The Gruntuk Empire: Difference between revisions
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Its colour has some indication of the soldier/citizens rank or unit assignment. | Its colour has some indication of the soldier/citizens rank or unit assignment. | ||
== Affiliations == | |||
They are an Empire that conquers worlds, so they have both subjects and enemies spread throughout the quadrants of Space they occupy. Several species are subordinate to them and fill roles the warriors feel they are not fit to do. Others act as auxiliary forces for their war-machine. | |||
To Earth, they would be seen as an aggressive and invasive force with fleeting affiliation to those who ally themselves with. | |||
== Idiosyncracies and way of life == | |||
=== Unity: We Are One === | |||
All Grun'Tuk are bound by what they call their Unity. Each individual sees themselves as a cell in a larger organism. When they fight, they fight as one. Unit cohesion is incredible and their adherence to their battle doctrine is even more so. Watching the Grun'Tuk battle would be like watching ants go to war. A soldier will always be precisely where they need to be without even realising it. They see this as their Unity guiding them. | |||
Outside of battle it also helps keep them focused on the Empire's objective. Conquest. Even the mundane tasks can be seen to fulfil some objective for the Greater Good of the Unity. | |||
Every breathe you/they take, every move you/they make... Unity is guiding you/them... and is done in service to the Unity. Their Unity, to the Grun'Tuk, is seen as a way of thinking. It binds them, guides them and overall drives them to conquer and expand. | |||
Unbeknownst to their people though is the sinister undercurrent that comes with the Unity. | |||
''Author Note: I don't want to give away too much as there is currently an arc I am working through that is revealing more substance. If you are ever interested in hearing more speak to Aghorn.'' | |||
=== Confidence: Might makes us right === | |||
The Grun'Tuk are supremely confident creatures. They have been fighting in wars throughout their entire species existence. This means they can speak with confidence when it comes to their physical ability to achieve their goals. This, however, does not breed overbearing arrogance within them. They are well aware of their own weaknesses and flaws as well. They don't let these hold them back. When they set their mind on a task they will throw every fibre of their being into achieving their objective. If they cannot achieve it, they will retreat and rally and weigh up their options. | |||
They are also not arrogant to dismiss any enemy they face, no matter infallible. So, they will compliment a species when they see strength, and even provide advice on how to better themselves if given the opportunity. | |||
=== Society: Caste to Die === | |||
The Grun'tuk society is a caste-based system. Warriors, fighters, admirals, marines, commanders... anything that would fight as their primary purpose are seen as a higher tiered caste than anything that fulfils an auxiliary role. Some Grun'Tuk are unfortunate enough to not rise to this rank, most times through no fault of their own. Genetic quirks can cause a Grun'Tuk to be underdeveloped physically in their VATs. Those that come out of the tank and are seen as inferior stock are reassigned to auxiliary forces, most frequently the science divisions where their sharp minds can be put to task on other objectives in the Empire. | |||
However, like a few things with the Grun'Tuk, there is a barbed twist to this. Those who are found insufficient out of the tank have their horns removed as a mark of shame. Those who develop insufficiencies later in life are assigned to Rhel units, suicide/penal units. | |||
==Most remarkable tech hallmark == | |||
Interstellar travel, biological engineering, becoming a species of Vat grown warriors/monsters. | |||
One thing to note about their tech is that they have found it better to conquer those with the technology they want, rather than invest the time and effort into drawing up a proper scientific sect of their species. This has resulted in their scientists both being seen as second-class citizens. | |||
Those not of their species are seen as subjects. They don't abhor their subjects, but they also dont see them as equals. They are just another tool or weapon in the war machine and the Grun'Tuk take great pride in looking after their tools or weapons. However, if a tool or weapon is no longer of any use it is disposed of, efficiently. | |||
== Cultural Progress Level == | |||
Cultural "progress" is not something they really do. More like Cultural acquisition... and even then only if it will conform to their ideals. | |||
They are a few centuries old species and have been space-borne for the last near century and a half | |||
''They have got to the level that they can pew pew in space though... if that hasn't been made abundantly clear until now.'' | |||
== History == | |||
Author Note: If you are still reading to this point I commend you and appreciate your time and effort in doing so! I'll keep this part short and sweet. | |||
They blew up their own planet. Around the time they finally managed to attain sublight speed there was a war upon Tuk that ruptured the surface. It was what forced them to | |||
spread out and conquer their first world. A world owned by the Flovian Accord. | |||
The war with the Accord was brutal and bloody and nearly resulted in the Grun'Tuk's extermination, but they prevailed and took the Flovian tech and harnessed it so they could travel beyond their native stars. | |||
In more recent history they found Earth, and saw it was good... so they wanted to take it and add it to their Empire. | |||
[[Category:Villain Group]] [[Category:Group]] | [[Category:Villain Group]] [[Category:Group]] |
Revision as of 16:25, 5 August 2022
The Grun'Tuk Empire | |
Founder: | |
Basics | |
Alignment(s): | Unknown |
---|---|
Motto: | ' |
Leader(s): | Unknown |
Logo: | ' |
Group Colours: | Predominantly Black and Gold |
Playerbase | |
Levels: | All |
Play style: | Casual |
Roleplay: | Villains |
Timezone(s): | Primarily EU/UK |
Recruiting: | No |
Contact: | @Gruntuk / @Absitomen |
' |
The Grun'Tuk Empire
Overview
Article still a work in progress
The Grun’Tuk Empire are an interstellar species of creatures that have taken to the stars for a singular purpose. To conquer everything they set their eyes upon.
Looking similar to Earth’s mythological creature "the Minotaur" they are mostly humanoid with the visage of a bovine creature. Despite Earth's minotaur having its origin in myth and magic, the Grun'Tuk are creatures born of science and genetic engineering. There are subtle differences, but only those who have been able to study one of them under a knife would notice.
Highly advanced and capable of interstellar travel, the Grun’Tuk has spread to the stars to claim what they believe is rightfully theirs: everything the universe has to offer.
With this ability to travel the stars they strive to widen their dominion and bring more worlds under their control. Any potential planet seen as viable to support the Grun’Tuk people, be it as living space or for its raw materials will find the large fleets of the Empire darkening its skies.
The Grun’Tuk are pragmatic when it comes to selecting their potential targets for expansion. Early in their existence, they found themselves nearly wiped out trying to invade every single world they came across. This spread their forces out too thinly and resulted in the needless loss of many soldiers and ships. Sometimes it can take a few hard lessons to knock some sense into creatures with incredibly thick skulls.
Having learned from these early campaigns the Grun’Tuk took a much more measured approach to selecting planets to invade. They would find clusters of planets close by and send scouts out to these worlds to investigate their worth. Once a cluster is deemed worthy, scouts would be sent to each world to evaluate their worth. The scout's assigned task would be to infiltrate the planet and analyse the local flora and fauna. Intelligence would then be fed back to the fleets for the high command to decide upon the benefits and costs of beginning a campaign against the potential target planet and any inhabitants upon its surface.
A writer's note
Some of the stuff I have created would put these guys into the realm of "Empire too stupid to exist..." I am entirely aware of that. Its a comic book universe and I am having a little fun here. Some of the lore might change over time as I fine-tune the brutes
Some of the information given here might not be known by those upon Earth. So, if you wish to use it to your advantage please put the effort into thinking up a reasonable reason why you may know something that has not been voiced by one of the Grun'Tuk themselves. I will do my best to highlight that which has not yet been mentioned in public.
All the best from @Gruntuk, I hope you enjoy the read
Grun and Tuk
The name of the people, and by extension their Empire, is derived from a mixture of the genetic species and the home world they draw their origin from. Their language has a tendency to mix nouns and verbs together to spawn brand new words.
Not a people for colourful language, they like to keep things simple. Grun, in effect, is also the name of their language. They are Grun and they speak Grun. Their language will be discussed in more detail later in this article.
The species itself is called Grun. They have referred to themselves as Grun from the moment the first of them could write. They will forever be Grun, no matter how much they have been genetically altered. The Grun that first left their home system would look much different from the creatures you see today.
Tuk is the world that gave birth to their species. They honour their shattered home by weaving its name into that of their Empire so they can forever remember what they did to their world.
Physical Description
Physiology
For the smart-asses amongst the human population... some would describe them as Space Cows.
For the misunderstood amongst the human population... some would describe them as Space Minotaurs.
The species, Grun, physically have the visage of a Bovine creature and do, indeed look like "Sons and Daughters of Minos," (What the Grun'Tuk call Minotaurs). However, these looks only go skin deep. They are genetically engineered beings, each individual of their race is grown/bred for a specific purpose in their war machine. Some are incredibly large, having vast amounts of muscle mass to weather incredible punishment, while others can be leaner and agile for more delicate operations or surgical strikes.
Physically their height ranges from 6ft to 10ft in height. Their mass varies wildly depending on their purpose. Their natural fur colouring varies just as wildly as well. Unlike Minotaurs, they possess human-like feet. Some will possess horns of differing nature, others will have stumps where horns used to exist or have failed to grow. There are "cultural and societal" reasons why a Grun would not possess horns.
All are physically strong and incredibly quick, however, there are exceptional Grun who exceed their base strength and agility. They can suffer incredible punishment before they fall, being a warrior race they have bred fortitude and resilience into themselves. However, and this might not technically be a physical trait, some will have their mental facilities reduced so they can be better soldiers. Jar-Heads are indeed something the Grun'Tuk use.
When they bleed, they bleed red with what appear to be flecks of gold mixed in their blood. The Grun'Tuk see these flecks of gold as a sign of vitality and power so they choose to wear gold with pride. Only those who are censored are forbidden from wearing gold upon their bodies.
Armour and Clothing
They can be found adorned in the armour of their people. The armour is made of a heavy and dense material, alien in origin to earth. Where brute force is needed a Grun'Tuk soldier needs armour that can bear just as much punishment as they physically can. Armour plates cover the vital organs and reinforce defence over the areas that would need it most. Underneath these armoured plates, they would wear a form-fitting body suit for extreme environmental protection. This second skin is optional. Some Grun'Tuk prefer to only wear the plated protection as it gives them the most freedom to move.
Its colour has some indication of the soldier/citizens rank or unit assignment.
Affiliations
They are an Empire that conquers worlds, so they have both subjects and enemies spread throughout the quadrants of Space they occupy. Several species are subordinate to them and fill roles the warriors feel they are not fit to do. Others act as auxiliary forces for their war-machine.
To Earth, they would be seen as an aggressive and invasive force with fleeting affiliation to those who ally themselves with.
Idiosyncracies and way of life
Unity: We Are One
All Grun'Tuk are bound by what they call their Unity. Each individual sees themselves as a cell in a larger organism. When they fight, they fight as one. Unit cohesion is incredible and their adherence to their battle doctrine is even more so. Watching the Grun'Tuk battle would be like watching ants go to war. A soldier will always be precisely where they need to be without even realising it. They see this as their Unity guiding them.
Outside of battle it also helps keep them focused on the Empire's objective. Conquest. Even the mundane tasks can be seen to fulfil some objective for the Greater Good of the Unity.
Every breathe you/they take, every move you/they make... Unity is guiding you/them... and is done in service to the Unity. Their Unity, to the Grun'Tuk, is seen as a way of thinking. It binds them, guides them and overall drives them to conquer and expand.
Unbeknownst to their people though is the sinister undercurrent that comes with the Unity.
Author Note: I don't want to give away too much as there is currently an arc I am working through that is revealing more substance. If you are ever interested in hearing more speak to Aghorn.
Confidence: Might makes us right
The Grun'Tuk are supremely confident creatures. They have been fighting in wars throughout their entire species existence. This means they can speak with confidence when it comes to their physical ability to achieve their goals. This, however, does not breed overbearing arrogance within them. They are well aware of their own weaknesses and flaws as well. They don't let these hold them back. When they set their mind on a task they will throw every fibre of their being into achieving their objective. If they cannot achieve it, they will retreat and rally and weigh up their options.
They are also not arrogant to dismiss any enemy they face, no matter infallible. So, they will compliment a species when they see strength, and even provide advice on how to better themselves if given the opportunity.
Society: Caste to Die
The Grun'tuk society is a caste-based system. Warriors, fighters, admirals, marines, commanders... anything that would fight as their primary purpose are seen as a higher tiered caste than anything that fulfils an auxiliary role. Some Grun'Tuk are unfortunate enough to not rise to this rank, most times through no fault of their own. Genetic quirks can cause a Grun'Tuk to be underdeveloped physically in their VATs. Those that come out of the tank and are seen as inferior stock are reassigned to auxiliary forces, most frequently the science divisions where their sharp minds can be put to task on other objectives in the Empire.
However, like a few things with the Grun'Tuk, there is a barbed twist to this. Those who are found insufficient out of the tank have their horns removed as a mark of shame. Those who develop insufficiencies later in life are assigned to Rhel units, suicide/penal units.
Most remarkable tech hallmark
Interstellar travel, biological engineering, becoming a species of Vat grown warriors/monsters.
One thing to note about their tech is that they have found it better to conquer those with the technology they want, rather than invest the time and effort into drawing up a proper scientific sect of their species. This has resulted in their scientists both being seen as second-class citizens.
Those not of their species are seen as subjects. They don't abhor their subjects, but they also dont see them as equals. They are just another tool or weapon in the war machine and the Grun'Tuk take great pride in looking after their tools or weapons. However, if a tool or weapon is no longer of any use it is disposed of, efficiently.
Cultural Progress Level
Cultural "progress" is not something they really do. More like Cultural acquisition... and even then only if it will conform to their ideals.
They are a few centuries old species and have been space-borne for the last near century and a half
They have got to the level that they can pew pew in space though... if that hasn't been made abundantly clear until now.
History
Author Note: If you are still reading to this point I commend you and appreciate your time and effort in doing so! I'll keep this part short and sweet.
They blew up their own planet. Around the time they finally managed to attain sublight speed there was a war upon Tuk that ruptured the surface. It was what forced them to
spread out and conquer their first world. A world owned by the Flovian Accord.
The war with the Accord was brutal and bloody and nearly resulted in the Grun'Tuk's extermination, but they prevailed and took the Flovian tech and harnessed it so they could travel beyond their native stars.
In more recent history they found Earth, and saw it was good... so they wanted to take it and add it to their Empire.