Red Right-Hand, The: Difference between revisions
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| level = 2 | | level = 2 | ||
| server = Everlasting | | server = Everlasting | ||
| realname = Jared Korzh | | realname = Unknown [Jared Korzh] | ||
| aliases = Jay, JK, Jack Kern | | aliases = Jay, JK, Jack Kern | ||
| species = Human, Mutant | | species = Human, Mutant | ||
| age = | | age = Late Twenties | ||
| height = 6' 4" | | height = 6' 3-4" | ||
| weight = | | weight = 210-230 lbs | ||
| eyes = | | eyes = Unknown | ||
| hair = Brown | | hair = Brown | ||
| nationality = | | nationality = Unknown | ||
| occupation = | | occupation = Vigilante, Unregistered Metahuman | ||
| birthplace = | | birthplace = Unknown | ||
| hometown = | | hometown = Unknown | ||
| marital = | | marital = Unknown | ||
| powers = Mind Control, Psionic Assault | | powers = Mind Control, Psionic Assault | ||
| abilities = Telepathy, Telekinesis | | abilities = Telepathy, Telekinesis |
Latest revision as of 04:10, 8 July 2022
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[[Image:|300px|]] | |
The Red Right-Hand | |
Player: @Zarakul | |
Origin: | Mutation |
---|---|
Archetype: | Dominator |
Security Level: | 2 |
Server: | Everlasting |
Personal Data | |
Real Name: | Unknown [Jared Korzh] |
Known Aliases: | Jay, JK, Jack Kern |
Species: | Human, Mutant |
Age: | Late Twenties |
Height: | 6' 3-4" |
Weight: | 210-230 lbs |
Eye Color: | Unknown |
Hair Color: | Brown |
Biographical Data | |
Nationality: | Unknown |
Occupation: | Vigilante, Unregistered Metahuman |
Place of Birth: | Unknown |
Base of Operations: | Unknown |
Marital Status: | Unknown |
Known Relatives: | Confidential |
Known Powers | |
Mind Control, Psionic Assault | |
Known Abilities | |
Telepathy, Telekinesis | |
Equipment | |
Confidential | |
No additional information available. |
The Red Right-Hand is an active metahuman operating in Paragon City. He is an unregistered, anonymous entity. According to reports, his activity has only recently become apparent and does not match any known, registered entity on a local or state level.
The metahuman has few confirmed interactions due to witnesses experiencing some form of psychically induced amnesia, hallucinations, intimidation, hypnosis, waking dreams, and other mind-altering effects during the event. Sources within G.I.F.T. suggest the detection of anomalous signatures of genetic markers imply that the Red Right-Hand is a mutant. As such, he is marked as a high-risk liability and is breaking a number of laws, especially regarding registration and use of powers on both powered and non-powered individuals.
Background
Little is known of the Red Right-Hand's true identity, origins, or motive. He is a recent arrival to Paragon City and is attributed to a number of incidents that range from innocuous and benign to blood-baths and war crimes. Detectives have connected a string of non-consensual memory alterations, a slew of petty thefts from super markets, a series of previously unconnected murder suicides, a handful of industrial accidents, one drive-by shooting, and a growing number of psychotic breaks all to an individual who has not been physically present or directly taking part in any incident. Shortly after each given incident, an ongoing criminal act is discovered, accompanied by a recovered kidnapping victim, miraculously unscathed target for murder, a stash of home-made snuff films, and other damning evidence of the crimes committed by those unfortunate to be targeted by the Red Right-Hand.
Identity
Due to the incredibly varied methods of attack and differing details, identifying the Red Right-Hand has proven difficult. A clue has been found in stories told by the few witnesses that don't speak to police or government agents, circulated by those who operate in shadows and clandestine dealings. In those stories, the signature of the Red Right-Hand is marked by the only detail consistent through every story told: a hand that is colored red in some fashion. Every aspect of his appearance varies from observer to observer, in both drastic and subtle manners, save for the singular, red hand. It is only through the use of CCTV footage of him found early in his career that the Red Right-Hand's physical appearance can be described as "a male of average height wearing a black-and-white, striped outfit, a helmet with some sort of gas mask, a pair of mechanical boots, and a red glove on his right hand."
Collaborations
Recently, the Red Right-Hand has been alleged to be working beside other metahumans in operations against Council, Carnies, and Arachnos.
Powers and Abilities
Combining the powers manifesting through his mutation, the Red Right-Hand often creates brief but intense full-sensory hallucinations that can cause trauma enough to induce psychotic breaks and lapses into insanity. G.I.F.T. has labeled him an 'Eldritch-class Entity' and warns that if reality does not seem what it should be and you perceive a red hand, you should immediately travel in the opposite direction of the red hand.
Telepathy
Through the connections that he is able to establish, the Red Right-Hand overwhelms his victim's senses and dominates their perception to leave them incapacitated without visible, external harm. By manipulating foes into unawareness or even outright hostility among their own ranks, he accomplishes his task from a distance as often as he can. When backed into a corner, however, he is capable of concentrating his telepathic strength into a deeply traumatic mental spike.
The Red Right-Hand's telepathy appears to be limited by range and line of sight, as well as an overall draining effect on use of the powers. Those who have experienced non-traumatic manipulations relate the events as seamless and without warning, not entirely capable of discerning truth and fiction in relation to their respective incidents. Conversely, those who survive a more aggressive encounter describe the trauma as physically, emotionally, mentally, and existentially painful. One victim described a physical sensation of "being filled with hungry, angry ants on meth," where another said that they were "forced to sit through an overwhelmingly depressing lecture on the inevitability of the universe and the lack of credible meanings or beings outside of our own blips of existence." Through necromantic magics, those who did not survive their encounter with the Red Right-Hand were forced to explain that he had used existing traumas to build nightmarish hellscapes that had to be endured for what was perceived as countless millennia, until they were stripped of every aspect of their own sentience and sapience.
For this mutant, it does not appear that specialized physical equipment to obscure eyes, prevent touch, or otherwise prevent exposure to psionic assault are effective. Magical counteragents have proven moderately effective at initial conflict, but continued exposure to influence still leads to confusion, exhaustion, or outright incapacitation. Mental fortifications through meditation has proven most effective, regardless of the origin of practice. Given the subject's strength in causing chaos and confusion, ambushes and instant-incapacitation methods are the most suggested forms of countering his presence.
Telekinesis
No weight limit has yet been estimated for the Red Right-Hand's telekinetic strength. It has been said that he has lifted a group of more than a dozen heavy, mechanized infantry before slamming them down and slowing them with an artificially increased gravitational effect. He has not been documented or mentioned as having carried out any noticeably large level of damage or manipulations of non-humanoid targets. This leads to setting his capabilities as between Adept and Cosmic with room for variance and further study. It is possible that he is limiting his effects to avoid detection or that his mutation prevents him from manipulating large amounts of inorganic matter.
According to witness accounts, the Red Right-Hand is capable of limited flight, concentrated bursts of physical manifestation of will, and a strong dampening effect of physical attacks directed towards himself. Whether his control over a person is through telepathy or telekinesis is still to be determined, though most evidence suggests a focus on mental manipulations over physical intervention.