Southern Triangle Shuriken | |||
| align="center" | '''Ideal Primary:''' *Martial Assault, Electric Armor, Electric Control, Electrical Affinity, Electrical Blast, Electrical Melee, Electricity Assault, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Fiery Assault, Fiery Aura, Fiery Melee, Fire Blast, Fire Control, Gravity Control, Kinetic Melee, Psionic Melee, Radiation Armor, Radiation Emission, Radioactive Assault, Thermal Radiation | '''Pool Suggestions:''' Blaze Mastery, Electrical Mastery, Electricity Mastery, Fire Mastery, Flame Mastery | |||
| align="center" | | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Tucana''' | | align="center" |'''Keeper Tucana''' | ||
| align="center" |The Toucan | | align="center" | The Toucan | ||
| align="center" | | | align="center" | TUC | ||
| align="center" |Tropical Plant Manipulation, Tropical Animal | | align="center" | Tropical Plant Manipulation, Tropical Animal Constructs, Tropical Empowerment | ||
| align="center" | | | align="center" | Toucan Bugle | ||
| align="center" | '''Ideal Primary:''' *Plant Control, *Savage Assault, Plant Manipulation, Sonic Blast, Sonic Assault, Sonic Resonance | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Volans''' | | align="center" |'''Keeper Volans''' | ||
| align="center" |The | | align="center" | The | ||
| align="center" | | | align="center" | VOL | ||
| align="center" |Aerial Superiority, Aquatic Superiority, Flying Fish Constructs | | align="center" | Aerial Superiority, Aquatic Superiority, Flying Fish Constructs | ||
| align="center" | | | align="center" | Flying Fish Darts (Finned Ulterior Glove Left) | ||
| align="center" | '''Ideal Primary:''' Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Ice Manipulation, Martial Arts, Martial Combat, Mental Manipulation, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Water Blast, Willpower | '''Pool Suggestions:''' *Experimentation, Leviathan Mastery | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
|} | |} | ||
Line 959: | Line 845: | ||
[[Image:KOTCHevelius.png]] | |||
[[Image: | |||
=Hevelius Faction= | =Hevelius Faction= | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 966: | Line 851: | ||
! Title | ! Title | ||
! Cosmia Signature | ! Cosmia Signature | ||
! | ! Designated Code | ||
! Cosmic Powers | ! Cosmic Powers | ||
! Cosmic Weapon | ! Cosmic Weapon | ||
! | ! Powersets | ||
! Notes | ! Notes | ||
! Availability | ! Availability | ||
|- | |- | ||
| align="center" |'''Keeper Canes Venatici''' | | align="center" |'''Keeper Canes Venatici''' | ||
| align="center" |The Hunting Dogs | | align="center" | The Hunting Dogs | ||
| align="center" | | | align="center" | CVN | ||
| align="center" |Dog Constructs, | | align="center" | Dog Constructs, Hunting Mastery, Supernatural Olfactory | ||
| align="center" | | | align="center" | Hunting Dogs Rifle (Resistance Rifle) | ||
| align="center" | '''Ideal Primary:''' *Assault Rifle, *Beast Mastery, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Ninjitsu, Pain Domination, Sonic Resonance, Super Reflexes, Traps, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Assault Rifle | |||
| align="center" | | |||
| align="center" | | |||
|- | |- | ||
| align="center" |'''Keeper Lacerta''' | | align="center" |'''Keeper Lacerta''' | ||
| align="center" |The Lizard | | align="center" | The Lizard | ||
| align="center" | | | align="center" | LAC | ||
| align="center" |Adhesive Climbing, | | align="center" | Adhesive Climbing, Supernatural Regeneration | ||
| align="center" | | | align="center" | Lizard Katana (Katana) | ||
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, *Regeneration, Empathy, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Leo Minor''' | | align="center" |'''Keeper Leo Minor''' | ||
| align="center" |The | | align="center" | The Lesser Lion | ||
| align="center" | | | align="center" | LMI | ||
| align="center" |Lion Constructs | | align="center" | Courage Inducement, Lion Constructs | ||
| align="center" | | | align="center" | Lesser Lion Megaphone | ||
| align="center" | '''Ideal Primary:''' *Beast Mastery, *Sonic Attack, Energy Aura, Energy Manipulation, Fiery Aura, Martial Combat, Radiation Armor, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Beast Mastery | |||
|- | |- | ||
| align="center" |'''Keeper Lynx''' | | align="center" |'''Keeper Lynx''' | ||
| align="center" |The Lynx | | align="center" | The Lynx | ||
| align="center" | | | align="center" | LYN | ||
| align="center" | | | align="center" | Clear Sight, Intuitive Polygraphy, Riddle Empowerment | ||
| align="center" | | | align="center" | Lynx Claws (Hero Claws) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Claws, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Ideal Primary:''' | |- | ||
| align="center" |'''Keeper Scutum''' | |||
| align="center" | The Shield | |||
| align="center" | SCT | |||
| align="center" | Absolute Defense, Protection Empowerment | |||
| align="center" | Shield Bunker (Tech Shield 2) | |||
| align="center" | '''Ideal Primary:''' *Shield Defense, Energy Blast, Energy Melee, Force Field, Kinetic Melee, Radiation Blast | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper Sextans''' | | align="center" |'''Keeper Sextans''' | ||
| align="center" |The Sextant | | align="center" | The Sextant | ||
| align="center" | | | align="center" | SEX | ||
| align="center" |Distance Perception | | align="center" | Six Empowerment, Six Manifestation, Spatial Distance Perception | ||
| align="center" | | | align="center" | Sextant Sidearms (Semi-Auto Scope) | ||
| align="center" | | | align="center" | '''Blaster:''' Dual Pistols/Martial Combat | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Claimed | ||
| align="center" |''' | |- | ||
| align="center" |'''Keeper Vulpecula''' | |||
| align="center" | The Fox | |||
| align="center" | VUL | |||
| align="center" | Fox-Fire Manipulation, Illusionary Shapeshifting, Illusion Generation | |||
| align="center" | Fox Tail (Fire Sword) | |||
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, Fiery Assault, Fiery Aura, Fire Blast, Fire Control, Illusion Control, Ninjitsu, Thermal Radiation | '''Pool Suggestions:''' Blaze Mastery, Concealment, Fire Mastery, Flame Mastery, Sorcery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
|} | |} | ||
Line 1,049: | Line 926: | ||
[[Image:KOTCAlliances.png]] | |||
[[Image: | =Plancius and Uranometria Alliances= | ||
=Plancius | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Title | ! Title | ||
! Cosmia Signature | ! Cosmia Signature | ||
! | ! Designated Code | ||
! Cosmic Powers | ! Cosmic Powers | ||
! Cosmic Weapon | ! Cosmic Weapon | ||
! | ! Powersets | ||
! Notes | ! Notes | ||
! Availability | ! Availability | ||
|- | |- | ||
| align="center" |'''Keeper Camelopardalis''' | | align="center" |'''Keeper Camelopardalis''' | ||
| align="center" |The Giraffe | | align="center" | The Giraffe | ||
| align="center" | | | align="center" | CAM | ||
| align="center" |Height Augmentation, | | align="center" | Height Augmentation, Supernatural Leg Strength | ||
| align="center" | | | align="center" | Giraffe Staff (Studded Staff) | ||
| align="center" | '''Ideal Primary:''' *Staff Fighting, *Martial Arts, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Main power theme of height augmentation is a size scale alteration. An extra costume slot may be required for expression. | |||
| align="center" | Available | |||
| align="center" |'''Primary | |||
|- | |- | ||
| align="center" |'''Keeper Columba''' | | align="center" |'''Keeper Columba''' | ||
| align="center" |The Dove | | align="center" | The Dove | ||
| align="center" | | | align="center" | COL | ||
| align="center" | | | align="center" | Empathic Healing, Pacifism Inducement, Peace Empowerment | ||
| align="center" | | | align="center" | Dove Banner | ||
| align="center" | '''Ideal Primary:''' *Mind Control, *Empathy, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Gravity Control, Ice Control, Ice Manipulation, Ice Melee, Icy Assault, Kinetic Melee, Martial Combat, Ninjitsu, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Blast, Time Manipulation, Temporal Manipulation | '''Pool Suggestions:''' Arctic Mastery, Cold Mastery, Ice Mastery, Medicine, Presence, Psionic Mastery, Psychic Mastery | |||
| align="center" | Cosmic weapon is currently conceptual only. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' Mind Control | |||
| | |||
| | |||
| | |||
|- | |- | ||
| align="center" |'''Keeper Coma Berenices''' | | align="center" |'''Keeper Coma Berenices''' | ||
| align="center" |The Hair-of-Berenice | | align="center" | The Hair-of-Berenice | ||
| align="center" | | | align="center" | COM | ||
| align="center" |Hair | | align="center" | Cosmic Hair Constructs, Hair Manipulation | ||
| align="center" | | | align="center" | Hair-of-Berenice Comb | ||
| align="center" | '''Ideal Primary:''' Dark Assault, Dark Blast, Dark Melee, Darkness Control, Darkness Manipulation, Electrical Blast, Electrical Melee, Electric Control, Electricity Assault, Electricity Manipulation, Energy Aura, Invulnerability, Ninjitsu, Super Reflexes, Willpower | '''Pool Suggestions:''' Dark Mastery, Electrical Mastery, Electricity Mastery | |||
| align="center" | Cosmic weapon is currently conceptual only. | |||
| align="center" | Available | |||
| align="center" |'''Ideal Primary:''' | |||
|- | |- | ||
| align="center" |'''Keeper Crux''' | | align="center" |'''Keeper Crux''' | ||
| align="center" |The Southern Cross | | align="center" | The Southern Cross | ||
| align="center" | | | align="center" | CRU | ||
| align="center" | | | align="center" | Cross Constructs, Crossroads Access | ||
| align="center" | | | align="center" | Southern Cross Axe (Roman C) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Battle Axe, Dark Armor, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Stone Armor, Super Reflexes, Willpower | '''Pool Suggestions:''' Sorcery, Teleportation | ||
| align="center" | | | align="center" | - | ||
| align="center" |''' | | align="center" | Available | ||
| align="center" |'''Primary | |- | ||
| align="center" |'''Keeper Monoceros''' | |||
| align="center" | The Unicorn | |||
| align="center" | MON | |||
| align="center" | Probability Manipulation, Spatial Manipulation, Wish Manifestation | |||
| align="center" | Unicorn Horn | |||
| align="center" | '''Ideal Primary:''' *Gravity Control, Empathy, Energy Blast, Force Field, Kinetics, Psychic Blast, Radiation Blast, Radiation Emission, Sonic Attack, Sonic Resonance, Storm Blast, Storm Summoning, Symphony Control | '''Pool Suggestions:''' Sorcery, Teleportation | |||
| align="center" | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | |||
| align="center" | Available | |||
|- | |- | ||
|} | |} | ||
Line 1,138: | Line 988: | ||
[[Image:KOTCLost.png]] | |||
=The Lost Keepers= | =The Lost Keepers= | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 1,143: | Line 994: | ||
! Title | ! Title | ||
! Cosmia Signature | ! Cosmia Signature | ||
! | ! Designated Code | ||
! Cosmic Powers | ! Cosmic Powers | ||
! Cosmic Weapon | ! Cosmic Weapon | ||
! | ! Powersets | ||
! Notes | ! Notes | ||
! Availability | ! Availability | ||
|- | |- | ||
| align="center" |'''Keeper ''' | | align="center" |'''Keeper Anguilla''' | ||
| align="center" | | | align="center" | The Eel | ||
| align="center" | | | align="center" | ANG | ||
| align="center" | | | align="center" | Aquatic Superiority, Bio-Electricity Generation, Electrical Healing | ||
| align="center" | | | align="center" | Cosmic Eel Fins (Quartermass Pistol + Fin) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Dual Pistols, *Electrical Affinity, Electric Armor, Electricity Manipulation | '''Pool Suggestions:''' Electrical Mastery, Electricity Mastery, Mu Mastery | ||
| align="center" | | | align="center" | - | ||
| align="center" | | | align="center" | Available | ||
| align="center" | | |- | ||
| align="center" |'''Keeper Antinous''' | |||
| align="center" | The Tragic Lover | |||
| align="center" | ATN | |||
| align="center" | Infatuation Inducement, Tragedy Empowerment, Supernatural Social Attraction | |||
| align="center" | Tragic Lover Headband (Lotus Headband) | |||
| align="center" | '''Ideal Primary:''' *Mind Control, Empathy, Energy Aura, Invulnerability, Mental Manipulation, Pain Domination, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Armor, Super Reflexes, Willpower | '''Pool Suggestions:''' Presence, Psionic Mastery, Psychic Mastery | |||
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Aranea''' | |||
| align="center" | The Spider | |||
| align="center" | ANA | |||
| align="center" | Adhesive Climbing, Supernatural Dexterity, Web Creation | |||
| align="center" | Spider Mines | |||
| align="center" | '''Ideal Primary:''' *Devices, *Traps, Dark Armor, Dark Blast, Dark Melee, Darkness Control, Martial Arts, Martial Combat, Ninjitsu, Super Reflexes | '''Pool Suggestions:''' Weapon Mastery, Concealment, Darkness Mastery, Soul Mastery | |||
| align="center" | | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Cancer Minor''' | |||
| align="center" | The Lesser Crab | |||
| align="center" | CNM | |||
| align="center" | Force-Field Creation, Moody Empowerment | |||
| align="center" | Lesser Crab Vise (Shock Rifle) | |||
| align="center" | '''Ideal Primary:''' *Beam Rifle, *Force Field, Energy Aura, Invulnerability, Kinetic Melee, Radiation Armor, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Capra''' | |||
| align="center" | The Goat | |||
| align="center" | CPA | |||
| align="center" | Healing Milk, Milk Manipulation, Nurturing Empowerment | |||
| align="center" | Goat Pistols (Dalton Equalizer) | |||
| align="center" | '''Ideal Primary:''' *Dual Pistols, Dark Miasma, Empathy, Poison, Water Blast | '''Pool Suggestions:''' Medicine | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Ceneus''' | |||
| align="center" | The Lapith | |||
| align="center" | CNS | |||
| align="center" | Combat Adaptation, Combat Empowerment, Combat Mastery | |||
| align="center" | Lapith Gloves (Olympian Overguard) | |||
| align="center" | '''Ideal Primary:''' *Street Justice, Bio Armor, Energy Aura, Invulnerability, Martial Arts, Psionic Melee, Regeneration, Super Reflexes, Super Strength, Willpower | '''Pool Suggestions:''' Leadership | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Cerberus''' | |||
| align="center" | The Hellhound | |||
| align="center" | CER | |||
| align="center" | Hell-Fire Generation, Portal Creation, Triple Elemental Breath | |||
| align="center" | Hellhound Battle Axe (Celestial Axe) | |||
| align="center" | '''Ideal Primary:''' *Battle Axe, Dark Armor, Fiery Aura, Fiery Melee, Fire Blast, Invulnerability, Radiation Armor, Willpower | '''Pool Suggestions:''' Blaze Mastery, Dark Mastery, Darkness Mastery, Fire Mastery, Presence, Pyre Mastery, Sorcery, Soul Mastery, Teleportation | |||
| align="center" | | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Custos Messium''' | |||
| align="center" | The Vineyard Keeper | |||
| align="center" | CSM | |||
| align="center" | Agriculture Mastery, Environmental Intuition, Wine Manipulation | |||
| align="center" | Vineyard Keeper Sickle (Khopesh) | |||
| align="center" | '''Ideal Primary:''' *Broad Sword, Energy Aura, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Regeneration, Super Reflexes, Water Blast, Willpower | '''Pool Suggestions:''' Medicine | |||
| align="center" | | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Felis''' | |||
| align="center" | The Cat | |||
| align="center" | FEL | |||
| align="center" | Inaudibility, Nine Lives Manifestation, Supernatural Dexterity | |||
| align="center" | Cat Paws (Banded Robotic) | |||
| align="center" | '''Ideal Primary:''' *Savage Melee, Dark Armor, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Concealment | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Gallus''' | |||
| align="center" | The Rooster | |||
| align="center" | GAL | |||
| align="center" | Dawn Empowerment, Masculinity Empowerment, Solar Energy Manipulation | |||
| align="center" | Rooster Morningstar (War Mace) | |||
| align="center" | '''Ideal Primary:''' *War Mace, Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Radiation Armor, Radiation Blast, Radiation Emission, Thermal Radiation | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Gladii''' | |||
| align="center" | The Crossed Swords | |||
| align="center" | GDI | |||
| align="center" | Spatial Slicing, Sword Constructs, Swordsmanship Mastery | |||
| align="center" | Crossed Sword Scimitars (Scimitar) | |||
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Sorcery, Teleportation | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Globus''' | |||
| align="center" | The Hot Air Balloon | |||
| align="center" | GLB | |||
| align="center" | Aerial Superiority, Air Pressure Manipulation, Hot Air Manipulation | |||
| align="center" | Hot Air Balloon Gondola | |||
| align="center" | '''Ideal Primary:''' *Gravity Control, *Thermal Radiation, Energy Aura, Energy Blast, Fiery Aura, Fire Blast, Kinetic Melee, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Wind Control | '''Pool Suggestions:''' Blaze Mastery, Flame Mastery, Pyre Mastery | |||
| align="center" | Cosmic weapon is currently conceptual only. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Gryphites''' | |||
| align="center" | The Shellfish | |||
| align="center" | GRY | |||
| align="center" | Ancient Empowerment, Fossil Inducement, Psychometry | |||
| align="center" | Shellfish Buckler (Round Shield Reinforced) | |||
| align="center" | '''Brute:''' Stone Melee/Shield Defense | |||
| align="center" | - | |||
| align="center" | Claimed | |||
|- | |||
| align="center" |'''Keeper Hippocampus''' | |||
| align="center" | The Seahorse | |||
| align="center" | HIP | |||
| align="center" | Aquatic Superiority, Camouflage, Ink Projection | |||
| align="center" | Seahorse Bow (Tech Knight) | |||
| align="center" | '''Ideal Primary:''' *Archery, *Tactical Arrow, *Trick Arrow, Dark Armor, Dark Blast, Darkness Affinity, Darkness Manipulation, Dark Miasma, Energy Aura, Ninjitsu | '''Pool Suggestions:''' Concealment, Dark Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Hirudo''' | |||
| align="center" | The Leech | |||
| align="center" | HIR | |||
| align="center" | Blunt Force Durability, Energy Draining, Energy Transference | |||
| align="center" | Leech Raygun (Retro Rifle) | |||
| align="center" | '''Ideal Primary:''' *Beam Rifle, *Kinetics, Bio Armor, Dark Armor, Dark Melee, Energy Aura, Energy Melee | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Jordanus''' | |||
| align="center" | The River Jordan | |||
| align="center" | JOR | |||
| align="center" | Aquatic Superiority, Water Manipulation | |||
| align="center" | River Jordan Blade (Flamberge) | |||
| align="center" | '''Ideal Primary:''' *Broad Sword, *Water Blast, Dark Armor, Dark Miasma, Darkness Manipulation, Energy Aura, Poison, Radiation Armor | '''Pool Suggestions:''' | |||
| align="center" | | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Limax''' | |||
| align="center" | The Slug | |||
| align="center" | LIM | |||
| align="center" | Adhesive Climbing, Inertia Enhancement, Slime Generation | |||
| align="center" | Slug Gatling (Assault Rifle) | |||
| align="center" | '''Ideal Primary:''' *Assault Rifle, *Temporal Manipulation, *Time Manipulation, Dark Armor, Dark Melee, Dark Miasma, Darkness Affinity, Darkness Control, Martial Combat | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Lochium Fumis''' | |||
| align="center" | The Log Line | |||
| align="center" | LCF | |||
| align="center" | Aquatic Superiority, Grapnel Mastery, Speed Perception | |||
| align="center" | Log Line Bolas | |||
| align="center" |'''Ideal Primary:''' Devices, Energy Aura, Energy Blast, Energy Manipulation, Energy Melee, Martial Arts, Martial Combat, Invulnerability, Super Reflexes, Willpower | '''Pool Suggestions:''' *Utility Belt | |||
| align="center" | Cosmic weapon can only be obtained via Utility Belt. However, it is not currently available for in-game use. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Lumbricus''' | |||
| align="center" | The Earthworm | |||
| align="center" | LUM | |||
| align="center" | Hypertunneling, Land Superiority, Soil Manipulation | |||
| align="center" | Earthworm Blaster (X-M) | |||
| align="center" | '''Ideal Primary:''' *Beam Rifle, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Martial Combat, Seismic Blast, Stone Armor, Stone Melee | '''Pool Suggestions:''' Darkness Mastery, Earth Mastery, Speed, Stone Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Manis''' | |||
| align="center" | The Pangolin | |||
| align="center" | MAN | |||
| align="center" | Armor Manifestation, Supernatural Olfactory | |||
| align="center" | Pangolin Scales (Post Apocalyptic Clean) | |||
| align="center" | '''Ideal Primary:''' *Street Justice, *Bio Armor, Energy Melee, Martial Arts, Psionic Melee, Super Strength | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Manus Lustitiae''' | |||
| align="center" | The Hand-of-Justice | |||
| align="center" | MNL | |||
| align="center" | Power Palm, Supernatural Fist Strength | |||
| align="center" | Hand-of-Justice Gauntlets (Justice + Plate) | |||
| align="center" | '''Ideal Primary:''' *Kinetic Melee, Atomic Manipulation, Energy Blast, Energy Melee, Energy Aura, Energy Manipulation, Invulnerability, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Super Strength, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Noctua''' | |||
| align="center" | The Owl | |||
| align="center" | NOC | |||
| align="center" | Clear Sight, Dusk Empowerment, Enhanced Wisdom | |||
| align="center" | Owl Goggles (Blast Goggles 2) | |||
| align="center" | '''Ideal Primary:''' Dark Blast, Dark Armor, Dark Melee, Energy Aura, Energy Melee, Martial Arts, Martial Combat, Ninjitsu, Psionic Melee, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | '''Pool Suggestions:''' Soul Mastery | |||
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Nubecula Major''' | |||
| align="center" | The Galaxy | |||
| align="center" | NMA | |||
| align="center" | Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel | |||
| align="center" | Galaxy Aura | |||
| align="center" | '''Ideal Primary:''' *Gravity Control, *Seismic Blast, *Radiation Emission, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation | '''Pool Suggestions:''' Fire Mastery, Flame Mastery, Sorcery, Teleportation | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Nubecula Minor''' | |||
| align="center" | The Lesser Galaxy | |||
| align="center" | NMI | |||
| align="center" | Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel | |||
| align="center" | Lesser Galaxy Throwing Stars | |||
| align="center" | '''Ideal Primary:''' *Gravity Control, *Martial Assault, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Radiation Emission, Seismic Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation| '''Pool Suggestions:''' Fire Mastery, Flame Mastery, Sorcery, Teleportation | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Phaeton''' | |||
| align="center" | The Fool | |||
| align="center" | PHA | |||
| align="center" | Foolishness Empowerment, Recklessness Empowerment, Temperature Manipulation | |||
| align="center" | Fool Ruff (Jester) | |||
| align="center" | '''Ideal Primary:''' *Ice Control, *Thermal Radiation, Cold Domination, Fiery Assault, Fiery Aura, Fire Blast, Fire Manipulation, Fiery Melee, Ice Blast, Ice Manipulation, Ice Melee, Icy Assault | '''Pool Suggestions:''' Arctic Mastery, Blaze Mastery, Cold Mastery, Fire Mastery, Flame Mastery, Ice Mastery, Pyre Mastery, Sorcery | |||
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Phoenicopterus''' | |||
| align="center" | The Flamingo | |||
| align="center" | PHO | |||
| align="center" | Dance Friction Combustion, Supernatural Leg Strength | |||
| align="center" | Flamingo Legs (Overguard) | |||
| align="center" | '''Ideal Primary:''' *Martial Arts, *Fiery Aura, Energy Aura, Fire Blast, Martial Combat, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Polophylax''' | |||
| align="center" | The South Pole | |||
| align="center" | POL | |||
| align="center" | Cold Air Projection, Ice Manipulation, Magnetic Manipulation | |||
| align="center" | South Pole Post (Polearm) | |||
| align="center" | '''Ideal Primary:''' *Staff Fighting, *Ice Armor, *Cold Domination, *Ice Control, Gravity Control, Ice Blast, Ice Manipulation, Icy Assault, Storm Blast, Storm Summoning | '''Pool Suggestions:''' Arctic Mastery, Cold Mastery, Ice Mastery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Psalterium''' | |||
| align="center" | The Psaltery | |||
| align="center" | PSL | |||
| align="center" | Music Mastery, Sound Manipulation | |||
| align="center" | Psaltery Zither (Roman B) | |||
| align="center" | '''Ideal Primary:''' *Battle Axe, *Symphony Control, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Sonic Assault, Sonic Attack, Sonic Resonance, Sonic Manipulation, Super Reflexes, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Ramus Pomifer''' | |||
| align="center" | The Apple Branch | |||
| align="center" | RMP | |||
| align="center" | Autumn Empowerment, Fruit Empowerment, Plant Manipulation | |||
| align="center" | Apple Branch Axes (Battle Axe) | |||
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Energy Blast, Nature Affinity, Radiation Armor, Radiation Blast, Plant Control, Plant Manipulation, Regeneration, Super Reflexes, Thorny Assault, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Robur Carolinum''' | |||
| align="center" | The Oak Tree | |||
| align="center" | RBC | |||
| align="center" | Branch Generation, Enhanced Wisdom, Land Superiority | |||
| align="center" | Royal Oak Brand (Fire and Ice Sword) | |||
| align="center" | '''Ideal Primary:''' *Titan Weapons, *Bio Armor, Energy Aura, Invulnerability, Plant Control, Radiation Armor, Thorny Assault, Willpower | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Rosa''' | |||
| align="center" | The Rose | |||
| align="center" | ROS | |||
| align="center" | Pacification Inducement, Romance Empowerment, Thorn Projection | |||
| align="center" | Rose Thornsword (Ice Sword) | |||
| align="center" | '''Ideal Primary:''' *Broad Sword, *Mind Control, *Thorny Assault, Energy Aura, Radiation Armor, Radiation Emission, Regeneration, Spines, Willpower | '''Pool Suggestions:''' Presence | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Scarabaeus''' | |||
| align="center" | The Rhino Beetle | |||
| align="center" | SCR | |||
| align="center" | Momentum Empowerment, Supernatural Strength | |||
| align="center" | Rhino Beetle Horn (Rhino Horn) | |||
| align="center" | '''Ideal Primary:''' Energy Aura, Energy Melee, Invulnerability, Radiation Armor, Street Justice, Super Strength, Willpower | '''Pool Suggestions:''' Speed | |||
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Sceptrum''' | |||
| align="center" | The Scepter | |||
| align="center" | STM | |||
| align="center" | Arcane Energy Manipulation, Power Augmentation, Scepter Constructs | |||
| align="center" | Scepter Focus (Carnival of Light) | |||
| align="center" | '''Ideal Primary:''' *War Mace, *Illusion Control, Electric Armor, Electrical Affinity, Electricity Assault, Energy Assault, Energy Aura, Kinetics, Pain Domination, Radiation Armor, Storm Summoning | '''Pool Suggestions:''' Sorcery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Sciurus Volans''' | |||
| align="center" | The Flying Squirrel | |||
| align="center" | SCV | |||
| align="center" | Aerial Superiority, Climbing Mastery, Explosive Nut Constructs | |||
| align="center" | Flying Squirrel Cape (Long Cape Gothic) | |||
| align="center" | '''Ideal Primary:''' Devices, Energy Aura, Energy Blast, Martial Arts, Ninjitsu, Radiation Blast, Seismic Blast, Super Reflexes, Traps, Willpower | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Siren''' | |||
| align="center" | The Siren | |||
| align="center" | SIR | |||
| align="center" | Aerial and Aquatic Superiority, Siren Song, Sound Manipulation | |||
| align="center" | Siren Neckband (Victorian Steampunk) | |||
| align="center" | '''Ideal Primary:''' *Symphony Control, Mental Manipulation, Psionic Assault, Psychic Blast, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | '''Pool Suggestions:''' | |||
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Tarabellum''' | |||
| align="center" | The Drill | |||
| align="center" | TBM | |||
| align="center" | Accelerated Rotation, Hypertunneling, Vortex Creation | |||
| align="center" | Drill Rocket Launcher | |||
| align="center" | '''Ideal Primary:''' Energy Blast, Martial Combat, Psychic Blast, Radiation Blast, Sonic Attack, Temporal Manipulation | '''Pool Suggestions:''' *Munitions Mastery, Speed | |||
| align="center" | Cosmic weapon can only be obtained via Munitions Mastery. | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Tarandus''' | |||
| align="center" | The Reindeer | |||
| align="center" | TAR | |||
| align="center" | Arcane Energy Manipulation, Gravity Manipulation, Winter Empowerment | |||
| align="center" | Reindeer Rifle (Elite Vanguard Redding) | |||
| align="center" | '''Ideal Primary:''' *Assault Rifle, Cold Domination, Energy Assault, Energy Manipulation, Gravity Control, Icy Assault, Martial Combat, Temporal Manipulation, Time Manipulation | '''Pool Suggestions:''' Cold Mastery, Ice Mastery, Sorcery | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |||
| align="center" |'''Keeper Testudo''' | |||
| align="center" | The Tortoise | |||
| align="center" | TES | |||
| align="center" | Force-Field Creation, Land Empowerment | |||
| align="center" | Tortoise Shell (Roman Shield 3 Texture B ) | |||
| align="center" | '''Ideal Primary:''' *Shield Defense, *Force Field, Earth Control, Earth Manipulation, Energy Melee, Kinetic Melee, Seismic Blast, Stone Melee | '''Pool Suggestions:''' | |||
| align="center" | - | |||
| align="center" | Available | |||
|- | |- | ||
| align="center" |'''Keeper ''' | | align="center" |'''Keeper Tigris''' | ||
| align="center" | | | align="center" | The River Tigris | ||
| align="center" | | | align="center" | TIG | ||
| align="center" | | | align="center" | Aquatic Superiority, Water Manipulation | ||
| align="center" | | | align="center" | River Tigris Recurve (Composite) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Water Blast, Tactical Arrow, Trick Arrow, Archery | '''Pool Suggestions:''' | ||
| align="center" | - | |||
| align="center" | | | align="center" | Available | ||
| align="center" | | |||
|- | |- | ||
| align="center" |'''Keeper ''' | | align="center" |'''Keeper Urna''' | ||
| align="center" | | | align="center" | The Urn | ||
| align="center" | | | align="center" | URN | ||
| align="center" | | | align="center" | Ash Manipulation, Nether Forces Summoning | ||
| align="center" | | | align="center" | Urn Vase (Wicker Basket) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Necromancy, *Dark Miasma, Dark Assault, Dark Blast, Darkness Affinity, Darkness Control, Darkness Manipulation, Martial Combat, Pain Domination | '''Pool Suggestions:''' Sorcery | ||
| align="center" | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | | | align="center" | Available | ||
| align="center" | | |||
|- | |- | ||
| align="center" |'''Keeper ''' | | align="center" |'''Keeper Vespa''' | ||
| align="center" | | | align="center" | The Wasp | ||
| align="center" | | | align="center" | VES | ||
| align="center" | | | align="center" | Honey Generation, Insectoid Wing Manifestation, Swarm Constructs | ||
| align="center" | | | align="center" | Wasp Stingers (Flat Blades) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Claws, Dark Assault, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Radiation Blast, Radioactive Assault, Savage Assault, Super Reflexes, Willpower | '''Pool Suggestions:''' | ||
| align="center" | - | |||
| align="center" | | | align="center" | Available | ||
| align="center" | | |||
|- | |- | ||
| align="center" |'''Keeper ''' | | align="center" |'''Keeper Volta''' | ||
| align="center" | | | align="center" | The Battery | ||
| align="center" | | | align="center" | VOL | ||
| align="center" | | | align="center" | Electricity Projection, Energy Imbuement, Energy Storage | ||
| align="center" | | | align="center" | Battery Cell (Rogers Rocket Pack) | ||
| align="center" | | | align="center" | '''Ideal Primary:''' *Electrical Affinity, *Electrical Blast, Electrical Melee, Electric Armor, Electricity Manipulation, Energy Aura, Energy Manipulation | '''Pool Suggestions:''' | ||
| align="center" | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | |||
| align="center" | | | align="center" | Available | ||
| align="center" | | |||
|- | |- | ||
|} | |} | ||
[[Category:KotC]] | [[Category:KotC]] |
Revision as of 02:19, 22 January 2024
I'm Interested in Joining
- Step 1 - Read up on the Keepers of the Cosmia Lore! . You don't have to take in everything at once, but it's a good idea to get a feel for what the Keepers of the Cosmia is as both a supergroup and a "RPverse". There WILL be mistakes and inconsistencies made and corrected, so bare with us.
- Step 2 - Review the KotC charts below and select a Keeper that appeals to you. Take into consideration which powersets you want to use (including weapons) and which colour you want to flaunt around. The pictures of the Keepers only show off the cosmic armor look for each signature. They do NOT determine which sex can take which signature. Everything is for anyone, there's no such thing as a "boy or girl colour".
- Step 3 - Contact @Stormfall (in-game or otherwise) or keepersofthecosmia@outlook.com and declare the Keeper you are interested in/want to claim. Information and expectations will be gone through to make sure you know everything you need to. Which powersets are you choosing? How do you want your character introduced into the Cosmia world? Etc. As a special note, ICly Ophiuchus is in possession of all the Zodiac cosmia crystals. If you are choosing any of these Keepers, your IC introduction WILL involve coming into contact with Ophiuchus first.
- Step 4 - Now it's time to get that cosmic armor costume! You can either follow the costume guide yourself, or you can create a costume file of the civilian look to your character and send it. You will receive back a cosmic armor costume file of that character (or multiple costume files if required) soon as possible. You can also choose to have your power customization file done for your character as well.
- Step 5 - Create your new character in-game with a placeholder name. This will be freed up and available for you to change your placeholder name once everything is finalized and approved (because people taking names to be spiteful has already happened). Make sure the character origin is Magic, rectify any costume mistakes or costume-weapon issues because we all know they ALWAYS occur, and the colour pallet/effects of auras and powersets are appropriate.
- Step 6 - One last OOC check over will occur if required, and then you will be invited to join the supergroup. Congratulations! You're now a Keeper of the Cosmia. You may choose to be ICly introduced into the story then, or a little later (no longer than three days after officially claiming the Keeper).
Regulations
- You can only claim 1 Keeper at any given time. You cannot claim Keepers in bulk. Please take some time (a few days at least?) to integrate your current Keeper into the RP before moving onto the next. The only exception is if you're reserving Keepers for someone else who might also be interested. See the next point. V
- You can only reserve 2 Keepers at any given time. Keepers will be reserved for up to 14 days before automatically becoming available again.
- You can only have a total of 5 different Keepers at any given time. This limit may be stretched for very active members. This does not include alts of Keepers, which are unlimited.
- You can only play 1 Keeper per outlined Faction/Alliance combined. You can't, for example, play both Aries and Libra at the same time.
- You can only play 1 Keeper per weapon powerset type. You can't, for example, play two Keepers who use Dual Blades.
- You can make an already existing character a Keeper and be excluded from the Magic Origin rule. This can only happen if you already possess the appropriate powersets of whatever Keeper signature you're interested in.
The Many Parts of a Keeper
Names/Titles
- Most Keeper titles will fit within the confines of CoX's character count limitations, but a handful do not. In this case, the next step is to reduce the name to a Keeper.Insernamehere, KeeperInsertnamehere or K Insertnamehere
Example: K Camelopardalis
- In very rare occasions, such as with a name like Keeper Triangulum Austale, the signature/constellation name itself can be shortened: K Tri Australe. A name must always contain Keeper or K.
- You can easily stretch singular characters into multiple variations to keep things interesting for yourself if you need a change of pace. While some Keepers' name flexibility can let you squeeze out 5+ alts of the same person, others may struggle with giving you even a couple. Take this under consideration. If you're someone who won't be satisfied with just two versions of a character, we don't recommend choosing a Triangulum Australe, Manus Lustitiae or Piscis Austrinus type.
Example: Your Keeper Aries can also have the alts of K Aries, KeeperAries, Keeper. Aries, Keeper.Aries, K. Aries, etc.
Costumes
- Every Keeper requires you to have at minimum one costume slot dedicated to the cosmic armor. This costume is predetermined, as shown below and cannot be altered in any way except for very niche circumstances. Some Keepers may require an additional costume slot (or two) if they have powers/themes that demand additional costume parts or body changes to be displayed.
Examples: You want to have 2 costume slots for Keeper Pegasus's or Keeper Aquila's cosmic armor - one with wings and one without wings. You may also need 2 costume slots for a role like Keeper Hercules or Lepus, as their cosmic weapon (fist-oriented and feet-oriented) have to be represented by costume parts and not actual weapon powersets. Microscopium is an example of a case that may require 3-4 costume slots just for the armor alone depending on how you want to represent their powers.
- While it's not required, a costume slot may be reserved for a future addition to the Keeper's cosmic armor which will involve an ultra form shtick. You don't have to worry about that in the present though.
Powers
- The colour pallets of any powers will match that Keeper's own primary colour scheme to the absolute best of your ability. This is not always possible, so exceptions will be made.
Examples: Mastermind pets, some weapons and the occasional powerset lacking custom options like Shield Defense.
- Some cosmic weapons cannot be properly shown/used in game, and some powers will also require a little imagination to sell the concept.
Examples: Leo Minor's Megaphone can be expressed through a sonic-oriented powerset, or Aquila's ranged Claw powerset attacks can function as thrown feathers. Stretch your creative skills!
- There will be a distinction between RP IC power expression and OOC power usage game-wise to avoid build handicapping.
Examples: If you're choosing Demon Summoning for the Whip Weapon representation or Beast Mastery just for the bugs, birds, lions or wolves, you're not expected to literally leave out the pets/powers that don't fit the theme of your Keeper. You MAY choose to do so however, and simply make use of logical pool powers that fit your Keeper's concept well enough to fill in the gaps. We want you to have fun, and that shouldn't mean not being able to actually play the game!
Catchphrases/Camp Flavour
- Other things to build upon the flavour of a Keeper are catchphrases and introductions. As mentioned on the main page, the majority of Keepers use a universal exclamation as a focal point to activate their cosmia crystals, extract the energy within and don the cosmic armor (in the same spirit as Power Rangers, Sailor Scouts, etc.) - "For the Cosmia!"
- A macro can easily be created that will change your costume (using an animation that best fits your Keeper colourwise/themewise) and send out the message at the same time.
It could look something like this: /macro COSMIA "cce 0 CCvanguardsigil$$l For the Cosmia!"
- Extra catchphrases and introductions can take the camp one step further, and are typically expressed after activating the cosmia crystal or when first confronting enemies. These introductions/taunts/fighting words are usually 1-2 sentences long, contain a mixture of personality, threats, and puns/relations to their signature, and are finished off with an "I am Keeper >Blank<!" Some Keepers love this camp so much that they have about five to choose from.
Example: "Follow the path of ill will, and this shepherd shall lead you to your demise. I am Keeper Bootes!" To create this simple macro: /macro CP1 "local (Insert message here without the brackets)"
The Roster
Currently there are over 100 Keepers for you to choose from. While the current point of the Keepers of the Cosmia plot has rendered Factions/Alliances much less important, they will still be used for organizational purposes so you're not just looking at a very long monster list. The following information will be shown for each Keeper:
- Title: The name of your Keeper (Keeper Aries, Keeper Volans, etc.)
- Cosmia Signature: The symbolism surrounding the cosmic signature of the Keeper (the Ram, the Flying Fish, etc.)
- Designated Code: The three-letter code associated with the Keeper. It's not really relevant for anything beyond OOC or IC data entry.
- Cosmic Powers: This is a short listing of superhuman powers that serve as the general feel of a Keeper. This includes both IC powers already demonstrated by past holders of the designated signature, and an OOC guideline/suggestion. You are always free to come up with power expressions not listed if they fit the theme and symbolism of the signature (Zeus knows some of them are much more difficult to figure out over others).
- Cosmic Weapon: The weapon each signature affords their Keeper, expressed through either literal weapon powersets, costume items or other powersets that just require you to have more of an imagination. All weapons already have a predetermined aesthetic chosen to ensure all Keepers have a unique weapon.
- Notes: Any notes of interest regarding the active Keeper's weapons and powersets.
- Availability: Determines the availability of a Keeper: Available, Claimed, Reserved or Unavailable (usually for IC reasons).
- Powersets This is a list of powersets that we want the first version of your Keeper to have for thematic reasons. Powersets marked with * should be especially considered, and are usually cosmic weapon expressions.
If the first version of your Keeper doesn't possess their weapon powerset if applicable, please ensure the second alt of your Keeper does sooner rather than later. IC weapon expression will be an important factor in the not so distant future. Though this may seem limited, this is to ensure a Keeper (their first/second versions) is thematically appropriate as possible, sensible and relevant to the very nature of the signature they derive their powers from. Further alts, while still required to follow sensible powerset/pool regulations, have much more freedom of expression. Power pools are also suggested, but unless they are marked with * to signify they're important for weapon expression (Tarabellum's Rocket Launcher, Microscopium's Dartgun, etc.), they're not mandatory in any way, shape or form. However, you are still expected to use pool sensibility when it comes to theme and power expression. Some universal pools that work with any Keeper: Fighting, Flight, Leadership, Force of Will, Force Mastery, Energy Mastery, Primal Forces Mastery, Power Mastery, Field Mastery, Body Mastery, etc. When a character is Claimed, this powerset section will instead list the specific powersets and archetypes of all alts in use.
Zodiac Faction
Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
---|---|---|---|---|---|---|---|
Keeper Aquarius | The Water-Bearer | AQR | Enhanced Intelligence, Hydroelectric Manipulation, Weather Manipulation | Water-Bearer Jar (Devastator) | Ideal Primary: *Beam Rifle, *Storm Summoning, Electric Affinity, Electric Blast, Electricity Manipulation, Storm Blast | Pool Suggestions: Electrical Mastery, Electricity Mastery, Mu Mastery | - | Available |
Keeper Aries | The Ram | ARI | Anger Empowerment, Combat Mastery, Supernatural Willpower | Ram Pistons (Celestial Armor) | Ideal Primary: *Street Justice, Fiery Aura, Invulnerability, Martial Arts, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon is a gloves detail costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Cancer | The Crab | CNC | Lunar Empowerment, Lunar Energy Manipulation, Protection Empowerment | Crab Shield (Tech Shield Texture B) | Ideal Primary: *Kinetic Melee, *Shield Defense, Energy Melee, Force Field, Gravity Control | Pool Suggestions: Force of Will, Leadership | - | Available |
Keeper Capricornus | The Sea Goat | CAP | Force Combat, Force-Field Creation, Land and Aquatic Superiority | Sea Goat Cornet | Ideal Primary: *Force Field, *Sonic Attack, Energy Assault, Energy Blast, Radioactive Assault, Sonic Assault, Symphony Control | Pool Suggestions: Force of Will | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | Available |
Keeper Gemini | The Twins | GEM | Duality Embodiment, Ergokinetic Cloning, Spatial Phasing | Twin Daggers (Dragon Daggers) | Ideal Primary: *Dual Blades, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed, Teleportation | - | Available |
Keeper Leo | The Lion | LEO | Courage Inducement, Solar Empowerment, Solar Energy Manipulation | Lion Sword (Tech Sword) | Ideal Primary: *Broad Sword, *Fiery Melee, *Radiation Armor, Atomic Manipulation, Energy Aura, Energy Blast, Fire Blast, Fire Manipulation, Radiation Blast, Radiation Emission, Thermal Radiation | Pool Suggestions: Blaze Mastery, Fire Mastery, Flame Mastery, Leadership, Pyre Mastery | - | Available |
Keeper Libra | The Scale | LIB | Balance Inducement, Probability Manipulation, Vertigo Inducement | Scale Fans (Reno Hard 8) | Ideal Primary: *Dual Pistols, *Kinetics, Psychic Blast, Sonic Attack | Pool Suggestions: | - | Available |
Keeper Ophiuchus | The Serpent-Bearer | OPH | Aspect Manifestation, Healing Venom, Snake Constructs | Serpent-Bearer Flute | Defender: Psychic Blast/Empathy | - | Claimed |
Keeper Pisces | The Fishes | PCS | Aquatic Superiority, Esoteric Mist Manipulation, Illusion Generation | Fishes Trident (Trident) | Ideal Primary: *Illusion Control, *Staff Fighting, Dark Assault, Dark Armor, Poison, Psionic Assault, Radiation Armor, Radiation Emission, Radioactive Assault | Pool Suggestions: Darkness Mastery, Psionic Mastery | - | Available |
Keeper Sagittarius | The Archer | SAG | Archery Mastery, Bow Manipulation, Cosmic Marking | Archer Bow (Vanguard Bow) | Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Radiation Armor, Super Reflexes, Temporal Manipulation, Willpower | Pool Suggestions: | - | Available |
Keeper Scorpius | The Scorpion | SCO | Nether Manipulation, Nether Forces Summoning, Venom Induction | Scorpion Whip | Ideal Primary: *Demon Summoning, *Cold Domination, *Poison, Dark Miasma | Pool Suggestions: Chill Mastery | - | Available |
Keeper Taurus | The Bull | TAU | Land Superiority, Momentum Empowerment, Supernatural Stamina | Bull Hammer (Warhammer) | Ideal Primary: *War Mace, *Stone Armor, Stone Melee, Invulnerability, Willpower | Pool Suggestions: Earth Mastery | - | Available |
Keeper Virgo | The Maiden | VIR | Agriculture Mastery, Femininity Empowerment, Organic Healing | Maiden Crossbow (Rune Soldier Rifle) | Ideal Primary: *Assault Rifle, *Nature Affinity, Energy Assault, Plant Control, Psionic Assault, Radioactive Assault | Pool Suggestions: | - | Available |
Ptolemy Faction
Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
---|---|---|---|---|---|---|---|
Keeper Andromeda | The Chained Maiden | AND | Chain Constructs, Escape Mastery, Power Nullification | Chained Maiden Belt (Valkyrie Wings) | Ideal Primary: *Electrical Affinity, *Electric Control, Electrical Blast, Electricity Assault, Electricity Manipulation, Energy Blast, Kinetics, Psychic Blast, Radiation Blast, Sonic Assault | Pool Suggestions: Electrical Mastery | Cosmic weapon is a belt costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Aquila | The Eagle | AQL | Feather Projection, Feather Wing Manifestation, Supernatural Vision | Eagle Talons (Villain Claws 2) | Ideal Primary: *Claws, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Ara | The Altar | ARA | Altar Creation, Nether Forces Summoning, Sacrifice Empowerment | Altar Flail | Ideal Primary: *Demon Summoning, *Pain Domination, Dark Assault, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Mental Manipulation, Psionic Assault, Seismic Blast | Pool Suggestions: Fire Mastery, Heat Mastery, Sorcery, Soul Mastery, Psionic Mastery, Stone Mastery | - | Available |
Keeper Auriga | The Charioteer | AUR | Chariot Constructs, Momentum Empowerment, Riding Mastery | Charioteer Crop | Ideal Primary: Demon Summoning-Whip, Energy Blast, Kinetics, Martial Combat, Radiation Blast, Seismic Blast, Time Manipulation, Temporal Manipulation | Pool Suggestions: Speed | - | Available |
Keeper Bootes | The Herdsman | BOO | Herd Constructs, Leadership Empowerment | Herdsman Crook (Pipe Staff) | Scrapper: Staff Fighting/Super Reflexes, Controller: Illusion Control/Sonic Resonance | - | Available |
Keeper Canis Major | The Dog | CMA | Clairalience, Loyalty Empowerment | Dog Fangs (Redcap Dagger) | Ideal Primary: *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Canis Minor | The Lesser Dog | CMI | Clairalience, Enhanced Cuteness, Puppy Howling | Lesser Dog Handguns (S&W Model 29 Long Barrel) | Ideal Primary: *Dual Pistols, Mind Control, Energy Assault, Energy Aura, Energy Manipulation, Invulnerability, Ninjitsu, Psionic Assault, Regeneration, Sonic Assault, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Cassiopeia | The Queen | CAS | Command Inducement, Superiority Empowerment | Queen Scepter (Carnival of War) | Ideal Primary: *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Presence | - | Available |
Keeper Centaurus | The Centaur | CEN | Centaur Aura, Knowledge Inducement, Land Superiority | Centaur Hooves (Mecha Armor) | Ideal Primary: *Martial Arts, Empathy, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Cepheus | The King | CEP | Command Inducement, Superiority Empowerment | King Scepter (Carnival of Vengence) | Ideal Primary: *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Presence | - | Available |
Keeper Cetus | The Sea Monster | CET | Depth Empowerment, Hell-Ice Manipulation, Size Augmentation | Sea Monster Smasher (Atomic Smasher) | Ideal Primary: *Titan Weapons, *Ice Armor, Ice Melee, Invulnerability, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Arctic Mastery, Ice Mastery, Leviathan Mastery | - | Available |
Keeper Corona Australis | The Southern Crown | CRA | Desert Lordship, Hot Desert Manipulation | Southern Crown Chakrams | Ideal Primary: *Fire Control, *Martial Assault, Dark Blast, Fiery Aura, Fire Blast, Fire Manipulation, Thermal Radiation | Pool Suggestions: Fire Mastery, Flame Mastery, Presence | - | Available |
Keeper Corona Borealis | The Northern Crown | CRB | Cold Desert Manipulation, Desert Lordship | Northern Crown Chakrams | Ideal Primary: *Ice Control, *Martial Assault, Cold Domination, Ice Armor, Ice Blast, Ice Manipulation, Radiation Blast | Pool Suggestions: Ice Mastery, Presence | - | Available |
Keeper Corvus | The Crow | CRV | Curse Inducement, Murder Constructs, Shadow Manipulation | Crow Throwing Blades | Ideal Primary: *Darkness Control, *Martial Assault, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Ninjitsu, Super Reflexes | Pool Suggestions: Dark Mastery, Psionic Mastery, Soul Mastery, Weapon Mastery | - | Available |
Keeper Crater | The Cup | CRT | Drink Manipulation, Energy Imbuement, Healing Liquid | Cup Chalice | 'Ideal Primary: *Devices, *Water Blast, Energy Aura, Energy Blast, Kinetics, Poison, Radiation Armor, Radiation Blast Pool Suggestions: | - | Available |
Keeper Cygnus | The Swan | CYG | Astral Projection, Dancing Mastery, Enhanced Equilibrium | Swan Batons (Imperial Dynasty) | Ideal Primary: *Dual Blades, *Martial Arts, *Martial Combat, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Delphinus | The Dolphin | DEL | Aquatic Superiority, Enhanced Intelligence, Sonar Sensory | Dolphin Blade (Chinese Broadsword) | Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, Energy Aura, Ninjitsu, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Leviathan Mastery, Ninja Tool Mastery | - | Available |
Keeper Draco | The Dragon | DRA | Aerial Superiority, Celestial Empowerment, Weather Manipulation | Dragon Staff (Carnival of War) | Ideal Primary: *Staff Fighting, *Electric Armor, *Storm Blast, *Storm Summoning, Electric Melee, Electricity Manipulation | Pool Suggestions: Electrical Mastery, Electricity Mastery, Mu Mastery | - | Available |
Keeper Equuleus | The | EQU | Horse Constructs, Land Superiority, Supernatural Stamina | Horse Shoes (Vanguard + Pad) | Ideal Primary: *Martial Arts, Energy Aura, Invulnerability, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Eridanus | The River | ERI | Aquatic Superiority, Water Manipulation | River Bokken (Impervium Katana) | Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, *Water Blast, Energy Aura, Poison, Radiation Armor | Pool Suggestions: Leviathan Mastery | - | Available |
Keeper Hercules | The Hero | HER | Heroic Empowerment, Supernatural Strength, Threat Identification | Hero Knuckles (Valkyrie) | Ideal Primary: *Super Strength, *Invulnerability, Energy Aura, Radiation Armor, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Hydra | The | HYA | Appendage Generation, Fear Inducement, Supernatural Regeneration | Monster Greatsword (Black Knight) | Ideal Primary: *Titan Weapons, Bio Armor, Dark Armor, Regeneration, Spines, Willpower | Pool Suggestions: Darkness Mastery, Presence, Soul Mastery | - | Available |
Keeper Lepus | The Hare | LEP | Clairaudience, Supernatural Agility | Hare Boots (Santa Boots) | Ideal Primary: *Martial Arts, *Super Reflexes, Energy Aura, Energy Blast, Martial Combat, Psychic Blast, Radiation Blast | Pool Suggestions: | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Lupus | The Wolf | LUP | Lunar Empowerment, Pack Mind Link, Wolf Constructs | Wolf Claws (Cyborg) | Ideal Primary: *Beast Mastery, *Savage Melee, *Sonic Resonance, Energy Aura, Invulnerability, Pain Domination, Radiation Armor, Regeneration, Ninjitsu, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Lyra | The | LYR | Music Mastery, Sound Manipulation | Lyre Lute (Cupid's Bow) | Ideal Primary: *Archery, *Symphony Control, *Tactical Arrow, *Trick Arrow, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | Pool Suggestions: | - | Available |
Keeper Orion | The Hunter | ORI | Hunting Mastery, Supernatural Tracking, Trap Constructs | Hunter Cudgel (Barbarian) | Ideal Primary: *War Mace, *Devices, *Traps, Energy Aura, Energy Blast, Invulnerability, Ninjitsu, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Pegasus | The | PEG | Air Superiority, Celestial Energy Manipulation, Celestial Wing Generation | Winged Horse Spear (Mystical Staff) | Ideal Primary: *Staff Fighting, Atomic Manipulation, Empathy, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Force Field, Radiation Armor, Radiation Blast, Thermal Radiation| Pool Suggestions: Flame Mastery | Main power theme of celestial wing manifestation is a back detail costume part. An extra costume slot may be required. | Available |
Keeper Perseus | The Monster Slayer | PER | Disadvantage Empowerment, Slaying Intuition | Monster Slayer Swords (Longsword) | Ideal Primary: *Dual Blades, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Piscis Austrinus | The Southern Fish | PSA | Aquatic Superiority, Hot Water Manipulation | Southern Fish Fins (Fish Monster Gloves) | Ideal Primary: *Savage Melee, *Water Blast, Energy Aura, Ninjitsu, Poison, Radiation Armor, Super Reflexes, Thermal Radiation, Willpower | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Sagitta | The Arrow | SAA | Arrow Constructs, Trajectory Manipulation | Arrow Composite (Arcane Wooden) | Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Energy Aura, Energy Manipulation, Fiery Aura, Fire Manipulation, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Serpens | The Snake | SER | Enhanced Regeneration, Snake Constructs, Venom Induction | Snake Fangs (Viper Blades) | Ideal Primary: *Claws, *Regeneration, Energy Aura, Invulnerability, Poison, Radiation Armor, Radiation Blast | Pool Suggestions: | - | Available |
Keeper Triangulum | The Triangle | TRI | Trinity Force Strength, Intelligence and Attractiveness | Triangle Sai (Sai) | Ideal Primary: *Dual Blades, Energy Assault, Energy Aura, Mind Control, Invulnerability, Psionic Assault, Radiation Armor, Radioactive Assault, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Ursa Major | The Bear | UMA | Clairalience, Supernatural Strength, Wisdom Manifestation | Bear Claws (Tech Knight) | Ideal Primary: *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Ursa Minor | The Lesser Bear | UMI | Clairalience, Curiosity Empowerment | Bear Paws (Cosmic Corsair 1) | Ideal Primary: *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Lacaille Faction
Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
---|---|---|---|---|---|---|---|
Keeper Antlia | The Air Pump | ANT | Air Pressure Manipulation, Air Projection, Healing Air | Air Pump Vacuum (Dust Cannon) | Ideal Primary: *Beam Rifle, *Storm Summoning, Gravity Control, Storm Blast | Pool Suggestions: | Available | |
Keeper Caelum | The Chisel | CAE | Precise Strike, Weakness Detection | Chisel Pickaxe (Impervium) | Ideal Primary: *Battle Axe, Energy Aura, Invulnerability, Martial Arts, Ninjitsu, Radiation Armor, Regeneration, Street Justice, Willpower | Pool Suggestions: | - | Available |
Keeper Carina | The Keel | CAR | Aquatic Superiority, Equilibrium Manipulation | Keel Chopper (Lumberjack) | Ideal Primary: *Battle Axe, Energy Aura, Energy Blast, Kinetics, Invulnerability, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Water Blast, Willpower | Pool Suggestions: | - | Available |
Keeper Circinus | The Compasses | CIR | Accelerated Rotation, Spinning Empowerment, Vortex Creation | Compass Khopeshes (Khopesh) | Ideal Primary: *Dual Blades, Energy Aura, Energy Blast, Invulnerability, Martial Combat, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Sonic Attack, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: *Speed | - | Available |
Keeper Fornax | The Furnace | FOR | Fire Generation, Heat Generation, Supernatural Durability | Furnace Hammer (Fusion Hammer) | Ideal Primary: *Titan Weapons, *Fiery Aura, Fire Blast, Fire Manipulation, Invulnerability, Thermal Radiation, Willpower | Pool Suggestions: Blaze Mastery, Flame Mastery, Pyre Mastery | - | Available |
Keeper Mensa | The Table Mountain | MEN | Land Superiority, Seismic Projection, Stillness Empowerment | Table Mountain Shield (Spartan Shield 1) | Ideal Primary: *Shield Defense, *Stone Melee, Earth Manipulation, Energy Aura, Invulnerability, Seismic Blast, Super Strength, Willpower, Stone Armor | Pool Suggestions: | - | Available |
Keeper Microscopium | The Microscope | MIC | Microscopic Forces Manipulation, Microscopic Vision, Miniaturization | Microscope Dart Gun (Left Hand Resistance) | Ideal Primary: Atomic Manipulation, Energy Aura, Energy Melee, Kinetic Melee, Ninjitsu, Radiation Armor, Radiation Blast, Radiation Melee, Regeneration, Super Reflexes, Willpower | Pool Suggestions: *Experimentation | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Main power theme of miniaturization is a size scale alteration. An extra costume slot may be required for expression. | Available |
Keeper Norma | The Level | NOR | Enhanced Equilibrium, Equilibrium Manipulation, Vertigo Inducement | Level Arquebus (L-5 Hyperifle) | Ideal Primary: *Assault Rifle, *Kinetics, Energy Blast, Psychic Blast, Sonic Attack | Pool Suggestions: | - | Available |
Keeper Octans | The Octant | OCT | Eight Empowerment, Eight Manifestation, Spatial Distance Perception | Octant Crossbow (Rune Soldier) | Ideal Primary: *Assault Rifle, Energy Aura, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: | - | Available |
Keeper Pictor | The Easel | PIC | Art Manifestation, Paint Manipulation, Visual Art Mastery | Easel Saw (Organic Sword) | Ideal Primary: *Broad Sword, *Dark Miasma, *Darkness Affinity, Dark Armor, Dark Blast, Darkness Control, Darkness Manipulation, Energy Aura, Ninjitsu, Radiation Armor, Willpower | Pool Suggestions: Dark Mastery, Darkness Mastery | - | Available |
Keeper Puppis | The Deck | PUP | Supernatural Durability, Wood Manipulation | Deck Smasher (Fire and Ice Mace) | Ideal Primary: *Titan Weapons, *Bio Armor, *Stone Armor, Invulnerability, Stone Melee, Willpower | Pool Suggestions: | - | Available |
Keeper Pyxis | The Mariner Compass | PYX | Electromagnetic Projection, Location Intuition, Magnetic Manipulation | Mariner Compass Discs | Ideal Primary: *Gravity Control, *Martial Assault, Electrical Blast, Energy Blast, Martial Combat, Temporal Manipulation | Pool Suggestions: | - | Available |
Keeper Reticulum | The Reticule | RET | Lock-On Tracking, Supernatural Accuracy, Trajectory Manipulation | Reticule Firearms (Rad-X) | Ideal Primary: *Dual Pistols, Atomic Manipulation, Energy Aura, Energy Manipulation, Invulnerability, Kinetics, Martial Combat, Mental Manipulation, Radiation Armor, Regeneration, Sonic Manipulation, Sonic Resonance, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: | - | Available |
Keeper Sculptor | The | SCL | Sculpting Mastery, Sculpture Constructs | Sculptor Mallet (Carnival Mallet) | Ideal Primary: *War Mace, Earth Assault, Earth Control, Earth Manipulation, Seismic Blast, Stone Armor | Pool Suggestions: Earth Mastery, Stone Mastery | - | Available |
Keeper Telescopium | The Telescope | TEL | Chain Constructs, Escape Mastery, Power Nullification | Telescope Sniper (Celestial) | Ideal Primary: *Beam Rifle, Energy Aura, Energy Manipulation, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Vela | The Sails | VEL | Aerial Superiority, Air Projection, Weather Influence | Sails Longbow (Longbow) | Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Storm Blast, Storm Summoning | Pool Suggestions: | - | Available |
Keeper Argo Navis | The Ship Argo | ARG | Cross-Time Travel, Indomitable Momentum, Quintessence Force | Argo Saber (Fire and Ice Sword Elemental) | Ideal Primary: | Pool Suggestions: - | - | Unavailable |
Keyser Faction
Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
---|---|---|---|---|---|---|---|
Keeper Apus | The Bird-of-Paradise | APS | Aurora Projection, Beauty Aura, Personal Paradise Creation | Bird-of-Paradise Fan (Imperial Dynasty) | Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, Atomic Manipulation, Energy Aura, Mind Control, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Radiation Emission, Radioactive Assault | Pool Suggestions: Presence, Psionic Mastery, Psychic Mastery | - | Available |
Keeper Chamaeleon | The Chameleon | CHA | Adhesive Climbing, Illusionary Shapeshifting, Tracking Evasion | Chameleon Hook Swords (Hook Swords) | Ideal Primary: *Dual Blades, Dark Armor, Energy Aura, Energy Blast, Martial Arts, Martial Assault, Radiation Blast, Ninjitsu, Street Justice | Pool Suggestions: Concealment | - | Available |
Keeper Dorado | The Swordfish | DOR | Aquatic Superiority, Supernatural Agility, Swordsmanship Mastery | Swordfish Cutlass (Chromium Cutlass) | Ideal Primary: *Broad Sword, Energy Aura, Ninjitsu, Super Reflexes, Willpower | Pool Suggestions: Leviathan Mastery | - | Available |
Keeper Grus | The Crane | GRU | Combat Mastery, Enhanced Equilibrium | Crane Boots (Valkyrie + with wings) | Ideal Primary: *Martial Arts, Energy Aura, Energy Blast, Martial Assault, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Hydrus | The Water Snake | HYI | Aquatic Superiority, Water Snake Constructs | Water Snake Hose | Ideal Primary: *Water Blast, *Demon Summoning-Whip, Atomic Manipulation, Dark Miasma, Energy Manipulation, Radiation Emission | Pool Suggestions: | - | Available |
Keeper Indus | The Native | IND | Environmental Intuition, Environmental Symbiosis, Home Empowerment | Native Tomahawk (Barbarian Axe) | Ideal Primary: *Battle Axe, Bio Armor, Earth Assault, Earth Control, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Radiation Blast, Regeneration, Stone Armor, Super Reflexes, Thorny Assault, Willpower | Pool Suggestions: Earth Mastery, Stone Mastery | - | Available |
Keeper Musca | The Fly | MUS | Insectoid Wing Manifestation, Swarm Constructs | Fly Barbs (Widow Claws) | Ideal Primary: *Claws, Dark Armor, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Savage Assault, Super Reflexes, Willpower | Pool Suggestions: | Main power theme of insectoid wing manifestation is a back detail costume part. An extra costume slot may be required. | Available |
Keeper Pavo | The Peafowl | PAV | Audience Empowerment, Mesmerizing Presence | Peafowl Cape | "Dominator:" Mind Control/Energy Assault, "Blaster:" Radiation Blast/Mental Manipulation | - | Claimed |
Keeper Phoenix | The Firebird | PHE | Grand Flame Manipulation, Phoenix Wing Manifestation, Resurrection | Firebird Corona | Ideal Primary: *Fiery Aura, *Thermal Radiation, Fiery Melee, Fire Blast, Fire Control | Pool Suggestions: Blaze Mastery, Fire Mastery, Flame Mastery | Main power theme of phoenix wing manifestation is a back detail costume part. An extra costume slot may be required. | Available |
Keeper Triangulum Australe | The Southern Triangle | TRA | Trinity Force Fire, Electricity and Celestial Energy Projection | Southern Triangle Shuriken | Ideal Primary: *Martial Assault, Electric Armor, Electric Control, Electrical Affinity, Electrical Blast, Electrical Melee, Electricity Assault, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Fiery Assault, Fiery Aura, Fiery Melee, Fire Blast, Fire Control, Gravity Control, Kinetic Melee, Psionic Melee, Radiation Armor, Radiation Emission, Radioactive Assault, Thermal Radiation | Pool Suggestions: Blaze Mastery, Electrical Mastery, Electricity Mastery, Fire Mastery, Flame Mastery | Available | |
Keeper Tucana | The Toucan | TUC | Tropical Plant Manipulation, Tropical Animal Constructs, Tropical Empowerment | Toucan Bugle | Ideal Primary: *Plant Control, *Savage Assault, Plant Manipulation, Sonic Blast, Sonic Assault, Sonic Resonance | Pool Suggestions: | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | Available |
Keeper Volans | The | VOL | Aerial Superiority, Aquatic Superiority, Flying Fish Constructs | Flying Fish Darts (Finned Ulterior Glove Left) | Ideal Primary: Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Ice Manipulation, Martial Arts, Martial Combat, Mental Manipulation, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Water Blast, Willpower | Pool Suggestions: *Experimentation, Leviathan Mastery | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Hevelius Faction
Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
---|---|---|---|---|---|---|---|
Keeper Canes Venatici | The Hunting Dogs | CVN | Dog Constructs, Hunting Mastery, Supernatural Olfactory | Hunting Dogs Rifle (Resistance Rifle) | Ideal Primary: *Assault Rifle, *Beast Mastery, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Ninjitsu, Pain Domination, Sonic Resonance, Super Reflexes, Traps, Willpower | Pool Suggestions: | - | Available |
Keeper Lacerta | The Lizard | LAC | Adhesive Climbing, Supernatural Regeneration | Lizard Katana (Katana) | Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, *Regeneration, Empathy, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Leo Minor | The Lesser Lion | LMI | Courage Inducement, Lion Constructs | Lesser Lion Megaphone | Ideal Primary: *Beast Mastery, *Sonic Attack, Energy Aura, Energy Manipulation, Fiery Aura, Martial Combat, Radiation Armor, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | Available |
Keeper Lynx | The Lynx | LYN | Clear Sight, Intuitive Polygraphy, Riddle Empowerment | Lynx Claws (Hero Claws) | Ideal Primary: *Claws, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Scutum | The Shield | SCT | Absolute Defense, Protection Empowerment | Shield Bunker (Tech Shield 2) | Ideal Primary: *Shield Defense, Energy Blast, Energy Melee, Force Field, Kinetic Melee, Radiation Blast | Pool Suggestions: | - | Available |
Keeper Sextans | The Sextant | SEX | Six Empowerment, Six Manifestation, Spatial Distance Perception | Sextant Sidearms (Semi-Auto Scope) | Blaster: Dual Pistols/Martial Combat | - | Claimed |
Keeper Vulpecula | The Fox | VUL | Fox-Fire Manipulation, Illusionary Shapeshifting, Illusion Generation | Fox Tail (Fire Sword) | Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, Fiery Assault, Fiery Aura, Fire Blast, Fire Control, Illusion Control, Ninjitsu, Thermal Radiation | Pool Suggestions: Blaze Mastery, Concealment, Fire Mastery, Flame Mastery, Sorcery | - | Available |
Plancius and Uranometria Alliances
Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
---|---|---|---|---|---|---|---|
Keeper Camelopardalis | The Giraffe | CAM | Height Augmentation, Supernatural Leg Strength | Giraffe Staff (Studded Staff) | Ideal Primary: *Staff Fighting, *Martial Arts, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: | Main power theme of height augmentation is a size scale alteration. An extra costume slot may be required for expression. | Available |
Keeper Columba | The Dove | COL | Empathic Healing, Pacifism Inducement, Peace Empowerment | Dove Banner | Ideal Primary: *Mind Control, *Empathy, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Gravity Control, Ice Control, Ice Manipulation, Ice Melee, Icy Assault, Kinetic Melee, Martial Combat, Ninjitsu, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Blast, Time Manipulation, Temporal Manipulation | Pool Suggestions: Arctic Mastery, Cold Mastery, Ice Mastery, Medicine, Presence, Psionic Mastery, Psychic Mastery | Cosmic weapon is currently conceptual only. | Available |
Keeper Coma Berenices | The Hair-of-Berenice | COM | Cosmic Hair Constructs, Hair Manipulation | Hair-of-Berenice Comb | Ideal Primary: Dark Assault, Dark Blast, Dark Melee, Darkness Control, Darkness Manipulation, Electrical Blast, Electrical Melee, Electric Control, Electricity Assault, Electricity Manipulation, Energy Aura, Invulnerability, Ninjitsu, Super Reflexes, Willpower | Pool Suggestions: Dark Mastery, Electrical Mastery, Electricity Mastery | Cosmic weapon is currently conceptual only. | Available |
Keeper Crux | The Southern Cross | CRU | Cross Constructs, Crossroads Access | Southern Cross Axe (Roman C) | Ideal Primary: *Battle Axe, Dark Armor, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Stone Armor, Super Reflexes, Willpower | Pool Suggestions: Sorcery, Teleportation | - | Available |
Keeper Monoceros | The Unicorn | MON | Probability Manipulation, Spatial Manipulation, Wish Manifestation | Unicorn Horn | Ideal Primary: *Gravity Control, Empathy, Energy Blast, Force Field, Kinetics, Psychic Blast, Radiation Blast, Radiation Emission, Sonic Attack, Sonic Resonance, Storm Blast, Storm Summoning, Symphony Control | Pool Suggestions: Sorcery, Teleportation | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. | Available |
The Lost Keepers
Title | Cosmia Signature | Designated Code | Cosmic Powers | Cosmic Weapon | Powersets | Notes | Availability |
---|---|---|---|---|---|---|---|
Keeper Anguilla | The Eel | ANG | Aquatic Superiority, Bio-Electricity Generation, Electrical Healing | Cosmic Eel Fins (Quartermass Pistol + Fin) | Ideal Primary: *Dual Pistols, *Electrical Affinity, Electric Armor, Electricity Manipulation | Pool Suggestions: Electrical Mastery, Electricity Mastery, Mu Mastery | - | Available |
Keeper Antinous | The Tragic Lover | ATN | Infatuation Inducement, Tragedy Empowerment, Supernatural Social Attraction | Tragic Lover Headband (Lotus Headband) | Ideal Primary: *Mind Control, Empathy, Energy Aura, Invulnerability, Mental Manipulation, Pain Domination, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Armor, Super Reflexes, Willpower | Pool Suggestions: Presence, Psionic Mastery, Psychic Mastery | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Aranea | The Spider | ANA | Adhesive Climbing, Supernatural Dexterity, Web Creation | Spider Mines | Ideal Primary: *Devices, *Traps, Dark Armor, Dark Blast, Dark Melee, Darkness Control, Martial Arts, Martial Combat, Ninjitsu, Super Reflexes | Pool Suggestions: Weapon Mastery, Concealment, Darkness Mastery, Soul Mastery | Available | |
Keeper Cancer Minor | The Lesser Crab | CNM | Force-Field Creation, Moody Empowerment | Lesser Crab Vise (Shock Rifle) | Ideal Primary: *Beam Rifle, *Force Field, Energy Aura, Invulnerability, Kinetic Melee, Radiation Armor, Willpower | Pool Suggestions: | - | Available |
Keeper Capra | The Goat | CPA | Healing Milk, Milk Manipulation, Nurturing Empowerment | Goat Pistols (Dalton Equalizer) | Ideal Primary: *Dual Pistols, Dark Miasma, Empathy, Poison, Water Blast | Pool Suggestions: Medicine | - | Available |
Keeper Ceneus | The Lapith | CNS | Combat Adaptation, Combat Empowerment, Combat Mastery | Lapith Gloves (Olympian Overguard) | Ideal Primary: *Street Justice, Bio Armor, Energy Aura, Invulnerability, Martial Arts, Psionic Melee, Regeneration, Super Reflexes, Super Strength, Willpower | Pool Suggestions: Leadership | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Cerberus | The Hellhound | CER | Hell-Fire Generation, Portal Creation, Triple Elemental Breath | Hellhound Battle Axe (Celestial Axe) | Ideal Primary: *Battle Axe, Dark Armor, Fiery Aura, Fiery Melee, Fire Blast, Invulnerability, Radiation Armor, Willpower | Pool Suggestions: Blaze Mastery, Dark Mastery, Darkness Mastery, Fire Mastery, Presence, Pyre Mastery, Sorcery, Soul Mastery, Teleportation | Available | |
Keeper Custos Messium | The Vineyard Keeper | CSM | Agriculture Mastery, Environmental Intuition, Wine Manipulation | Vineyard Keeper Sickle (Khopesh) | Ideal Primary: *Broad Sword, Energy Aura, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Regeneration, Super Reflexes, Water Blast, Willpower | Pool Suggestions: Medicine | Available | |
Keeper Felis | The Cat | FEL | Inaudibility, Nine Lives Manifestation, Supernatural Dexterity | Cat Paws (Banded Robotic) | Ideal Primary: *Savage Melee, Dark Armor, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Concealment | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Gallus | The Rooster | GAL | Dawn Empowerment, Masculinity Empowerment, Solar Energy Manipulation | Rooster Morningstar (War Mace) | Ideal Primary: *War Mace, Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Radiation Armor, Radiation Blast, Radiation Emission, Thermal Radiation | Pool Suggestions: | - | Available |
Keeper Gladii | The Crossed Swords | GDI | Spatial Slicing, Sword Constructs, Swordsmanship Mastery | Crossed Sword Scimitars (Scimitar) | Ideal Primary: *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Sorcery, Teleportation | - | Available |
Keeper Globus | The Hot Air Balloon | GLB | Aerial Superiority, Air Pressure Manipulation, Hot Air Manipulation | Hot Air Balloon Gondola | Ideal Primary: *Gravity Control, *Thermal Radiation, Energy Aura, Energy Blast, Fiery Aura, Fire Blast, Kinetic Melee, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Wind Control | Pool Suggestions: Blaze Mastery, Flame Mastery, Pyre Mastery | Cosmic weapon is currently conceptual only. | Available |
Keeper Gryphites | The Shellfish | GRY | Ancient Empowerment, Fossil Inducement, Psychometry | Shellfish Buckler (Round Shield Reinforced) | Brute: Stone Melee/Shield Defense | - | Claimed |
Keeper Hippocampus | The Seahorse | HIP | Aquatic Superiority, Camouflage, Ink Projection | Seahorse Bow (Tech Knight) | Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Dark Armor, Dark Blast, Darkness Affinity, Darkness Manipulation, Dark Miasma, Energy Aura, Ninjitsu | Pool Suggestions: Concealment, Dark Mastery | - | Available |
Keeper Hirudo | The Leech | HIR | Blunt Force Durability, Energy Draining, Energy Transference | Leech Raygun (Retro Rifle) | Ideal Primary: *Beam Rifle, *Kinetics, Bio Armor, Dark Armor, Dark Melee, Energy Aura, Energy Melee | Pool Suggestions: | - | Available |
Keeper Jordanus | The River Jordan | JOR | Aquatic Superiority, Water Manipulation | River Jordan Blade (Flamberge) | Ideal Primary: *Broad Sword, *Water Blast, Dark Armor, Dark Miasma, Darkness Manipulation, Energy Aura, Poison, Radiation Armor | Pool Suggestions: | Available | |
Keeper Limax | The Slug | LIM | Adhesive Climbing, Inertia Enhancement, Slime Generation | Slug Gatling (Assault Rifle) | Ideal Primary: *Assault Rifle, *Temporal Manipulation, *Time Manipulation, Dark Armor, Dark Melee, Dark Miasma, Darkness Affinity, Darkness Control, Martial Combat | Pool Suggestions: | - | Available |
Keeper Lochium Fumis | The Log Line | LCF | Aquatic Superiority, Grapnel Mastery, Speed Perception | Log Line Bolas | Ideal Primary: Devices, Energy Aura, Energy Blast, Energy Manipulation, Energy Melee, Martial Arts, Martial Combat, Invulnerability, Super Reflexes, Willpower | Pool Suggestions: *Utility Belt | Cosmic weapon can only be obtained via Utility Belt. However, it is not currently available for in-game use. | Available |
Keeper Lumbricus | The Earthworm | LUM | Hypertunneling, Land Superiority, Soil Manipulation | Earthworm Blaster (X-M) | Ideal Primary: *Beam Rifle, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Martial Combat, Seismic Blast, Stone Armor, Stone Melee | Pool Suggestions: Darkness Mastery, Earth Mastery, Speed, Stone Mastery | - | Available |
Keeper Manis | The Pangolin | MAN | Armor Manifestation, Supernatural Olfactory | Pangolin Scales (Post Apocalyptic Clean) | Ideal Primary: *Street Justice, *Bio Armor, Energy Melee, Martial Arts, Psionic Melee, Super Strength | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Manus Lustitiae | The Hand-of-Justice | MNL | Power Palm, Supernatural Fist Strength | Hand-of-Justice Gauntlets (Justice + Plate) | Ideal Primary: *Kinetic Melee, Atomic Manipulation, Energy Blast, Energy Melee, Energy Aura, Energy Manipulation, Invulnerability, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Super Strength, Willpower | Pool Suggestions: | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Noctua | The Owl | NOC | Clear Sight, Dusk Empowerment, Enhanced Wisdom | Owl Goggles (Blast Goggles 2) | Ideal Primary: Dark Blast, Dark Armor, Dark Melee, Energy Aura, Energy Melee, Martial Arts, Martial Combat, Ninjitsu, Psionic Melee, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: Soul Mastery | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Nubecula Major | The Galaxy | NMA | Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel | Galaxy Aura | Ideal Primary: *Gravity Control, *Seismic Blast, *Radiation Emission, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation | Pool Suggestions: Fire Mastery, Flame Mastery, Sorcery, Teleportation | - | Available |
Keeper Nubecula Minor | The Lesser Galaxy | NMI | Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel | Lesser Galaxy Throwing Stars | Ideal Primary: *Gravity Control, *Martial Assault, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Radiation Emission, Seismic Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation| Pool Suggestions: Fire Mastery, Flame Mastery, Sorcery, Teleportation | - | Available |
Keeper Phaeton | The Fool | PHA | Foolishness Empowerment, Recklessness Empowerment, Temperature Manipulation | Fool Ruff (Jester) | Ideal Primary: *Ice Control, *Thermal Radiation, Cold Domination, Fiery Assault, Fiery Aura, Fire Blast, Fire Manipulation, Fiery Melee, Ice Blast, Ice Manipulation, Ice Melee, Icy Assault | Pool Suggestions: Arctic Mastery, Blaze Mastery, Cold Mastery, Fire Mastery, Flame Mastery, Ice Mastery, Pyre Mastery, Sorcery | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Phoenicopterus | The Flamingo | PHO | Dance Friction Combustion, Supernatural Leg Strength | Flamingo Legs (Overguard) | Ideal Primary: *Martial Arts, *Fiery Aura, Energy Aura, Fire Blast, Martial Combat, Super Reflexes, Willpower | Pool Suggestions: | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Polophylax | The South Pole | POL | Cold Air Projection, Ice Manipulation, Magnetic Manipulation | South Pole Post (Polearm) | Ideal Primary: *Staff Fighting, *Ice Armor, *Cold Domination, *Ice Control, Gravity Control, Ice Blast, Ice Manipulation, Icy Assault, Storm Blast, Storm Summoning | Pool Suggestions: Arctic Mastery, Cold Mastery, Ice Mastery | - | Available |
Keeper Psalterium | The Psaltery | PSL | Music Mastery, Sound Manipulation | Psaltery Zither (Roman B) | Ideal Primary: *Battle Axe, *Symphony Control, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Sonic Assault, Sonic Attack, Sonic Resonance, Sonic Manipulation, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Ramus Pomifer | The Apple Branch | RMP | Autumn Empowerment, Fruit Empowerment, Plant Manipulation | Apple Branch Axes (Battle Axe) | Ideal Primary: *Dual Blades, Energy Aura, Energy Blast, Nature Affinity, Radiation Armor, Radiation Blast, Plant Control, Plant Manipulation, Regeneration, Super Reflexes, Thorny Assault, Willpower | Pool Suggestions: | - | Available |
Keeper Robur Carolinum | The Oak Tree | RBC | Branch Generation, Enhanced Wisdom, Land Superiority | Royal Oak Brand (Fire and Ice Sword) | Ideal Primary: *Titan Weapons, *Bio Armor, Energy Aura, Invulnerability, Plant Control, Radiation Armor, Thorny Assault, Willpower | Pool Suggestions: | - | Available |
Keeper Rosa | The Rose | ROS | Pacification Inducement, Romance Empowerment, Thorn Projection | Rose Thornsword (Ice Sword) | Ideal Primary: *Broad Sword, *Mind Control, *Thorny Assault, Energy Aura, Radiation Armor, Radiation Emission, Regeneration, Spines, Willpower | Pool Suggestions: Presence | - | Available |
Keeper Scarabaeus | The Rhino Beetle | SCR | Momentum Empowerment, Supernatural Strength | Rhino Beetle Horn (Rhino Horn) | Ideal Primary: Energy Aura, Energy Melee, Invulnerability, Radiation Armor, Street Justice, Super Strength, Willpower | Pool Suggestions: Speed | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Sceptrum | The Scepter | STM | Arcane Energy Manipulation, Power Augmentation, Scepter Constructs | Scepter Focus (Carnival of Light) | Ideal Primary: *War Mace, *Illusion Control, Electric Armor, Electrical Affinity, Electricity Assault, Energy Assault, Energy Aura, Kinetics, Pain Domination, Radiation Armor, Storm Summoning | Pool Suggestions: Sorcery | - | Available |
Keeper Sciurus Volans | The Flying Squirrel | SCV | Aerial Superiority, Climbing Mastery, Explosive Nut Constructs | Flying Squirrel Cape (Long Cape Gothic) | Ideal Primary: Devices, Energy Aura, Energy Blast, Martial Arts, Ninjitsu, Radiation Blast, Seismic Blast, Super Reflexes, Traps, Willpower | Pool Suggestions: | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Siren | The Siren | SIR | Aerial and Aquatic Superiority, Siren Song, Sound Manipulation | Siren Neckband (Victorian Steampunk) | Ideal Primary: *Symphony Control, Mental Manipulation, Psionic Assault, Psychic Blast, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | Pool Suggestions: | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Tarabellum | The Drill | TBM | Accelerated Rotation, Hypertunneling, Vortex Creation | Drill Rocket Launcher | Ideal Primary: Energy Blast, Martial Combat, Psychic Blast, Radiation Blast, Sonic Attack, Temporal Manipulation | Pool Suggestions: *Munitions Mastery, Speed | Cosmic weapon can only be obtained via Munitions Mastery. | Available |
Keeper Tarandus | The Reindeer | TAR | Arcane Energy Manipulation, Gravity Manipulation, Winter Empowerment | Reindeer Rifle (Elite Vanguard Redding) | Ideal Primary: *Assault Rifle, Cold Domination, Energy Assault, Energy Manipulation, Gravity Control, Icy Assault, Martial Combat, Temporal Manipulation, Time Manipulation | Pool Suggestions: Cold Mastery, Ice Mastery, Sorcery | - | Available |
Keeper Testudo | The Tortoise | TES | Force-Field Creation, Land Empowerment | Tortoise Shell (Roman Shield 3 Texture B ) | Ideal Primary: *Shield Defense, *Force Field, Earth Control, Earth Manipulation, Energy Melee, Kinetic Melee, Seismic Blast, Stone Melee | Pool Suggestions: | - | Available |
Keeper Tigris | The River Tigris | TIG | Aquatic Superiority, Water Manipulation | River Tigris Recurve (Composite) | Ideal Primary: *Water Blast, Tactical Arrow, Trick Arrow, Archery | Pool Suggestions: | - | Available |
Keeper Urna | The Urn | URN | Ash Manipulation, Nether Forces Summoning | Urn Vase (Wicker Basket) | Ideal Primary: *Necromancy, *Dark Miasma, Dark Assault, Dark Blast, Darkness Affinity, Darkness Control, Darkness Manipulation, Martial Combat, Pain Domination | Pool Suggestions: Sorcery | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | Available |
Keeper Vespa | The Wasp | VES | Honey Generation, Insectoid Wing Manifestation, Swarm Constructs | Wasp Stingers (Flat Blades) | Ideal Primary: *Claws, Dark Assault, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Radiation Blast, Radioactive Assault, Savage Assault, Super Reflexes, Willpower | Pool Suggestions: | - | Available |
Keeper Volta | The Battery | VOL | Electricity Projection, Energy Imbuement, Energy Storage | Battery Cell (Rogers Rocket Pack) | Ideal Primary: *Electrical Affinity, *Electrical Blast, Electrical Melee, Electric Armor, Electricity Manipulation, Energy Aura, Energy Manipulation | Pool Suggestions: | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. | Available |