Keepers of the Cosmia: Difference between revisions
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{{HeroGroupBox | {{HeroGroupBox | ||
| name = Keepers of the Cosmia | | name = Keepers of the Cosmia | ||
| founder = The Cosmia | | founder = The Cosmia! | ||
| website = N/A | | website = N/A | ||
| side = The Greater Good | | side = The Greater Good | ||
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| logo = Planet | | logo = Planet | ||
| colours = White and Bronze | | colours = White and Bronze | ||
| levels = | | levels = Any | ||
| playstyle = RP, Heavy RP, Themed Supergroup | | playstyle = Casual RP, Heavy RP, Themed Supergroup | ||
| roleplay = Yep! | | roleplay = Yep! | ||
| timezone = Pacific | | timezone = The creator is Pacific | ||
| recruiting = | | recruiting = Yes | ||
| contact = @Stormfall | | contact = @Stormfall | ||
|}} | |}} | ||
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=Origin= | =Origin= | ||
==Where it all Began== | ==Where it all Began== | ||
In the not so distant future relative to | In the not so distant future relative to our relevant universe, a galaxy within the '''Local Group''' twice the size of the Milky Way instantly perished due to an unknown, catastrophic event. Dubbed the '''Lost Galaxy Z''', the simultaneous destruction of every single planet, moon and star caused a one-in-a-trillion chance disturbance between the known physical dimension and the '''Cosmic Dimension'''. The remnants of this lost galaxy echoed with pain, coldness, darkness, rage and loss of life of unimaginable scale. Over a period of 100 megaannum, these remnants of the physical dimension spilled into the Cosmic Dimension, and amassed within the depths of the '''Cosmic Unknown'''. The dark matter continued to accumulate until it birthed a vile entity, whom has come to be known as the '''Outerworld Overlord'''. | ||
The Overlord knew nothing but destruction and domination, and over a short period of time began to produce offspring of the same dark matter substance he was composed of. The | The Outerworld Overlord knew nothing but destruction and domination, and over a short period of time began to produce offspring of the same dark matter substance he was composed of. The Overlord's armies quickly demonstrated just how monstrous and disrupting of a force they were by subjugating the entirety of the '''Triangulum Galaxy''' as their first act of dominance. The great imbalance this caused within the cosmos forced the high beings of the Cosmic Dimension, the '''Deities Seven''', to indirectly intervene by birthing a counter-force. From the portion of the Cosmic Dimension that overlaps the Local Galaxies of the physical Universe, an entity of creation and protection, the '''Cosmia''', came to be. | ||
==The First of the Keepers== | ==The First of the Keepers== | ||
With the ability to interact with the physical world, the Cosmia splintered her own cosmic spectrum into separate pieces or '''signatures'''. The cosmic energy of these signatures were imbued within special cosmia crystals and scattered across the Local Galaxies. The cosmia crystals traveled through the stars; each of | With the ability to interact with the physical world without threat of disruption, the Cosmia splintered her own cosmic spectrum into separate pieces, or '''signatures'''. The cosmic energy of these signatures were imbued within special '''cosmia crystals''' and scattered across the '''Local Galaxies'''. The cosmia crystals traveled through the stars; each of their unique cosmic signature wavelengths destined to seek out sentient, good-hearted, worthy individuals that could perfectly sync with them through the relationship between the physical and cosmic realms. During this time, the Outerworld Overlord started to perceive the Cosmia as an actual opposing force, which prompted him to expand his reign by mass producing dark matter creatures tenfold. This marked the beginning and official formation of the '''Darkmatter Empire'''. | ||
At last, the first cosmia crystal and most powerful of all signatures found its suitable Keeper during the year 888,888 BCE of Earth's equivalent timeline. The first Keeper of the Cosmia, '''Horologium''', made it his mission to accelerate the process of the cosmia crystals finding their destined keepers. During an era known as the '''Golden Age of Keepers''', the other eldest Keepers came to be: '''Argo Navis''', '''Phoenix''', '''Monoceros''', '''Draco''' and '''Ophiuchus'''. The successful liberation of the Triangulum Galaxy drove back the Darkmatter Empire's occupation, and proved to the Outerworld Overlord that the power of the Keepers were not to be underestimated. And so, the true, and seemingly eternal war between the Cosmia and the Outerworld Overlord expanded. | |||
The successful liberation of the Triangulum Galaxy drove back the Darkmatter Empire's occupation, and proved to the Outerworld Overlord that the power of the Keepers were not to be underestimated. And so, the eternal | |||
==The Cosmic Realm== | ==The Cosmic Realm== | ||
'''TL;DR''' - The cosmic dimension overlaps the material plane, and is the source of all the Keepers of the Cosmia's extraordinary powers. | |||
The Cosmic Realm | The Cosmic Dimension, interchangeably identified as the Cosmic Realm or Cosmic Plane, is a dimension that overlaps the known material (physical) dimension throughout the entire Multiverse. The cosmic dimension is composed of various forms and aspects of aether and nether of similar origin (simply labeled as cosmic energy while referring to any energy originating from the cosmic plane of existence, regardless of form). The true nature of its content, rules and boundaries are not fully comprehensible to those of the physical dimension. Instead, its life-forms, locations and concepts are perceived as familiar life-forms, locations and concepts to the denizens of the physical realm when brought upon the physical plane through a wide spectrum of different colours (as expressed through a Keeper's powers manifesting as the same colour as their cosmic armor). While this energy is viewed within the cosmic dimension itself, these figures are nearly exclusively transparent or translucent. Though various terrain types, objects and phenomena bare a resemblance to those of the physical dimension (deserts, fire, birds, trees, thunderstorms, black holes, etc.), the cosmic dimension utilizes a completely different concept of relativity and reality otherwise. | ||
==Timeline of Past Events== | ==Timeline of Past Events== | ||
*'''100,093,078 BCE'''- The | *'''100,093,078 BCE'''- The Lost Galaxy, or '''Galaxy Z''', is obliterated due to a still unknown event. This causes a tear between the physical and cosmic realms. | ||
*'''1,093,092 BCE'''- The Outerworld Overlord is born within the Cosmic Unknown from 100 million years worth of accumulating the cold, dark, deathly traces of what once was the Z Galaxy. | *'''1,093,092 BCE'''- The '''Outerworld Overlord''' is born within the '''Cosmic Unknown''' from 100 million years worth of accumulating the cold, dark, deathly traces of what once was the Z Galaxy. | ||
*'''1,000, | *'''1,000,699 BCE''' - The '''Darkmatter Empire''' of the Overlord's spawn is formed. | ||
*''' | *'''901,445 BCE'''- The Outerworld Overlord subjugates the '''Triangulum Galaxy'''. | ||
*''' | *'''900,000 BCE'''- The '''Cosmia''' is formed by the '''Deities Seven'''. | ||
*'''888,888 BCE'''- The first Keeper comes into existence; Horologium. | *'''888,888 BCE'''- The first Keeper comes into existence; '''Horologium'''. He is successful in preventing the Darkmatter Empire from spreading to other major neighbouring galaxies until other Keepers are found. | ||
*'''800,000-450,000 BCE''' - Golden age of the Keepers (Argo Navis, Phoenix, Monoceros, Draco and Ophiuchus). | *'''800,000-450,000 BCE''' - Golden age of the Keepers ('''Argo Navis''', '''Phoenix''', '''Monoceros''', '''Draco''' and '''Ophiuchus'''). | ||
*''' | *'''651,040 BCE'''- The Triangulum galaxy is officially liberated after the Keepers severely weaken the Darkmatter Empire following millennia of territorial victories. The Empire retreat to the galaxy's satellites. | ||
*'''427,008 BCE'''- First death of Phoenix. | *'''427,008 BCE'''- First death of Phoenix. | ||
*'''426,908 BCE'''- First rebirth of Phoenix. | *'''426,908 BCE'''- First rebirth of Phoenix. | ||
*'''397,681-336,545 BCE'''- The Andromeda War. | *'''397,681-336,545 BCE'''- The '''Andromeda War'''. | ||
*'''93,703 BCE'''- Second death of Phoenix. | *'''93,703 BCE'''- Second death of Phoenix. | ||
*'''93,603 BCE'''- Second rebirth of Phoenix. | *'''93,603 BCE'''- Second rebirth of Phoenix. | ||
*'''75,335 BCE''' - The main Factions of Keepers are formalized and appointed Advisors (the '''Hevelius, Keyser, Lacaille, Ptolemy and Zodiac Factions''') | |||
*'''57,662 BCE''' - The '''Uranometria Alliance''' is established after '''Crux''' and '''Coma Berenices''' split from the Ptolemy Faction due to disagreements with their Faction Advisor Draco. | |||
*'''29,194 BCE'''- The Keepers first contact with Earth. | *'''29,194 BCE'''- The Keepers first contact with Earth. | ||
*'''11,346 BCE'''- The third death of Phoenix. | *'''11,346 BCE'''- The third death of Phoenix. | ||
*'''11,246 BCE'''- The third rebirth of Phoenix. | *'''11,246 BCE'''- The third rebirth of Phoenix. | ||
*'''10,000- | *'''10,000-5000 BCE'''- The '''Great Technological Boom'''. | ||
*'''7941 BCE'''- Cosmia Initiative is | *'''7941 BCE'''- The '''Cosmia Initiative''' is officially formed. | ||
*'''6050 BCE'''- The Darkmatter Empire begins to recruit and conscript non-dark matter beings into its ranks. | *'''6050 BCE'''- The Darkmatter Empire begins to recruit and conscript non-dark matter beings into its ranks at an accelerated rate. | ||
*'''3904-3324 BCE'''- The Argo Navis Event (Horologium's | *'''3904-3324 BCE'''- The '''Argo Navis Event''' (Horologium's '''Great Sleep'''/split of Argo Navis signature into the '''Carina''', '''Puppis''' and '''Vela''' signatures). | ||
*'''3323-3322 BCE'''- The Cosmia chooses certain signatures to combine, separate, or be absorbed into already existing signatures to improve their stability. This event is loosely referred to as 'The First Binding | *'''3323-3322 BCE'''- The Cosmia chooses certain signatures to combine, separate, or be absorbed into already existing signatures to improve their stability. This event is loosely referred to as '''The First Binding'''. | ||
*'''2663-2145 BCE'''- The '''Battle of Peg Irr''' (Pegasus Galaxy). | |||
*'''2663-2145 BCE'''- The Battle of Peg Irr (Pegasus Galaxy). | *'''1986 BCE'''- The '''Plancius Alliance''' is established after '''Camelopardalis''' and '''Columba''''s split from the Ptolemy Faction due to disagreements with Advisor Draco. Monoceros agrees to coordinate the Alliances. | ||
*'''1986 BCE'''- The Plancius Alliance is established | *'''1849-1187 BCE'''- The '''Satellite Invasion'''. | ||
*'''1849-1187 BCE'''- The Satellite Invasion. | *'''850-411 BCE'''- The '''Battle of Barnard''' (Barnard's Galaxy). | ||
*'''850-411 BCE'''- The Battle of Barnard (Barnard's Galaxy). | *'''412 BCE'''- '''Canes Venatici''' steps down as Advisor of the Hevelius Faction. '''Scutum''' becomes the new Advisor by popular vote. | ||
*'''412 BCE'''- Canes Venatici steps down as Advisor of the Hevelius Faction. Scutum becomes the new Advisor by popular vote. | *'''1365 CE'''- The betrayal of '''Andromeda''' (the first Keeper to switch to the Darkmatter Empire's side). | ||
*''' | |||
*'''2002-2007 CE'''- During the first Rikti Invasion of Earth, The Keepers of the Cosmia sent aid to help the planet. First established contact with organizations specifically in Paragon City and the Rogue Isles, which lead to their assistance during the return of the Rikti. | *'''2002-2007 CE'''- During the first Rikti Invasion of Earth, The Keepers of the Cosmia sent aid to help the planet. First established contact with organizations specifically in Paragon City and the Rogue Isles, which lead to their assistance during the return of the Rikti. | ||
*'''2008-2010 CE'''- The Darkmatter Empire's first attack on Earth. | *'''2008-2010 CE'''- The Darkmatter Empire's first attack on Earth. | ||
*'''2009-2018 CE'''- The Milky Way Plot. The D.M.E. cause several diversions in the form of terrorist threats and cosmic frequency disruptions, in order to secretly and securely develop their Cosmidissector. Using this superweapon capable of forcing some frequencies of the Cosmia spectrum to combine or separate, their main goal sought to prematurely stimulate Vela, Puppis and Carina's joining into Argo Navis in order to devastate the Milky Way Galaxy and catch Horologium off guard. The Cosmidissector also forces lost cosmic signatures to split from already existing signatures, trapping these signatures into Darkmatter crystals and granting worthy Darkmatter minions the powers of a Keeper. The aftermath of stopping this plot caused multiple Keepers to perish, and others to relinquish their cosmia crystals willingly. The dubbed "Lost Keeper" signatures are thought to have been destroyed along with the Darkmatter crystals that contained them. | *'''2009-2018 CE'''- The '''Milky Way Plot'''. The D.M.E. cause several diversions in the form of terrorist threats and cosmic frequency disruptions, in order to secretly and securely develop their Cosmidissector. Using this superweapon capable of forcing some frequencies of the Cosmia spectrum to combine or separate, their main goal sought to prematurely stimulate Vela, Puppis and Carina's joining into Argo Navis in order to devastate the Milky Way Galaxy and catch Horologium off guard. The Cosmidissector also forces lost cosmic signatures to split from already existing signatures, trapping these signatures into Darkmatter crystals and granting worthy Darkmatter minions the powers of a Keeper. The aftermath of stopping this plot caused multiple Keepers to perish, and others to relinquish their cosmia crystals willingly. The dubbed "Lost Keeper" signatures are thought to have been destroyed along with the Darkmatter crystals that contained them. | ||
==Timeline of Current Events== | ==Timeline of Current Events== | ||
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*'''February (2020)''' - '''Bootes''' joins the Earth group, having survived the Milky Way Plot. | *'''February (2020)''' - '''Bootes''' joins the Earth group, having survived the Milky Way Plot. | ||
*'''April (2021)'''- Ophiuchus detects the rare occurrence of all the potential chosen ones of the Zodiac cosmia crystals being from Earth itself. | *'''April (2021)'''- Ophiuchus detects the rare occurrence of all the potential chosen ones of the Zodiac cosmia crystals being from Earth itself. | ||
*'''June (2021)''' - A new holder of the '''Gemini''' cosmia crystal is found and recruited. | |||
*'''December (2021)''' - The Cosmia severs its connection with Gemini due to its holder's desire to relinquish their power. | |||
*'''March (2022)''' - A new holder of the '''Sextans''' cosmia crystal is found and recruited. | *'''March (2022)''' - A new holder of the '''Sextans''' cosmia crystal is found and recruited. | ||
*'''October (2023)''' - The Cosmia reveals to Horologium that the signatures of the Lost Keepers have not been destroyed, and are, in fact, under the Cosmia's control again; placed within proper | *'''May (2022)''' - A new holder of the '''Aries''' cosmia crystal is found and recruited. | ||
*'''June (2023)''' - The Cosmia severs its connection with Aries due to the holder's unworthy actions. | |||
*'''October (2023)''' - The Cosmia reveals to Horologium that the signatures of the '''Lost Keepers''' have not been destroyed, and are, in fact, under the Cosmia's control again; placed within proper cosmia crystals. This brings the total of potential Keepers now well over 100. | |||
*'''January (2024)''' - The first Lost Keeper is discovered and guided to Earth by the Cosmia's will. '''Gryphites''' is successfully recruited by Ophiuchus, though is placed under special surveillance to ensure no darkmatter energy remnants are still present within his cosmic signature. | |||
*'''March (2024)''' - A new holder of the '''Norma''' cosmia crystal is found and recruited. | |||
*'''July (2024)''' - '''Pavo''' falls ill to the peculiar [Translation: Glintox Autoimmune Disorder] that specifically affects his race, reducing his muscle mass and height slightly. He recovers within a matter of weeks thanks to advanced technology, though has acquired a mental depression due to the permanent changes to his body. | |||
=Current Roster of Active Keepers= | |||
{| class="wikitable" | |||
|- | |||
! Title | |||
! Cosmia Signature | |||
! Civilian Identity | |||
! Rank | |||
! Notes | |||
|- | |||
| align="center" | '''Keeper Bootes''' | |||
| align="center" | The Herdsman | |||
| align="center" | Abasil "Aby" Res | |||
| align="center" | Field Leader | |||
| align="center" | A Tuuman (of Tuulamn origin), former field leader of the Ptolemy Faction, and reserve member of the Cosmia Initiative. | |||
|- | |||
| align="center" | '''Keeper Gryphites''' | |||
| align="center" | The Shellfish | |||
| align="center" | Sel-Dommlini | |||
| align="center" | Member | |||
| align="center" | Europan-born (Europa Moon), the first discovered holder of a Lost Keeper signature. | |||
|- | |||
| align="center" | '''Keeper Horologium''' | |||
| align="center" | The Pendulum Clock | |||
| align="center" | N/A | |||
| align="center" | Grand Advisor | |||
| align="center" | The original (and only) holder of the Horologium crystal, eldest and most powerful of all Keepers, and former Advisor of the Lacaille Faction. | |||
|- | |||
| align="center" | '''Keeper Norma''' | |||
| align="center" | The Level | |||
| align="center" | Betty Hamilton | |||
| align="center" | Member | |||
| align="center" | An Earth-born website designer from Seattle. | |||
|- | |||
| align="center" | '''Keeper Ophiuchus''' | |||
| align="center" | The Serpent-Bearer | |||
| align="center" | N/A | |||
| align="center" | Advisor | |||
| align="center" | 6th eldest of all Keepers, the original (and only) holder of the Ophiuchus crystal, former Advisor of the Zodiac Faction and reserve member of the Cosmia Initiative. | |||
|- | |||
| align="center" | '''Keeper Pavo''' | |||
| align="center" | The Peafowl | |||
| align="center" | Unrevealed, has adopted Beau St. Beau | |||
| align="center" | Specialist | |||
| align="center" | A Jaunordian celebrity from Delfas. | |||
|- | |||
| align="center" | '''Keeper Sextans''' | |||
| align="center" | The Sextant | |||
| align="center" | Naresh Krishna Ray | |||
| align="center" | Member | |||
| align="center" | An Earth-born epsilon mutant from Toronto. | |||
|- | |||
|} | |||
=Powers, Abilities and Utilities= | =Powers, Abilities and Utilities= | ||
==The Cosmia Crystals== | ==The Cosmia Crystals== | ||
'''TL;DR''' - Cosmia crystals are pretty, and are the source of a Keeper's power and connect them to the Cosmic Dimension. Only the synced holder of a crystal could even hope to tap into its powers. | |||
A cosmia crystal (interchangeably called a cosmic crystal) is a palm-sized, star-shaped transparent crystal composed of a nigh-indestructible unknown element. Their primary purpose is to contain the energy of an entire cosmic signature. Though the small volume may not look like much, the cosmic energy that a crystal holds can increase its density to accommodate more energy. In its active state, a cosmia crystal gleams proudly with the perceived spectrum colour of the cosmic signature they hold, and remain warm to the touch. Conversely, they remain hollow and at room temperature while inactive and/or damaged. Anyone can hold a cosmia crystal without any negative effects, but only those who have successfully "synced" with the contained signature are able to call upon its energy through connected willpower. The core of a cosmia crystal is designed to open microrifts between the Cosmic Dimension from whatever Cosmic location a signature's power source resides. | |||
This enables the eventual and consistent replenishing of energy, where the average downtime typically only spans an hour or two. In order to fully "activate" their cosmia crystal and surround themself with cosmic armor, the Keeper must will it so. When this happens, the crystal itself becomes the chest symbol of the cosmic armor, and returns into a Keeper's hand soon as the cosmic armor is powered down. The phrase '''"For the Cosmia!"''' while holding up the crystal is the most effective focal point to achieve easy activation, though the most seasoned of Keepers, especially the elder Keepers, have the ability to activate their crystals without verbal expression. When a Keeper possesses a cosmia crystal as a synced chosen one, they share an idiosyncratic link with said crystal and can summon it to their hand from extreme distances within perceived seconds, even if that means from one galaxy to another. | |||
==Cosmic Powers== | ==Cosmic Powers== | ||
The Keepers of the Cosmia possess extraordinary powers both shared and unique, and all stem from the empowerment, projection, manipulation and utilization of the various flavours of cosmic | The Keepers of the Cosmia possess extraordinary powers both shared and unique, and all stem from the empowerment, projection, manipulation and utilization of the various flavours of cosmic aspects and concepts that make up the Cosmic Realm. A Keeper only has potential mastery over the energy of their specific cosmic signature, which causes their powers to be perceived as the same (or nearly the same) colour as their specific signature. While many powers can be used passively, fully tapping into their cosmic powers requires a Keeper activate their crystal and cosmic armor. | ||
===Universal Powers=== | ===Universal Powers=== | ||
Universal powers are the basic abilities shared by all Keepers regardless of their cosmic signature. | Universal powers are the basic abilities shared by all Keepers regardless of their cosmic signature. | ||
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https://archive.paragonwiki.com/w/images//d/d0/PowerBlast_PowerBlast.png '''Energy Projection and Empowerment''' All Keepers have the ability to manipulate the raw form of their cosmic signature's energy. This can be focused into blasts or concentrated to enhance physical attacks. Though they can accomplish this without wearing their cosmic armor, it's to a lesser degree. | https://archive.paragonwiki.com/w/images//d/d0/PowerBlast_PowerBlast.png '''Energy Projection and Empowerment''' All Keepers have the ability to manipulate the raw form of their cosmic signature's energy. This can be focused into blasts or concentrated to enhance physical attacks. Though they can accomplish this without wearing their cosmic armor, it's to a lesser degree. | ||
https://archive.paragonwiki.com/w/images//5/5d/Willpower_QuickRecovery.png ''' | https://archive.paragonwiki.com/w/images//5/5d/Willpower_QuickRecovery.png '''Enhanced Physicality and Delayed Aging''' All Keepers are granted an enhanced state of physicality, relative to being slightly above peak possible physicality for their species, respectfully. This includes strength, speed, stamina, agility, reflexes, basic senses, recovery, etc. Holders of the cosmia crystals also experience slower physical aging compared to the average rates of their particular race/species while their bodies are surrounded by their cosmic armor. | ||
https://archive.paragonwiki.com/w/images//5/54/Willpower_RiseToTheChallenge.png '''Self-Sustenance''' While wearing their cosmic armor, a Keeper's racial life-form necessities of nourishment, hydration, etc. are universally provided by the cosmic energy itself. | https://archive.paragonwiki.com/w/images//5/54/Willpower_RiseToTheChallenge.png '''Self-Sustenance''' While wearing their cosmic armor, a Keeper's racial life-form necessities of nourishment, hydration, etc. are universally provided by the cosmic energy itself. | ||
https://archive.paragonwiki.com/w/images//d/d8/Flight_TravelFlight.png '''Flight and Levitation''' Keepers surrounded with cosmic energy are capable of ignoring the effects of their personal gravity or lack thereof, accomplishing controlled levitation | https://archive.paragonwiki.com/w/images//d/d8/Flight_TravelFlight.png '''Flight and Levitation''' Keepers surrounded with cosmic energy are capable of ignoring the effects of their personal gravity or lack thereof, accomplishing controlled levitation and flight. | ||
https://archive.paragonwiki.com/w/images//4/4a/BeastMastery_SummonWolves.png '''Cosmic Frequency Access''' The Cosmic Frequency is a special form of wavelength communication that only the Keepers can utilize. The cosmic frequency can take on several different forms as an umbrella term, and can be considered the Cosmic Realm equivalent of | https://archive.paragonwiki.com/w/images//4/4a/BeastMastery_SummonWolves.png '''Cosmic Frequency Access''' The Cosmic Frequency is a special form of wavelength communication that only the Keepers can utilize. The cosmic frequency can take on several different forms as an umbrella term, and can be considered the Cosmic Realm equivalent of sound waves, signals, brain waves and/or various other radiations subtle or obvious. | ||
https://archive.paragonwiki.com/w/images//7/7d/DualBlades_Taunt.png '''Omnilinguism''' All Keepers can intuitively understand and communicate in/with any language, written language, dialect, body language or method by filtering all instances of such through the cosmic frequency | https://archive.paragonwiki.com/w/images//7/7d/DualBlades_Taunt.png '''Omnilinguism''' All Keepers can intuitively understand and communicate in/with any language, written language, dialect, body language or method by filtering all instances of such through the cosmic frequency. | ||
https://homecoming.wiki/w/images/4/42/Ninjitsu_Hide.png '''Identity Masking''' The cosmia aura that emanates from a Keeper's armored state has the ability to warp the recognition perception of anyone outside of it, essentially resulting in others not being able to recognize them compared to their civilian identities (voice, visible physical features, mannerisms, etc.). This identity masking does not work on other Keepers, and can be "turned off" to those | https://homecoming.wiki/w/images/4/42/Ninjitsu_Hide.png '''Identity Masking''' The cosmia aura that emanates from a Keeper's armored state has the ability to warp the recognition perception of anyone outside of it, essentially resulting in others not being able to recognize them compared to their civilian identities (voice, visible physical features, mannerisms, etc.). This identity masking does not work on other Keepers, and can be "turned off" to those Keepers willingly reveal themselves to. | ||
https://archive.paragonwiki.com/w/images//4/48/EnergyAura_Overload.png '''Radiant Aura''' Keepers have the ability to extend their auras in order to protect those around them from the same environmental burdens they themselves have the privilege of ignoring. | https://archive.paragonwiki.com/w/images//4/48/EnergyAura_Overload.png '''Radiant Aura''' Keepers have the ability to extend their auras in order to protect those around them from the same environmental burdens they themselves have the privilege of ignoring. This makes assisting them much easier in environments that don't especially promote life. | ||
https://archive.paragonwiki.com/w/images//c/c1/PowerBlast_NovaBlast.png '''Cosmic Ascendance''' Keepers have the ability to temporary overclock their cosmic power and achieve a state known as 'Cosmic Ascendance' while their crystals are activated. This state makes them extremely powerful at the cost of draining their power reserves at an accelerated rate. Cosmic Ascendance is extremely difficult to accomplish without training and conditioning, making it highly unlikely for newer Keepers to tap into it. Cosmic Ascendance is visually perceived as their auras growing much brighter and larger around their forms. | https://archive.paragonwiki.com/w/images//c/c1/PowerBlast_NovaBlast.png '''Cosmic Ascendance''' Keepers have the ability to temporary overclock their cosmic power and achieve a state known as 'Cosmic Ascendance' while their crystals are activated. This state makes them extremely powerful at the cost of draining their power reserves at an accelerated rate. Cosmic Ascendance is extremely difficult to accomplish without training and conditioning, making it highly unlikely for newer Keepers to tap into it. Cosmic Ascendance is visually perceived as their auras growing much brighter and larger around their forms. | ||
===Unique Powers=== | ===Unique Powers=== | ||
'''Unique cosmic powers''' are what separate the signatures and give each Keeper their own unique identity. Even if two Keepers share a similar ability, it's never perceived or used in the exact same manner. The wide range of superpowers the Keepers demonstrate can be manifested as offensive, defensive, eye-catching, subtle, solid, liquid, gaseous, vibrational, conceptual or any combination of these qualities. The nature of their cosmic powers are rooted in the specific places of the Cosmic Realm or forms from which their signature originates. | '''Unique cosmic powers''' are what separate the signatures and give each Keeper their own unique identity. Even if two Keepers share a similar ability, it's never perceived or used in the exact same manner. The wide range of superpowers the Keepers demonstrate can be manifested as offensive, defensive, eye-catching, subtle, solid, liquid, gaseous, vibrational, conceptual or any combination of these qualities. The nature of their cosmic powers are rooted in the specific places of the Cosmic Realm or forms from which their signature originates. | ||
===Cosmic Weapons=== | ===Cosmic Weapons=== | ||
Every Keeper has access to a unique '''cosmic weapon'''. Through willpower a Keeper can summon their cosmic weapon | Every Keeper has access to a unique '''cosmic weapon'''. Through willpower, a Keeper can summon their cosmic weapon at any time. Each weapon is unique to their particular signature regardless of how many similarities they share with another cosmic weapon (there's a difference between the cosmic bows of Sagittarius and Sagitta despite both being bows). Cosmic weapons are visually perceived as the same bronze as their cosmic armor in combination with the unique colour of their Cosmia spectrum signature. A matter of personal preference sees some Keepers keen on the consistent use of their cosmic weapons over their other abilities, especially when said abilities aren't offensive-based. Much like unique powers, the cosmic weapons the Keepers wield vary in terms of use and application. Some are melee while others are ranged. Some are offensive or defensive, while others are more utility-based, possess hybrid properties or even have additional non-combat uses. | ||
===Cosmic Combinations=== | ===Cosmic Combinations=== | ||
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https://homecoming.wiki/w/images/d/d0/PowerBlast_PowerBlast.png | https://homecoming.wiki/w/images/d/d0/PowerBlast_PowerBlast.png | ||
'''Cosmic Cannon''' A powerful beam of cosmic energy that is either manifested as a horizontal blast, or a vertical blast from above | '''Cosmic Cannon''' A very powerful beam of cosmic energy that is either manifested as a horizontal blast originating from the Keepers involved, or a vertical blast from above their intended target(s). | ||
https://homecoming.wiki/w/images/e/e5/ForceField_ForceBubble.png | https://homecoming.wiki/w/images/e/e5/ForceField_ForceBubble.png | ||
'''Cosmic Curtain''' A large wall of solid cosmic energy that can block virtually any type of other energy from penetrating. This can also be manifested as a spherical force-field, which is more taxing, but ideal for complete 360 degree protection. | '''Cosmic Curtain''' A large wall of solid cosmic energy that can block virtually any type of other energy from penetrating. This can also be manifested as a spherical force-field, which is more taxing, but ideal for complete 360 degree protection. | ||
https://homecoming.wiki/w/images/ | https://homecoming.wiki/w/images/d/d1/Teleportation_GroupTeleport.png | ||
'''Cosmic | '''Cosmic Relocation''' This enables a group of Keepers to teleport from one place to another by slipping through the Cosmic dimension, the range of which depends on the number of Keepers involved. Cosmic Relocation can easily bypass any limitations their technological methods of teleporting suffer depending on the situation. | ||
https://homecoming.wiki/w/images/2/2b/PainDomination_NullifyPain.png | https://homecoming.wiki/w/images/2/2b/PainDomination_NullifyPain.png | ||
'''Cosmic Recreation''' A rare cosmic combo that requires many Keepers to pull off, but enables them to focus their cosmic powers into restoring damage of the immediate environment | '''Cosmic Recreation''' A rare cosmic combo that requires many Keepers to pull off (no less than 20), but enables them to focus their cosmic powers into restoring damage of the immediate environment. | ||
https://homecoming.wiki/w/images/3/36/FireBlast_Inferno.png | |||
'''The Big Bang''' A very powerful superweapon that requires multiple Keepers to combine their own weapons in order to manifest. The more weapons combined, the larger and more powerful the Big Bang becomes. Regardless of the shapes or natures of the weapons used, the Big Bang will always be perceived in a similar fashion. This is why Keepers whom are not keen as others in using their weapons consistently are still always encouraged to utilize and become familiar with their weapons to a basic degree. | |||
==Technology== | ==Technology== | ||
With the wide variety of races that make up the Keeper and Cosmia Initiative numbers comes access to the wide variety of technologies from their home worlds. Only the most advanced and efficient technologies are implemented, bringing constant upgrades and refinements throughout the timeline. | With the wide variety of races that make up the Keeper and Cosmia Initiative numbers comes access to the wide variety of technologies from their home-worlds. Only the most advanced and efficient technologies are implemented, bringing constant upgrades and refinements throughout the timeline. | ||
===Cosmic Communicators=== | ===Cosmic Communicators=== | ||
'''Cosmic communicators''' are multi-purpose, handheld or wrist-applied devices that are used by the Keepers of the Cosmia, and are powered by cosmic energy. Each new Keeper is given a cosmic communicator from the very beginning of their new purpose | '''Cosmic communicators''' are multi-purpose, handheld or wrist-applied devices that are used by the Keepers of the Cosmia, and are powered by cosmic energy. Each new Keeper is given a cosmic communicator from the very beginning of their new purpose. The Cosmia Initiative use a more standard version of these communicators that are powered by traditional means, and cannot access the specific cosmic frequency that only the Keepers can make the best use of freely. | ||
The cosmic communicator provides: | The cosmic communicator provides: | ||
* | *Multi-way audio-visual hologram transceiver. | ||
*Access to the data encyclopedias of Motherships, comets or other | *Access to the data encyclopedias of Motherships, comets or other linked sources. | ||
*A scanner to access available surrounding channels, and to connect with already existing transceiver loops. | *A scanner to access available surrounding channels, and to connect with already existing transceiver loops. | ||
* | *Flashlight, UV, infrared and black-light. | ||
*A personal cloaking device. | *A personal cloaking device. | ||
*Nanotech medical emergency ray. | |||
*Access to the teleportation link system between any nearby Motherships, comets or other prepared sources in the effective area. | *Access to the teleportation link system between any nearby Motherships, comets or other prepared sources in the effective area. | ||
*An atmospheric sensory that measures various types of substances and phenomena in the immediate proximity (such as temperature, oxygen levels, radiation, etc.). | *An atmospheric sensory implement that measures various types of substances and phenomena in the immediate proximity (such as temperature, moisture, oxygen levels, radiation, etc.). | ||
* | *And much more. | ||
===Signature Harnessing=== | ===Signature Harnessing=== | ||
The science division of the Cosmia Initiative eventually discovered that the cosmic signatures of the eldest Keepers were much more stable and consistent in the physical realm. They developed and refined a method of taking a small essence of said signatures and imbue them into specialized containment devices that allowed non-Keepers to benefit from their power, albeit to a much lesser degree. In modern time this is demonstrated through the Chrononauts who can alter small, localized pockets of time from Horologium's signature, and the specialist medics who can project the healing energy of Ophiuchus's signature as examples. | The science division of the Cosmia Initiative eventually discovered that the cosmic signatures of the eldest Keepers were much more stable and consistent in the physical realm. They developed and refined a method of taking a small essence of said signatures and imbue them into specialized containment devices that allowed non-Keepers to benefit from their power, albeit to a much lesser degree. In modern time this is demonstrated through the Chrononauts who can alter small, localized pockets of time from Horologium's signature, and the specialist medics who can project the healing energy of Ophiuchus's signature, as examples. | ||
===Transportation=== | ===Transportation=== | ||
Every Faction or Alliance of Keepers operates from their own central Mothership, which can freely drift through space or remain stationed | Every Faction or Alliance of Keepers operates from their own central '''Mothership''' (or in recent time a shared Mothership), which can freely travel and drift through space, or remain stationed at the various planets and moons they assist. They use the most modern of technologies available for practical utility, offense, defense, transportation, communication, education, science and research, security, incarceration and recreation. A mothership possesses the speed and stamina to travel from one galaxy to another in a matter of hours depending on distance. From their hangar bays, each of these large spaceships also contain a handful of smaller ships called '''Comets''' which are more appropriate for shorter distance fast travel, stealth and offensive agency (docking bays of C.I. outposts also have Comets for use). Most impressive are the advanced teleportation link systems in place within Motherships and C.I. outposts located across the Local Group, making nigh-instant travel from one place to another in the same solar system readily available when travel of individuals are the sole purpose. | ||
=Authority= | =Authority= | ||
==Cosmic Jurisdiction== | ==Cosmic Jurisdiction== | ||
The | The Keepers of the Cosmia and the Cosmia Initiative operate within the Local Group of galaxies, as this is the Cosmia's origin point within the overlapping Cosmic dimension. However, they are also capable of operating outside of this region within the Virgo Supercluster for limited periods of time. | ||
The following is a list of major galaxies the Keepers are either active in, have established C.I. outposts and/or diplomatic ties with civilizations: | |||
*'''The Andromeda Galaxy (NGC 224/M31)''' | *'''The Andromeda Galaxy (NGC 224/M31)''' | ||
*'''The | *'''The Barnard Galaxy (Barnards's Galaxy/NGC 6822/IC 4895/Caldwell 57)''' | ||
*'''The Nubecula Major Galaxy (Nubecula Major/The Large Magellanic Cloud)''' | *'''The Nubecula Major Galaxy (Nubecula Major/The Large Magellanic Cloud)''' | ||
*'''The Cerise Galaxy (Galaxy Cerise/Messier 10/NGC 205/M110)''' | *'''The Cerise Galaxy (Galaxy Cerise/Messier 10/NGC 205/M110)''' | ||
Line 164: | Line 224: | ||
*'''The Nubecula Minor Galaxy (Nubecula Minor/The Small Magellanic Cloud)''' | *'''The Nubecula Minor Galaxy (Nubecula Minor/The Small Magellanic Cloud)''' | ||
*'''The Triangulum Galaxy (NGC 598/M33)''' | *'''The Triangulum Galaxy (NGC 598/M33)''' | ||
''Note: All labels are through Earth's perspective.'' | |||
==Allies of the Keepers== | ==Allies of the Keepers== | ||
===The Cosmia Initiative=== | ===The Cosmia Initiative=== | ||
In response to the ever-increasing numbers of the Outerworld Overlord's dark matter creatures, The Cosmia Initiative was established during the great technological boom between 10,000-5,000 BCE. It is an organization that consists of non-Keepers interested in the Cosmia's cause and composed of recruits looking to put their skills to good use, those in need of a career path and purpose, victims from former | In response to the ever-increasing numbers of the Outerworld Overlord's dark matter creatures, The Cosmia Initiative was established during the great technological boom between 10,000-5,000 BCE. It is an organization that consists of non-Keepers interested in the Cosmia's cause and composed of recruits looking to put their skills to good use, those in need of a career path and purpose, victims from former home-worlds the D.M.E. has affected, and even former D.M.E. associates themselves looking for redemption or protection from the Outerworld Overlord's "zero-tolerance for failure" wrath. Operatives of the Cosmia Initiative receive the best training and technology available to them as they commonly accompany the Keepers on many of their missions and serve as crew members onboard their Motherships. | ||
The primary Cosmia Initiative headquarters is located in the Andromeda Galaxy, though they've established outposts all throughout the Local Group of galaxies. It was the formation of the Cosmia Initiative that caused the Outerworld Overlord to start recruiting and conscripting other races into his cause more rapidly; creating what the Darkmatter Empire is known as today. The Cosmia Initiative aims to discover and nurture the natural preferences, talents and previous expertise of their combative and non-combative operatives whether they are martial artists, sharpshooters, infiltrators, spies, specialists, pilots, operators, engineers, medics, psychologists, scientists or simply just smart workers. | The primary Cosmia Initiative headquarters is located in the Andromeda Galaxy, though they've established outposts all throughout the Local Group of galaxies. It was the formation of the Cosmia Initiative that caused the Outerworld Overlord to start recruiting and conscripting other races into his cause more rapidly; creating what the Darkmatter Empire is known as today. The Cosmia Initiative aims to discover and nurture the natural preferences, talents and previous expertise of their combative and non-combative operatives whether they are martial artists, sharpshooters, infiltrators, spies, specialists, pilots, operators, engineers, medics, psychologists, scientists or simply just smart workers. | ||
===Paragon City=== | ===Paragon City=== | ||
Though the Keepers of the Cosmia have made contact and established transparency and alliances with various countries across Earth, they established an official connection with Paragon City authorities specifically after the first Rikti war - as it was the primary hub of | Though the Keepers of the Cosmia have made contact and established transparency and alliances with various countries across Earth, they established an official connection with Paragon City authorities specifically after the first Rikti war - as it was the primary hub of superpowered individuals. The Keepers of the Cosmia were granted permission to 'park' their motherships in designated locations around the city while not floating around Earth's orbit. Despite their cooperation, the Keepers only remain open about information that is relevant to the relationship, and don't necessarily agree with every single Paragon venture if it means going against their own primary mission. The cosmic view stretches far beyond the squabbles of singular planets and their opinions and definitions surrounding relative 'hero', 'villain' and 'criminal' labels. | ||
=== | ===Groups and Organizations=== | ||
Earth is just one of many, many | Earth is just one of many, many home-worlds; be they planet, moon or other, that the Keepers and the Cosmia Initiative retain relationships with. Prominent alliances they've made include but are not limited to: the '''Planetary Defense Force''' of Tuulamn, the '''Delfas Crisis Prevention Organization''' and the '''Star Forgers Guild''', who are an intergalactic supergroup of the Triangulum Galaxy. | ||
=OOC Stuff= | =OOC Stuff= | ||
==What | ==What Is this Supergroup?== | ||
Thank you for taking the time to read this far. There is quite a lot of origin and backstory information surrounding the entire Keepers of the Cosmia concept, but have no fear - you don't really have to know '''everything''' all at once. After all, it's not likely your actual character is going to know every single detail themselves. | Thank you for taking the time to read this far. There is quite a lot of origin and backstory information surrounding the entire Keepers of the Cosmia concept, but have no fear - you don't really have to know '''everything''' all at once. After all, it's not likely your actual character is going to know every single detail themselves unless they are a keener. | ||
*What's most important is knowing what to expect. The Keepers of the Cosmia is a Super Sentai/Power Rangers, Sailor Moon, whatever other "colourful comradeship" team sort of vibe. It can be nerdy, it can be camp, and it can be fun. Sprinkled with a bit of maturity when appropriate. | *What's most important is knowing what to expect. The Keepers of the Cosmia is a Super Sentai/Power Rangers, Sailor Moon, whatever other "colourful comradeship" team sort of vibe. It can be nerdy, it can be camp, and it can be fun. Sprinkled with a bit of maturity when appropriate. | ||
*Roleplay is the primary focus of the supergroup, but it's not expected of you every single second. | *Roleplay is the primary focus of the supergroup, but it's not expected of you every single second. | ||
*Certain aspects of characters are predetermined (costumes, | *Certain aspects of characters are predetermined or quasi-predetermined (select costumes, auras, powers, power colours, etc.), but not your character itself. Much more in depth information on character creation and expectations can be found in the "I'm Interested in Joining" section. v | ||
===I'm Interested in Joining=== | ===I'm Interested in Joining=== | ||
Please head over to the [[KotC Roster]] | *Please head over to the [[KotC Roster]] page! | ||
=Goodies= | |||
AE Content - (Coming Soon!) | |||
Tales from the Cosmia - (Coming Soon!) | |||
[[Category:Supergroup]][[Category:Roleplay]][[Category:Recruiting]][[Category:KotC]] | [[Category:Supergroup]][[Category:Roleplay]][[Category:Recruiting]][[Category:KotC]] |
Latest revision as of 10:27, 30 July 2024
Keepers of the Cosmia | |
Founder: The Cosmia! | |
Basics | |
Alignment(s): | The Greater Good |
---|---|
Motto: | "May the stars guide you." |
Leader(s): | Keeper Horologium |
Logo: | Planet |
Group Colours: | White and Bronze |
Playerbase | |
Levels: | Any |
Play style: | Casual RP, Heavy RP, Themed Supergroup |
Roleplay: | Yep! |
Timezone(s): | The creator is Pacific |
Recruiting: | Yes |
Contact: | @Stormfall |
No additional information available. |
Origin
Where it all Began
In the not so distant future relative to our relevant universe, a galaxy within the Local Group twice the size of the Milky Way instantly perished due to an unknown, catastrophic event. Dubbed the Lost Galaxy Z, the simultaneous destruction of every single planet, moon and star caused a one-in-a-trillion chance disturbance between the known physical dimension and the Cosmic Dimension. The remnants of this lost galaxy echoed with pain, coldness, darkness, rage and loss of life of unimaginable scale. Over a period of 100 megaannum, these remnants of the physical dimension spilled into the Cosmic Dimension, and amassed within the depths of the Cosmic Unknown. The dark matter continued to accumulate until it birthed a vile entity, whom has come to be known as the Outerworld Overlord.
The Outerworld Overlord knew nothing but destruction and domination, and over a short period of time began to produce offspring of the same dark matter substance he was composed of. The Overlord's armies quickly demonstrated just how monstrous and disrupting of a force they were by subjugating the entirety of the Triangulum Galaxy as their first act of dominance. The great imbalance this caused within the cosmos forced the high beings of the Cosmic Dimension, the Deities Seven, to indirectly intervene by birthing a counter-force. From the portion of the Cosmic Dimension that overlaps the Local Galaxies of the physical Universe, an entity of creation and protection, the Cosmia, came to be.
The First of the Keepers
With the ability to interact with the physical world without threat of disruption, the Cosmia splintered her own cosmic spectrum into separate pieces, or signatures. The cosmic energy of these signatures were imbued within special cosmia crystals and scattered across the Local Galaxies. The cosmia crystals traveled through the stars; each of their unique cosmic signature wavelengths destined to seek out sentient, good-hearted, worthy individuals that could perfectly sync with them through the relationship between the physical and cosmic realms. During this time, the Outerworld Overlord started to perceive the Cosmia as an actual opposing force, which prompted him to expand his reign by mass producing dark matter creatures tenfold. This marked the beginning and official formation of the Darkmatter Empire.
At last, the first cosmia crystal and most powerful of all signatures found its suitable Keeper during the year 888,888 BCE of Earth's equivalent timeline. The first Keeper of the Cosmia, Horologium, made it his mission to accelerate the process of the cosmia crystals finding their destined keepers. During an era known as the Golden Age of Keepers, the other eldest Keepers came to be: Argo Navis, Phoenix, Monoceros, Draco and Ophiuchus. The successful liberation of the Triangulum Galaxy drove back the Darkmatter Empire's occupation, and proved to the Outerworld Overlord that the power of the Keepers were not to be underestimated. And so, the true, and seemingly eternal war between the Cosmia and the Outerworld Overlord expanded.
The Cosmic Realm
TL;DR - The cosmic dimension overlaps the material plane, and is the source of all the Keepers of the Cosmia's extraordinary powers.
The Cosmic Dimension, interchangeably identified as the Cosmic Realm or Cosmic Plane, is a dimension that overlaps the known material (physical) dimension throughout the entire Multiverse. The cosmic dimension is composed of various forms and aspects of aether and nether of similar origin (simply labeled as cosmic energy while referring to any energy originating from the cosmic plane of existence, regardless of form). The true nature of its content, rules and boundaries are not fully comprehensible to those of the physical dimension. Instead, its life-forms, locations and concepts are perceived as familiar life-forms, locations and concepts to the denizens of the physical realm when brought upon the physical plane through a wide spectrum of different colours (as expressed through a Keeper's powers manifesting as the same colour as their cosmic armor). While this energy is viewed within the cosmic dimension itself, these figures are nearly exclusively transparent or translucent. Though various terrain types, objects and phenomena bare a resemblance to those of the physical dimension (deserts, fire, birds, trees, thunderstorms, black holes, etc.), the cosmic dimension utilizes a completely different concept of relativity and reality otherwise.
Timeline of Past Events
- 100,093,078 BCE- The Lost Galaxy, or Galaxy Z, is obliterated due to a still unknown event. This causes a tear between the physical and cosmic realms.
- 1,093,092 BCE- The Outerworld Overlord is born within the Cosmic Unknown from 100 million years worth of accumulating the cold, dark, deathly traces of what once was the Z Galaxy.
- 1,000,699 BCE - The Darkmatter Empire of the Overlord's spawn is formed.
- 901,445 BCE- The Outerworld Overlord subjugates the Triangulum Galaxy.
- 900,000 BCE- The Cosmia is formed by the Deities Seven.
- 888,888 BCE- The first Keeper comes into existence; Horologium. He is successful in preventing the Darkmatter Empire from spreading to other major neighbouring galaxies until other Keepers are found.
- 800,000-450,000 BCE - Golden age of the Keepers (Argo Navis, Phoenix, Monoceros, Draco and Ophiuchus).
- 651,040 BCE- The Triangulum galaxy is officially liberated after the Keepers severely weaken the Darkmatter Empire following millennia of territorial victories. The Empire retreat to the galaxy's satellites.
- 427,008 BCE- First death of Phoenix.
- 426,908 BCE- First rebirth of Phoenix.
- 397,681-336,545 BCE- The Andromeda War.
- 93,703 BCE- Second death of Phoenix.
- 93,603 BCE- Second rebirth of Phoenix.
- 75,335 BCE - The main Factions of Keepers are formalized and appointed Advisors (the Hevelius, Keyser, Lacaille, Ptolemy and Zodiac Factions)
- 57,662 BCE - The Uranometria Alliance is established after Crux and Coma Berenices split from the Ptolemy Faction due to disagreements with their Faction Advisor Draco.
- 29,194 BCE- The Keepers first contact with Earth.
- 11,346 BCE- The third death of Phoenix.
- 11,246 BCE- The third rebirth of Phoenix.
- 10,000-5000 BCE- The Great Technological Boom.
- 7941 BCE- The Cosmia Initiative is officially formed.
- 6050 BCE- The Darkmatter Empire begins to recruit and conscript non-dark matter beings into its ranks at an accelerated rate.
- 3904-3324 BCE- The Argo Navis Event (Horologium's Great Sleep/split of Argo Navis signature into the Carina, Puppis and Vela signatures).
- 3323-3322 BCE- The Cosmia chooses certain signatures to combine, separate, or be absorbed into already existing signatures to improve their stability. This event is loosely referred to as The First Binding.
- 2663-2145 BCE- The Battle of Peg Irr (Pegasus Galaxy).
- 1986 BCE- The Plancius Alliance is established after Camelopardalis and Columba's split from the Ptolemy Faction due to disagreements with Advisor Draco. Monoceros agrees to coordinate the Alliances.
- 1849-1187 BCE- The Satellite Invasion.
- 850-411 BCE- The Battle of Barnard (Barnard's Galaxy).
- 412 BCE- Canes Venatici steps down as Advisor of the Hevelius Faction. Scutum becomes the new Advisor by popular vote.
- 1365 CE- The betrayal of Andromeda (the first Keeper to switch to the Darkmatter Empire's side).
- 2002-2007 CE- During the first Rikti Invasion of Earth, The Keepers of the Cosmia sent aid to help the planet. First established contact with organizations specifically in Paragon City and the Rogue Isles, which lead to their assistance during the return of the Rikti.
- 2008-2010 CE- The Darkmatter Empire's first attack on Earth.
- 2009-2018 CE- The Milky Way Plot. The D.M.E. cause several diversions in the form of terrorist threats and cosmic frequency disruptions, in order to secretly and securely develop their Cosmidissector. Using this superweapon capable of forcing some frequencies of the Cosmia spectrum to combine or separate, their main goal sought to prematurely stimulate Vela, Puppis and Carina's joining into Argo Navis in order to devastate the Milky Way Galaxy and catch Horologium off guard. The Cosmidissector also forces lost cosmic signatures to split from already existing signatures, trapping these signatures into Darkmatter crystals and granting worthy Darkmatter minions the powers of a Keeper. The aftermath of stopping this plot caused multiple Keepers to perish, and others to relinquish their cosmia crystals willingly. The dubbed "Lost Keeper" signatures are thought to have been destroyed along with the Darkmatter crystals that contained them.
Timeline of Current Events
- November (2019)- Horologium's recent memory reset after traveling to Earth with Ophiuchus. Pavo soon joins them, having survived the Milky Way Plot.
- January (2020) - Horologium appoints Earth as the temporary base of operations of the Keepers as a whole until the Factions and Alliances can rebuild. Cosmia Initiative outposts remain intact across the local galaxies to maintain coordination and surveillance.
- February (2020) - Bootes joins the Earth group, having survived the Milky Way Plot.
- April (2021)- Ophiuchus detects the rare occurrence of all the potential chosen ones of the Zodiac cosmia crystals being from Earth itself.
- June (2021) - A new holder of the Gemini cosmia crystal is found and recruited.
- December (2021) - The Cosmia severs its connection with Gemini due to its holder's desire to relinquish their power.
- March (2022) - A new holder of the Sextans cosmia crystal is found and recruited.
- May (2022) - A new holder of the Aries cosmia crystal is found and recruited.
- June (2023) - The Cosmia severs its connection with Aries due to the holder's unworthy actions.
- October (2023) - The Cosmia reveals to Horologium that the signatures of the Lost Keepers have not been destroyed, and are, in fact, under the Cosmia's control again; placed within proper cosmia crystals. This brings the total of potential Keepers now well over 100.
- January (2024) - The first Lost Keeper is discovered and guided to Earth by the Cosmia's will. Gryphites is successfully recruited by Ophiuchus, though is placed under special surveillance to ensure no darkmatter energy remnants are still present within his cosmic signature.
- March (2024) - A new holder of the Norma cosmia crystal is found and recruited.
- July (2024) - Pavo falls ill to the peculiar [Translation: Glintox Autoimmune Disorder] that specifically affects his race, reducing his muscle mass and height slightly. He recovers within a matter of weeks thanks to advanced technology, though has acquired a mental depression due to the permanent changes to his body.
Current Roster of Active Keepers
Title | Cosmia Signature | Civilian Identity | Rank | Notes |
---|---|---|---|---|
Keeper Bootes | The Herdsman | Abasil "Aby" Res | Field Leader | A Tuuman (of Tuulamn origin), former field leader of the Ptolemy Faction, and reserve member of the Cosmia Initiative. |
Keeper Gryphites | The Shellfish | Sel-Dommlini | Member | Europan-born (Europa Moon), the first discovered holder of a Lost Keeper signature. |
Keeper Horologium | The Pendulum Clock | N/A | Grand Advisor | The original (and only) holder of the Horologium crystal, eldest and most powerful of all Keepers, and former Advisor of the Lacaille Faction. |
Keeper Norma | The Level | Betty Hamilton | Member | An Earth-born website designer from Seattle. |
Keeper Ophiuchus | The Serpent-Bearer | N/A | Advisor | 6th eldest of all Keepers, the original (and only) holder of the Ophiuchus crystal, former Advisor of the Zodiac Faction and reserve member of the Cosmia Initiative. |
Keeper Pavo | The Peafowl | Unrevealed, has adopted Beau St. Beau | Specialist | A Jaunordian celebrity from Delfas. |
Keeper Sextans | The Sextant | Naresh Krishna Ray | Member | An Earth-born epsilon mutant from Toronto. |
Powers, Abilities and Utilities
The Cosmia Crystals
TL;DR - Cosmia crystals are pretty, and are the source of a Keeper's power and connect them to the Cosmic Dimension. Only the synced holder of a crystal could even hope to tap into its powers.
A cosmia crystal (interchangeably called a cosmic crystal) is a palm-sized, star-shaped transparent crystal composed of a nigh-indestructible unknown element. Their primary purpose is to contain the energy of an entire cosmic signature. Though the small volume may not look like much, the cosmic energy that a crystal holds can increase its density to accommodate more energy. In its active state, a cosmia crystal gleams proudly with the perceived spectrum colour of the cosmic signature they hold, and remain warm to the touch. Conversely, they remain hollow and at room temperature while inactive and/or damaged. Anyone can hold a cosmia crystal without any negative effects, but only those who have successfully "synced" with the contained signature are able to call upon its energy through connected willpower. The core of a cosmia crystal is designed to open microrifts between the Cosmic Dimension from whatever Cosmic location a signature's power source resides.
This enables the eventual and consistent replenishing of energy, where the average downtime typically only spans an hour or two. In order to fully "activate" their cosmia crystal and surround themself with cosmic armor, the Keeper must will it so. When this happens, the crystal itself becomes the chest symbol of the cosmic armor, and returns into a Keeper's hand soon as the cosmic armor is powered down. The phrase "For the Cosmia!" while holding up the crystal is the most effective focal point to achieve easy activation, though the most seasoned of Keepers, especially the elder Keepers, have the ability to activate their crystals without verbal expression. When a Keeper possesses a cosmia crystal as a synced chosen one, they share an idiosyncratic link with said crystal and can summon it to their hand from extreme distances within perceived seconds, even if that means from one galaxy to another.
Cosmic Powers
The Keepers of the Cosmia possess extraordinary powers both shared and unique, and all stem from the empowerment, projection, manipulation and utilization of the various flavours of cosmic aspects and concepts that make up the Cosmic Realm. A Keeper only has potential mastery over the energy of their specific cosmic signature, which causes their powers to be perceived as the same (or nearly the same) colour as their specific signature. While many powers can be used passively, fully tapping into their cosmic powers requires a Keeper activate their crystal and cosmic armor.
Universal Powers
Universal powers are the basic abilities shared by all Keepers regardless of their cosmic signature.
Cosmic Armor The trademark look of their unique costumes is the physical perception of cosmic armor. When activated, the cosmic energy contained within a cosmia crystal flows outward and surrounds its Keeper's entire body with the crystal itself becoming the chest insignia on the cosmic armor. The cosmic armor provides excellent resistance against a variety of assaults (physical and elemental alike), protection against environmental extremes and hostilities, and a moderate degree of mental resistance. Cosmic armor can potentially last for long periods of time, but constant use of cosmic energy, or taking too much consistent damage will eventually wear it down until it's no longer sustainable. The cosmia crystals replenish their cosmic energy reserves over a brief downtime.
Energy Projection and Empowerment All Keepers have the ability to manipulate the raw form of their cosmic signature's energy. This can be focused into blasts or concentrated to enhance physical attacks. Though they can accomplish this without wearing their cosmic armor, it's to a lesser degree.
Enhanced Physicality and Delayed Aging All Keepers are granted an enhanced state of physicality, relative to being slightly above peak possible physicality for their species, respectfully. This includes strength, speed, stamina, agility, reflexes, basic senses, recovery, etc. Holders of the cosmia crystals also experience slower physical aging compared to the average rates of their particular race/species while their bodies are surrounded by their cosmic armor.
Self-Sustenance While wearing their cosmic armor, a Keeper's racial life-form necessities of nourishment, hydration, etc. are universally provided by the cosmic energy itself.
Flight and Levitation Keepers surrounded with cosmic energy are capable of ignoring the effects of their personal gravity or lack thereof, accomplishing controlled levitation and flight.
Cosmic Frequency Access The Cosmic Frequency is a special form of wavelength communication that only the Keepers can utilize. The cosmic frequency can take on several different forms as an umbrella term, and can be considered the Cosmic Realm equivalent of sound waves, signals, brain waves and/or various other radiations subtle or obvious.
Omnilinguism All Keepers can intuitively understand and communicate in/with any language, written language, dialect, body language or method by filtering all instances of such through the cosmic frequency.
Identity Masking The cosmia aura that emanates from a Keeper's armored state has the ability to warp the recognition perception of anyone outside of it, essentially resulting in others not being able to recognize them compared to their civilian identities (voice, visible physical features, mannerisms, etc.). This identity masking does not work on other Keepers, and can be "turned off" to those Keepers willingly reveal themselves to.
Radiant Aura Keepers have the ability to extend their auras in order to protect those around them from the same environmental burdens they themselves have the privilege of ignoring. This makes assisting them much easier in environments that don't especially promote life.
Cosmic Ascendance Keepers have the ability to temporary overclock their cosmic power and achieve a state known as 'Cosmic Ascendance' while their crystals are activated. This state makes them extremely powerful at the cost of draining their power reserves at an accelerated rate. Cosmic Ascendance is extremely difficult to accomplish without training and conditioning, making it highly unlikely for newer Keepers to tap into it. Cosmic Ascendance is visually perceived as their auras growing much brighter and larger around their forms.
Unique Powers
Unique cosmic powers are what separate the signatures and give each Keeper their own unique identity. Even if two Keepers share a similar ability, it's never perceived or used in the exact same manner. The wide range of superpowers the Keepers demonstrate can be manifested as offensive, defensive, eye-catching, subtle, solid, liquid, gaseous, vibrational, conceptual or any combination of these qualities. The nature of their cosmic powers are rooted in the specific places of the Cosmic Realm or forms from which their signature originates.
Cosmic Weapons
Every Keeper has access to a unique cosmic weapon. Through willpower, a Keeper can summon their cosmic weapon at any time. Each weapon is unique to their particular signature regardless of how many similarities they share with another cosmic weapon (there's a difference between the cosmic bows of Sagittarius and Sagitta despite both being bows). Cosmic weapons are visually perceived as the same bronze as their cosmic armor in combination with the unique colour of their Cosmia spectrum signature. A matter of personal preference sees some Keepers keen on the consistent use of their cosmic weapons over their other abilities, especially when said abilities aren't offensive-based. Much like unique powers, the cosmic weapons the Keepers wield vary in terms of use and application. Some are melee while others are ranged. Some are offensive or defensive, while others are more utility-based, possess hybrid properties or even have additional non-combat uses.
Cosmic Combinations
The Keepers of the Cosmia have the ability to initiate powerful maneuvers by combining their cosmic powers together. These are referred to as cosmic combinations, or "cosmic combos" for short; the visual manifestation of such completely dependent on the various colours of the signatures involved. A minimum of five Keepers are required to accomplish these feats, but the higher the number of Keepers involved, the more powerful the result. The cosmic combos tend to be taxing and cannot be used in succession, so they are only used when necessary. These cosmic combos include:
Cosmic Cannon A very powerful beam of cosmic energy that is either manifested as a horizontal blast originating from the Keepers involved, or a vertical blast from above their intended target(s).
Cosmic Curtain A large wall of solid cosmic energy that can block virtually any type of other energy from penetrating. This can also be manifested as a spherical force-field, which is more taxing, but ideal for complete 360 degree protection.
Cosmic Relocation This enables a group of Keepers to teleport from one place to another by slipping through the Cosmic dimension, the range of which depends on the number of Keepers involved. Cosmic Relocation can easily bypass any limitations their technological methods of teleporting suffer depending on the situation.
Cosmic Recreation A rare cosmic combo that requires many Keepers to pull off (no less than 20), but enables them to focus their cosmic powers into restoring damage of the immediate environment.
The Big Bang A very powerful superweapon that requires multiple Keepers to combine their own weapons in order to manifest. The more weapons combined, the larger and more powerful the Big Bang becomes. Regardless of the shapes or natures of the weapons used, the Big Bang will always be perceived in a similar fashion. This is why Keepers whom are not keen as others in using their weapons consistently are still always encouraged to utilize and become familiar with their weapons to a basic degree.
Technology
With the wide variety of races that make up the Keeper and Cosmia Initiative numbers comes access to the wide variety of technologies from their home-worlds. Only the most advanced and efficient technologies are implemented, bringing constant upgrades and refinements throughout the timeline.
Cosmic Communicators
Cosmic communicators are multi-purpose, handheld or wrist-applied devices that are used by the Keepers of the Cosmia, and are powered by cosmic energy. Each new Keeper is given a cosmic communicator from the very beginning of their new purpose. The Cosmia Initiative use a more standard version of these communicators that are powered by traditional means, and cannot access the specific cosmic frequency that only the Keepers can make the best use of freely.
The cosmic communicator provides:
- Multi-way audio-visual hologram transceiver.
- Access to the data encyclopedias of Motherships, comets or other linked sources.
- A scanner to access available surrounding channels, and to connect with already existing transceiver loops.
- Flashlight, UV, infrared and black-light.
- A personal cloaking device.
- Nanotech medical emergency ray.
- Access to the teleportation link system between any nearby Motherships, comets or other prepared sources in the effective area.
- An atmospheric sensory implement that measures various types of substances and phenomena in the immediate proximity (such as temperature, moisture, oxygen levels, radiation, etc.).
- And much more.
Signature Harnessing
The science division of the Cosmia Initiative eventually discovered that the cosmic signatures of the eldest Keepers were much more stable and consistent in the physical realm. They developed and refined a method of taking a small essence of said signatures and imbue them into specialized containment devices that allowed non-Keepers to benefit from their power, albeit to a much lesser degree. In modern time this is demonstrated through the Chrononauts who can alter small, localized pockets of time from Horologium's signature, and the specialist medics who can project the healing energy of Ophiuchus's signature, as examples.
Transportation
Every Faction or Alliance of Keepers operates from their own central Mothership (or in recent time a shared Mothership), which can freely travel and drift through space, or remain stationed at the various planets and moons they assist. They use the most modern of technologies available for practical utility, offense, defense, transportation, communication, education, science and research, security, incarceration and recreation. A mothership possesses the speed and stamina to travel from one galaxy to another in a matter of hours depending on distance. From their hangar bays, each of these large spaceships also contain a handful of smaller ships called Comets which are more appropriate for shorter distance fast travel, stealth and offensive agency (docking bays of C.I. outposts also have Comets for use). Most impressive are the advanced teleportation link systems in place within Motherships and C.I. outposts located across the Local Group, making nigh-instant travel from one place to another in the same solar system readily available when travel of individuals are the sole purpose.
Authority
Cosmic Jurisdiction
The Keepers of the Cosmia and the Cosmia Initiative operate within the Local Group of galaxies, as this is the Cosmia's origin point within the overlapping Cosmic dimension. However, they are also capable of operating outside of this region within the Virgo Supercluster for limited periods of time.
The following is a list of major galaxies the Keepers are either active in, have established C.I. outposts and/or diplomatic ties with civilizations:
- The Andromeda Galaxy (NGC 224/M31)
- The Barnard Galaxy (Barnards's Galaxy/NGC 6822/IC 4895/Caldwell 57)
- The Nubecula Major Galaxy (Nubecula Major/The Large Magellanic Cloud)
- The Cerise Galaxy (Galaxy Cerise/Messier 10/NGC 205/M110)
- The Delta Galaxy (Galaxy Delta/Messier 32/NGC 221/M32)
- The Milky Way Galaxy (Milky Way)
- The Pegasus Galaxy (Peg Irr/Pegasus Dwarf/DDO 216)
- The Nubecula Minor Galaxy (Nubecula Minor/The Small Magellanic Cloud)
- The Triangulum Galaxy (NGC 598/M33)
Note: All labels are through Earth's perspective.
Allies of the Keepers
The Cosmia Initiative
In response to the ever-increasing numbers of the Outerworld Overlord's dark matter creatures, The Cosmia Initiative was established during the great technological boom between 10,000-5,000 BCE. It is an organization that consists of non-Keepers interested in the Cosmia's cause and composed of recruits looking to put their skills to good use, those in need of a career path and purpose, victims from former home-worlds the D.M.E. has affected, and even former D.M.E. associates themselves looking for redemption or protection from the Outerworld Overlord's "zero-tolerance for failure" wrath. Operatives of the Cosmia Initiative receive the best training and technology available to them as they commonly accompany the Keepers on many of their missions and serve as crew members onboard their Motherships.
The primary Cosmia Initiative headquarters is located in the Andromeda Galaxy, though they've established outposts all throughout the Local Group of galaxies. It was the formation of the Cosmia Initiative that caused the Outerworld Overlord to start recruiting and conscripting other races into his cause more rapidly; creating what the Darkmatter Empire is known as today. The Cosmia Initiative aims to discover and nurture the natural preferences, talents and previous expertise of their combative and non-combative operatives whether they are martial artists, sharpshooters, infiltrators, spies, specialists, pilots, operators, engineers, medics, psychologists, scientists or simply just smart workers.
Paragon City
Though the Keepers of the Cosmia have made contact and established transparency and alliances with various countries across Earth, they established an official connection with Paragon City authorities specifically after the first Rikti war - as it was the primary hub of superpowered individuals. The Keepers of the Cosmia were granted permission to 'park' their motherships in designated locations around the city while not floating around Earth's orbit. Despite their cooperation, the Keepers only remain open about information that is relevant to the relationship, and don't necessarily agree with every single Paragon venture if it means going against their own primary mission. The cosmic view stretches far beyond the squabbles of singular planets and their opinions and definitions surrounding relative 'hero', 'villain' and 'criminal' labels.
Groups and Organizations
Earth is just one of many, many home-worlds; be they planet, moon or other, that the Keepers and the Cosmia Initiative retain relationships with. Prominent alliances they've made include but are not limited to: the Planetary Defense Force of Tuulamn, the Delfas Crisis Prevention Organization and the Star Forgers Guild, who are an intergalactic supergroup of the Triangulum Galaxy.
OOC Stuff
What Is this Supergroup?
Thank you for taking the time to read this far. There is quite a lot of origin and backstory information surrounding the entire Keepers of the Cosmia concept, but have no fear - you don't really have to know everything all at once. After all, it's not likely your actual character is going to know every single detail themselves unless they are a keener.
- What's most important is knowing what to expect. The Keepers of the Cosmia is a Super Sentai/Power Rangers, Sailor Moon, whatever other "colourful comradeship" team sort of vibe. It can be nerdy, it can be camp, and it can be fun. Sprinkled with a bit of maturity when appropriate.
- Roleplay is the primary focus of the supergroup, but it's not expected of you every single second.
- Certain aspects of characters are predetermined or quasi-predetermined (select costumes, auras, powers, power colours, etc.), but not your character itself. Much more in depth information on character creation and expectations can be found in the "I'm Interested in Joining" section. v
I'm Interested in Joining
- Please head over to the KotC Roster page!
Goodies
AE Content - (Coming Soon!)
Tales from the Cosmia - (Coming Soon!)