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<span style="font-size:12px;"><center>'''Player:''' '''{{LinkC|User:First Player|#000|@First Player}}'''</center></span>
<span style="font-size:12px;"><center>'''Player:''' '''{{LinkC|User:First Player|#000|@First Player}}'''</center></span>
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<span style="color:#000;">'''NAME:'''</span> Theodore "Theo" Gibbs <br>
<span style="color:#000;">'''NAME:'''</span> Ronnie Myers <br>
<span style="color:#000;">'''AGE:'''</span> 23<br>
<span style="color:#000;">'''AGE:'''</span> 25<br>
<span style="color:#000;">'''OCCUPATION:'''</span> Scientist<br>
<span style="color:#000;">'''OCCUPATION:'''</span> Pizza Delivery guy<br>
<span style="color:#000;">'''BIRTHPLACE:'''</span> New York City, NY<br>
<span style="color:#000;">'''BIRTHPLACE:'''</span> Paragon City<br>
<span style="color:#000;">'''AFFILIATIONS:'''</span> {{LinkC|The T.E.A.M.|#000}} <br>
<span style="color:#000;">'''AFFILIATIONS:'''</span> {{LinkC|The T.E.A.M.|#000}} <br>
<span style="color:#000;">'''POWERS:'''</span>
<span style="color:#000;">'''POWERS:'''</span>
* <span style="color:#000;">'''GRAVITY MANIPULATION -'''</span><br>
He can control and manipulate gravity in a localized area, increasing or decreasing the mass of an object or person.
* <span style="color:#000;">'''NEGATIVE ENERGY MANIPULATION -'''</span><br>
* <span style="color:#000;">'''NEGATIVE ENERGY MANIPULATION -'''</span><br>
The ability to project negative energy summoned from The White Room as concussive energy with tremendous force.  
The ability to project negative energy summoned from The White Room as concussive energy with tremendous force.  
* <span style="color:#000;">'''TELEPORTATION -'''</span><br>
* <span style="color:#000;">'''TELEPORTATION -'''</span><br>
Theo is able to create extradimensional portals, which he can use to teleport himself and others vast distances.<br>
Ronnie is able to create extradimensional portals, which he can use to teleport himself and others vast distances.<br>
</div></div>
</div></div>
A college dropout in his mid-twenties, Ronald "Ronnie" Myers scraped by working as a bike messenger in the city—fast, cheap, and perpetually one paycheck from disaster. Most of his money went toward caring for his elderly grandfather, the only family he really had left. His parents had died years earlier, leaving him with a fragile sense of responsibility and a quiet fear of failing the few people who depended on him. His uncle, a well-meaning but eccentric tinkerer, had been the family’s black sheep—a man who chased wild theories about “smoothing” local spacetime fluctuations through custom superconductors. His makeshift lab was equal parts science fair and fire hazard, but it fascinated Ronnie as a kid. When the old man died unexpectedly, Ronnie inherited the small rural property and the hidden basement lab beneath it.


At first, it was just another burden. He thought he could dismantle and sell the strange machinery for quick cash. But when he started following his uncle’s meticulous notes, trying to power down what looked like a compact energy array, he made a simple mistake—a crossed capacitor, a switch thrown out of sequence. There was no explosion, no blinding flash. The air simply folded in on itself, and the world vanished.


He fell into a place that had no name, no color, no sound—an infinite white void that defied sense. Ronnie would later call it 'The White Room', though it wasn’t really a room at all. There was no ground, no horizon, no air—just endless luminescence and silence so total it felt alive. Time had no meaning there. Minutes stretched into eternities, eternities into nothing. He screamed until he forgot what sound was.
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Two years passed for him, though only hours ticked by in the real world. Alone, stripped of sensation, his mind began to invent—creating motion, force, gravity, anything to keep itself tethered. Somewhere in that desperate act of imagination, reality blinked. The void bent. He felt it yield under his will, and for the first time since the accident, space moved. Through pure survival instinct, Ronnie discovered he could manipulate the “fabric” of the White Room, shaping it into tunnels of pressure and light. That was how he came to understand the first law of his new existence: if he could imagine a way *out*, he could make one.


Born to Rick and Marcy Gibbs, two renowned particle physicists, Theodore was the couple's only child and inherited his parents brilliance. From early childhood, it was clear Theo was destined for great things as he excelled at every task set in front of him, far exceeding the expectations of his teachers and surpassing that of his peers. Following his parents into the field of science, he memorized the periodic table at the age of six, built a working rocketship at just eight years old, and by twelve had moved onto complex equations even his teachers couldn't solve.
When he finally reemerged, it was through a rip in reality that dropped him back into the dusty basement he’d left behind. He was trembling, aged by trauma, and two years behind the world. He tried to move on, taking his bike messenger job to stay afloat, but he carried the void inside him now. The White Room hadn’t just touched him—it had stuck to him. Space seemed pliable. Sound felt heavy. The world buzzed faintly with static. The energy of that empty dimension clung to him like a ghost.


Throughout his school years, Theo often found himself ostracized from his peers to the point where he very rarely had any friends. Due to his high intelligence, his classmates assumed him to be elitist and avoided him. Things changed for the better however when his parents received a life-changing job opportunity; heading up their own think-tank at ''Apex Dynamix'', a multi-national science corporation. The family moved from their home in New York to Paragon City. Enrolled in a private institute, Theo found himself surrounded by kids like him and quickly made friends.
Then came the day when he almost died.


Meanwhile, his parents reconnected with August Blake, an old college friend of Rick's and Theo's "uncle". Having met in college, Rick and August were academic rivals but became fast friends after getting to know each other. They took him on as their consultant as they began their work; studying an unidentified form of energy, theorized to be "negative energy" from an alternate dimension. To do so, the group created a particle collider that when powered, would open a wormhole to this other dimension, which they would explore in the hopes of harnessing and converting the negative energy to provide unlimited power to the entire planet.
He was cutting through a construction zone when a crane's steel cable snapped—tons of metal girders plummeting downwards toward a crowd. A crowd Ronnie was stuck in the middle of. He didn’t think, he just ''reacted''. Space folded, a black disc bloomed in the air, and the falling debris vanished into nothing before dropping out of thin air harmlessly blocks away. The crowd didn't realize it was one of their own behind the portal. They just cheered the “miracle.


Work on the particle collider was slow-going. It took years and there were more than a few frustrated phone calls between Theo's parents and their superiors at Apex who demanded results. When he graduated high school, his parents brought Theo on as their research assistant. Eventually, after many months, the group succeeded. After several test firings, the collider was ready for initial activation. A gallery of their esteemed colleagues, potential investors, and Apex Dynamix executives gathered to observe what could be a revolutionary discovery. While August left to prepare for their excursion, an excited Theo was front row for the demonstration.
The days after the crane incident blur together—sleep, stale takeout, long silences. The next morning, the bike courier company fired him for being late to the delivery he’d nearly died making. The portal haunted him, flickering behind his eyelids every time he blinks. He felt like he never really came back; part of him’s still floating in that pale nowhere, watching the world move without him. And then, one day, he received some sage advice from his grandfather.


On activation, almost immediately, the collider's energy readings fluctuated out of control. Generators overloaded and exploded, rocking the building. While the audience scrambled to escape, Theo's parents hurried to shut down the collider. Theo rushed the stage to reach the control panel beside the collider's shielded chamber to help his parents but it was for naught. In a flash of blinding light the collider exploded, blasting apart its protective compartment, seemingly killing the entire family.
<center><span style="font-size:30px;color: #000;font-family:helvetica;letter-spacing:-0.2ex;">'''“You came back for a '''</span>
<span style ="font-size:42px;color: #000;letter-spacing:-0.2ex;"> '''''reason'''''</span><span style="font-size:30px;color: #000;font-family:helvetica;letter-spacing:-0.2ex;">, '''Ronnie.'''</span> <span style="font-size:28px;"><span style="font-size:30px;color: #000;font-family:helvetica;letter-spacing:-0.2ex;">'''Don't waste it '''</span><span style ="font-size:42px;color: #000;letter-spacing:-0.2ex;"> '''''hiding.'''''</span></center>


Then he started experimenting, learning to open controlled portals and to wield the strange negative energy that the void had filled him with—the “White Noise,” as he called it. It was cold, heavy, and alive. It could bend gravity, twist sound, or erase motion entirely. He used it sparingly, afraid of losing himself to that infinite silence again.


But slowly, Ronnie Myers began to accept what he was. The White Room hadn’t destroyed him; it had remade him. It had given him the ability to move through the world in ways no one else could—to connect where things were divided, to repair what was broken, to save those who’d never see him coming. Where others saw empty space, he saw a path. And when he stepped through it, the world bent just enough for hope to slip through.
<div style="float:right; margin: 20px; border: 10px Solid #000;">https://simp6.selti-delivery.ru/images3/Gemini_Generated_Image_endt28endt28endt9eb9dfdc5f289e00.png</div>


https://imagizer.imageshack.com/img923/3209/G6X7dk.png


Theo awoke to find himself in a void. An empty, white space. No up, no down, no light or dark. No sound outside of his own voice. Just nothingness. He walked for hours but was still met with emptiness. He assumed he was in Hell.


With nothing to do, he ran the calculations in his head. Over and over, and over again. The collider shouldn't have malfunctioned. They ran over fifty test firings. All successful. He had no clue what had happened. Eventually, he resigned himself to his fate. And then he realized he was unable to sleep. There was literally nothing for Theo to do but think.


He spent <span style="font-size:16px;">'''two years'''</span> in this void.


And then, out of nowhere, he was saved. An extradimensional explorer who called himself Pathway blinked into existence, having accidentally stepped into Theo's void-like dimension. He was finally brought home.
https://simp6.selti-delivery.ru/images3/Powers9a20cd284b389c16.png


Traumatized by his solitude, it took a year of therapy for Theo to re-adjust to the world after his imprisonment in the empty space he called 'The White Room'. Theo discovered that along with his parents, several journalists and Apex board members had died in the explosion. Though widely seen by all as a freak accident, his parents reputation had been forever tarnished by the failed experiment. His uncle August however, continued their work, re-creating the collider and successfully demonstrating it for investors. Blake used the money to start up his own tech company, ''Zeniith Industries'', which had quickly grown into a mega-corporation in the time Theo had been trapped in The White Room. August set the now twenty-one year old Theo up with his own apartment and entry-level position at Zeniith, promising to give him whatever he needed to get his life back on track. Theo was immensely grateful, but also suspicious.
<span style="font-size:30px;>🕳️</span> <span style="font-size:19px;">'''Portal Generation:'''</span><br>
Ronnie can open swirling black apertures that connect two points in space, folding distance into nothing. These portals aren’t neat little rings—they swirl like two-dimensional pools of black tar, humming faintly with the same static tone as The White Room. He creates them instinctively, guided by line of sight, emotion, or memory. Short jumps are easy; long-range portals require intense focus and drain him fast. The longer one stays open, the more it strains reality—walls warp, air pressure dips, light bends. Portals can redirect projectiles, rescue people, or be used offensively by dropping enemies into midair or empty space. However, they always carry risk: the more he uses them, the more the fabric of The White Room presses back, as if reality remembers being torn.


And rightly so. In truth, August Blake had grown jealous of the happiness Rick and Marcy had managed to find with each other, unable to cultivate his own due to personality flaws he'd failed to accept. When his corporate investors pulled the funding for Blake's own think-tank years ago, he was left nearly penniless. He considered Rick's offering to hire him an insult, born in pity rather than an act of kindness. With his career floundering and stuck in the shadow of superior scientists, Blake sabotaged his partners particle collider, stealing their work and passing it off as his own in the aftermath.


Despondent at the turn his life had taken, Theo was shocked when he discovered he'd developed strange new abilities after his time in The White Room. One night, he awoke to find himself floating. While grocery shopping a week later he blinked and had somehow ended up in the woods outside town. He approached his uncle in the hopes that he could fix him. After Zeniith scientists examined him, they deduced that his body had become a conduit, a living portal to the dimension he'd been trapped in. The unique form of negative energy had become bonded with his physiology. In short, there would be no going back.
<span style="font-size:30px;>🕳️</span> <span style="font-size:19px;">'''Negative Energy Manipulation:'''</span><br>The White Room wasn’t empty—it was made of something: a raw, unfiltered, anti-energetic substrate Ronnie calls White Noise. He can channel small amounts of it into our world, creating bursts of gravitational distortion, concussive waves, or defensive fields that swallow incoming force. White Noise feels like cold pressure—a silent, humming void that erases rather than burns. When he overuses it, his skin and eyes glow faintly with that ghostly white light, and he starts hearing the void whisper—a reminder that The White Room is always there, waiting. At its peak, he can create temporary pockets of zero-gravity or mute entire areas of sound and motion, effectively turning a battlefield into a fragment of the void itself. But every use frays the boundary between worlds, risking collapse—or his own return—to the nothing he escaped.


https://imagizer.imageshack.com/img924/4720/A52aVT.png


https://imagizer.imageshack.com/img923/9734/lU6Nkz.png
https://simp6.selti-delivery.ru/images3/Weaknesses5d9f31334b33044b.png
 
Initially, Theo had no intention of using his newfound abilities. But for some reason he continued to find himself in situations where he was forced to. He got held up at gunpoint one night and accidentally teleported his would-be mugger into the middle of a PPD precinct, gun in hand. When mercenaries took the Zeniith lab he worked in hostage, he pinned them to the floor by increasing gravity around them until the police arrived. Eventually, after (a lot of) prodding from his uncle, Theo decided to bite the bullet and dip his toe into the world of superheroics. Using a Zeniith lab as a testing facility, he practiced in the use of his abilities before creating a costume and becoming a superhero.
 
 
 
https://imagizer.imageshack.com/img924/4254/e5Lbb6.png
 
As a result of his extended exposure to negative energy, Theo's body acts as a conduit to The White Room; the void-like dimension he'd been trapped within.
 
<div style="padding-left:20px;padding-top:10px;">'''White Noise:''' Theo possesses the ability to tap into and manipulate the negative energy that The White Room is composed of. He can channel and project this energy as concussive force, from waves strong enough to knock people off their feet to explosive blasts with the force equivalent to one ton of TNT. He calls it "White Noise" in reference to both its lack of color and volatility.</div>
 
<div style="padding-left:20px;padding-top:15px;">'''Gravity Control:''' Theo can project a gravity distortion field that can increase or decrease gravity on an object that he is in close proximity to, but not necessarily in physical contact with. He has also learned to increase gravity in a specific direction on an object or person allowing himself and others to simulate controlled, directional flight. He can make objects or people as heavy as tanks or as light as feathers.</div>
 
<div style="padding-left:20px;padding-top:15px;">'''Teleportation:''' Or "bouncing" as Theo calls it. Theo can teleport by entering The White Room, moving a short distance within it and emerging back in our dimension a great distance from his point of origin. A span of miles on Earth can be traversed in only a few steps via shortcuts through The White Room. Theo can teleport other persons or objects along with himself in this fashion as well, though the act of mass-teleporting is physically draining.
 


Overexerting himself risks opening rifts he can’t close—or slipping back into The White Room entirely. His connection to White Noise also warps his body and mind: overuse leads to sensory numbness, insomnia, and moments where gravity seems to “forget” him, leaving him weightless and disoriented. Emotionally, he’s haunted by survivor’s guilt and isolation—terrified that he doesn’t belong in the world anymore. He hides behind humor and detachment, but deep down, he’s still the man who spent two years alone in an endless void. And when he’s angry or afraid, the void stirs—meaning his worst moments can literally tear holes in reality.


https://imagizer.imageshack.com/img924/4720/A52aVT.png
'''Fear''': Due to his lengthy stay in The White Room, Ronnie fears entering it again and rarely uses his ability to teleport because of this. Though he has mastered entering, moving about, and exiting at will, the act frightens him as he's constantly afraid he'll somehow get trapped again.
 
'''Fear''': Due to his lengthy stay in The White Room, Theo fears entering it again and rarely uses his ability to teleport because of this. Though he has mastered entering, moving about, and exiting at will, the act frightens him as he's constantly afraid he'll somehow get trapped again.


'''Inexperience:''' Theo is still relatively new to not only operating as a superhero, but his abilities as well. He practices in the use of these powers daily, as their potential to cause massive damage is always at the forefront of his mind.
'''Inexperience:''' Ronnie is still relatively new to not only operating as a superhero, but his abilities as well. He practices in the use of these powers daily, as their potential to cause massive damage is always at the forefront of his mind.


<br>
<br>


[[Category: Everlasting]] [[Category: Hero]] [[Category: Dominator]] [[Category: Science]]
[[Category: Everlasting]] [[Category: Hero]] [[Category: Dominator]] [[Category: Science]]

Latest revision as of 19:49, 13 October 2025

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Player: @First Player

NAME: Ronnie Myers
AGE: 25
OCCUPATION: Pizza Delivery guy
BIRTHPLACE: Paragon City
AFFILIATIONS: The T.E.A.M.
POWERS:

  • NEGATIVE ENERGY MANIPULATION -

The ability to project negative energy summoned from The White Room as concussive energy with tremendous force.

  • TELEPORTATION -

Ronnie is able to create extradimensional portals, which he can use to teleport himself and others vast distances.

A college dropout in his mid-twenties, Ronald "Ronnie" Myers scraped by working as a bike messenger in the city—fast, cheap, and perpetually one paycheck from disaster. Most of his money went toward caring for his elderly grandfather, the only family he really had left. His parents had died years earlier, leaving him with a fragile sense of responsibility and a quiet fear of failing the few people who depended on him. His uncle, a well-meaning but eccentric tinkerer, had been the family’s black sheep—a man who chased wild theories about “smoothing” local spacetime fluctuations through custom superconductors. His makeshift lab was equal parts science fair and fire hazard, but it fascinated Ronnie as a kid. When the old man died unexpectedly, Ronnie inherited the small rural property and the hidden basement lab beneath it.

At first, it was just another burden. He thought he could dismantle and sell the strange machinery for quick cash. But when he started following his uncle’s meticulous notes, trying to power down what looked like a compact energy array, he made a simple mistake—a crossed capacitor, a switch thrown out of sequence. There was no explosion, no blinding flash. The air simply folded in on itself, and the world vanished.

He fell into a place that had no name, no color, no sound—an infinite white void that defied sense. Ronnie would later call it 'The White Room', though it wasn’t really a room at all. There was no ground, no horizon, no air—just endless luminescence and silence so total it felt alive. Time had no meaning there. Minutes stretched into eternities, eternities into nothing. He screamed until he forgot what sound was.

Gemini_G2b552037129e351d9.png

Two years passed for him, though only hours ticked by in the real world. Alone, stripped of sensation, his mind began to invent—creating motion, force, gravity, anything to keep itself tethered. Somewhere in that desperate act of imagination, reality blinked. The void bent. He felt it yield under his will, and for the first time since the accident, space moved. Through pure survival instinct, Ronnie discovered he could manipulate the “fabric” of the White Room, shaping it into tunnels of pressure and light. That was how he came to understand the first law of his new existence: if he could imagine a way *out*, he could make one.

When he finally reemerged, it was through a rip in reality that dropped him back into the dusty basement he’d left behind. He was trembling, aged by trauma, and two years behind the world. He tried to move on, taking his bike messenger job to stay afloat, but he carried the void inside him now. The White Room hadn’t just touched him—it had stuck to him. Space seemed pliable. Sound felt heavy. The world buzzed faintly with static. The energy of that empty dimension clung to him like a ghost.

Then came the day when he almost died.

He was cutting through a construction zone when a crane's steel cable snapped—tons of metal girders plummeting downwards toward a crowd. A crowd Ronnie was stuck in the middle of. He didn’t think, he just reacted. Space folded, a black disc bloomed in the air, and the falling debris vanished into nothing before dropping out of thin air harmlessly blocks away. The crowd didn't realize it was one of their own behind the portal. They just cheered the “miracle.”

The days after the crane incident blur together—sleep, stale takeout, long silences. The next morning, the bike courier company fired him for being late to the delivery he’d nearly died making. The portal haunted him, flickering behind his eyelids every time he blinks. He felt like he never really came back; part of him’s still floating in that pale nowhere, watching the world move without him. And then, one day, he received some sage advice from his grandfather.

“You came back for a reason, Ronnie. Don't waste it hiding.

Then he started experimenting, learning to open controlled portals and to wield the strange negative energy that the void had filled him with—the “White Noise,” as he called it. It was cold, heavy, and alive. It could bend gravity, twist sound, or erase motion entirely. He used it sparingly, afraid of losing himself to that infinite silence again.

But slowly, Ronnie Myers began to accept what he was. The White Room hadn’t destroyed him; it had remade him. It had given him the ability to move through the world in ways no one else could—to connect where things were divided, to repair what was broken, to save those who’d never see him coming. Where others saw empty space, he saw a path. And when he stepped through it, the world bent just enough for hope to slip through.

Gemini_Generated_Image_endt28endt28endt9eb9dfdc5f289e00.png



Powers9a20cd284b389c16.png

🕳️ Portal Generation:
Ronnie can open swirling black apertures that connect two points in space, folding distance into nothing. These portals aren’t neat little rings—they swirl like two-dimensional pools of black tar, humming faintly with the same static tone as The White Room. He creates them instinctively, guided by line of sight, emotion, or memory. Short jumps are easy; long-range portals require intense focus and drain him fast. The longer one stays open, the more it strains reality—walls warp, air pressure dips, light bends. Portals can redirect projectiles, rescue people, or be used offensively by dropping enemies into midair or empty space. However, they always carry risk: the more he uses them, the more the fabric of The White Room presses back, as if reality remembers being torn.


🕳️ Negative Energy Manipulation:
The White Room wasn’t empty—it was made of something: a raw, unfiltered, anti-energetic substrate Ronnie calls White Noise. He can channel small amounts of it into our world, creating bursts of gravitational distortion, concussive waves, or defensive fields that swallow incoming force. White Noise feels like cold pressure—a silent, humming void that erases rather than burns. When he overuses it, his skin and eyes glow faintly with that ghostly white light, and he starts hearing the void whisper—a reminder that The White Room is always there, waiting. At its peak, he can create temporary pockets of zero-gravity or mute entire areas of sound and motion, effectively turning a battlefield into a fragment of the void itself. But every use frays the boundary between worlds, risking collapse—or his own return—to the nothing he escaped.

A52aVT.png

Weaknesses5d9f31334b33044b.png

Overexerting himself risks opening rifts he can’t close—or slipping back into The White Room entirely. His connection to White Noise also warps his body and mind: overuse leads to sensory numbness, insomnia, and moments where gravity seems to “forget” him, leaving him weightless and disoriented. Emotionally, he’s haunted by survivor’s guilt and isolation—terrified that he doesn’t belong in the world anymore. He hides behind humor and detachment, but deep down, he’s still the man who spent two years alone in an endless void. And when he’s angry or afraid, the void stirs—meaning his worst moments can literally tear holes in reality.

Fear: Due to his lengthy stay in The White Room, Ronnie fears entering it again and rarely uses his ability to teleport because of this. Though he has mastered entering, moving about, and exiting at will, the act frightens him as he's constantly afraid he'll somehow get trapped again.

Inexperience: Ronnie is still relatively new to not only operating as a superhero, but his abilities as well. He practices in the use of these powers daily, as their potential to cause massive damage is always at the forefront of his mind.